mirror of
https://bitbucket.org/CPMADevs/cnq3
synced 2024-11-10 14:41:48 +00:00
536 lines
12 KiB
C++
536 lines
12 KiB
C++
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// cmd.c -- Quake script command processing module
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#include "q_shared.h"
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#include "qcommon.h"
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#define MAX_CMD_BUFFER 32768
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#define MAX_CMD_LINE 1024
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typedef struct {
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byte *data;
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int maxsize;
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int cursize;
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} cmd_t;
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static int cmd_wait;
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static cmd_t cmd_text;
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static byte cmd_text_buf[MAX_CMD_BUFFER];
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// delay execution of the remainder of the command buffer until next frame
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// so that scripts etc can work around race conditions
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static void Cmd_Wait_f( void )
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{
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if ( Cmd_Argc() == 2 ) {
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cmd_wait = atoi( Cmd_Argv( 1 ) );
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} else {
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cmd_wait = 1;
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}
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}
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void Cbuf_Init()
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{
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cmd_text.data = cmd_text_buf;
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cmd_text.maxsize = MAX_CMD_BUFFER;
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cmd_text.cursize = 0;
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}
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// adds command text at the end of the buffer, does NOT add a final \n
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void Cbuf_AddText( const char* text )
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{
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int l = strlen(text);
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if (cmd_text.cursize + l >= cmd_text.maxsize) {
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Com_Printf( "Cbuf_AddText: data was ignored to avoid a buffer overflow\n" );
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return;
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}
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Com_Memcpy( &cmd_text.data[cmd_text.cursize], text, l );
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cmd_text.cursize += l;
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}
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// adds command text (and \n) immediately after the current command
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// should be (and now is) only EVER used by config file chaining
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static void Cbuf_InsertText( const char* text )
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{
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int len = strlen( text ) + 1;
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if ( len + cmd_text.cursize > cmd_text.maxsize ) {
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Com_Printf( "Cbuf_InsertText: data was ignored to avoid a buffer overflow\n" );
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return;
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}
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// move the existing command text
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for ( int i = cmd_text.cursize - 1; i >= 0; --i ) {
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cmd_text.data[ i + len ] = cmd_text.data[ i ];
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}
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Com_Memcpy( cmd_text.data, text, len - 1 );
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cmd_text.data[ len - 1 ] = '\n';
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cmd_text.cursize += len;
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}
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void Cbuf_Execute()
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{
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int i;
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char *text;
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char line[MAX_CMD_LINE];
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int quotes;
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while (cmd_text.cursize)
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{
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if ( cmd_wait ) {
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// skip out and leave the buffer alone until next frame
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cmd_wait--;
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break;
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}
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// find a \n or ; line break
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text = (char *)cmd_text.data;
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quotes = 0;
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for (i=0 ; i< cmd_text.cursize ; i++)
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{
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if (text[i] == '"')
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quotes++;
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if (!(quotes&1) && text[i] == ';')
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break; // don't break if inside a quoted string
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if (text[i] == '\n' || text[i] == '\r')
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break;
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}
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if( i >= (MAX_CMD_LINE - 1)) {
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i = MAX_CMD_LINE - 1;
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}
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Com_Memcpy (line, text, i);
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line[i] = 0;
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// delete the text from the command buffer and move remaining commands down
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// this is necessary because commands (exec) can insert data at the
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// beginning of the text buffer
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if (i == cmd_text.cursize)
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cmd_text.cursize = 0;
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else
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{
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i++;
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cmd_text.cursize -= i;
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memmove (text, text+i, cmd_text.cursize);
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}
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// execute the command line
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Cmd_ExecuteString (line);
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}
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}
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///////////////////////////////////////////////////////////////
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// SCRIPT COMMANDS
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void Cmd_Exec_f()
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{
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char *f;
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int len;
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char filename[MAX_QPATH];
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if (Cmd_Argc() != 2) {
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Com_Printf( "exec <filename> : execute a script file\n" );
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return;
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}
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Q_strncpyz( filename, Cmd_Argv(1), sizeof( filename ) );
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COM_DefaultExtension( filename, sizeof( filename ), ".cfg" );
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len = FS_ReadFile( filename, (void **)&f );
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if (!f) {
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Com_Printf( "couldn't exec %s\n", Cmd_Argv(1) );
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return;
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}
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Com_Printf( "execing %s\n", Cmd_Argv(1) );
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Cbuf_InsertText(f);
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FS_FreeFile(f);
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}
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// inserts the current value of a variable as command text
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void Cmd_Vstr_f()
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{
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if (Cmd_Argc() != 2) {
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Com_Printf( "vstr <variablename> : execute a variable command\n" );
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return;
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}
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Cbuf_InsertText( Cvar_VariableString( Cmd_Argv( 1 ) ) );
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}
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// just prints the rest of the line to the console
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void Cmd_Echo_f()
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{
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for (int i = 1; i < Cmd_Argc(); ++i)
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Com_Printf( "%s ",Cmd_Argv(i) );
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Com_Printf("\n");
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}
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///////////////////////////////////////////////////////////////
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// COMMAND EXECUTION
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typedef struct cmd_function_s
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{
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struct cmd_function_s *next;
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char *name;
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xcommand_t function;
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} cmd_function_t;
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static int cmd_argc;
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static char* cmd_argv[MAX_STRING_TOKENS]; // points into cmd_tokenized
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static char cmd_tokenized[BIG_INFO_STRING+MAX_STRING_TOKENS]; // will have 0 bytes inserted
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static char cmd_cmd[BIG_INFO_STRING]; // the original command we received (no token processing)
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static cmd_function_t *cmd_functions; // possible commands to execute
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int Cmd_Argc()
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{
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return cmd_argc;
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}
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const char* Cmd_Argv( int arg )
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{
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if ((unsigned)arg >= cmd_argc)
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return "";
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return cmd_argv[arg];
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}
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// returns a single string containing argv(arg) to argv(argc()-1)
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const char* Cmd_ArgsFrom( int arg )
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{
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static char cmd_args[BIG_INFO_STRING];
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cmd_args[0] = 0;
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if (arg < 0)
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Com_Error( ERR_FATAL, "Cmd_ArgsFrom: arg < 0" );
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for (int i = arg; i < cmd_argc; ++i) {
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strcat( cmd_args, cmd_argv[i] );
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if (i != cmd_argc-1) {
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strcat( cmd_args, " " );
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}
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}
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return cmd_args;
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}
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const char* Cmd_Args()
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{
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return Cmd_ArgsFrom(1);
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}
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// the interpreted versions use these because they can't have pointers returned to them
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void Cmd_ArgvBuffer( int arg, char *buffer, int bufferLength ) {
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Q_strncpyz( buffer, Cmd_Argv( arg ), bufferLength );
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}
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void Cmd_ArgsBuffer( char *buffer, int bufferLength ) {
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Q_strncpyz( buffer, Cmd_Args(), bufferLength );
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}
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/*
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Retrieve the unmodified command string
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For rcon use when you want to transmit without altering quoting
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https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=543
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*/
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const char* Cmd_Cmd()
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{
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return cmd_cmd;
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}
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/*
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parses the given string into command line tokens
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the text is copied to a separate buffer with NULs inserted after each token
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the argv array will point into this new buffer
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*/
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static void Cmd_TokenizeString2( const char* text, qbool ignoreQuotes )
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{
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// clear previous args
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cmd_argc = 0;
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if ( !text )
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return;
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Q_strncpyz( cmd_cmd, text, sizeof(cmd_cmd) );
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char* out = cmd_tokenized;
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while ( 1 ) {
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if ( cmd_argc == MAX_STRING_TOKENS ) {
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return; // this is usually something malicious
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}
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while ( 1 ) {
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// skip whitespace
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while ( *text && *text <= ' ' ) {
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text++;
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}
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if ( !*text ) {
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return; // all tokens parsed
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}
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// skip // comments
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if ( text[0] == '/' && text[1] == '/' ) {
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return; // all tokens parsed
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}
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// skip /* */ comments
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if ( text[0] == '/' && text[1] =='*' ) {
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while ( *text && ( text[0] != '*' || text[1] != '/' ) ) {
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text++;
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}
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if ( !*text ) {
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return; // all tokens parsed
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}
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text += 2;
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} else {
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break; // we are ready to parse a token
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}
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}
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// handle quoted strings - NOTE: this doesn't handle \" escaping
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if ( !ignoreQuotes && *text == '"' ) {
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cmd_argv[cmd_argc] = out;
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cmd_argc++;
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text++;
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while ( *text && *text != '"' ) {
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*out++ = *text++;
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}
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*out++ = 0;
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if ( !*text ) {
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return; // all tokens parsed
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}
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text++;
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continue;
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}
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// regular token
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cmd_argv[cmd_argc] = out;
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cmd_argc++;
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// skip until whitespace, quote, or command
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while ( *text > ' ' ) {
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if ( !ignoreQuotes && text[0] == '"' ) {
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break;
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}
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if ( text[0] == '/' && text[1] == '/' ) {
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break;
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}
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// skip /* */ comments
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if ( text[0] == '/' && text[1] =='*' ) {
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break;
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}
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*out++ = *text++;
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}
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*out++ = 0;
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if ( !*text ) {
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return; // all tokens parsed
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}
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}
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}
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void Cmd_TokenizeString( const char* text )
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{
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Cmd_TokenizeString2( text, qfalse );
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}
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void Cmd_TokenizeStringIgnoreQuotes( const char* text )
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{
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Cmd_TokenizeString2( text, qtrue );
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}
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void Cmd_AddCommand( const char *cmd_name, xcommand_t function )
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{
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cmd_function_t* cmd;
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// fail if the command already exists
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for ( cmd = cmd_functions ; cmd ; cmd = cmd->next ) {
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if ( !strcmp( cmd_name, cmd->name ) ) {
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// allow completion-only commands to be silently doubled
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if ( function ) {
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Com_Printf( "Cmd_AddCommand: %s already defined\n", cmd_name );
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}
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return;
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}
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}
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// use a small malloc to avoid zone fragmentation
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cmd = (cmd_function_t*)S_Malloc(sizeof(cmd_function_t));
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cmd->name = CopyString( cmd_name );
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cmd->function = function;
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cmd->next = cmd_functions;
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cmd_functions = cmd;
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}
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void Cmd_RemoveCommand( const char *cmd_name )
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{
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cmd_function_t** back = &cmd_functions;
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while( 1 ) {
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cmd_function_t* cmd = *back;
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if ( !cmd ) {
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// command wasn't active
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return;
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}
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if ( !strcmp( cmd_name, cmd->name ) ) {
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*back = cmd->next;
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if ( cmd->name ) {
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Z_Free( cmd->name );
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}
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Z_Free( cmd );
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return;
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}
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back = &cmd->next;
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}
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}
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void Cmd_CommandCompletion( void(*callback)(const char *s) )
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{
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const cmd_function_t* cmd;
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for ( cmd = cmd_functions; cmd; cmd = cmd->next ) {
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callback( cmd->name );
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}
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}
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// a complete command line has been parsed, so try to execute it
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void Cmd_ExecuteString( const char* text )
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{
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Cmd_TokenizeString( text );
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if ( !Cmd_Argc() ) {
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return; // no tokens
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}
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// check registered command functions
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cmd_function_t *cmd, **prev;
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for ( prev = &cmd_functions ; *prev ; prev = &cmd->next ) {
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cmd = *prev;
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if ( !Q_stricmp( cmd_argv[0],cmd->name ) ) {
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// rearrange the links so that the command will be
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// near the head of the list next time it is used
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*prev = cmd->next;
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cmd->next = cmd_functions;
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cmd_functions = cmd;
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// perform the action
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if ( !cmd->function ) {
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// let the cgame or game handle it
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break;
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} else {
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cmd->function();
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}
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return;
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}
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}
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// check cvars
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if ( Cvar_Command() ) {
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return;
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}
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// check client game commands
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if ( com_cl_running && com_cl_running->integer && CL_GameCommand() ) {
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return;
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}
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// check server game commands
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if ( com_sv_running && com_sv_running->integer && SV_GameCommand() ) {
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return;
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}
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// check ui commands
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if ( com_cl_running && com_cl_running->integer && UI_GameCommand() ) {
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return;
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}
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// send it as a server command if we are connected
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// this will usually result in a chat message
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CL_ForwardCommandToServer( text );
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}
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static void Cmd_List_f()
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{
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const char* match = (Cmd_Argc() > 1) ? Cmd_Argv(1) : NULL;
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int i = 0;
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for (const cmd_function_t* cmd = cmd_functions; cmd; cmd = cmd->next) {
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if (match && !Com_Filter(match, cmd->name))
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continue;
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Com_Printf( "%s\n", cmd->name );
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++i;
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}
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Com_Printf( "%i commands\n", i );
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}
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void Cmd_Init()
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{
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Cmd_AddCommand( "cmdlist", Cmd_List_f );
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Cmd_AddCommand( "exec", Cmd_Exec_f );
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Cmd_AddCommand( "vstr", Cmd_Vstr_f );
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Cmd_AddCommand( "echo", Cmd_Echo_f );
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Cmd_AddCommand( "wait", Cmd_Wait_f );
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}
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