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myT 249bcb2d07 caching the current active texture slot in GL3
it reduces the total number of API calls by a good amount
2020-10-08 04:45:33 +02:00
code caching the current active texture slot in GL3 2020-10-08 04:45:33 +02:00
makefiles fixed D3D11 partial render target clears 2020-06-18 04:19:34 +02:00
packaging 1.52 release 2020-06-01 21:08:56 +02:00
.gitignore added FreeBSD support 2020-01-06 01:04:16 +01:00
COPYING.txt import from cnq3 1.47 2016-12-17 20:43:04 -08:00
Makefile added FreeBSD support 2020-01-06 01:04:16 +01:00
build.md fixed a formatting issue in the build guide 2020-04-05 06:56:24 +02:00
changelog.txt fixed depth fade with MSAA in the GL3 backend 2020-10-08 03:55:40 +02:00
id-readme.txt import from cnq3 1.47 2016-12-17 20:43:04 -08:00
ioq3-changelog.txt import from cnq3 1.47 2016-12-17 20:43:04 -08:00