cnq3/code
myT 8063962ed6 added shader editor auto-completion and syntax hints
- shader editor: added the r_guiShaderEditHints CVar
- shader editor: Ctrl+K/L to comment/uncomment the selected lines
- shader editor: Ctrl+E opens the shader editor directly for the surface under the crosshair
- shader/image explorers: added world surface filter
2024-11-01 01:29:10 +01:00
..
botlib fixed invalid printf argument lists 2022-11-22 20:34:46 +01:00
client added shader editor auto-completion and syntax hints 2024-11-01 01:29:10 +01:00
im3d added Im3d integration 2024-07-23 18:24:44 +02:00
imgui added custom font support and font licenses 2023-11-12 01:33:00 +01:00
implot added D3D12 rendering and removed D3D11, GL2, GL3 2023-11-12 01:32:58 +01:00
libjpeg-turbo switch from jpeg6 to jpeg-turbo 2017-01-03 00:34:59 -08:00
libunwind new Linux signal handlers 2017-10-10 19:36:12 +02:00
linux fixed drop errors when opening demos in subdirectories on Linux 2023-09-29 22:47:32 +02:00
nuklear added Nuklear extensions for UI and CGame 2023-11-29 02:57:28 +01:00
pix added D3D12 rendering and removed D3D11, GL2, GL3 2023-11-12 01:32:58 +01:00
qcommon added shader editor auto-completion and syntax hints 2024-11-01 01:29:10 +01:00
renderdoc added D3D12 rendering and removed D3D11, GL2, GL3 2023-11-12 01:32:58 +01:00
renderer added shader editor auto-completion and syntax hints 2024-11-01 01:29:10 +01:00
server fixed invalid printf argument lists 2022-11-22 20:34:46 +01:00
shadercomp added Im3d integration 2024-07-23 18:24:44 +02:00
tools updated the q3asm .map file output for simpler parsing 2017-04-17 23:13:54 +02:00
win32 added the in_qwerty CVar 2024-10-31 02:10:33 +01:00
.clang-format added a clang-format config for use with new source files 2022-06-17 02:00:41 +02:00