cnq3/code/linux/sdl_local.h

18 lines
303 B
C

#pragma once
#define MAX_MONITOR_COUNT 16
struct glImp_t {
SDL_Window* window;
SDL_GLContext glContext;
SDL_Rect monitorRects[MAX_MONITOR_COUNT];
int monitorCount;
int primaryMonitor; // primary monitor, 0-based
int monitor; // current monitor, 0-based
};
extern glImp_t glimp;