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604 lines
18 KiB
C
604 lines
18 KiB
C
/*
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* Copyright (C) 2012
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* Wolfgang Bumiller
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is furnished to do
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* so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef GMQCC_AST_HDR
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#define GMQCC_AST_HDR
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#include "ir.h"
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/* Note: I will not be using a _t suffix for the
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* "main" ast node types for now.
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*/
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typedef union ast_node_u ast_node;
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typedef union ast_expression_u ast_expression;
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typedef struct ast_value_s ast_value;
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typedef struct ast_function_s ast_function;
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typedef struct ast_block_s ast_block;
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typedef struct ast_binary_s ast_binary;
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typedef struct ast_store_s ast_store;
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typedef struct ast_binstore_s ast_binstore;
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typedef struct ast_entfield_s ast_entfield;
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typedef struct ast_ifthen_s ast_ifthen;
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typedef struct ast_ternary_s ast_ternary;
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typedef struct ast_loop_s ast_loop;
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typedef struct ast_call_s ast_call;
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typedef struct ast_unary_s ast_unary;
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typedef struct ast_return_s ast_return;
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typedef struct ast_member_s ast_member;
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typedef struct ast_array_index_s ast_array_index;
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typedef struct ast_breakcont_s ast_breakcont;
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typedef struct ast_switch_s ast_switch;
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enum {
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TYPE_ast_node,
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TYPE_ast_expression,
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TYPE_ast_value,
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TYPE_ast_function,
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TYPE_ast_block,
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TYPE_ast_binary,
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TYPE_ast_store,
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TYPE_ast_binstore,
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TYPE_ast_entfield,
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TYPE_ast_ifthen,
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TYPE_ast_ternary,
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TYPE_ast_loop,
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TYPE_ast_call,
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TYPE_ast_unary,
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TYPE_ast_return,
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TYPE_ast_member,
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TYPE_ast_array_index,
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TYPE_ast_breakcont,
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TYPE_ast_switch
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};
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#define ast_istype(x, t) ( ((ast_node_common*)x)->nodetype == (TYPE_##t) )
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#define ast_ctx(node) (((ast_node_common*)(node))->context)
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/* Node interface with common components
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*/
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typedef void ast_node_delete(ast_node*);
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typedef struct
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{
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lex_ctx context;
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/* I don't feel comfortable using keywords like 'delete' as names... */
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ast_node_delete *destroy;
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int nodetype;
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/* keep: if a node contains this node, 'keep'
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* prevents its dtor from destroying this node as well.
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*/
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bool keep;
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} ast_node_common;
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#define ast_delete(x) ( ( (ast_node*)(x) ) -> node.destroy )((ast_node*)(x))
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#define ast_unref(x) do \
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{ \
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if (! (((ast_node*)(x))->node.keep) ) { \
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ast_delete(x); \
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} \
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} while(0)
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/* Expression interface
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*
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* Any expression or block returns an ir_value, and needs
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* to know the current function.
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*/
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typedef bool ast_expression_codegen(ast_expression*,
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ast_function*,
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bool lvalue,
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ir_value**);
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/* TODO: the codegen function should take an output-type parameter
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* indicating whether a variable, type, label etc. is expected, and
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* an environment!
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* Then later an ast_ident could have a codegen using this to figure
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* out what to look for.
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* eg. in code which uses a not-yet defined variable, the expression
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* would take an ast_ident, and the codegen would be called with
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* type `expression`, so the ast_ident's codegen would search for
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* variables through the environment (or functions, constants...).
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*/
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typedef struct
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{
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ast_node_common node;
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ast_expression_codegen *codegen;
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int vtype;
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ast_expression *next;
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/* arrays get a member-count */
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size_t count;
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ast_value* *params;
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bool variadic;
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/* The codegen functions should store their output values
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* so we can call it multiple times without re-evaluating.
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* Store lvalue and rvalue seperately though. So that
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* ast_entfield for example can generate both if required.
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*/
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ir_value *outl;
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ir_value *outr;
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} ast_expression_common;
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/* Value
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*
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* Types are also values, both have a type and a name.
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* especially considering possible constructs like typedefs.
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* typedef float foo;
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* is like creating a 'float foo', foo serving as the type's name.
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*/
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struct ast_value_s
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{
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ast_expression_common expression;
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const char *name;
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/*
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int vtype;
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ast_value *next;
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*/
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bool isconst;
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union {
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double vfloat;
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int vint;
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vector vvec;
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const char *vstring;
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int ventity;
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ast_function *vfunc;
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} constval;
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/* usecount for the parser */
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size_t uses;
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ir_value *ir_v;
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ir_value **ir_values;
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size_t ir_value_count;
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/* ONLY for arrays in progs version up to 6 */
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ast_value *setter;
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ast_value *getter;
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};
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ast_value* ast_value_new(lex_ctx ctx, const char *name, int qctype);
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ast_value* ast_value_copy(const ast_value *self);
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/* This will NOT delete an underlying ast_function */
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void ast_value_delete(ast_value*);
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bool ast_value_set_name(ast_value*, const char *name);
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bool ast_value_codegen(ast_value*, ast_function*, bool lvalue, ir_value**);
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bool ast_local_codegen(ast_value *self, ir_function *func, bool isparam);
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bool ast_global_codegen(ast_value *self, ir_builder *ir, bool isfield);
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void ast_value_params_add(ast_value*, ast_value*);
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bool ast_compare_type(ast_expression *a, ast_expression *b);
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ast_expression* ast_type_copy(lex_ctx ctx, const ast_expression *ex);
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#define ast_type_adopt(a, b) ast_type_adopt_impl((ast_expression*)(a), (ast_expression*)(b))
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bool ast_type_adopt_impl(ast_expression *self, const ast_expression *other);
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void ast_type_to_string(ast_expression *e, char *buf, size_t bufsize);
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/* Binary
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*
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* A value-returning binary expression.
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*/
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struct ast_binary_s
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{
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ast_expression_common expression;
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int op;
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ast_expression *left;
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ast_expression *right;
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};
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ast_binary* ast_binary_new(lex_ctx ctx,
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int op,
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ast_expression *left,
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ast_expression *right);
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void ast_binary_delete(ast_binary*);
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bool ast_binary_codegen(ast_binary*, ast_function*, bool lvalue, ir_value**);
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/* Binstore
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*
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* An assignment including a binary expression with the source as left operand.
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* Eg. a += b; is a binstore { INSTR_STORE, INSTR_ADD, a, b }
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*/
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struct ast_binstore_s
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{
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ast_expression_common expression;
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int opstore;
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int opbin;
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ast_expression *dest;
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ast_expression *source;
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};
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ast_binstore* ast_binstore_new(lex_ctx ctx,
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int storeop,
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int op,
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ast_expression *left,
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ast_expression *right);
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void ast_binstore_delete(ast_binstore*);
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bool ast_binstore_codegen(ast_binstore*, ast_function*, bool lvalue, ir_value**);
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/* Unary
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*
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* Regular unary expressions: not,neg
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*/
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struct ast_unary_s
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{
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ast_expression_common expression;
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int op;
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ast_expression *operand;
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};
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ast_unary* ast_unary_new(lex_ctx ctx,
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int op,
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ast_expression *expr);
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void ast_unary_delete(ast_unary*);
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bool ast_unary_codegen(ast_unary*, ast_function*, bool lvalue, ir_value**);
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/* Return
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*
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* Make sure 'return' only happens at the end of a block, otherwise the IR
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* will refuse to create further instructions.
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* This should be honored by the parser.
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*/
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struct ast_return_s
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{
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ast_expression_common expression;
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ast_expression *operand;
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};
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ast_return* ast_return_new(lex_ctx ctx,
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ast_expression *expr);
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void ast_return_delete(ast_return*);
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bool ast_return_codegen(ast_return*, ast_function*, bool lvalue, ir_value**);
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/* Entity-field
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*
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* This must do 2 things:
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* -) Provide a way to fetch an entity field value. (Rvalue)
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* -) Provide a pointer to an entity field. (Lvalue)
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* The problem:
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* In original QC, there's only a STORE via pointer, but
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* no LOAD via pointer.
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* So we must know beforehand if we are going to read or assign
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* the field.
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* For this we will have to extend the codegen() functions with
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* a flag saying whether or not we need an L or an R-value.
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*/
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struct ast_entfield_s
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{
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ast_expression_common expression;
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/* The entity can come from an expression of course. */
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ast_expression *entity;
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/* As can the field, it just must result in a value of TYPE_FIELD */
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ast_expression *field;
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};
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ast_entfield* ast_entfield_new(lex_ctx ctx, ast_expression *entity, ast_expression *field);
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ast_entfield* ast_entfield_new_force(lex_ctx ctx, ast_expression *entity, ast_expression *field, const ast_expression *outtype);
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void ast_entfield_delete(ast_entfield*);
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bool ast_entfield_codegen(ast_entfield*, ast_function*, bool lvalue, ir_value**);
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/* Member access:
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*
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* For now used for vectors. If we get structs or unions
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* we can have them handled here as well.
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*/
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struct ast_member_s
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{
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ast_expression_common expression;
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ast_expression *owner;
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unsigned int field;
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const char *name;
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};
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ast_member* ast_member_new(lex_ctx ctx, ast_expression *owner, unsigned int field, const char *name);
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void ast_member_delete(ast_member*);
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bool ast_member_codegen(ast_member*, ast_function*, bool lvalue, ir_value**);
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/* Array index access:
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*
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* QC forces us to take special action on arrays:
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* an ast_store on an ast_array_index must not codegen the index,
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* but call its setter - unless we have an instruction set which supports
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* what we need.
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* Any other array index access will be codegened to a call to the getter.
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* In any case, accessing an element via a compiletime-constant index will
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* result in quick access to that variable.
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*/
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struct ast_array_index_s
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{
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ast_expression_common expression;
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ast_expression *array;
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ast_expression *index;
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};
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ast_array_index* ast_array_index_new(lex_ctx ctx, ast_expression *array, ast_expression *index);
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void ast_array_index_delete(ast_array_index*);
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bool ast_array_index_codegen(ast_array_index*, ast_function*, bool lvalue, ir_value**);
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/* Store
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*
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* Stores left<-right and returns left.
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* Specialized binary expression node
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*/
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struct ast_store_s
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{
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ast_expression_common expression;
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int op;
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ast_expression *dest;
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ast_expression *source;
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};
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ast_store* ast_store_new(lex_ctx ctx, int op,
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ast_expression *d, ast_expression *s);
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void ast_store_delete(ast_store*);
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bool ast_store_codegen(ast_store*, ast_function*, bool lvalue, ir_value**);
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/* If
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*
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* A general 'if then else' statement, either side can be NULL and will
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* thus be omitted. It is an error for *both* cases to be NULL at once.
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*
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* During its 'codegen' it'll be changing the ast_function's block.
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*
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* An if is also an "expression". Its codegen will put NULL into the
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* output field though. For ternary expressions an ast_ternary will be
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* added.
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*/
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struct ast_ifthen_s
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{
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ast_expression_common expression;
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ast_expression *cond;
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/* It's all just 'expressions', since an ast_block is one too. */
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ast_expression *on_true;
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ast_expression *on_false;
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};
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ast_ifthen* ast_ifthen_new(lex_ctx ctx, ast_expression *cond, ast_expression *ontrue, ast_expression *onfalse);
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void ast_ifthen_delete(ast_ifthen*);
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bool ast_ifthen_codegen(ast_ifthen*, ast_function*, bool lvalue, ir_value**);
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/* Ternary expressions...
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*
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* Contrary to 'if-then-else' nodes, ternary expressions actually
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* return a value, otherwise they behave the very same way.
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* The difference in 'codegen' is that it'll return the value of
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* a PHI node.
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*
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* The other difference is that in an ast_ternary, NEITHER side
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* must be NULL, there's ALWAYS an else branch.
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*
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* This is the only ast_node beside ast_value which contains
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* an ir_value. Theoretically we don't need to remember it though.
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*/
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struct ast_ternary_s
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{
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ast_expression_common expression;
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ast_expression *cond;
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/* It's all just 'expressions', since an ast_block is one too. */
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ast_expression *on_true;
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ast_expression *on_false;
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};
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ast_ternary* ast_ternary_new(lex_ctx ctx, ast_expression *cond, ast_expression *ontrue, ast_expression *onfalse);
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void ast_ternary_delete(ast_ternary*);
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bool ast_ternary_codegen(ast_ternary*, ast_function*, bool lvalue, ir_value**);
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/* A general loop node
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*
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* For convenience it contains 4 parts:
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* -) (ini) = initializing expression
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* -) (pre) = pre-loop condition
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* -) (pst) = post-loop condition
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* -) (inc) = "increment" expression
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* The following is a psudo-representation of this loop
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* note that '=>' bears the logical meaning of "implies".
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* (a => b) equals (!a || b)
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{ini};
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while (has_pre => {pre})
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{
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{body};
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continue: // a 'continue' will jump here
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if (has_pst => {pst})
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break;
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{inc};
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}
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*/
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struct ast_loop_s
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{
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ast_expression_common expression;
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ast_expression *initexpr;
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ast_expression *precond;
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ast_expression *postcond;
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ast_expression *increment;
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ast_expression *body;
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};
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ast_loop* ast_loop_new(lex_ctx ctx,
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ast_expression *initexpr,
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ast_expression *precond,
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ast_expression *postcond,
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ast_expression *increment,
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ast_expression *body);
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void ast_loop_delete(ast_loop*);
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bool ast_loop_codegen(ast_loop*, ast_function*, bool lvalue, ir_value**);
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/* Break/Continue
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*/
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struct ast_breakcont_s
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{
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ast_expression_common expression;
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bool is_continue;
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};
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ast_breakcont* ast_breakcont_new(lex_ctx ctx, bool iscont);
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void ast_breakcont_delete(ast_breakcont*);
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bool ast_breakcont_codegen(ast_breakcont*, ast_function*, bool lvalue, ir_value**);
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/* Switch Statements
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*
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* A few notes about this: with the original QCVM, no real optimization
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* is possible. The SWITCH instruction set isn't really helping a lot, since
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* it only collapes the EQ and IF instructions into one.
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* Note: Declaring local variables inside caseblocks is normal.
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* Since we don't have to deal with a stack there's no unnatural behaviour to
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* be expected from it.
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* TODO: Ticket #20
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*/
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typedef struct {
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ast_expression *value; /* #20 will replace this */
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ast_expression *code;
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} ast_switch_case;
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struct ast_switch_s
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{
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ast_expression_common expression;
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ast_expression *operand;
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ast_switch_case *cases;
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};
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ast_switch* ast_switch_new(lex_ctx ctx, ast_expression *op);
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void ast_switch_delete(ast_switch*);
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bool ast_switch_codegen(ast_switch*, ast_function*, bool lvalue, ir_value**);
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/* CALL node
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*
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* Contains an ast_expression as target, rather than an ast_function/value.
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* Since it's how QC works, every ast_function has an ast_value
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* associated anyway - in other words, the VM contains function
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* pointers for every function anyway. Thus, this node will call
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* expression.
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* Additionally it contains a list of ast_expressions as parameters.
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* Since calls can return values, an ast_call is also an ast_expression.
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*/
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struct ast_call_s
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{
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ast_expression_common expression;
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ast_expression *func;
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ast_expression* *params;
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};
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ast_call* ast_call_new(lex_ctx ctx,
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ast_expression *funcexpr);
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void ast_call_delete(ast_call*);
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bool ast_call_codegen(ast_call*, ast_function*, bool lvalue, ir_value**);
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bool ast_call_check_types(ast_call*);
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/* Blocks
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*
|
|
*/
|
|
struct ast_block_s
|
|
{
|
|
ast_expression_common expression;
|
|
|
|
ast_value* *locals;
|
|
ast_expression* *exprs;
|
|
ast_expression* *collect;
|
|
};
|
|
ast_block* ast_block_new(lex_ctx ctx);
|
|
void ast_block_delete(ast_block*);
|
|
bool ast_block_set_type(ast_block*, ast_expression *from);
|
|
|
|
bool ast_block_codegen(ast_block*, ast_function*, bool lvalue, ir_value**);
|
|
void ast_block_collect(ast_block*, ast_expression*);
|
|
|
|
/* Function
|
|
*
|
|
* Contains a list of blocks... at least in theory.
|
|
* Usually there's just the main block, other blocks are inside that.
|
|
*
|
|
* Technically, functions don't need to be an AST node, since we have
|
|
* neither functions inside functions, nor lambdas, and function
|
|
* pointers could just work with a name. However, this way could be
|
|
* more flexible, and adds no real complexity.
|
|
*/
|
|
struct ast_function_s
|
|
{
|
|
ast_node_common node;
|
|
|
|
ast_value *vtype;
|
|
const char *name;
|
|
|
|
int builtin;
|
|
|
|
ir_function *ir_func;
|
|
ir_block *curblock;
|
|
ir_block *breakblock;
|
|
ir_block *continueblock;
|
|
|
|
#if 0
|
|
/* In order for early-out logic not to go over
|
|
* excessive jumps, we remember their target
|
|
* blocks...
|
|
*/
|
|
ir_block *iftrue;
|
|
ir_block *iffalse;
|
|
#endif
|
|
|
|
size_t labelcount;
|
|
/* in order for thread safety - for the optional
|
|
* channel abesed multithreading... keeping a buffer
|
|
* here to use in ast_function_label.
|
|
*/
|
|
char labelbuf[64];
|
|
|
|
ast_block* *blocks;
|
|
};
|
|
ast_function* ast_function_new(lex_ctx ctx, const char *name, ast_value *vtype);
|
|
/* This will NOT delete the underlying ast_value */
|
|
void ast_function_delete(ast_function*);
|
|
/* For "optimized" builds this can just keep returning "foo"...
|
|
* or whatever...
|
|
*/
|
|
const char* ast_function_label(ast_function*, const char *prefix);
|
|
|
|
bool ast_function_codegen(ast_function *self, ir_builder *builder);
|
|
|
|
/* Expression union
|
|
*/
|
|
union ast_expression_u
|
|
{
|
|
ast_expression_common expression;
|
|
|
|
ast_value value;
|
|
ast_binary binary;
|
|
ast_block block;
|
|
ast_ternary ternary;
|
|
ast_ifthen ifthen;
|
|
ast_store store;
|
|
ast_entfield entfield;
|
|
};
|
|
|
|
/* Node union
|
|
*/
|
|
union ast_node_u
|
|
{
|
|
ast_node_common node;
|
|
ast_expression expression;
|
|
};
|
|
|
|
#endif
|