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https://bitbucket.org/CPMADevs/cnq3
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f327428475
the VM compiler uses SSE for floating-point ops when possible
1149 lines
26 KiB
C++
1149 lines
26 KiB
C++
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// vm.c -- virtual machine
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/*
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intermix code and data
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symbol table
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a dll has one imported function: VM_SystemCall
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and one exported function: Perform
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*/
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#include "vm_local.h"
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opcode_info_t ops[ OP_MAX ] =
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{
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{ 0, 0, 0, 0 }, // undef
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{ 0, 0, 0, 0 }, // ignore
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{ 0, 0, 0, 0 }, // break
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{ 4, 0, 0, 0 }, // enter
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{ 4,-4, 0, 0 }, // leave
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{ 0, 0, 1, 0 }, // call
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{ 0, 4, 0, 0 }, // push
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{ 0,-4, 1, 0 }, // pop
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{ 4, 4, 0, 0 }, // const
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{ 4, 4, 0, 0 }, // local
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{ 0,-4, 1, 0 }, // jump
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{ 4,-8, 2, VM_OF_JUMP }, // eq
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{ 4,-8, 2, VM_OF_JUMP }, // ne
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{ 4,-8, 2, VM_OF_JUMP }, // lti
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{ 4,-8, 2, VM_OF_JUMP }, // lei
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{ 4,-8, 2, VM_OF_JUMP }, // gti
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{ 4,-8, 2, VM_OF_JUMP }, // gei
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{ 4,-8, 2, VM_OF_JUMP }, // ltu
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{ 4,-8, 2, VM_OF_JUMP }, // leu
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{ 4,-8, 2, VM_OF_JUMP }, // gtu
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{ 4,-8, 2, VM_OF_JUMP }, // geu
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{ 4,-8, 2, VM_OF_JUMP }, // eqf
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{ 4,-8, 2, VM_OF_JUMP }, // nef
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{ 4,-8, 2, VM_OF_JUMP }, // ltf
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{ 4,-8, 2, VM_OF_JUMP }, // lef
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{ 4,-8, 2, VM_OF_JUMP }, // gtf
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{ 4,-8, 2, VM_OF_JUMP }, // gef
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{ 0, 0, 1, 0 }, // load1
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{ 0, 0, 1, 0 }, // load2
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{ 0, 0, 1, 0 }, // load4
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{ 0,-8, 2, 0 }, // store1
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{ 0,-8, 2, 0 }, // store2
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{ 0,-8, 2, 0 }, // store4
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{ 1,-4, 1, 0 }, // arg
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{ 4,-8, 2, 0 }, // bcopy
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{ 0, 0, 1, 0 }, // sex8
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{ 0, 0, 1, 0 }, // sex16
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{ 0, 0, 1, 0 }, // negi
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{ 0,-4, 3, 0 }, // add
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{ 0,-4, 3, 0 }, // sub
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{ 0,-4, 3, 0 }, // divi
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{ 0,-4, 3, 0 }, // divu
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{ 0,-4, 3, 0 }, // modi
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{ 0,-4, 3, 0 }, // modu
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{ 0,-4, 3, 0 }, // muli
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{ 0,-4, 3, 0 }, // mulu
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{ 0,-4, 3, 0 }, // band
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{ 0,-4, 3, 0 }, // bor
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{ 0,-4, 3, 0 }, // bxor
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{ 0, 0, 1, 0 }, // bcom
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{ 0,-4, 3, 0 }, // lsh
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{ 0,-4, 3, 0 }, // rshi
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{ 0,-4, 3, 0 }, // rshu
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{ 0, 0, 1, 0 }, // negf
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{ 0,-4, 3, 0 }, // addf
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{ 0,-4, 3, 0 }, // subf
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{ 0,-4, 3, 0 }, // divf
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{ 0,-4, 3, 0 }, // mulf
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{ 0, 0, 1, 0 }, // cvif
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{ 0, 0, 1, 0 } // cvfi
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};
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vm_t *currentVM = NULL;
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vm_t *lastVM = NULL;
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#define MAX_VM 3
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vm_t vmTable[MAX_VM];
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static const char *vmName[ VM_COUNT ] = {
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"qagame",
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"cgame",
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"ui"
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};
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/*
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==============
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VM_Init
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==============
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*/
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void VM_Init( void ) {
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Cvar_Get( "vm_cgame", "2", CVAR_ARCHIVE );
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Cvar_Get( "vm_game", "2", CVAR_ARCHIVE );
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Cvar_Get( "vm_ui", "2", CVAR_ARCHIVE );
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Com_Memset( vmTable, 0, sizeof( vmTable ) );
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}
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/*
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===============
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ParseHex
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===============
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*/
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static int ParseHex( const char* text )
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{
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int value = 0, c;
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while ( ( c = *text++ ) != 0 ) {
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if ( c >= '0' && c <= '9' ) {
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value = value * 16 + c - '0';
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continue;
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}
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if ( c >= 'a' && c <= 'f' ) {
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value = value * 16 + 10 + c - 'a';
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continue;
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}
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if ( c >= 'A' && c <= 'F' ) {
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value = value * 16 + 10 + c - 'A';
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continue;
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}
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Com_Error( ERR_DROP, "Invalid hex value" );
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}
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return value;
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}
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/*
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===============
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VM_LoadSymbols
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===============
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*/
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void VM_LoadSymbols( vm_t *vm ) {
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union {
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char *c;
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void *v;
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} mapfile;
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const char *text_p;
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const char *token;
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char name[MAX_QPATH];
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char symbols[MAX_QPATH];
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vmSymbol_t **prev, *sym;
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int count;
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int value;
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int chars;
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int segment;
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int numInstructions;
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// don't load symbols if not developer
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if ( !com_developer->integer ) {
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return;
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}
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COM_StripExtension(vm->name, name, sizeof(name));
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Com_sprintf( symbols, sizeof( symbols ), "vm/%s.map", name );
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FS_ReadFile( symbols, &mapfile.v );
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if ( !mapfile.c ) {
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Com_Printf( "Couldn't load symbol file: %s\n", symbols );
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return;
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}
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numInstructions = vm->instructionCount;
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// parse the symbols
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text_p = mapfile.c;
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prev = &vm->symbols;
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count = 0;
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while ( 1 ) {
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token = COM_Parse( &text_p );
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if ( !token[0] ) {
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break;
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}
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segment = ParseHex( token );
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if ( segment ) {
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COM_Parse( &text_p );
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COM_Parse( &text_p );
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continue; // only load code segment values
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}
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token = COM_Parse( &text_p );
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if ( !token[0] ) {
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Com_Printf( "WARNING: incomplete line at end of file\n" );
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break;
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}
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value = ParseHex( token );
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token = COM_Parse( &text_p );
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if ( !token[0] ) {
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Com_Printf( "WARNING: incomplete line at end of file\n" );
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break;
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}
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chars = strlen( token );
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sym = (vmSymbol_t*)Hunk_Alloc( sizeof( *sym ) + chars, h_high );
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*prev = sym;
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prev = &sym->next;
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sym->next = NULL;
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// convert value from an instruction number to a code offset
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if ( vm->instructionPointers && value >= 0 && value < numInstructions ) {
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value = vm->instructionPointers[value];
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}
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sym->symValue = value;
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Q_strncpyz( sym->symName, token, chars + 1 );
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count++;
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}
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vm->numSymbols = count;
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Com_Printf( "%i symbols parsed from %s\n", count, symbols );
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FS_FreeFile( mapfile.v );
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}
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/*
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============
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VM_DllSyscall
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Dlls will call this directly
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rcg010206 The horror; the horror.
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The syscall mechanism relies on stack manipulation to get its args.
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This is likely due to C's inability to pass "..." parameters to
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a function in one clean chunk. On PowerPC Linux, these parameters
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are not necessarily passed on the stack, so while (&arg[0] == arg)
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is true, (&arg[1] == 2nd function parameter) is not necessarily
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accurate, as arg's value might have been stored to the stack or
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other piece of scratch memory to give it a valid address, but the
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next parameter might still be sitting in a register.
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Quake's syscall system also assumes that the stack grows downward,
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and that any needed types can be squeezed, safely, into a signed int.
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This hack below copies all needed values for an argument to a
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array in memory, so that Quake can get the correct values. This can
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also be used on systems where the stack grows upwards, as the
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presumably standard and safe stdargs.h macros are used.
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As for having enough space in a signed int for your datatypes, well,
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it might be better to wait for DOOM 3 before you start porting. :)
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The original code, while probably still inherently dangerous, seems
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to work well enough for the platforms it already works on. Rather
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than add the performance hit for those platforms, the original code
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is still in use there.
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For speed, we just grab 15 arguments, and don't worry about exactly
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how many the syscall actually needs; the extra is thrown away.
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============
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*/
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intptr_t QDECL VM_DllSyscall( intptr_t arg, ... ) {
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#if !id386 || defined __clang__
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// rcg010206 - see commentary above
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intptr_t args[16];
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int i;
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va_list ap;
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args[0] = arg;
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va_start(ap, arg);
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for (i = 1; i < ARRAY_LEN (args); i++)
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args[i] = va_arg(ap, intptr_t);
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va_end(ap);
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return currentVM->systemCall( args );
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#else // original id code
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return currentVM->systemCall( &arg );
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#endif
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}
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/*
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=================
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VM_ValidateHeader
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=================
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*/
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static char *VM_ValidateHeader( vmHeader_t *header, int fileSize )
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{
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static char errMsg[128];
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// truncated
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if ( fileSize < ( sizeof( vmHeader_t ) - sizeof( int ) ) ) {
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sprintf( errMsg, "truncated image header (%i bytes long)", fileSize );
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return errMsg;
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}
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// bad magic
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if ( LittleLong( header->vmMagic ) != VM_MAGIC ) {
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sprintf( errMsg, "bad VM header tag %08x, expected %08x", LittleLong( header->vmMagic ), LittleLong( VM_MAGIC ) );
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return errMsg;
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}
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// truncated
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if ( fileSize < sizeof( vmHeader_t ) ) {
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sprintf( errMsg, "truncated image header (%i bytes long)", fileSize );
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return errMsg;
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}
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const int n = ( sizeof( vmHeader_t ) - sizeof( int ) ) / sizeof( int );
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// byte swap the header
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for ( int i = 0 ; i < n ; i++ ) {
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((int *)header)[i] = LittleLong( ((int *)header)[i] );
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}
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// bad code offset
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if ( header->codeOffset >= fileSize ) {
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sprintf( errMsg, "bad code segment offset %i", header->codeOffset );
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return errMsg;
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}
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// bad code length
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if ( header->codeLength <= 0 || header->codeOffset + header->codeLength > fileSize ) {
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sprintf( errMsg, "bad code segment length %i", header->codeLength );
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return errMsg;
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}
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// bad data offset
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if ( header->dataOffset >= fileSize || header->dataOffset != header->codeOffset + header->codeLength ) {
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sprintf( errMsg, "bad data segment offset %i", header->dataOffset );
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return errMsg;
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}
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// bad data length
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if ( header->dataOffset + header->dataLength > fileSize ) {
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sprintf( errMsg, "bad data segment length %i", header->dataLength );
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return errMsg;
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}
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// bad lit length
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if ( header->dataOffset + header->dataLength + header->litLength != fileSize )
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{
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sprintf( errMsg, "bad lit segment length %i", header->litLength );
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return errMsg;
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}
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return NULL;
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}
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/*
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=================
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VM_LoadQVM
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Load a .qvm file
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if ( alloc )
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- Validate header, swap data
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- Alloc memory for data/instructions
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- Alloc memory for instructionPointers - NOT NEEDED
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- Load instructions
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- Clear/load data
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else
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- Check for header changes
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- Clear/load data
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=================
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*/
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vmHeader_t *VM_LoadQVM( vm_t *vm, qboolean alloc ) {
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int length;
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int dataLength;
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int i;
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char filename[MAX_QPATH], *errorMsg;
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unsigned int crc32sum;
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vmHeader_t *header;
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// load the image
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Com_sprintf( filename, sizeof(filename), "vm/%s.qvm", vm->name );
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Com_Printf( "Loading vm file %s...\n", filename );
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length = FS_ReadFile( filename, (void **)&header );
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if ( !header ) {
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Com_Printf( "Failed.\n" );
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VM_Free( vm );
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return NULL;
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}
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crc32_init( &crc32sum );
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crc32_update( &crc32sum, (unsigned char*)header, length );
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crc32_final( &crc32sum );
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// will also swap header
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errorMsg = VM_ValidateHeader( header, length );
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if ( errorMsg ) {
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VM_Free( vm );
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FS_FreeFile( header );
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Com_Error( ERR_FATAL, "%s", errorMsg );
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return NULL;
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}
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vm->crc32sum = crc32sum;
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dataLength = header->dataLength + header->litLength + header->bssLength;
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vm->dataLength = dataLength;
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// round up to next power of 2 so all data operations can
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// be mask protected
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for ( i = 0 ; dataLength > ( 1 << i ) ; i++ ) {
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}
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dataLength = 1 << i;
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if( alloc ) {
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// allocate zero filled space for initialized and uninitialized data
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vm->dataBase = (byte *)Hunk_Alloc( dataLength, h_high );
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vm->dataMask = dataLength - 1;
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} else {
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// clear the data, but make sure we're not clearing more than allocated
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if( vm->dataMask + 1 != dataLength ) {
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VM_Free( vm );
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FS_FreeFile( header );
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Com_Printf( S_COLOR_YELLOW "Warning: Data region size of %s not matching after"
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"VM_Restart()\n", filename );
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return NULL;
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}
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Com_Memset( vm->dataBase, 0, dataLength );
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}
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// copy the intialized data
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Com_Memcpy( vm->dataBase, (byte *)header + header->dataOffset, header->dataLength + header->litLength );
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// byte swap the longs
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for ( i = 0 ; i < header->dataLength ; i += 4 ) {
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*(int *)(vm->dataBase + i) = LittleLong( *(int *)(vm->dataBase + i ) );
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}
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return header;
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}
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/*
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=================
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VM_LoadInstructions
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loads instructions in structured format
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=================
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*/
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const char *VM_LoadInstructions( const vmHeader_t *header, instruction_t *buf )
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{
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static char errBuf[ 128 ];
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byte *code_pos, *code_start, *code_end;
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int i, n, op0, op1, opStack;
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instruction_t *ci;
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code_pos = (byte *) header + header->codeOffset;
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code_start = code_pos; // for printing
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code_end = (byte *) header + header->codeOffset + header->codeLength;
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ci = buf;
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opStack = 0;
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op1 = OP_UNDEF;
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// load instructions and perform some initial calculations/checks
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for ( i = 0; i < header->instructionCount; i++, ci++, op1 = op0 ) {
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op0 = *code_pos;
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if ( op0 < 0 || op0 >= OP_MAX ) {
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sprintf( errBuf, "bad opcode %02X at offset %ld", op0, code_pos - code_start );
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return errBuf;
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}
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n = ops[ op0 ].size;
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if ( code_pos + 1 + n > code_end ) {
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sprintf( errBuf, "code_pos > code_end" );
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return errBuf;
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}
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code_pos++;
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ci->op = op0;
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if ( n == 4 ) {
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ci->value = LittleLong( *((int*)code_pos) );
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code_pos += 4;
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} else if ( n == 1 ) {
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ci->value = *((unsigned char*)code_pos);
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code_pos += 1;
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} else {
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ci->value = 0;
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}
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// setup jump value from previous const
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if ( op0 == OP_JUMP && op1 == OP_CONST ) {
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ci->value = (ci-1)->value;
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}
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ci->opStack = opStack;
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opStack += ops[ op0 ].stack;
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}
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return NULL;
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}
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/*
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===============================
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VM_CheckInstructions
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performs additional consistency and security checks
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===============================
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*/
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const char *VM_CheckInstructions( instruction_t *buf,
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int instructionCount,
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const byte *jumpTableTargets,
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int numJumpTableTargets,
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int dataLength )
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{
|
|
static char errBuf[ 128 ];
|
|
int i, n, v, op0, op1, opStack, pstack;
|
|
instruction_t *ci, *proc;
|
|
int startp, endp;
|
|
|
|
ci = buf;
|
|
opStack = 0;
|
|
|
|
// opstack checks
|
|
for ( i = 0; i < instructionCount; i++, ci++ ) {
|
|
opStack += ops[ ci->op ].stack;
|
|
if ( opStack < 0 ) {
|
|
sprintf( errBuf, "opStack underflow at %i", i );
|
|
return errBuf;
|
|
}
|
|
if ( opStack >= PROC_OPSTACK_SIZE * 4 ) {
|
|
sprintf( errBuf, "opStack overflow at %i", i );
|
|
return errBuf;
|
|
}
|
|
}
|
|
|
|
ci = buf;
|
|
pstack = 0;
|
|
op1 = OP_UNDEF;
|
|
proc = NULL;
|
|
|
|
startp = 0;
|
|
endp = instructionCount - 1;
|
|
|
|
// Additional security checks
|
|
|
|
for ( i = 0; i < instructionCount; i++, ci++, op1 = op0 ) {
|
|
op0 = ci->op;
|
|
|
|
// function entry
|
|
if ( op0 == OP_ENTER ) {
|
|
// missing block end
|
|
if ( proc || ( pstack && op1 != OP_LEAVE ) ) {
|
|
sprintf( errBuf, "missing proc end before %i", i );
|
|
return errBuf;
|
|
}
|
|
if ( ci->opStack != 0 ) {
|
|
v = ci->opStack;
|
|
sprintf( errBuf, "bad entry opstack %i at %i", v, i );
|
|
return errBuf;
|
|
}
|
|
v = ci->value;
|
|
if ( v < 0 || v >= PROGRAM_STACK_SIZE || (v & 3) ) {
|
|
sprintf( errBuf, "bad entry programStack %i at %i", v, i );
|
|
return errBuf;
|
|
}
|
|
|
|
pstack = ci->value;
|
|
|
|
// mark jump target
|
|
ci->jused = 1;
|
|
proc = ci;
|
|
startp = i + 1;
|
|
|
|
// locate endproc
|
|
for ( endp = 0, n = i+1 ; n < instructionCount; n++ ) {
|
|
if ( buf[n].op == OP_PUSH && buf[n+1].op == OP_LEAVE ) {
|
|
endp = n;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( endp == 0 ) {
|
|
sprintf( errBuf, "missing end proc for %i", i );
|
|
return errBuf;
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
// proc opstack will carry max.possible opstack value
|
|
if ( proc && ci->opStack > proc->opStack )
|
|
proc->opStack = ci->opStack;
|
|
|
|
// function return
|
|
if ( op0 == OP_LEAVE ) {
|
|
// bad return programStack
|
|
if ( pstack != ci->value ) {
|
|
v = ci->value;
|
|
sprintf( errBuf, "bad programStack %i at %i", v, i );
|
|
return errBuf;
|
|
}
|
|
// bad opStack before return
|
|
if ( ci->opStack != 4 ) {
|
|
v = ci->opStack;
|
|
sprintf( errBuf, "bad opStack %i at %i", v, i );
|
|
return errBuf;
|
|
}
|
|
v = ci->value;
|
|
if ( v < 0 || v >= PROGRAM_STACK_SIZE || (v & 3) ) {
|
|
sprintf( errBuf, "bad return programStack %i at %i", v, i );
|
|
return errBuf;
|
|
}
|
|
if ( op1 == OP_PUSH ) {
|
|
if ( proc == NULL ) {
|
|
sprintf( errBuf, "unexpected proc end at %i", i );
|
|
return errBuf;
|
|
}
|
|
proc = NULL;
|
|
startp = i + 1; // next instruction
|
|
endp = instructionCount - 1; // end of the image
|
|
}
|
|
continue;
|
|
}
|
|
|
|
// conditional jumps
|
|
if ( ops[ ci->op ].flags & VM_OF_JUMP ) {
|
|
v = ci->value;
|
|
// conditional jumps should have opStack == 8
|
|
if ( ci->opStack != 8 ) {
|
|
sprintf( errBuf, "bad jump opStack %i at %i", ci->opStack, i );
|
|
return errBuf;
|
|
}
|
|
//if ( v >= header->instructionCount ) {
|
|
// allow only local proc jumps
|
|
if ( v < startp || v > endp ) {
|
|
sprintf( errBuf, "jump target %i at %i is out of range (%i,%i)", v, i-1, startp, endp );
|
|
return errBuf;
|
|
}
|
|
if ( buf[v].opStack != 0 ) {
|
|
n = buf[v].opStack;
|
|
sprintf( errBuf, "jump target %i has bad opStack %i", v, n );
|
|
return errBuf;
|
|
}
|
|
// mark jump target
|
|
buf[v].jused = 1;
|
|
continue;
|
|
}
|
|
|
|
// unconditional jumps
|
|
if ( op0 == OP_JUMP ) {
|
|
// jumps should have opStack == 4
|
|
if ( ci->opStack != 4 ) {
|
|
sprintf( errBuf, "bad jump opStack %i at %i", ci->opStack, i );
|
|
return errBuf;
|
|
}
|
|
if ( op1 == OP_CONST ) {
|
|
v = buf[i-1].value;
|
|
// allow only local jumps
|
|
if ( v < startp || v > endp ) {
|
|
sprintf( errBuf, "jump target %i at %i is out of range (%i,%i)", v, i-1, startp, endp );
|
|
return errBuf;
|
|
}
|
|
if ( buf[v].opStack != 0 ) {
|
|
n = buf[v].opStack;
|
|
sprintf( errBuf, "jump target %i has bad opStack %i", v, n );
|
|
return errBuf;
|
|
}
|
|
if ( buf[v].op == OP_ENTER ) {
|
|
n = buf[v].op;
|
|
sprintf( errBuf, "jump target %i has bad opcode %i", v, n );
|
|
return errBuf;
|
|
}
|
|
if ( v == (i-1) ) {
|
|
sprintf( errBuf, "self loop at %i", v );
|
|
return errBuf;
|
|
}
|
|
// mark jump target
|
|
buf[v].jused = 1;
|
|
} else {
|
|
if ( proc )
|
|
proc->swtch = 1;
|
|
else
|
|
ci->swtch = 1;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
if ( op0 == OP_CALL ) {
|
|
if ( ci->opStack < 4 ) {
|
|
sprintf( errBuf, "bad call opStack at %i", i );
|
|
return errBuf;
|
|
}
|
|
if ( op1 == OP_CONST ) {
|
|
v = buf[i-1].value;
|
|
// analyse only local function calls
|
|
if ( v >= 0 ) {
|
|
if ( v >= instructionCount ) {
|
|
sprintf( errBuf, "call target %i is out of range", v );
|
|
return errBuf;
|
|
}
|
|
if ( buf[v].op != OP_ENTER ) {
|
|
n = buf[v].op;
|
|
sprintf( errBuf, "call target %i has bad opcode %i", v, n );
|
|
return errBuf;
|
|
}
|
|
if ( v == 0 ) {
|
|
sprintf( errBuf, "explicit vmMain call inside VM" );
|
|
return errBuf;
|
|
}
|
|
// mark jump target
|
|
buf[v].jused = 1;
|
|
}
|
|
}
|
|
continue;
|
|
}
|
|
|
|
if ( ci->op == OP_ARG ) {
|
|
v = ci->value & 255;
|
|
// argument can't exceed programStack frame
|
|
if ( v < 8 || v > pstack - 4 || (v & 3) ) {
|
|
sprintf( errBuf, "bad argument address %i at %i", v, i );
|
|
return errBuf;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
if ( ci->op == OP_LOCAL ) {
|
|
v = ci->value;
|
|
if ( proc == NULL ) {
|
|
sprintf( errBuf, "missing proc frame for local %i at %i", v, i );
|
|
return errBuf;
|
|
}
|
|
if ( (ci+1)->op == OP_LOAD1 || (ci+1)->op == OP_LOAD2 || (ci+1)->op == OP_LOAD4 ) {
|
|
// FIXME: alloc 256 bytes of programStack in VM_CallCompiled()?
|
|
if ( v < 8 || v >= proc->value + 256 ) {
|
|
sprintf( errBuf, "bad local address %i at %i", v, i );
|
|
return errBuf;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( ci->op == OP_LOAD4 && op1 == OP_CONST ) {
|
|
v = (ci-1)->value;
|
|
if ( v < 0 || v > dataLength - 4 ) {
|
|
sprintf( errBuf, "bad load4 address %i at %i", v, i - 1 );
|
|
return errBuf;
|
|
}
|
|
}
|
|
|
|
if ( ci->op == OP_LOAD2 && op1 == OP_CONST ) {
|
|
v = (ci-1)->value;
|
|
if ( v < 0 || v > dataLength - 2 ) {
|
|
sprintf( errBuf, "bad load2 address %i at %i", v, i - 1 );
|
|
return errBuf;
|
|
}
|
|
}
|
|
|
|
if ( ci->op == OP_LOAD1 && op1 == OP_CONST ) {
|
|
v = (ci-1)->value;
|
|
if ( v < 0 || v > dataLength - 1 ) {
|
|
sprintf( errBuf, "bad load1 address %i at %i", v, i - 1 );
|
|
return errBuf;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( op1 != OP_UNDEF && op1 != OP_LEAVE ) {
|
|
sprintf( errBuf, "missing return instruction at the end of the image" );
|
|
return errBuf;
|
|
}
|
|
|
|
// ensure that the optimization pass knows about all the jump table targets
|
|
if ( jumpTableTargets ) {
|
|
for( i = 0; i < numJumpTableTargets; i++ ) {
|
|
n = *(int *)(jumpTableTargets + ( i * sizeof( int ) ) );
|
|
if ( n < 0 || n >= instructionCount ) {
|
|
sprintf( errBuf, "jump target %i at %i is out of range [0..%i]", n, i, instructionCount - 1 );
|
|
return errBuf;
|
|
}
|
|
if ( buf[n].opStack != 0 ) {
|
|
opStack = buf[n].opStack;
|
|
sprintf( errBuf, "jump target set on instruction %i with bad opStack %i", n, opStack );
|
|
return errBuf;
|
|
}
|
|
buf[n].jused = 1;
|
|
}
|
|
} else {
|
|
v = 0;
|
|
// instructions with opStack > 0 can't be jump labels so its safe to optimize/merge
|
|
for ( i = 0, ci = buf; i < instructionCount; i++, ci++ ) {
|
|
if ( ci->op == OP_ENTER ) {
|
|
v = ci->swtch;
|
|
continue;
|
|
}
|
|
// if there is a switch statement in function -
|
|
// mark all potential jump labels
|
|
if ( ci->swtch )
|
|
v = ci->swtch;
|
|
if ( ci->opStack > 0 )
|
|
ci->jused = 0;
|
|
else if ( v )
|
|
ci->jused = 1;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VM_Restart
|
|
|
|
Reload the data, but leave everything else in place
|
|
This allows a server to do a map_restart without changing memory allocation
|
|
=================
|
|
*/
|
|
vm_t *VM_Restart( vm_t *vm ) {
|
|
vmHeader_t *header;
|
|
|
|
// DLL's can't be restarted in place
|
|
if ( vm->dllHandle ) {
|
|
char name[MAX_QPATH];
|
|
syscall_t systemCall;
|
|
|
|
systemCall = vm->systemCall;
|
|
Q_strncpyz( name, vm->name, sizeof( name ) );
|
|
|
|
VM_Free( vm );
|
|
|
|
vm = VM_Create( vm->index, systemCall, VMI_NATIVE );
|
|
return vm;
|
|
}
|
|
|
|
// load the image
|
|
Com_Printf( "VM_Restart()\n" );
|
|
|
|
if( ( header = VM_LoadQVM( vm, qfalse ) ) == NULL ) {
|
|
Com_Error( ERR_DROP, "VM_Restart failed" );
|
|
return NULL;
|
|
}
|
|
|
|
// free the original file
|
|
FS_FreeFile( header );
|
|
|
|
return vm;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
VM_Create
|
|
|
|
If image ends in .qvm it will be interpreted, otherwise
|
|
it will attempt to load as a system dll
|
|
================
|
|
*/
|
|
vm_t *VM_Create( vmIndex_t index, syscall_t systemCalls, vmInterpret_t interpret ) {
|
|
int remaining;
|
|
const char *name;
|
|
vmHeader_t *header;
|
|
vm_t *vm;
|
|
|
|
if ( !systemCalls ) {
|
|
Com_Error( ERR_FATAL, "VM_Create: bad parms" );
|
|
}
|
|
|
|
if ( (unsigned)index >= VM_COUNT ) {
|
|
Com_Error( ERR_FATAL, "VM_Create: bad vm index %i", index );
|
|
}
|
|
|
|
remaining = Hunk_MemoryRemaining();
|
|
|
|
vm = &vmTable[ index ];
|
|
|
|
// see if we already have the VM
|
|
if ( vm->name ) {
|
|
if ( vm->index != index ) {
|
|
Com_Error( ERR_FATAL, "VM_Create: bad allocated vm index %i", vm->index );
|
|
return NULL;
|
|
}
|
|
return vm;
|
|
}
|
|
|
|
name = vmName[ index ];
|
|
|
|
vm->name = name;
|
|
vm->index = index;
|
|
vm->systemCall = systemCalls;
|
|
|
|
// never allow dll loading with a demo
|
|
if ( interpret == VMI_NATIVE ) {
|
|
if ( Cvar_VariableValue( "fs_restrict" ) ) {
|
|
interpret = VMI_COMPILED;
|
|
}
|
|
}
|
|
|
|
if ( interpret == VMI_NATIVE ) {
|
|
// try to load as a system dll
|
|
Com_Printf( "Loading dll file %s.\n", name );
|
|
vm->dllHandle = Sys_LoadDll( name, &vm->entryPoint, VM_DllSyscall );
|
|
if ( vm->dllHandle ) {
|
|
return vm;
|
|
}
|
|
|
|
Com_Printf( "Failed to load dll, looking for qvm.\n" );
|
|
interpret = VMI_COMPILED;
|
|
}
|
|
|
|
// load the image
|
|
if( ( header = VM_LoadQVM( vm, qtrue ) ) == NULL ) {
|
|
return NULL;
|
|
}
|
|
|
|
// allocate space for the jump targets, which will be filled in by the compile/prep functions
|
|
vm->instructionCount = header->instructionCount;
|
|
//vm->instructionPointers = Hunk_Alloc(vm->instructionCount * sizeof(*vm->instructionPointers), h_high);
|
|
vm->instructionPointers = NULL;
|
|
|
|
// copy or compile the instructions
|
|
vm->codeLength = header->codeLength;
|
|
|
|
// the stack is implicitly at the end of the image
|
|
vm->programStack = vm->dataMask + 1;
|
|
vm->stackBottom = vm->programStack - PROGRAM_STACK_SIZE;
|
|
|
|
vm->compiled = qfalse;
|
|
|
|
#ifdef NO_VM_COMPILED
|
|
if(interpret >= VMI_COMPILED) {
|
|
Com_Printf("Architecture doesn't have a bytecode compiler, using interpreter\n");
|
|
interpret = VMI_BYTECODE;
|
|
}
|
|
#else
|
|
if ( interpret >= VMI_COMPILED ) {
|
|
vm->compiled = qtrue;
|
|
if ( !VM_Compile( vm, header ) ) {
|
|
FS_FreeFile( header ); // free the original file
|
|
VM_Free( vm );
|
|
return NULL;
|
|
}
|
|
}
|
|
#endif
|
|
// VM_Compile may have reset vm->compiled if compilation failed
|
|
if ( !vm->compiled ) {
|
|
if ( !VM_PrepareInterpreter2( vm, header ) ) {
|
|
FS_FreeFile( header ); // free the original file
|
|
VM_Free( vm );
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
// free the original file
|
|
FS_FreeFile( header );
|
|
|
|
// load the map file
|
|
VM_LoadSymbols( vm );
|
|
|
|
Com_Printf( "%s loaded in %d bytes on the hunk\n", vm->name, remaining - Hunk_MemoryRemaining() );
|
|
|
|
return vm;
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
VM_Free
|
|
==============
|
|
*/
|
|
void VM_Free( vm_t *vm ) {
|
|
|
|
if( !vm ) {
|
|
return;
|
|
}
|
|
|
|
if ( vm->destroy )
|
|
vm->destroy( vm );
|
|
|
|
if ( vm->dllHandle )
|
|
Sys_UnloadDll( vm->dllHandle );
|
|
|
|
Com_Memset( vm, 0, sizeof( *vm ) );
|
|
|
|
currentVM = NULL;
|
|
lastVM = NULL;
|
|
}
|
|
|
|
|
|
void VM_Clear( void ) {
|
|
int i;
|
|
for ( i = 0; i < VM_COUNT; i++ ) {
|
|
VM_Free( &vmTable[ i ] );
|
|
}
|
|
}
|
|
|
|
|
|
intptr_t VM_ArgPtr( intptr_t intValue )
|
|
{
|
|
if (!intValue || !currentVM)
|
|
return 0;
|
|
|
|
if ( currentVM->entryPoint ) {
|
|
return (intptr_t)(currentVM->dataBase + intValue);
|
|
}
|
|
else {
|
|
return (intptr_t)(currentVM->dataBase + (intValue & currentVM->dataMask));
|
|
}
|
|
}
|
|
|
|
|
|
intptr_t VM_ExplicitArgPtr( const vm_t* vm, intptr_t intValue )
|
|
{
|
|
if (!intValue || !vm)
|
|
return 0;
|
|
|
|
// bk010124 - currentVM is missing on reconnect here as well?
|
|
if (!currentVM)
|
|
return 0;
|
|
|
|
if ( vm->entryPoint ) {
|
|
return (intptr_t)(vm->dataBase + intValue);
|
|
}
|
|
else {
|
|
return (intptr_t)(vm->dataBase + (intValue & vm->dataMask));
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
VM_Call
|
|
|
|
|
|
Upon a system call, the stack will look like:
|
|
|
|
sp+32 parm1
|
|
sp+28 parm0
|
|
sp+24 return value
|
|
sp+20 return address
|
|
sp+16 local1
|
|
sp+14 local0
|
|
sp+12 arg1
|
|
sp+8 arg0
|
|
sp+4 return stack
|
|
sp return address
|
|
|
|
An interpreted function will immediately execute
|
|
an OP_ENTER instruction, which will subtract space for
|
|
locals from sp
|
|
==============
|
|
*/
|
|
|
|
intptr_t QDECL VM_Call( vm_t *vm, int callnum, ... )
|
|
{
|
|
if ( !vm ) {
|
|
Com_Error( ERR_FATAL, "VM_Call with NULL vm" );
|
|
}
|
|
|
|
vm_t *oldVM = currentVM;
|
|
currentVM = vm;
|
|
lastVM = vm;
|
|
|
|
++vm->callLevel;
|
|
|
|
intptr_t r;
|
|
// if we have a dll loaded, call it directly
|
|
if ( vm->entryPoint )
|
|
{
|
|
//rcg010207 - see dissertation at top of VM_DllSyscall() in this file.
|
|
int args[VMMAIN_CALL_ARGS-1];
|
|
va_list ap;
|
|
va_start( ap, callnum );
|
|
for ( int i = 0; i < ARRAY_LEN( args ); i++ ) {
|
|
args[i] = va_arg(ap, int);
|
|
}
|
|
va_end(ap);
|
|
|
|
r = vm->entryPoint( callnum, args[0], args[1], args[2], args[3],
|
|
args[4], args[5], args[6], args[7],
|
|
args[8], args[9], args[10], args[11] );
|
|
} else {
|
|
#if id386 && !defined __clang__ // calling convention doesn't need conversion in some cases
|
|
#ifndef NO_VM_COMPILED
|
|
if ( vm->compiled )
|
|
r = VM_CallCompiled( vm, (int*)&callnum );
|
|
else
|
|
#endif
|
|
r = VM_CallInterpreted2( vm, (int*)&callnum );
|
|
#else
|
|
struct {
|
|
int callnum;
|
|
int args[VMMAIN_CALL_ARGS-1];
|
|
} a;
|
|
va_list ap;
|
|
|
|
a.callnum = callnum;
|
|
va_start(ap, callnum);
|
|
for (int i = 0; i < ARRAY_LEN( a.args ); i++ ) {
|
|
a.args[i] = va_arg( ap, int );
|
|
}
|
|
va_end(ap);
|
|
#ifndef NO_VM_COMPILED
|
|
if ( vm->compiled )
|
|
r = VM_CallCompiled( vm, &a.callnum );
|
|
else
|
|
#endif
|
|
r = VM_CallInterpreted2( vm, &a.callnum );
|
|
#endif
|
|
}
|
|
--vm->callLevel;
|
|
|
|
if ( oldVM != NULL )
|
|
currentVM = oldVM;
|
|
return r;
|
|
}
|
|
|