cnq3/code/server
myT c5192d49b7 using the roundss SSE4.1 instruction for inlining floor and ceil syscalls when possible
fixed sharedTraps_t listing syscalls that were not actually at the same index for all 3 VMs
2019-09-25 05:29:36 +02:00
..
server.h changed 2 cvar names/ranges and fixed the server's time wrap check 2017-12-14 23:37:23 +01:00
sv_bot.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
sv_ccmds.cpp sv_restartProcess restarts the child process 2017-10-12 03:45:24 +02:00
sv_client.cpp cvar help extension 2017-10-03 19:11:10 +02:00
sv_game.cpp using the roundss SSE4.1 instruction for inlining floor and ceil syscalls when possible 2019-09-25 05:29:36 +02:00
sv_init.cpp updating the FS on client disconnects 2018-01-29 20:28:37 +01:00
sv_main.cpp reworked and unified sleeping 2018-01-25 06:41:30 +01:00
sv_net_chan.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
sv_snapshot.cpp fixed the jitter due to snapshots piling up with the same server timestamp for loopback and LAN clients 2018-01-15 21:04:55 +01:00
sv_world.cpp fixes for VC++ platform toolsets v140 and v141 2017-12-20 05:41:04 +01:00