cnq3/code/renderer/shaders/grp
2024-01-18 03:16:35 +01:00
..
depth_pre_pass.hlsl added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
dynamic_light.hlsl added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
fog.hlsli added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
fog_inside.hlsl added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
fog_outside.hlsl added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
imgui.hlsl added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
mip_1.hlsl added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
mip_2.hlsl added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
mip_3.hlsl added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
nuklear.hlsl added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
post_gamma.hlsl added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
post_inverse_gamma.hlsl added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
shared.hlsli added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
smaa.hlsli added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
smaa_1.hlsl added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
smaa_2.hlsl added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
smaa_3.hlsl added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
uber_shader.hlsl simplified world shader trace and fixed its VSync support 2024-01-18 03:16:35 +01:00
ui.hlsl added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00