cnq3/code/linux
2017-11-07 06:17:28 +01:00
..
linux_local.h platform layer GL interface cleanup 2017-11-03 19:33:54 +01:00
linux_main.cpp the Linux client now uses SDL 2 for: window, GL context, video modes, audio, kb and mouse input, monitor list, clipboard 2017-10-28 03:35:51 +02:00
linux_qgl.c platform layer GL interface cleanup 2017-11-03 19:33:54 +01:00
linux_shared.cpp the Linux client now uses SDL 2 for: window, GL context, video modes, audio, kb and mouse input, monitor list, clipboard 2017-10-28 03:35:51 +02:00
linux_signals.cpp the Linux client now uses SDL 2 for: window, GL context, video modes, audio, kb and mouse input, monitor list, clipboard 2017-10-28 03:35:51 +02:00
linux_tty.cpp the Linux client now uses SDL 2 for: window, GL context, video modes, audio, kb and mouse input, monitor list, clipboard 2017-10-28 03:35:51 +02:00
sdl_core.cpp match alerts cgame extension and s_autoMute for Windows 2017-11-07 06:17:28 +01:00
sdl_glimp.cpp deleted 2-threads rendering support (SMP) 2017-11-03 19:34:32 +01:00
sdl_local.h the Linux client now uses SDL 2 for: window, GL context, video modes, audio, kb and mouse input, monitor list, clipboard 2017-10-28 03:35:51 +02:00
sdl_snd.cpp audio interface clean-up and Sys_* documentation 2017-11-03 19:36:30 +01:00