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https://bitbucket.org/CPMADevs/cnq3
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5c4cf3d720
fixed: - sharp moving pixels at screen edges - static foreground meshes leaving a trail - static foreground meshes surrounded by sharp moving background pixels the last 2 items were very noticeable with view weapons the trade-off is that blurred silhouettes of foreground objects now look worse |
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packaging | ||
tools | ||
.gitignore | ||
build.md | ||
changelog.txt | ||
COPYING.txt | ||
id-readme.txt | ||
ioq3-changelog.txt | ||
Makefile |