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Cull back on the TODO
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80
TODO
80
TODO
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@ -15,11 +15,6 @@ Optimizations:
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are determined via underlying equivalence, opposed to lexically identical
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expressions (CSE).
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Spare Conditional Constant Propagation:
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Simultaneously remove dead code and propagates constants. This is
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not the same as individual dead code elimination and constant propagation
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passes. This is multipass.
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The following are optimizations that can be implemented before the
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transformation into a binary (code generator).
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@ -44,16 +39,6 @@ Language Features:
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- No virtuals / pure virtuals
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- Essentially "C structs but with operators" :)
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Arrays:
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They're currently implemented, but support in the engine
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plus implicit bounds checks (and ability to turn the bounds
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checking off)
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Exceptions:
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I feel like all languages suck at implementing this. This would
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require support from the engine, but it would help catch bugs. We
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could make it fast using a neat method of "frame pointers".
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Overloaded Functions:
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Ability to make individual functions with the same name, but take
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different amount of arguments or type of arguments.
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@ -65,80 +50,15 @@ Language Features:
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become "default", otherwise if two arguments are specified then
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the "default" string is overrode with what ever the user passes.
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Character Type:
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A char type would be nice to have. Essentially implemented as a
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string, we can both "get" and "set" indices inside strings with
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the help of builtin functions.
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{
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string foo = "test";
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foo[0] = 'r';
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print("it's time to ", foo);
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}
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Array Accessor With C-Semantics:
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Also the ability to use them as array accessors:
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{
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float hugearray['Z'];
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hugearray['a'] = 100.0f;
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}
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Keep existing "pointer-like" semantics as well. In C arrays
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simple work as pointers, a[1] -> *(a+1), or 1[a] -> *(1+a)
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so we should allow both forms of syntax. As well as operand
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reversal.
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{
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float h['Z'];
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*(h+'a') = 100;
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*('a'+h) = 'a'[h];
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}
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FTEQCC Inline Assembly:
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This is still up for debate, mainly because a) it's syntax is
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just utter crap. b) If we do an assembler, it should be nice.
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we could provide a -std=fteqcc for the assembler itself :P
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just like the compiler; although I think that's just insane.
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Please see Assembler below.
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Namespaces:
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There is already a ticket open on this. They'd work just like C++
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identically even.
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Standalone QCVM:
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The following are QCVM additions:
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Proper ASM disassembly:
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Proper disassembly of compiled .dat files. Annotated if possible
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when -g (is used during compilation)
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Debugging:
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A step-through debugger -d (with separate compilation as well)
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Called -> qcdb Optionally alias to qcvm -d :)
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We should be able to see the assembly and source it matches to
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and the state of OFS_* and calls.
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Testsuite:
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The following are things we'd like to see added to the testsuite
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in the distant future:
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Multithreading:
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Chances are when we start adding more and more tests, executing
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them individually will be midly slow (even if that's a whole minute)
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It would be nice to add a -j paramater to allow multiple threads to
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be used and so we can execute many tests in parallel.
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Interface:
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Ability to select individual tests, or set parameters manually
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opposed to using the static task-template files. (A method to
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override them rather).
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Assembler:
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Possibly support for a future assembler for QCASM. But we're not
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entirely sure if it makes sense.
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