mirror of
https://github.com/DarkPlacesEngine/gmqcc.git
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547 lines
19 KiB
C
547 lines
19 KiB
C
/*
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* Copyright (C) 2012
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* Dale Weiler
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is furnished to do
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* so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef GMQCC_HDR
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#define GMQCC_HDR
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#include <limits.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <ctype.h>
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#define GMQCC_VERSION_MAJOR 0
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#define GMQCC_VERSION_MINOR 1
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#define GMQCC_VERSION_PATCH 0
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#define GMQCC_VERSION_BUILD(J,N,P) (((J)<<16)|((N)<<8)|(P))
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#define GMQCC_VERSION \
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GMQCC_VERSION_BUILD(GMQCC_VERSION_MAJOR, GMQCC_VERSION_MINOR, GMQCC_VERSION_PATCH)
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/*
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* We cannoy rely on C99 at all, since compilers like MSVC
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* simply don't support it. We define our own boolean type
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* as a result (since we cannot include <stdbool.h>). For
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* compilers that are in 1999 mode (C99 compliant) we can use
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* the language keyword _Bool which can allow for better code
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* on GCC and GCC-like compilers, opposed to `int`.
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*/
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#ifndef __cplusplus
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# ifdef false
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# undef false
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# endif /* !false */
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# ifdef true
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# undef true
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# endif /* !true */
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# define false (0)
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# define true (1)
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# define bool _Bool
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# if __STDC_VERSION__ < 199901L && __GNUC__ < 3
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typedef int _Bool
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# endif
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# endif /* !__cplusplus */
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/*
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* stdint.h and inttypes.h -less subset
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* for systems that don't have it, which we must
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* assume is all systems. (int8_t not required)
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*/
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#if CHAR_MIN == -128
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typedef unsigned char uint8_t; /* same as below */
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#elif SCHAR_MIN == -128
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typedef unsigned char uint8_t; /* same as above */
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#endif
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#if SHRT_MAX == 0x7FFF
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typedef short int16_t;
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typedef unsigned short uint16_t;
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#elif INT_MAX == 0x7FFF
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typedef int int16_t;
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typedef unsigned int uint16_t;
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#endif
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#if INT_MAX == 0x7FFFFFFF
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typedef int int32_t;
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typedef unsigned int uint32_t;
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#elif LONG_MAX == 0x7FFFFFFF
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typedef long int32_t;
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typedef unsigned long uint32_t;
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#endif
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#ifdef _LP64 /* long pointer == 64 */
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typedef unsigned long uintptr_t;
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typedef long intptr_t;
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#else
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typedef unsigned int uintptr_t;
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typedef int intptr_t;
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#endif
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/* Ensure type sizes are correct: */
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typedef char uint8_size_is_correct [sizeof(uint8_t) == 1?1:-1];
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typedef char uint16_size_if_correct [sizeof(uint16_t) == 2?1:-1];
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typedef char uint32_size_is_correct [sizeof(uint32_t) == 4?1:-1];
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typedef char int16_size_if_correct [sizeof(int16_t) == 2?1:-1];
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typedef char int32_size_is_correct [sizeof(int32_t) == 4?1:-1];
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/* intptr_t / uintptr_t correct size check */
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typedef char uintptr_size_is_correct[sizeof(intptr_t) == sizeof(int*)?1:-1];
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typedef char intptr_size_is_correct [sizeof(uintptr_t)== sizeof(int*)?1:-1];
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//===================================================================
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//============================ lex.c ================================
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//===================================================================
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struct lex_file {
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FILE *file; /* file handler */
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char *name; /* name of file */
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char peek [5];
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char lastok[8192];
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int last; /* last token */
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int current; /* current token */
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int length; /* bytes left to parse */
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int size; /* never changes (size of file) */
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int line; /* what line are we on? */
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};
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/*
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* It's important that this table never exceed 32 keywords, the ascii
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* table starts at 33 (and we don't want conflicts)
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*/
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enum {
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TOKEN_DO ,
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TOKEN_ELSE ,
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TOKEN_IF ,
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TOKEN_WHILE ,
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TOKEN_BREAK ,
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TOKEN_CONTINUE ,
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TOKEN_RETURN ,
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TOKEN_GOTO ,
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TOKEN_FOR , // extension
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TOKEN_TYPEDEF , // extension
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// ensure the token types are out of the
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// bounds of anyothers that may conflict.
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TOKEN_FLOAT = 110,
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TOKEN_VECTOR ,
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TOKEN_STRING ,
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TOKEN_ENTITY ,
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TOKEN_VOID
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};
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/*
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* Lexer state constants, these are numbers for where exactly in
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* the lexing the lexer is at. Or where it decided to stop if a lexer
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* error occurs. These numbers must be > where the ascii-table ends
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* and > the last type token which is TOKEN_VOID
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*/
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enum {
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LEX_COMMENT = 1128,
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LEX_CHRLIT ,
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LEX_STRLIT ,
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LEX_IDENT
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};
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int lex_token (struct lex_file *);
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void lex_reset (struct lex_file *);
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void lex_close (struct lex_file *);
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struct lex_file *lex_include(struct lex_file *, char *);
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struct lex_file *lex_open (FILE *);
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//===================================================================
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//========================== error.c ================================
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//===================================================================
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#define ERROR_LEX (SHRT_MAX+0)
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#define ERROR_PARSE (SHRT_MAX+1)
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#define ERROR_INTERNAL (SHRT_MAX+2)
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#define ERROR_COMPILER (SHRT_MAX+3)
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#define ERROR_PREPRO (SHRT_MAX+4)
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int error(struct lex_file *, int, const char *, ...);
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//===================================================================
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//========================== parse.c ================================
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//===================================================================
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int parse_gen(struct lex_file *);
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//===================================================================
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//========================== typedef.c ==============================
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//===================================================================
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typedef struct typedef_node_t {
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char *name;
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} typedef_node;
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void typedef_init();
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void typedef_clear();
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typedef_node *typedef_find(const char *);
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int typedef_add (struct lex_file *file, const char *, const char *);
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//===================================================================
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//=========================== util.c ================================
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//===================================================================
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void *util_memory_a (unsigned int, unsigned int, const char *);
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void util_memory_d (void *, unsigned int, const char *);
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void util_meminfo ();
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char *util_strdup (const char *);
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char *util_strrq (char *);
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char *util_strrnl (char *);
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char *util_strsws (char *);
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void util_debug (const char *, const char *, ...);
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int util_getline (char **, size_t *, FILE *);
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void util_endianswap (void *, int, int);
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uint32_t util_crc32(const char *, int, register const short);
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#ifdef NOTRACK
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# define mem_a(x) malloc(x)
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# define mem_d(x) free (x)
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#else
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# define mem_a(x) util_memory_a((x), __LINE__, __FILE__)
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# define mem_d(x) util_memory_d((x), __LINE__, __FILE__)
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#endif
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/* Builds vector type (usefull for inside structures) */
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#define VECTOR_TYPE(T,N) \
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T* N##_data = NULL; \
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long N##_elements = 0; \
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long N##_allocated = 0
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/* Builds vector add */
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#define VECTOR_CORE(T,N) \
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int N##_add(T element) { \
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if (N##_elements == N##_allocated) { \
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if (N##_allocated == 0) { \
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N##_allocated = 12; \
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} else { \
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N##_allocated *= 2; \
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} \
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void *temp = mem_a(N##_allocated * sizeof(T)); \
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if (!temp) { \
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mem_d(temp); \
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return -1; \
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} \
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memcpy(temp, N##_data, (N##_elements * sizeof(T))); \
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mem_d(N##_data); \
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N##_data = (T*)temp; \
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} \
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N##_data[N##_elements] = element; \
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return N##_elements++; \
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} \
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int N##_put(T* elements, size_t len) { \
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len --; \
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elements--; \
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while (N##_add(*++elements) != -1 && len--); \
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return N##_elements; \
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}
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/* Builds a full vector inspot */
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#define VECTOR_MAKE(T,N) \
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VECTOR_TYPE(T,N); \
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VECTOR_CORE(T,N)
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/* Builds a vector add function pointer for inside structures */
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#define VECTOR_IMPL(T,N) int (*N##_add)(T)
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//===================================================================
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//=========================== code.c ================================
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//===================================================================
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enum {
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TYPE_VOID ,
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TYPE_STRING ,
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TYPE_FLOAT ,
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TYPE_VECTOR ,
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TYPE_ENTITY ,
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TYPE_FIELD ,
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TYPE_FUNCTION ,
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TYPE_POINTER
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};
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/*
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* Each paramater incerements by 3 since vector types hold
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* 3 components (x,y,z).
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*/
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#define OFS_NULL 0
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#define OFS_RETURN 1
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#define OFS_PARM0 (OFS_RETURN+3)
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#define OFS_PARM1 (OFS_PARM0 +3)
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#define OFS_PARM2 (OFS_PARM1 +3)
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#define OFS_PARM3 (OFS_PARM2 +3)
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#define OFS_PARM4 (OFS_PARM3 +3)
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#define OFS_PARM5 (OFS_PARM4 +3)
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#define OFS_PARM6 (OFS_PARM5 +3)
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#define OFS_PARM7 (OFS_PARM6 +3)
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typedef struct {
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uint16_t opcode;
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/* operand 1 */
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union {
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int16_t s1; /* signed */
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uint16_t u1; /* unsigned */
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};
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/* operand 2 */
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union {
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int16_t s2; /* signed */
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uint16_t u2; /* unsigned */
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};
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/* operand 3 */
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union {
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int16_t s3; /* signed */
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uint16_t u3; /* unsigned */
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};
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/*
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* This is the same as the structure in darkplaces
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* {
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* unsigned short op;
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* short a,b,c;
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* }
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* But this one is more sane to work with, and the
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* type sizes are guranteed.
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*/
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} prog_section_statement;
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typedef struct {
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/* The types:
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* 0 = ev_void
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* 1 = ev_string
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* 2 = ev_float
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* 3 = ev_vector
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* 4 = ev_entity
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* 5 = ev_field
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* 6 = ev_function
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* 7 = ev_pointer -- engine only
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* 8 = ev_bad -- engine only
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*/
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uint16_t type;
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uint16_t offset;
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uint32_t name;
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} prog_section_both;
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typedef prog_section_both prog_section_def;
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typedef prog_section_both prog_section_field;
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typedef struct {
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int32_t entry; /* in statement table for instructions */
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uint32_t firstlocal; /* First local in local table */
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uint32_t locals; /* Total ints of params + locals */
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uint32_t profile; /* Always zero (engine uses this) */
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uint32_t name; /* name of function in string table */
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uint32_t file; /* file of the source file */
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uint32_t nargs; /* number of arguments */
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uint8_t argsize[8]; /* size of arguments (keep 8 always?) */
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} prog_section_function;
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/*
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* Instructions
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* These are the external instructions supported by the interperter
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* this is what things compile to (from the C code).
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*/
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enum {
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INSTR_DONE,
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INSTR_MUL_F,
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INSTR_MUL_V,
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INSTR_MUL_FV,
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INSTR_MUL_VF,
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INSTR_DIV_F,
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INSTR_ADD_F,
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INSTR_ADD_V,
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INSTR_SUB_F,
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INSTR_SUB_V,
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INSTR_EQ_F,
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INSTR_EQ_V,
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INSTR_EQ_S,
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INSTR_EQ_E,
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INSTR_EQ_FNC,
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INSTR_NE_F,
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INSTR_NE_V,
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INSTR_NE_S,
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INSTR_NE_E,
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INSTR_NE_FNC,
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INSTR_LE,
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INSTR_GE,
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INSTR_LT,
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INSTR_GT,
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INSTR_LOAD_F,
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INSTR_LOAD_V,
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INSTR_LOAD_S,
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INSTR_LOAD_ENT,
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INSTR_LOAD_FLD,
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INSTR_LOAD_FNC,
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INSTR_ADDRESS,
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INSTR_STORE_F,
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INSTR_STORE_V,
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INSTR_STORE_S,
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INSTR_STORE_ENT,
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INSTR_STORE_FLD,
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INSTR_STORE_FNC,
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INSTR_STOREP_F,
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INSTR_STOREP_V,
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INSTR_STOREP_S,
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INSTR_STOREP_ENT,
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INSTR_STOREP_FLD,
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INSTR_STOREP_FNC,
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INSTR_RETURN,
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INSTR_NOT_F,
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INSTR_NOT_V,
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INSTR_NOT_S,
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INSTR_NOT_ENT,
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INSTR_NOT_FNC,
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INSTR_IF,
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INSTR_IFNOT,
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INSTR_CALL0,
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INSTR_CALL1,
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INSTR_CALL2,
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INSTR_CALL3,
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INSTR_CALL4,
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INSTR_CALL5,
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INSTR_CALL6,
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INSTR_CALL7,
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INSTR_CALL8,
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INSTR_STATE,
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INSTR_GOTO,
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INSTR_AND,
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INSTR_OR,
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INSTR_BITAND,
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INSTR_BITOR
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};
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/*
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* The symbols below are created by the following
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* expanded macros:
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*
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* VECTOR_MAKE(prog_section_statement, code_statements);
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* VECTOR_MAKE(prog_section_def, code_defs );
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* VECTOR_MAKE(prog_section_field, code_fields );
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* VECTOR_MAKE(prog_section_function, code_functions );
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* VECTOR_MAKE(int, code_globals );
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* VECTOR_MAKE(char, code_chars );
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*/
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int code_statements_add(prog_section_statement);
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int code_defs_add (prog_section_def);
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int code_fields_add (prog_section_field);
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int code_functions_add (prog_section_function);
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int code_globals_add (int);
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int code_chars_add (char);
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int code_statements_put(prog_section_statement*, size_t);
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int code_defs_put (prog_section_def*, size_t);
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int code_fields_put (prog_section_field*, size_t);
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int code_functions_put (prog_section_function*, size_t);
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int code_globals_put (int*, size_t);
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int code_chars_put (char*, size_t);
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extern long code_statements_elements;
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extern long code_chars_elements;
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extern long code_globals_elements;
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extern long code_functions_elements;
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extern long code_fields_elements;
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extern long code_defs_elements;
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/*
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* code_write -- writes out the compiled file
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* code_init -- prepares the code file
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*/
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void code_write ();
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void code_init ();
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//===================================================================
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//========================= assembler.c =============================
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//===================================================================
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static const struct {
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const char *m; /* menomic */
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const size_t o; /* operands */
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const size_t l; /* menomic len */
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} const asm_instr[] = {
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[INSTR_DONE] = { "DONE" , 1, 4 },
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[INSTR_MUL_F] = { "MUL_F" , 3, 5 },
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[INSTR_MUL_V] = { "MUL_V" , 3, 5 },
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[INSTR_MUL_FV] = { "MUL_FV" , 3, 6 },
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[INSTR_MUL_VF] = { "MUL_VF" , 3, 6 },
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[INSTR_DIV_F] = { "DIV" , 0, 3 },
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[INSTR_ADD_F] = { "ADD_F" , 3, 5 },
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[INSTR_ADD_V] = { "ADD_V" , 3, 5 },
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[INSTR_SUB_F] = { "SUB_F" , 3, 5 },
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[INSTR_SUB_V] = { "DUB_V" , 3, 5 },
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[INSTR_EQ_F] = { "EQ_F" , 0, 4 },
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[INSTR_EQ_V] = { "EQ_V" , 0, 4 },
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[INSTR_EQ_S] = { "EQ_S" , 0, 4 },
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[INSTR_EQ_E] = { "EQ_E" , 0, 4 },
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[INSTR_EQ_FNC] = { "ES_FNC" , 0, 6 },
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[INSTR_NE_F] = { "NE_F" , 0, 4 },
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[INSTR_NE_V] = { "NE_V" , 0, 4 },
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[INSTR_NE_S] = { "NE_S" , 0, 4 },
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[INSTR_NE_E] = { "NE_E" , 0, 4 },
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[INSTR_NE_FNC] = { "NE_FNC" , 0, 6 },
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[INSTR_LE] = { "LE" , 0, 2 },
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[INSTR_GE] = { "GE" , 0, 2 },
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[INSTR_LT] = { "LT" , 0, 2 },
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[INSTR_GT] = { "GT" , 0, 2 },
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[INSTR_LOAD_F] = { "FIELD_F" , 0, 7 },
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[INSTR_LOAD_V] = { "FIELD_V" , 0, 7 },
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[INSTR_LOAD_S] = { "FIELD_S" , 0, 7 },
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[INSTR_LOAD_ENT] = { "FIELD_ENT" , 0, 9 },
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[INSTR_LOAD_FLD] = { "FIELD_FLD" , 0, 9 },
|
|
[INSTR_LOAD_FNC] = { "FIELD_FNC" , 0, 9 },
|
|
[INSTR_ADDRESS] = { "ADDRESS" , 0, 7 },
|
|
[INSTR_STORE_F] = { "STORE_F" , 0, 7 },
|
|
[INSTR_STORE_V] = { "STORE_V" , 0, 7 },
|
|
[INSTR_STORE_S] = { "STORE_S" , 0, 7 },
|
|
[INSTR_STORE_ENT] = { "STORE_ENT" , 0, 9 },
|
|
[INSTR_STORE_FLD] = { "STORE_FLD" , 0, 9 },
|
|
[INSTR_STORE_FNC] = { "STORE_FNC" , 0, 9 },
|
|
[INSTR_STOREP_F] = { "STOREP_F" , 0, 8 },
|
|
[INSTR_STOREP_V] = { "STOREP_V" , 0, 8 },
|
|
[INSTR_STOREP_S] = { "STOREP_S" , 0, 8 },
|
|
[INSTR_STOREP_ENT] = { "STOREP_ENT", 0, 10},
|
|
[INSTR_STOREP_FLD] = { "STOREP_FLD", 0, 10},
|
|
[INSTR_STOREP_FNC] = { "STOREP_FNC", 0, 10},
|
|
[INSTR_RETURN] = { "RETURN" , 0, 6 },
|
|
[INSTR_NOT_F] = { "NOT_F" , 0, 5 },
|
|
[INSTR_NOT_V] = { "NOT_V" , 0, 5 },
|
|
[INSTR_NOT_S] = { "NOT_S" , 0, 5 },
|
|
[INSTR_NOT_ENT] = { "NOT_ENT" , 0, 7 },
|
|
[INSTR_NOT_FNC] = { "NOT_FNC" , 0, 7 },
|
|
[INSTR_IF] = { "IF" , 0, 2 },
|
|
[INSTR_IFNOT] = { "IFNOT" , 0, 5 },
|
|
[INSTR_CALL0] = { "CALL0" , 0, 5 },
|
|
[INSTR_CALL1] = { "CALL1" , 0, 5 },
|
|
[INSTR_CALL2] = { "CALL2" , 0, 5 },
|
|
[INSTR_CALL3] = { "CALL3" , 0, 5 },
|
|
[INSTR_CALL4] = { "CALL4" , 0, 5 },
|
|
[INSTR_CALL5] = { "CALL5" , 0, 5 },
|
|
[INSTR_CALL6] = { "CALL6" , 0, 5 },
|
|
[INSTR_CALL7] = { "CALL7" , 0, 5 },
|
|
[INSTR_CALL8] = { "CALL8" , 0, 5 },
|
|
[INSTR_STATE] = { "STATE" , 0, 5 },
|
|
[INSTR_GOTO] = { "GOTO" , 0, 4 },
|
|
[INSTR_AND] = { "AND" , 0, 3 },
|
|
[INSTR_OR] = { "OR" , 0, 2 },
|
|
[INSTR_BITAND] = { "BITAND" , 0, 6 },
|
|
[INSTR_BITOR] = { "BITOR" , 0, 5 }
|
|
};
|
|
|
|
void asm_init (const char *, FILE **);
|
|
void asm_close(FILE *);
|
|
void asm_parse(FILE *);
|
|
//======================================================================
|
|
//============================= main.c =================================
|
|
//======================================================================
|
|
enum {
|
|
COMPILER_QCC, /* circa QuakeC */
|
|
COMPILER_FTEQCC, /* fteqcc QuakeC */
|
|
COMPILER_QCCX, /* qccx QuakeC */
|
|
COMPILER_GMQCC /* this QuakeC */
|
|
};
|
|
extern bool opts_debug;
|
|
extern bool opts_memchk;
|
|
extern bool opts_darkplaces_stringtablebug;
|
|
extern bool opts_omit_nullcode;
|
|
extern int opts_compiler;
|
|
#endif
|