cnq3/code
2017-04-20 03:28:50 +02:00
..
asm import from cnq3 1.47 2016-12-17 20:43:04 -08:00
botlib full x64 support with a VM based on quake3e OCT 21 2016 2017-01-11 14:24:58 +01:00
client renamed con_saveCmdHistory to con_history 2017-04-20 03:25:46 +02:00
freetype merge the new build system 2016-12-29 20:13:59 -08:00
game import from cnq3 1.47 2016-12-17 20:43:04 -08:00
lib/win32 import from cnq3 1.47 2016-12-17 20:43:04 -08:00
libcurl/curl import from cnq3 1.47 2016-12-17 20:43:04 -08:00
libjpeg-turbo switch from jpeg6 to jpeg-turbo 2017-01-03 00:34:59 -08:00
null import from cnq3 1.47 2016-12-17 20:43:04 -08:00
qcommon replaced monitor gamma by a post-process gamma shader 2017-03-21 00:58:59 +01:00
renderer the blood decals on pukka3tourney2 were broken because of code adding lightmap stages 2017-04-11 17:47:21 +02:00
SDL12/include import from cnq3 1.47 2016-12-17 20:43:04 -08:00
server using much simpler and faster Huffman codec code when not dealing with out of band datagrams 2017-03-05 23:32:58 +01:00
tools updated the q3asm .map file output for simpler parsing 2017-04-17 23:13:54 +02:00
unix replaced monitor gamma by a post-process gamma shader 2017-03-21 00:58:59 +01:00
win32 fixed calls to OutputDebugStringA/W being considered a crash 2017-04-20 03:28:50 +02:00