gmqcc/gmqcc.h

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/*
* Copyright (C) 2012
* Dale Weiler
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is furnished to do
* so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
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*/
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#ifndef GMQCC_HDR
#define GMQCC_HDR
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#include <stdio.h>
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//===================================================================
//============================ lex.c ================================
//===================================================================
struct lex_file {
FILE *file;
char peek [5];
char lastok[8192];
int last;
int current;
int length;
int size;
};
/*
* It's important that this table never exceed 32 keywords, the ascii
* table starts at 33 (and we don't want conflicts)
*/
#define TOKEN_DO 0
#define TOKEN_ELSE 1
#define TOKEN_IF 2
#define TOKEN_WHILE 3
#define TOKEN_BREAK 4
#define TOKEN_CONTINUE 5
#define TOKEN_RETURN 6
#define TOKEN_GOTO 7
#define TOKEN_FOR 8 // extension
#define TOKEN_TYPEDEF 9 // extension
// ensure the token types are out of the
// bounds of anyothers that may conflict.
#define TOKEN_FLOAT 110
#define TOKEN_VECTOR 111
#define TOKEN_STRING 112
#define TOKEN_ENTITY 113
#define TOKEN_VOID 114
/*
* Lexer state constants, these are numbers for where exactly in
* the lexing the lexer is at. Or where it decided to stop if a lexer
* error occurs. These numbers must be > where the ascii-table ends
* and > the last type token which is TOKEN_VOID
*/
#define LEX_COMMENT 1128
#define LEX_CHRLIT 1129
#define LEX_STRLIT 1130
#define LEX_IDENT 1131
int lex_token(struct lex_file *);
void lex_reset(struct lex_file *);
void lex_close(struct lex_file *);
struct lex_file *lex_open (FILE *);
//===================================================================
//========================== error.c ================================
//===================================================================
#define ERROR_LEX (SHRT_MAX+0)
#define ERROR_PARSE (SHRT_MAX+1)
#define ERROR_INTERNAL (SHRT_MAX+2)
#define ERROR_COMPILER (SHRT_MAX+3)
#define ERROR_PREPRO (SHRT_MAX+4)
int error(int, const char *, ...);
//===================================================================
//========================== parse.c ================================
//===================================================================
int parse_tree(struct lex_file *);
struct parsenode {
struct parsenode *next;
int type; /* some token */
};
//===================================================================
//========================== typedef.c ==============================
//===================================================================
typedef struct typedef_node_t {
char *name;
} typedef_node;
void typedef_init();
void typedef_clear();
typedef_node *typedef_find(const char *);
int typedef_add (const char *, const char *);
//===================================================================
//=========================== util.c ================================
//===================================================================
void *util_memory_a(unsigned int, unsigned int, const char *);
void util_memory_d(void *, unsigned int, const char *);
char *util_strdup (const char *);
#ifdef NOTRACK
# define mem_a(x) malloc(x)
# define mem_d(x) free (x)
#else
# define mem_a(x) util_memory_a((x), __LINE__, __FILE__)
# define mem_d(x) util_memory_d((x), __LINE__, __FILE__)
#endif
#define VECTOR_MAKE(T,N) \
T* N##_data = NULL; \
long N##_elements = 0; \
long N##_allocated = 0; \
int N##_add(T element) { \
if (N##_elements == N##_allocated) { \
if (N##_allocated == 0) { \
N##_allocated = 12; \
} else { \
N##_allocated *= 2; \
} \
void *temp = realloc(N##_data, (N##_allocated * sizeof(T))); \
if (!temp) { \
free(temp); \
return -1; \
} \
N##_data = (T*)temp; \
} \
N##_data[N##_elements] = element; \
return N##_elements++; \
}
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//===================================================================
//=========================== code.c ================================
//===================================================================
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#define TYPE_VOID 0
#define TYPE_STRING 1
#define TYPE_FLOAT 2
#define TYPE_VECTOR 3
#define TYPE_ENTITY 4
#define TYPE_FIELD 5
#define TYPE_FUNCTION 6
#define TYPE_POINTER 7
/*
* Instructions
* These are the external instructions supported by the interperter
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* this is what things compile to (from the C code).
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*/
#define INSTR_DONE 0
// math
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#define INSTR_MUL_F 1
#define INSTR_MUL_V 2
#define INSTR_MUL_FV 3
#define INSTR_MUL_VF 4
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#define INSTR_DIV_F 5
#define INSTR_ADD_F 6
#define INSTR_ADD_V 7
#define INSTR_SUB_F 8
#define INSTR_SUB_V 9
// compare
#define INSTR_EQ_F 10
#define INSTR_EQ_V 11
#define INSTR_EQ_S 12
#define INSTR_EQ_E 13
#define INSTR_EQ_FNC 14
#define INSTR_NE_F 15
#define INSTR_NE_V 16
#define INSTR_NE_S 17
#define INSTR_NE_E 18
#define INSTR_NE_FNC 19
// multi compare
#define INSTR_LE 20
#define INSTR_GE 21
#define INSTR_LT 22
#define INSTR_GT 23
// load and store
#define INSTR_LOAD_F 24
#define INSTR_LOAD_V 25
#define INSTR_LOAD_S 26
#define INSTR_LOAD_ENT 27
#define INSTR_LOAD_FLD 28
#define INSTR_LOAD_FNC 29
#define INSTR_STORE_F 31
#define INSTR_STORE_V 32
#define INSTR_STORE_S 33
#define INSTR_STORE_ENT 34
#define INSTR_STORE_FLD 35
#define INSTR_STORE_FNC 36
// others
#define INSTR_ADDRESS 30
#define INSTR_RETURN 37
#define INSTR_NOT_F 38
#define INSTR_NOT_V 39
#define INSTR_NOT_S 40
#define INSTR_NOT_ENT 41
#define INSTR_NOT_FNC 42
#define INSTR_IF 43
#define INSTR_IFNOT 44
#define INSTR_CALL0 45
#define INSTR_CALL1 46
#define INSTR_CALL2 47
#define INSTR_CALL3 48
#define INSTR_CALL4 49
#define INSTR_CALL5 50
#define INSTR_CALL6 51
#define INSTR_CALL7 52
#define INSTR_CALL8 53
#define INSTR_STATE 54
#define INSTR_GOTO 55
#define INSTR_AND 56
#define INSTR_OR 57
#define INSTR_BITAND 59
#define INSTR_BITOR 60
#endif