mirror of
https://bitbucket.org/CPMADevs/cnq3
synced 2024-11-24 04:51:09 +00:00
70f301e4ff
cvar type+range extension module tracking for cvars and commands lots of help text
725 lines
17 KiB
C++
725 lines
17 KiB
C++
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake III Arena source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
|
|
#include "../client/client.h"
|
|
#include "../qcommon/qcommon.h"
|
|
#include "win_local.h"
|
|
#include "resource.h"
|
|
#include <errno.h>
|
|
#include <float.h>
|
|
#include <fcntl.h>
|
|
#include <stdio.h>
|
|
#include <direct.h>
|
|
#include <io.h>
|
|
#include <conio.h>
|
|
#include <malloc.h>
|
|
#include <VersionHelpers.h>
|
|
|
|
|
|
WinVars_t g_wv;
|
|
|
|
|
|
static qbool win_timePeriodActive = qfalse;
|
|
|
|
|
|
static void WIN_BeginTimePeriod()
|
|
{
|
|
if ( win_timePeriodActive )
|
|
return;
|
|
|
|
timeBeginPeriod( 1 );
|
|
win_timePeriodActive = qtrue;
|
|
}
|
|
|
|
|
|
void WIN_EndTimePeriod()
|
|
{
|
|
if ( !win_timePeriodActive )
|
|
return;
|
|
|
|
timeEndPeriod( 1 );
|
|
win_timePeriodActive = qfalse;
|
|
}
|
|
|
|
|
|
#define MEM_THRESHOLD 96*1024*1024
|
|
|
|
qbool Sys_LowPhysicalMemory()
|
|
{
|
|
MEMORYSTATUS stat;
|
|
GlobalMemoryStatus( &stat );
|
|
return (stat.dwTotalPhys <= MEM_THRESHOLD);
|
|
}
|
|
|
|
|
|
// show the early console as an error dialog
|
|
|
|
void QDECL Sys_Error( const char *error, ... )
|
|
{
|
|
va_list argptr;
|
|
char text[4096];
|
|
|
|
va_start (argptr, error);
|
|
vsprintf (text, error, argptr);
|
|
va_end (argptr);
|
|
|
|
Conbuf_AppendText( text );
|
|
Conbuf_AppendText( "\n" );
|
|
|
|
Sys_SetErrorText( text );
|
|
Sys_ShowConsole( 1, qtrue );
|
|
|
|
WIN_EndTimePeriod();
|
|
|
|
#ifndef DEDICATED
|
|
IN_Shutdown();
|
|
#endif
|
|
|
|
// wait for the user to quit
|
|
while (1) {
|
|
MSG msg;
|
|
if (!GetMessage(&msg, NULL, 0, 0))
|
|
Com_Quit( 1 );
|
|
TranslateMessage(&msg);
|
|
DispatchMessage(&msg);
|
|
}
|
|
|
|
Sys_DestroyConsole();
|
|
|
|
exit(1);
|
|
}
|
|
|
|
|
|
void Sys_Quit( int status )
|
|
{
|
|
WIN_EndTimePeriod();
|
|
#ifndef DEDICATED
|
|
IN_Shutdown();
|
|
#endif
|
|
Sys_DestroyConsole();
|
|
exit( status );
|
|
}
|
|
|
|
|
|
void Sys_Print( const char *msg )
|
|
{
|
|
Conbuf_AppendText( msg );
|
|
}
|
|
|
|
|
|
void Sys_Mkdir( const char* path )
|
|
{
|
|
_mkdir( path );
|
|
}
|
|
|
|
|
|
const char* Sys_Cwd()
|
|
{
|
|
static char cwd[MAX_OSPATH];
|
|
|
|
_getcwd( cwd, sizeof( cwd ) - 1 );
|
|
cwd[MAX_OSPATH-1] = 0;
|
|
|
|
return cwd;
|
|
}
|
|
|
|
|
|
/*
|
|
==============================================================
|
|
|
|
DIRECTORY SCANNING
|
|
|
|
==============================================================
|
|
*/
|
|
|
|
#define MAX_FOUND_FILES 0x1000
|
|
|
|
static void Sys_ListFilteredFiles( const char *basedir, const char *subdirs, const char *filter, char **list, int *numfiles )
|
|
{
|
|
if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
|
|
return;
|
|
}
|
|
|
|
char search[MAX_OSPATH];
|
|
|
|
if (subdirs[0]) {
|
|
Com_sprintf( search, sizeof(search), "%s\\%s\\*", basedir, subdirs );
|
|
}
|
|
else {
|
|
Com_sprintf( search, sizeof(search), "%s\\*", basedir );
|
|
}
|
|
|
|
struct _finddata_t findinfo;
|
|
const intptr_t findhandle = _findfirst (search, &findinfo);
|
|
if (findhandle == -1) {
|
|
return;
|
|
}
|
|
|
|
char newsubdirs[MAX_OSPATH];
|
|
char filename[MAX_OSPATH];
|
|
do {
|
|
if (findinfo.attrib & _A_SUBDIR) {
|
|
if (Q_stricmp(findinfo.name, ".") && Q_stricmp(findinfo.name, "..")) {
|
|
if (subdirs[0]) {
|
|
Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s\\%s", subdirs, findinfo.name);
|
|
}
|
|
else {
|
|
Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", findinfo.name);
|
|
}
|
|
Sys_ListFilteredFiles( basedir, newsubdirs, filter, list, numfiles );
|
|
}
|
|
}
|
|
if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
|
|
break;
|
|
}
|
|
Com_sprintf( filename, sizeof(filename), "%s\\%s", subdirs, findinfo.name );
|
|
if (!Com_FilterPath( filter, filename ))
|
|
continue;
|
|
list[ *numfiles ] = CopyString( filename );
|
|
(*numfiles)++;
|
|
} while ( _findnext (findhandle, &findinfo) != -1 );
|
|
|
|
_findclose (findhandle);
|
|
}
|
|
|
|
|
|
char **Sys_ListFiles( const char *directory, const char *extension, const char *filter, int *numfiles, qbool wantsubs )
|
|
{
|
|
int nfiles;
|
|
char **listCopy;
|
|
char *list[MAX_FOUND_FILES];
|
|
struct _finddata_t findinfo;
|
|
int flag;
|
|
int i;
|
|
|
|
if (filter) {
|
|
|
|
nfiles = 0;
|
|
Sys_ListFilteredFiles( directory, "", filter, list, &nfiles );
|
|
|
|
list[ nfiles ] = 0;
|
|
*numfiles = nfiles;
|
|
|
|
if (!nfiles)
|
|
return NULL;
|
|
|
|
listCopy = (char**)Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
|
|
for ( i = 0 ; i < nfiles ; i++ ) {
|
|
listCopy[i] = list[i];
|
|
}
|
|
listCopy[i] = NULL;
|
|
|
|
return listCopy;
|
|
}
|
|
|
|
if ( !extension) {
|
|
extension = "";
|
|
}
|
|
|
|
// passing a slash as extension will find directories
|
|
if ( extension[0] == '/' && extension[1] == 0 ) {
|
|
extension = "";
|
|
flag = 0;
|
|
} else {
|
|
flag = _A_SUBDIR;
|
|
}
|
|
|
|
char search[MAX_OSPATH];
|
|
Com_sprintf( search, sizeof(search), "%s\\*%s", directory, extension );
|
|
|
|
// search
|
|
nfiles = 0;
|
|
|
|
const intptr_t findhandle = _findfirst (search, &findinfo);
|
|
if (findhandle == -1) {
|
|
*numfiles = 0;
|
|
return NULL;
|
|
}
|
|
|
|
do {
|
|
if ( (!wantsubs && flag ^ ( findinfo.attrib & _A_SUBDIR )) || (wantsubs && findinfo.attrib & _A_SUBDIR) ) {
|
|
if ( nfiles == MAX_FOUND_FILES - 1 ) {
|
|
break;
|
|
}
|
|
list[ nfiles ] = CopyString( findinfo.name );
|
|
nfiles++;
|
|
}
|
|
} while ( _findnext (findhandle, &findinfo) != -1 );
|
|
|
|
list[ nfiles ] = 0;
|
|
|
|
_findclose (findhandle);
|
|
|
|
// return a copy of the list
|
|
*numfiles = nfiles;
|
|
|
|
if ( !nfiles ) {
|
|
return NULL;
|
|
}
|
|
|
|
listCopy = (char**)Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
|
|
for ( i = 0 ; i < nfiles ; i++ ) {
|
|
listCopy[i] = list[i];
|
|
}
|
|
listCopy[i] = NULL;
|
|
|
|
do {
|
|
flag = 0;
|
|
for(i=1; i<nfiles; i++) {
|
|
if ( strcmp( listCopy[i-1], listCopy[i] ) == 1 ) {
|
|
char *temp = listCopy[i];
|
|
listCopy[i] = listCopy[i-1];
|
|
listCopy[i-1] = temp;
|
|
flag = 1;
|
|
}
|
|
}
|
|
} while(flag);
|
|
|
|
return listCopy;
|
|
}
|
|
|
|
|
|
void Sys_FreeFileList( char **list )
|
|
{
|
|
int i;
|
|
|
|
if ( !list ) {
|
|
return;
|
|
}
|
|
|
|
for ( i = 0 ; list[i] ; i++ ) {
|
|
Z_Free( list[i] );
|
|
}
|
|
|
|
Z_Free( list );
|
|
}
|
|
|
|
|
|
char *Sys_GetClipboardData( void )
|
|
{
|
|
char *data = NULL;
|
|
char *cliptext;
|
|
|
|
if ( OpenClipboard( NULL ) ) {
|
|
HANDLE hClipboardData;
|
|
|
|
if ( ( hClipboardData = GetClipboardData( CF_TEXT ) ) != 0 ) {
|
|
if ( ( cliptext = (char*)GlobalLock( hClipboardData ) ) != 0 ) {
|
|
data = (char*)Z_Malloc( GlobalSize( hClipboardData ) + 1 );
|
|
Q_strncpyz( data, cliptext, GlobalSize( hClipboardData ) );
|
|
GlobalUnlock( hClipboardData );
|
|
strtok( data, "\n\r\b" );
|
|
}
|
|
}
|
|
|
|
CloseClipboard();
|
|
}
|
|
|
|
return data;
|
|
}
|
|
|
|
|
|
/*
|
|
========================================================================
|
|
|
|
LOAD/UNLOAD DLL
|
|
|
|
========================================================================
|
|
*/
|
|
|
|
|
|
void Sys_UnloadDll( void *dllHandle )
|
|
{
|
|
if ( !dllHandle ) {
|
|
return;
|
|
}
|
|
if ( !FreeLibrary( (HMODULE)dllHandle ) ) {
|
|
Com_Error (ERR_FATAL, "Sys_UnloadDll FreeLibrary failed");
|
|
}
|
|
}
|
|
|
|
|
|
// used to load a development dll instead of a virtual machine
|
|
|
|
void* QDECL Sys_LoadDll( const char* name, dllSyscall_t *entryPoint, dllSyscall_t systemcalls )
|
|
{
|
|
char filename[MAX_QPATH];
|
|
Com_sprintf( filename, sizeof( filename ), "%sx86.dll", name );
|
|
|
|
const char* basepath = Cvar_VariableString( "fs_basepath" );
|
|
const char* gamedir = Cvar_VariableString( "fs_game" );
|
|
const char* fn = FS_BuildOSPath( basepath, gamedir, filename );
|
|
|
|
#ifdef NDEBUG
|
|
static int lastWarning = 0;
|
|
int timestamp = Sys_Milliseconds();
|
|
if( ((timestamp - lastWarning) > (5 * 60000)) && !Cvar_VariableIntegerValue( "dedicated" )
|
|
&& !Cvar_VariableIntegerValue( "com_blindlyLoadDLLs" ) ) {
|
|
if (FS_FileExists(filename)) {
|
|
lastWarning = timestamp;
|
|
if (IDOK != MessageBoxEx( NULL, "You are about to load a .DLL executable that\n"
|
|
"has not been verified for use with Quake III Arena.\n"
|
|
"This type of file can compromise the security of\n"
|
|
"your computer.\n\n"
|
|
"Select 'OK' if you choose to load it anyway.",
|
|
"Security Warning", MB_OKCANCEL | MB_ICONEXCLAMATION | MB_DEFBUTTON2 | MB_TOPMOST | MB_SETFOREGROUND,
|
|
MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ) ) )
|
|
return NULL;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
HINSTANCE libHandle = LoadLibrary( fn );
|
|
|
|
#ifndef NDEBUG
|
|
Com_Printf( "LoadLibrary '%s' %s\n", fn, libHandle ? "ok" : "failed" );
|
|
#endif
|
|
|
|
if ( !libHandle )
|
|
return NULL;
|
|
|
|
dllEntry_t dllEntry = ( dllEntry_t ) GetProcAddress( libHandle, "dllEntry" );
|
|
*entryPoint = ( dllSyscall_t ) GetProcAddress( libHandle, "vmMain" );
|
|
if ( !*entryPoint || !dllEntry ) {
|
|
FreeLibrary( libHandle );
|
|
return NULL;
|
|
}
|
|
dllEntry( systemcalls );
|
|
|
|
return libHandle;
|
|
}
|
|
|
|
|
|
/*
|
|
========================================================================
|
|
|
|
EVENT LOOP
|
|
|
|
========================================================================
|
|
*/
|
|
|
|
#define MAX_QUED_EVENTS 512
|
|
#define MASK_QUED_EVENTS ( MAX_QUED_EVENTS - 1 )
|
|
|
|
static sysEvent_t eventQue[MAX_QUED_EVENTS];
|
|
static int eventHead, eventTail;
|
|
|
|
|
|
// a time of 0 will get the current time
|
|
// ptr should either be null, or point to a block of data that can be freed by the game later
|
|
|
|
void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr )
|
|
{
|
|
sysEvent_t* ev = &eventQue[ eventHead & MASK_QUED_EVENTS ];
|
|
|
|
if ( eventHead - eventTail >= MAX_QUED_EVENTS ) {
|
|
Com_Printf("Sys_QueEvent: overflow\n");
|
|
// we are discarding an event, but don't leak memory
|
|
if ( ev->evPtr ) {
|
|
Z_Free( ev->evPtr );
|
|
}
|
|
eventTail++;
|
|
}
|
|
|
|
eventHead++;
|
|
|
|
if ( time == 0 ) {
|
|
time = Sys_Milliseconds();
|
|
}
|
|
|
|
ev->evTime = time;
|
|
ev->evType = type;
|
|
ev->evValue = value;
|
|
ev->evValue2 = value2;
|
|
ev->evPtrLength = ptrLength;
|
|
ev->evPtr = ptr;
|
|
}
|
|
|
|
|
|
sysEvent_t Sys_GetEvent()
|
|
{
|
|
// return if we have data
|
|
if ( eventHead > eventTail ) {
|
|
eventTail++;
|
|
return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
|
|
}
|
|
|
|
// pump the message loop
|
|
MSG msg;
|
|
while (PeekMessage( &msg, NULL, 0, 0, PM_NOREMOVE )) {
|
|
if (!GetMessage( &msg, NULL, 0, 0 )) {
|
|
Com_Quit( 0 );
|
|
}
|
|
|
|
// save the msg time, because wndprocs don't have access to the timestamp
|
|
// msg.time seems to use values from GetTickCount
|
|
g_wv.sysMsgTime = Sys_Milliseconds();
|
|
|
|
TranslateMessage( &msg );
|
|
DispatchMessage( &msg );
|
|
}
|
|
|
|
// check for console commands
|
|
const char* s = Sys_ConsoleInput();
|
|
if ( s ) {
|
|
int len = strlen( s ) + 1;
|
|
char* b = (char*)Z_Malloc( len );
|
|
Q_strncpyz( b, s, len-1 );
|
|
Sys_QueEvent( 0, SE_CONSOLE, 0, 0, len, b );
|
|
}
|
|
|
|
// check for network packets
|
|
msg_t netmsg;
|
|
netadr_t adr;
|
|
static byte sys_packetReceived[MAX_MSGLEN]; // static or it'll blow half the stack
|
|
MSG_Init( &netmsg, sys_packetReceived, sizeof( sys_packetReceived ) );
|
|
if ( Sys_GetPacket( &adr, &netmsg ) ) {
|
|
// copy out to a seperate buffer for qeueing
|
|
// the readcount stepahead is for SOCKS support
|
|
int len = sizeof( netadr_t ) + netmsg.cursize - netmsg.readcount;
|
|
netadr_t* buf = (netadr_t*)Z_Malloc( len );
|
|
*buf = adr;
|
|
memcpy( buf+1, &netmsg.data[netmsg.readcount], netmsg.cursize - netmsg.readcount );
|
|
Sys_QueEvent( 0, SE_PACKET, 0, 0, len, buf );
|
|
}
|
|
|
|
// return if we have data
|
|
if ( eventHead > eventTail ) {
|
|
eventTail++;
|
|
return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
|
|
}
|
|
|
|
// create an empty event to return
|
|
sysEvent_t ev;
|
|
memset( &ev, 0, sizeof( ev ) );
|
|
ev.evTime = Sys_Milliseconds();
|
|
return ev;
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////
|
|
|
|
|
|
#ifndef DEDICATED
|
|
static void Sys_In_Restart_f( void )
|
|
{
|
|
IN_Shutdown();
|
|
IN_Init();
|
|
}
|
|
#endif
|
|
|
|
|
|
static void Sys_Net_Restart_f( void )
|
|
{
|
|
NET_Restart();
|
|
}
|
|
|
|
|
|
// called after the common systems (cvars, files, etc) are initialized
|
|
void Sys_Init()
|
|
{
|
|
// make sure the timer is high precision, otherwise NT gets 18ms resolution
|
|
WIN_BeginTimePeriod();
|
|
|
|
#ifndef DEDICATED
|
|
Cmd_AddCommand( "in_restart", Sys_In_Restart_f );
|
|
Cmd_SetHelp( "in_restart", "restarts the input system" );
|
|
#endif
|
|
Cmd_AddCommand( "net_restart", Sys_Net_Restart_f );
|
|
Cmd_SetHelp( "net_restart", "restarts the network system" );
|
|
|
|
if ( !IsWindowsVistaOrGreater() )
|
|
Sys_Error( "%s requires Windows Vista or later", Q3_VERSION );
|
|
|
|
Cvar_Set( "arch", "winnt" );
|
|
|
|
// save out a couple things in rom cvars for the renderer to access
|
|
Cvar_Get( "win_hinstance", va("%i", (int)g_wv.hInstance), CVAR_ROM );
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////
|
|
|
|
|
|
static BOOL CALLBACK WIN_MonitorEnumCallback( HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData )
|
|
{
|
|
if ( lprcMonitor )
|
|
{
|
|
g_wv.monitorRects[g_wv.monitorCount] = *lprcMonitor;
|
|
g_wv.hMonitors[g_wv.monitorCount] = hMonitor;
|
|
g_wv.monitorCount++;
|
|
}
|
|
|
|
if ( g_wv.monitorCount >= MAX_MONITOR_COUNT )
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
static void WIN_InitMonitorList()
|
|
{
|
|
EnumDisplayMonitors( NULL, NULL, &WIN_MonitorEnumCallback, 0 );
|
|
|
|
const POINT zero = { 0, 0 };
|
|
const HMONITOR hMonitor = MonitorFromPoint( zero, MONITOR_DEFAULTTOPRIMARY );
|
|
for ( int i = 0; i < g_wv.monitorCount; i++ )
|
|
{
|
|
if ( hMonitor == g_wv.hMonitors[i] )
|
|
{
|
|
g_wv.primaryMonitor = i;
|
|
g_wv.monitor = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void WIN_UpdateMonitorIndexFromCvar()
|
|
{
|
|
// r_monitor is the 1-based monitor index, 0 means primary monitor
|
|
// use Cvar_Get to enforce the latched change, if any
|
|
const int monitor = Cvar_Get( "r_monitor", "0", CVAR_ARCHIVE | CVAR_LATCH )->integer;
|
|
Cvar_SetRange( "r_monitor", CVART_INTEGER, "0", va("%d", g_wv.monitorCount) );
|
|
Cvar_SetHelp( "r_monitor", "1-based monitor index, 0=primary" );
|
|
if ( monitor <= 0 || monitor > g_wv.monitorCount )
|
|
{
|
|
g_wv.monitor = g_wv.primaryMonitor;
|
|
return;
|
|
}
|
|
|
|
g_wv.monitor = Com_ClampInt( 0, g_wv.monitorCount - 1, monitor - 1 );
|
|
}
|
|
|
|
|
|
void WIN_UpdateMonitorIndexFromMainWindow()
|
|
{
|
|
const HMONITOR hMonitor = MonitorFromWindow( g_wv.hWnd, MONITOR_DEFAULTTONEAREST );
|
|
for ( int i = 0; i < g_wv.monitorCount; i++ )
|
|
{
|
|
if ( hMonitor == g_wv.hMonitors[i] )
|
|
{
|
|
g_wv.monitor = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// if r_monitor is 0 and we're already on the primary monitor,
|
|
// don't change the cvar to a non-zero number
|
|
if ( Cvar_VariableIntegerValue( "r_monitor" ) == 0 &&
|
|
g_wv.monitor == g_wv.primaryMonitor )
|
|
{
|
|
return;
|
|
}
|
|
|
|
// use the function to apply the change properly
|
|
Cvar_Set( "r_monitor", va( "%d", g_wv.monitor + 1 ) );
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////
|
|
|
|
|
|
int WINAPI WinMainImpl( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow )
|
|
{
|
|
// should never get a previous instance in Win32
|
|
if ( hPrevInstance )
|
|
return 0;
|
|
|
|
g_wv.hInstance = hInstance;
|
|
|
|
WIN_InitMonitorList();
|
|
|
|
// done before Com/Sys_Init since we need this for error output
|
|
Sys_CreateConsole();
|
|
|
|
// get the initial time base
|
|
Sys_Milliseconds();
|
|
|
|
char sys_cmdline[MAX_STRING_CHARS];
|
|
Q_strncpyz( sys_cmdline, lpCmdLine, sizeof( sys_cmdline ) );
|
|
Com_Init( sys_cmdline );
|
|
|
|
NET_Init();
|
|
|
|
char cwd[MAX_OSPATH];
|
|
_getcwd( cwd, sizeof(cwd) );
|
|
Com_Printf( "Working directory: %s\n", cwd );
|
|
|
|
// hide the early console since we've reached the point where we
|
|
// have a working graphics subsystem
|
|
if ( !com_dedicated->integer && !com_viewlog->integer ) {
|
|
Sys_ShowConsole( 0, qfalse );
|
|
}
|
|
|
|
#ifndef DEDICATED
|
|
if (!com_dedicated->integer)
|
|
IN_Init();
|
|
#endif
|
|
|
|
int totalMsec = 0, countMsec = 0;
|
|
|
|
// main game loop
|
|
while (qtrue) {
|
|
// if running as a client but not focused, sleep a bit
|
|
// (servers have their own sleep path)
|
|
if ( !g_wv.activeApp && com_dedicated && !com_dedicated->integer )
|
|
Sleep( 5 );
|
|
|
|
int startTime = Sys_Milliseconds();
|
|
|
|
#ifndef DEDICATED
|
|
// make sure mouse and joystick are only called once a frame
|
|
IN_Frame();
|
|
#endif
|
|
|
|
// run the game
|
|
Com_Frame();
|
|
|
|
totalMsec += Sys_Milliseconds() - startTime;
|
|
countMsec++;
|
|
}
|
|
|
|
// never gets here
|
|
}
|
|
|
|
|
|
int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow )
|
|
{
|
|
// Register the exception handler for all threads present and future in this process.
|
|
// 1 means we're inserting the handler at the front of the queue.
|
|
// The debugger does still get first-chance access though.
|
|
// The handler is always called in the context of the thread raising the exception.
|
|
AddVectoredExceptionHandler( 1, WIN_HandleException );
|
|
|
|
// Make sure we reset system settings even when someone calls exit.
|
|
atexit( WIN_HandleExit );
|
|
|
|
// SetErrorMode(0) gets the current flags
|
|
// SEM_FAILCRITICALERRORS -> no abort/retry/fail errors
|
|
// SEM_NOGPFAULTERRORBOX -> the Windows Error Reporting dialog will not be shown
|
|
SetErrorMode( SetErrorMode(0) | SEM_FAILCRITICALERRORS | SEM_NOGPFAULTERRORBOX );
|
|
|
|
return WinMainImpl( hInstance, hPrevInstance, lpCmdLine, nCmdShow );
|
|
}
|