mirror of
https://github.com/DarkPlacesEngine/gmqcc.git
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620 lines
24 KiB
C
620 lines
24 KiB
C
/*
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* Copyright (C) 2012
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* Dale Weiler
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is furnished to do
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* so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "gmqcc.h"
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/*
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* Following parse states:
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* ASM_FUNCTION -- in a function accepting input statements
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* ....
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*/
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typedef enum {
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ASM_NULL,
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ASM_FUNCTION
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} asm_state;
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typedef struct {
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char *name;
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char type; /* type, float, vector, string, function*/
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char elem; /* 0=x, 1=y, or 2=Z? */
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int offset; /* location in globals */
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bool isconst;
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} asm_sym;
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VECTOR_MAKE(asm_sym, asm_symbols);
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/*
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* Assembly text processing: this handles the internal collection
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* of text to allow parsing and assemblation.
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*/
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static char* asm_getline(size_t *byte, FILE *fp) {
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char *line = NULL;
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size_t read = util_getline(&line, byte, fp);
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*byte = read;
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if (read == -1) {
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mem_d (line);
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return NULL;
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}
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return line;
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}
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/*
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* Entire external interface for main.c - to perform actual assemblation
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* of assembly files.
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*/
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void asm_init(const char *file, FILE **fp) {
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*fp = fopen(file, "r");
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code_init();
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}
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void asm_close(FILE *fp) {
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fclose(fp);
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code_write("program.dat");
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}
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void asm_clear() {
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size_t i = 0;
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for (; i < asm_symbols_elements; i++)
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mem_d(asm_symbols_data[i].name);
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mem_d(asm_symbols_data);
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}
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/*
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* Dumps all values of all constants and assembly related
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* information obtained during the assembly procedure.
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*/
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void asm_dumps() {
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size_t i = 0;
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for (; i < asm_symbols_elements; i++) {
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asm_sym *g = &asm_symbols_data[i];
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if (!g->isconst) continue;
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switch (g->type) {
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case TYPE_VECTOR: {
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util_debug("ASM", "vector %s %c[%f]\n", g->name,
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(g->elem == 0) ? 'X' :(
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(g->elem == 1) ? 'Y' :
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(g->elem == 2) ? 'Z' :' '),
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INT2FLT(code_globals_data[g->offset])
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);
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break;
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}
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case TYPE_FUNCTION: {
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util_debug("ASM", "function %s\n", g->name);
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}
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}
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}
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}
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/*
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* Parses a type, could be global or not depending on the
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* assembly state: global scope with assignments are constants.
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* globals with no assignments are globals. Function body types
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* are locals.
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*/
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static GMQCC_INLINE bool asm_parse_type(const char *skip, size_t line, asm_state *state) {
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if ((strstr(skip, "FLOAT:") != &skip[0]) &&
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(strstr(skip, "VECTOR:") != &skip[0]) &&
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(strstr(skip, "ENTITY:") != &skip[0]) &&
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(strstr(skip, "FIELD:") != &skip[0]) &&
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(strstr(skip, "STRING:") != &skip[0])) return false;
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/* TODO: determine if constant, global, or local */
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switch (*skip) {
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/* VECTOR */ case 'V': {
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float val1;
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float val2;
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float val3;
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asm_sym sym;
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char *find = (char*)skip + 7;
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char *name = (char*)skip + 7;
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while (*find == ' ' || *find == '\t') find++;
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/* constant? */
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if (strchr(find, ',')) {
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/* strip name */
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*strchr((name = util_strdup(find)), ',')='\0';
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/* find data */
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find += strlen(name) + 1;
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while (*find == ' ' || *find == '\t') find++;
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/* valid name */
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if (util_strupper(name) || isdigit(*name)) {
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printf("invalid name for vector variable\n");
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mem_d(name);
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}
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/*
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* Parse all three elements of the vector. This will only
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* pass the first try if we hit a constant, otherwise it's
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* a global.
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*/
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#define PARSE_ELEMENT(X,Y,Z) \
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if (isdigit(*X) || *X == '-'||*X == '+') { \
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bool negated = (*X == '-'); \
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if (negated || *X == '+') { X++; } \
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Y = (negated)?-atof(X):atof(X); \
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X = strchr(X, ','); \
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Z \
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}
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PARSE_ELEMENT(find, val1, { find ++; while (*find == ' ') { find ++; } });
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PARSE_ELEMENT(find, val2, { find ++; while (*find == ' ') { find ++; } });
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PARSE_ELEMENT(find, val3, { find ++; /* no need to do anything here */ });
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#undef PARSE_ELEMENT
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#define BUILD_ELEMENT(X,Y) \
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sym.type = TYPE_VECTOR; \
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sym.name = util_strdup(name); \
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sym.elem = (X); \
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sym.offset = code_globals_elements; \
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asm_symbols_add(sym); \
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code_globals_add(FLT2INT(Y))
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BUILD_ELEMENT(0, val1);
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BUILD_ELEMENT(1, val2);
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BUILD_ELEMENT(2, val3);
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#undef BUILD_ELEMENT
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mem_d(name);
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} else {
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/* TODO global not constant */
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}
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break;
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}
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/* ENTITY */ case 'E': {
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const char *find = skip + 7;
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while (*find == ' ' || *find == '\t') find++;
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printf("found ENTITY %s\n", find);
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break;
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}
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/* STRING */ case 'S': {
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const char *find = skip + 7;
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while (*find == ' ' || *find == '\t') find++;
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printf("found STRING %s\n", find);
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break;
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}
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}
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return false;
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}
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/*
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* Parses a function: trivial case, handles occurances of duplicated
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* names among other things. Ensures valid name as well, and even
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* internal engine function selection.
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*/
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static GMQCC_INLINE bool asm_parse_func(const char *skip, size_t line, asm_state *state) {
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if (*state == ASM_FUNCTION)
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return false;
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if (strstr(skip, "FUNCTION:") == &skip[0]) {
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asm_sym sym;
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char *look = util_strdup(skip+10);
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char *copy = look;
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char *name = NULL;
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while (*copy == ' ' || *copy == '\t') copy++;
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memset(&sym, 0, sizeof(asm_sym));
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/*
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* Chop the function name out of the string, this allocates
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* a new string.
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*/
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name = util_strchp(copy, strchr(copy, '\0'));
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/* TODO: failure system, missing name */
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if (!name) {
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printf("expected name on function\n");
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mem_d(copy);
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mem_d(name);
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return false;
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}
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/* TODO: failure system, invalid name */
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if (!isalpha(*name) || util_strupper(name)) {
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printf("invalid identifer for function name\n");
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mem_d(copy);
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mem_d(name);
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return false;
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}
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/*
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* Function could be internal function, look for $
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* to determine this.
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*/
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if (strchr(name, ',')) {
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char *find = strchr(name, ',') + 1;
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prog_section_function function;
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prog_section_def def;
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memset(&function, 0, sizeof(prog_section_function));
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memset(&def, 0, sizeof(prog_section_def));
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/* skip whitespace */
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while (*find == ' ' || *find == '\t')
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find++;
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if (*find != '$') {
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printf("expected $ for internal function selection, got %s instead\n", find);
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mem_d(copy);
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mem_d(name);
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return false;
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}
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find ++;
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if (!isdigit(*find)) {
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printf("invalid internal identifier, expected valid number\n");
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mem_d(copy);
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mem_d(name);
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return false;
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}
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*strchr(name, ',')='\0';
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/*
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* Now add the following items to the code system:
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* function
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* definition (optional)
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* global (optional)
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* name
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*/
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function.entry = -atoi(find);
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function.firstlocal = 0;
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function.locals = 0;
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function.profile = 0;
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function.name = code_chars_elements;
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function.file = 0;
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function.nargs = 0;
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def.type = TYPE_FUNCTION;
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def.offset = code_globals_elements;
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def.name = code_chars_elements;
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code_functions_add(function);
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code_defs_add (def);
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code_chars_put (name, strlen(name));
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code_chars_add ('\0');
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sym.type = TYPE_FUNCTION;
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sym.name = util_strdup(name);
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sym.offset = function.entry;
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asm_symbols_add(sym);
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util_debug("ASM", "added internal function %s to function table\n", name);
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/*
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* Sanatize the numerical constant used to select the
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* internal function. Must ensure it's all numeric, since
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* atoi can silently drop characters from a string and still
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* produce a valid constant that would lead to runtime problems.
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*/
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if (util_strdigit(find))
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util_debug("ASM", "found internal function %s, -%d\n", name, atoi(find));
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else
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printf("invalid internal function identifier, must be all numeric\n");
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} else {
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/*
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* The function isn't an internal one. Determine the name and
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* amount of arguments the function accepts by searching for
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* the `#` (pound sign).
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*/
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int args = 0;
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int size = 0;
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char *find = strchr(name, '#');
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char *peek = find;
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/*
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* Code structures for filling after determining the correct
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* information to add to the code write system.
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*/
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prog_section_function function;
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prog_section_def def;
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memset(&function, 0, sizeof(prog_section_function));
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memset(&def, 0, sizeof(prog_section_def));
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if (find) {
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find ++;
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/* skip whitespace */
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if (*find == ' ' || *find == '\t')
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find++;
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/*
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* If the input is larger than eight, it's considered
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* invalid and shouldn't be allowed. The QuakeC VM only
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* allows a maximum of eight arguments.
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*/
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if (*find == '9') {
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printf("invalid number of arguments, must be a valid number from 0-8\n");
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mem_d(copy);
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mem_d(name);
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return false;
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}
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if (*find != '0') {
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/*
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* if we made it this far we have a valid number for the
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* argument count, so fall through a switch statement and
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* do it.
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*/
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switch (*find) {
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case '8': args++; case '7': args++;
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case '6': args++; case '5': args++;
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case '4': args++; case '3': args++;
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case '2': args++; case '1': args++;
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}
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}
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/*
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* We need to parse the argument size now by determining
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* the argument identifer list used after the amount of
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* arguments.
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*/
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memset(function.argsize, 0, sizeof(function.argsize));
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find ++; /* skip the number */
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while (*find == ' ' || *find == '\t') find++;
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while (size < args) {
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switch (*find) {
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case 'V': case 'v': function.argsize[size]=3; break;
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case 'S': case 's':
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case 'F': case 'f':
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case 'E': case 'e': function.argsize[size]=1; break;
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case '\0':
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printf("missing argument identifer, expected %d\n", args);
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return false;
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default:
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printf("error invalid function argument identifier\n");
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return false;
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}
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size++,find++;
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}
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while (*find == ' ' || *find == '\t') find++;
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if (*find != '\0') {
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printf("too many function argument identifers expected %d\n", args);
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return false;
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}
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} else {
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printf("missing number of argument count in function %s\n", name);
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return false;
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}
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/*
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* Now we need to strip the name apart into it's exact size
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* by working in the peek buffer till we hit the name again.
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*/
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if (*peek == '#') {
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peek --; /* '#' */
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peek --; /* number */
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}
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while (*peek == ' ' || *peek == '\t') peek--;
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/*
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* We're guranteed to be exactly where we need to be in the
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* peek buffer to null terminate and get our name from name
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* without any garbage before or after it.
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*/
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*++peek='\0';
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/*
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* We got valid function structure information now. Lets add
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* the function to the code writer function table.
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*/
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function.entry = code_statements_elements;
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function.firstlocal = 0;
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function.locals = 0;
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function.profile = 0;
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function.name = code_chars_elements;
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function.file = 0;
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function.nargs = args;
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def.type = TYPE_FUNCTION;
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def.offset = code_globals_elements;
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def.name = code_chars_elements;
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code_functions_add(function);
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code_globals_add (code_statements_elements);
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code_chars_put (name, strlen(name));
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code_chars_add ('\0');
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sym.type = TYPE_FUNCTION;
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sym.name = util_strdup(name);
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sym.offset = function.entry;
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asm_symbols_add(sym);
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/* update assembly state */
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*state = ASM_FUNCTION;
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util_debug("ASM", "added context function %s to function table\n", name);
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}
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mem_d(copy);
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mem_d(name);
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return true;
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}
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return false;
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}
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static GMQCC_INLINE bool asm_parse_stmt(const char *skip, size_t line, asm_state *state) {
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/*
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* This parses a valid statement in assembly and adds it to the code
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* table to be wrote. This needs to handle correct checking of all
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* statements to ensure the correct amount of operands are passed to
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* the menomic. This must also check for valid function calls (ensure
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* the names selected exist in the program scope) and ensure the correct
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* CALL* is used (depending on the amount of arguments the function
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* is expected to take)
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*/
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enum {
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EXPECT_FUNCTION = 1,
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EXPECT_VARIABLE = 2,
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EXPECT_VALUE = 3
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};
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char *c = (char*)skip;
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size_t i = 0;
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char expect = 0;
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prog_section_statement s;
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memset(&s, 0, sizeof(prog_section_statement));
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/*
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* statements are only allowed when inside a function body
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* otherwise the assembly is invalid.
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*/
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if (*state != ASM_FUNCTION)
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return false;
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/*
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* Skip any possible whitespace, it's not wanted we're searching
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* for an instruction. TODO: recrusive decent parser skip on line
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* entry instead of pre-op.
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*/
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while (*skip == ' ' || *skip == '\t')
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skip++;
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for (; i < sizeof(asm_instr)/sizeof(*asm_instr); i++) {
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/*
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* Iterate all possible instructions and check if the selected
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* instructure in the input stream `skip` is actually a valid
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* instruction.
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*/
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if (!strncmp(skip, asm_instr[i].m, asm_instr[i].l)) {
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/*
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* We hit the end of a function scope, retarget the state
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* and add a DONE statement to the statment table.
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*/
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if (i == AINSTR_END) {
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s.opcode = i;
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code_statements_add(s);
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*state = ASM_NULL;
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return true;
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}
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/*
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* Check the instruction type to see what sort of data
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* it's expected to have.
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*/
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if (i >= INSTR_CALL0 && i <= INSTR_CALL8)
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expect = EXPECT_FUNCTION;
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else
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expect = EXPECT_VARIABLE;
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util_debug(
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"ASM",
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"found statement %s expecting: `%s` (%ld operand(s))\n",
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asm_instr[i].m,
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(expect == EXPECT_FUNCTION)?"function name":(
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(expect == EXPECT_VARIABLE)?"variable name":(
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(expect == EXPECT_VALUE ?"value" : "unknown"))),
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asm_instr[i].o
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);
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/*
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* Parse the operands for `i` (the instruction). The order
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* of asm_instr is in the order of the menomic encoding so
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* `i` == menomic encoding.
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*/
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s.opcode = i;
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switch (asm_instr[i].o) {
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/*
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* Each instruction can have from 0-3 operands; and can
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* be used with less or more operands depending on it's
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* selected use.
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*
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* DONE for example can use either 0 operands, or 1 (to
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* emulate the effect of RETURN)
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*
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* TODO: parse operands correctly figure out what it is
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* that the assembly is trying to do, i.e string table
|
|
* lookup, function calls etc.
|
|
*
|
|
* This needs to have a fall state, we start from the
|
|
* end of the string and work backwards.
|
|
*/
|
|
#define OPEATS(X,Y) X##Y
|
|
#define OPCCAT(X,Y) OPEATS(X,Y)
|
|
#define OPLOAD(X,Y) \
|
|
do { \
|
|
util_debug("ASM", "loading operand data ...\n"); \
|
|
if (expect == EXPECT_VARIABLE) { \
|
|
size_t f=0; \
|
|
for (; f<asm_symbols_elements; f++) { \
|
|
if (!strncmp(asm_symbols_data[f].name, (Y), strlen(Y)) && \
|
|
asm_symbols_data[f].type != TYPE_FUNCTION) { \
|
|
(X)=asm_symbols_data[f].offset; \
|
|
goto OPCCAT(foundv, __LINE__); \
|
|
} \
|
|
} \
|
|
printf("no variable named %s\n", (Y)); \
|
|
break; \
|
|
OPCCAT(foundv,__LINE__) : \
|
|
printf("operand loaded for %s\n", (Y)); \
|
|
} else if (expect == EXPECT_FUNCTION) { \
|
|
/* \
|
|
* It's a function call not a variable association with an instruction \
|
|
* these are harder to handle. \
|
|
*/ \
|
|
size_t f=0; \
|
|
if (strchr(Y, ' ')) { \
|
|
*strchr(Y, ' ')='\0'; \
|
|
} \
|
|
for (; f<asm_symbols_elements; f++) { \
|
|
if (!strncmp(asm_symbols_data[f].name, (Y), strlen(Y)) && \
|
|
asm_symbols_data[f].type == TYPE_FUNCTION) { \
|
|
(X)=asm_symbols_data[f].offset; \
|
|
goto OPCCAT(foundf, __LINE__); \
|
|
} \
|
|
} \
|
|
printf("no function named [%s]\n", (Y)); \
|
|
break; \
|
|
OPCCAT(foundf,__LINE__) : \
|
|
printf("operand loaded for [%s]\n", (Y)); \
|
|
} \
|
|
} while (0)
|
|
case 3: { OPLOAD(s.o3.s1,c); break; }
|
|
case 2: { OPLOAD(s.o2.s1,c); break; }
|
|
case 1: {
|
|
while (*c == ' ' || *c == '\t') c++;
|
|
c += asm_instr[i].l;
|
|
while (*c == ' ' || *c == '\t') c++;
|
|
OPLOAD(s.o1.s1, c);
|
|
break;
|
|
}
|
|
#undef OPLOAD
|
|
#undef OPCCAT
|
|
}
|
|
/* add the statement now */
|
|
code_statements_add(s);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void asm_parse(FILE *fp) {
|
|
char *data = NULL;
|
|
long line = 1; /* current line */
|
|
size_t size = 0; /* size of line */
|
|
asm_state state = ASM_NULL;
|
|
|
|
#define asm_end(x) \
|
|
do { \
|
|
mem_d(data); \
|
|
line ++; \
|
|
util_debug("ASM", x); \
|
|
} while (0); continue
|
|
|
|
while ((data = asm_getline (&size, fp)) != NULL) {
|
|
char *copy = data;
|
|
char *skip = copy;
|
|
while (*copy == ' ' || *copy == '\t') copy++;
|
|
while (*skip != '\n') skip++;
|
|
*skip='\0';
|
|
|
|
if (asm_parse_type(copy, line, &state)){ asm_end("asm_parse_type\n"); }
|
|
if (asm_parse_func(copy, line, &state)){ asm_end("asm_parse_func\n"); }
|
|
if (asm_parse_stmt(copy, line, &state)){ asm_end("asm_parse_stmt\n"); }
|
|
asm_end("asm_parse_white\n");
|
|
}
|
|
#undef asm_end
|
|
asm_dumps();
|
|
asm_clear();
|
|
}
|