cnq3/code/asm/qasm-inline.h
2016-12-17 20:43:04 -08:00

39 lines
1.2 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#ifndef __ASM_INLINE_I386__
#define __ASM_INLINE_I386__
#include "../qcommon/q_platform.h"
#if idx64
#define EAX "%%rax"
#define EBX "%%rbx"
#define ESP "%%rsp"
#define EDI "%%rdi"
#else
#define EAX "%%eax"
#define EBX "%%ebx"
#define ESP "%%esp"
#define EDI "%%edi"
#endif
#endif