cnq3/code/win32/win_wndproc.cpp
2024-10-31 02:10:33 +01:00

627 lines
17 KiB
C++

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "../client/client.h"
#include "win_local.h"
#define DEBUG_KEYPRESS 0
static cvar_t* vid_xpos; // X coordinate of window position
static cvar_t* vid_ypos; // Y coordinate of window position
static cvar_t* in_qwerty; // forces the QWERTY layout for key bindings
cvar_t* r_fullscreen;
static void WIN_AppActivate( BOOL fActive, BOOL fMinimized )
{
const qbool active = fActive && !fMinimized;
if ( r_fullscreen->integer )
SetWindowPos( g_wv.hWnd, active ? HWND_TOPMOST : HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE );
Key_ClearStates();
// we don't want to act like we're active if we're minimized
g_wv.activeApp = active;
}
#if DEBUG_KEYPRESS
static const char* GetKeyName( int q3key )
{
switch ( q3key )
{
case K_TAB: return "TAB";
case K_ENTER: return "ENTER";
case K_ESCAPE: return "ESCAPE";
case K_SPACE: return "SPACE";
case K_BACKSPACE: return "BACKSPACE";
case K_COMMAND: return "COMMAND";
case K_CAPSLOCK: return "CAPSLOCK";
case K_POWER: return "POWER";
case K_PAUSE: return "PAUSE";
case K_UPARROW: return "UPARROW";
case K_DOWNARROW: return "DOWNARROW";
case K_LEFTARROW: return "LEFTARROW";
case K_RIGHTARROW: return "RIGHTARROW";
case K_ALT: return "ALT";
case K_CTRL: return "CTRL";
case K_SHIFT: return "SHIFT";
case K_INS: return "INS";
case K_DEL: return "DEL";
case K_PGDN: return "PGDN";
case K_PGUP: return "PGUP";
case K_HOME: return "HOME";
case K_END: return "END";
case K_F1: return "F1";
case K_F2: return "F2";
case K_F3: return "F3";
case K_F4: return "F4";
case K_F5: return "F5";
case K_F6: return "F6";
case K_F7: return "F7";
case K_F8: return "F8";
case K_F9: return "F9";
case K_F10: return "F10";
case K_F11: return "F11";
case K_F12: return "F12";
case K_F13: return "F13";
case K_F14: return "F14";
case K_F15: return "F15";
case K_KP_HOME: return "KP_HOME";
case K_KP_UPARROW: return "KP_UPARROW";
case K_KP_PGUP: return "KP_PGUP";
case K_KP_LEFTARROW: return "KP_LEFTARROW";
case K_KP_5: return "KP_5";
case K_KP_RIGHTARROW: return "KP_RIGHTARROW";
case K_KP_END: return "KP_END";
case K_KP_DOWNARROW: return "KP_DOWNARROW";
case K_KP_PGDN: return "KP_PGDN";
case K_KP_ENTER: return "KP_ENTER";
case K_KP_INS: return "KP_INS";
case K_KP_DEL: return "KP_DEL";
case K_KP_SLASH: return "KP_SLASH";
case K_KP_MINUS: return "KP_MINUS";
case K_KP_PLUS: return "KP_PLUS";
case K_KP_NUMLOCK: return "KP_NUMLOCK";
case K_KP_STAR: return "KP_STAR";
case K_KP_EQUALS: return "KP_EQUALS";
case K_MOUSE1: return "MOUSE1";
case K_MOUSE2: return "MOUSE2";
case K_MOUSE3: return "MOUSE3";
case K_MOUSE4: return "MOUSE4";
case K_MOUSE5: return "MOUSE5";
case K_MWHEELDOWN: return "MWHEELDOWN";
case K_MWHEELUP: return "MWHEELUP";
case K_JOY1: return "JOY1";
case K_JOY2: return "JOY2";
case K_JOY3: return "JOY3";
case K_JOY4: return "JOY4";
case K_JOY5: return "JOY5";
case K_JOY6: return "JOY6";
case K_JOY7: return "JOY7";
case K_JOY8: return "JOY8";
case K_JOY9: return "JOY9";
case K_JOY10: return "JOY10";
case K_JOY11: return "JOY11";
case K_JOY12: return "JOY12";
case K_JOY13: return "JOY13";
case K_JOY14: return "JOY14";
case K_JOY15: return "JOY15";
case K_JOY16: return "JOY16";
case K_JOY17: return "JOY17";
case K_JOY18: return "JOY18";
case K_JOY19: return "JOY19";
case K_JOY20: return "JOY20";
case K_JOY21: return "JOY21";
case K_JOY22: return "JOY22";
case K_JOY23: return "JOY23";
case K_JOY24: return "JOY24";
case K_JOY25: return "JOY25";
case K_JOY26: return "JOY26";
case K_JOY27: return "JOY27";
case K_JOY28: return "JOY28";
case K_JOY29: return "JOY29";
case K_JOY30: return "JOY30";
case K_JOY31: return "JOY31";
case K_JOY32: return "JOY32";
case K_AUX1: return "AUX1";
case K_AUX2: return "AUX2";
case K_AUX3: return "AUX3";
case K_AUX4: return "AUX4";
case K_AUX5: return "AUX5";
case K_AUX6: return "AUX6";
case K_AUX7: return "AUX7";
case K_AUX8: return "AUX8";
case K_AUX9: return "AUX9";
case K_AUX10: return "AUX10";
case K_AUX11: return "AUX11";
case K_AUX12: return "AUX12";
case K_AUX13: return "AUX13";
case K_AUX14: return "AUX14";
case K_AUX15: return "AUX15";
case K_AUX16: return "AUX16";
case K_MOUSE6: return "MOUSE6";
case K_MOUSE7: return "MOUSE7";
case K_MOUSE8: return "MOUSE8";
case K_MOUSE9: return "MOUSE9";
case K_WIN: return "WIN";
case K_MENU: return "MENU";
case K_BACKSLASH: return "BACKSLASH";
case K_F16: return "F16";
case K_F17: return "F17";
case K_F18: return "F18";
case K_F19: return "F19";
case K_F20: return "F20";
case K_F21: return "F21";
case K_F22: return "F22";
case K_F23: return "F23";
case K_F24: return "F24";
default: return "???";
}
}
#endif
///////////////////////////////////////////////////////////////
static const byte s_scantokey[128] =
{
// 0 1 2 3 4 5 6 7
// 8 9 A B C D E F
0 , 27, '1', '2', '3', '4', '5', '6',
'7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
'o', 'p', '[', ']', 13 , K_CTRL,'a', 's', // 1
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
'\'' , '`', K_SHIFT,'\\', 'z', 'x', 'c', 'v', // 2
'b', 'n', 'm', ',', '.', '/', K_SHIFT,'*',
K_ALT,' ', K_CAPSLOCK , K_F1, K_F2, K_F3, K_F4, K_F5, // 3
K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, 0 , K_HOME,
K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW, K_KP_PLUS,K_END, //4
K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0, 0, K_F11,
K_F12,0 , 0 , 0 , 0 , 0 , 0 , 0, // 5
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 6
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 // 7
};
static byte s_winVKeyToQ3Key[256];
static qbool s_keyTableValid = qfalse;
static void InitKeyMap()
{
if ( s_keyTableValid )
{
return;
}
for ( int c = '0'; c <= '9'; c++ )
{
s_winVKeyToQ3Key[c] = c;
}
for ( int c = 'A'; c <= 'Z'; c++ )
{
s_winVKeyToQ3Key[c] = c + 32;
}
struct keyMap_t
{
byte winKey;
byte quakeKey;
};
#define KEY(WinKey, QuakeKey) { WinKey, QuakeKey }
static const keyMap_t keys[] =
{
KEY(VK_TAB, K_TAB),
KEY(VK_RETURN, K_ENTER),
KEY(VK_ESCAPE, K_ESCAPE),
KEY(VK_SPACE, K_SPACE),
KEY(VK_BACK, K_BACKSPACE),
KEY(VK_CAPITAL, K_CAPSLOCK),
KEY(VK_PAUSE, K_PAUSE),
KEY(VK_UP, K_UPARROW),
KEY(VK_DOWN, K_DOWNARROW),
KEY(VK_LEFT, K_LEFTARROW),
KEY(VK_RIGHT, K_RIGHTARROW),
KEY(VK_MENU, K_ALT),
KEY(VK_CONTROL, K_CTRL),
KEY(VK_SHIFT, K_SHIFT),
KEY(VK_INSERT, K_INS),
KEY(VK_DELETE, K_DEL),
KEY(VK_NEXT, K_PGDN),
KEY(VK_PRIOR, K_PGUP),
KEY(VK_HOME, K_HOME),
KEY(VK_END, K_END),
KEY(VK_F1, K_F1),
KEY(VK_F2, K_F2),
KEY(VK_F3, K_F3),
KEY(VK_F4, K_F4),
KEY(VK_F5, K_F5),
KEY(VK_F6, K_F6),
KEY(VK_F7, K_F7),
KEY(VK_F8, K_F8),
KEY(VK_F9, K_F9),
KEY(VK_F10, K_F10),
KEY(VK_F11, K_F11),
KEY(VK_F12, K_F12),
KEY(VK_F13, K_F13),
KEY(VK_F14, K_F14),
KEY(VK_F15, K_F15),
KEY(VK_NUMPAD7, K_KP_HOME),
KEY(VK_NUMPAD8, K_KP_UPARROW),
KEY(VK_NUMPAD9, K_KP_PGUP),
KEY(VK_NUMPAD4, K_KP_LEFTARROW),
KEY(VK_NUMPAD5, K_KP_5),
KEY(VK_NUMPAD6, K_KP_RIGHTARROW),
KEY(VK_NUMPAD1, K_KP_END),
KEY(VK_NUMPAD2, K_KP_DOWNARROW),
KEY(VK_NUMPAD3, K_KP_PGDN),
KEY(VK_NUMPAD0, K_KP_INS),
KEY(VK_NUMLOCK, K_KP_DEL),
KEY(VK_DIVIDE, K_KP_SLASH),
KEY(VK_SUBTRACT, K_KP_MINUS),
KEY(VK_ADD, K_KP_PLUS),
KEY(VK_DECIMAL, K_KP_NUMLOCK),
KEY(VK_MULTIPLY, K_KP_STAR),
KEY(VK_LBUTTON, K_MOUSE1),
KEY(VK_RBUTTON, K_MOUSE2),
KEY(VK_MBUTTON, K_MOUSE3),
KEY(VK_XBUTTON1, K_MOUSE4),
KEY(VK_XBUTTON2, K_MOUSE5),
KEY(VK_F16, K_F16),
KEY(VK_F17, K_F17),
KEY(VK_F18, K_F18),
KEY(VK_F19, K_F19),
KEY(VK_F20, K_F20),
KEY(VK_F21, K_F21),
KEY(VK_F22, K_F22),
KEY(VK_F23, K_F23),
KEY(VK_F24, K_F24)
#if 0 // not handled
K_COMMAND
K_POWER
K_BACKSLASH
K_MOUSE6
K_MOUSE7
K_MOUSE8
K_MOUSE9
K_KP_ENTER
K_KP_EQUALS
K_WIN
K_MENU
#endif
};
#undef KEY
for ( int i = 0; i < ARRAY_LEN(keys); i++ )
{
const byte winKey = keys[i].winKey;
const byte quakeKey = keys[i].quakeKey;
s_winVKeyToQ3Key[winKey] = quakeKey;
}
s_keyTableValid = qtrue;
}
/*
=======
MapKey
Map from windows to quake keynums
=======
*/
static int MapKey( int wParam, int lParam )
{
// this is needed for the in_qwerty 1 case
// the K_F13 to K_F24 values are *not* contiguous for mod compatibility reasons
switch ( wParam )
{
case VK_F13: return K_F13;
case VK_F14: return K_F14;
case VK_F15: return K_F15;
case VK_F16: return K_F16;
case VK_F17: return K_F17;
case VK_F18: return K_F18;
case VK_F19: return K_F19;
case VK_F20: return K_F20;
case VK_F21: return K_F21;
case VK_F22: return K_F22;
case VK_F23: return K_F23;
case VK_F24: return K_F24;
default: break;
}
#if DEBUG_KEYPRESS
char keyName[64];
if ( GetKeyNameTextA((LONG)lParam, keyName, (int)sizeof(keyName)) > 0 )
{
Sys_DebugPrintf( "Key: Win32 %d %s\n", wParam, keyName );
}
#endif
Q_assert( in_qwerty != NULL );
const qbool qwerty = in_qwerty != NULL && in_qwerty->integer != 0;
if ( !qwerty && wParam < ARRAY_LEN(s_winVKeyToQ3Key) )
{
const int q3key = s_winVKeyToQ3Key[wParam];
if ( q3key > 0 )
{
#if DEBUG_KEYPRESS
Sys_DebugPrintf( "Mapped key: Win32 %d -> Q3 %d (%c, %s)\n",
wParam, q3key, (char)q3key, GetKeyName(q3key) );
#endif
return q3key;
}
}
const int scanCode = ( lParam >> 16 ) & 255;
if ( scanCode > 127 )
return 0; // why?
const qbool isExtended = (lParam & ( 1 << 24 )) != 0;
const int result = s_scantokey[scanCode];
if ( !isExtended )
{
switch ( result )
{
case K_HOME:
return K_KP_HOME;
case K_UPARROW:
return K_KP_UPARROW;
case K_PGUP:
return K_KP_PGUP;
case K_LEFTARROW:
return K_KP_LEFTARROW;
case K_RIGHTARROW:
return K_KP_RIGHTARROW;
case K_END:
return K_KP_END;
case K_DOWNARROW:
return K_KP_DOWNARROW;
case K_PGDN:
return K_KP_PGDN;
case K_INS:
return K_KP_INS;
case K_DEL:
return K_KP_DEL;
case '*':
return K_KP_STAR;
case 0x00:
return K_BACKSLASH;
default:
return result;
}
}
else
{
switch ( result )
{
case K_PAUSE:
return K_KP_NUMLOCK;
case 0x0D:
return K_KP_ENTER;
case 0x2F:
return K_KP_SLASH;
case 0xAF:
return K_KP_PLUS;
}
return result;
}
}
/*
====================
MainWndProc
main window procedure
====================
*/
LRESULT CALLBACK MainWndProc (
HWND hWnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
static qbool draggingWindow = qfalse;
switch (uMsg)
{
case WM_CREATE:
g_wv.hWnd = hWnd;
vid_xpos = Cvar_Get( "vid_xpos", "3", CVAR_ARCHIVE );
vid_ypos = Cvar_Get( "vid_ypos", "22", CVAR_ARCHIVE );
r_fullscreen = Cvar_Get( "r_fullscreen", "1", CVAR_ARCHIVE | CVAR_LATCH );
Cvar_Get( "r_monitor", "0", CVAR_ARCHIVE | CVAR_LATCH ); // 1-based monitor index, 0 means primary
in_qwerty = Cvar_Get( "in_qwerty", "1", CVAR_ARCHIVE );
Cvar_SetRange( "in_qwerty", CVART_BOOL, NULL, NULL );
Cvar_SetHelp( "in_qwerty", "forces the QWERTY layout for key bindings" );
WIN_RegisterLastValidHotKey();
InitKeyMap();
break;
case WM_DESTROY:
WIN_UnregisterHotKey();
g_wv.hWnd = NULL;
break;
case WM_CLOSE:
Cbuf_AddText( "quit\n" );
break;
case WM_ACTIVATE:
WIN_AppActivate( (LOWORD(wParam) != WA_INACTIVE), !!(BOOL)HIWORD(wParam) );
WIN_S_Mute( !g_wv.activeApp );
break;
case WM_MOVING:
draggingWindow = qtrue;
break;
case WM_MOVE:
{
WIN_UpdateMonitorIndexFromMainWindow();
if ( !r_fullscreen->integer )
{
RECT r;
r.left = 0;
r.top = 0;
r.right = 1;
r.bottom = 1;
AdjustWindowRect( &r, GetWindowLong( hWnd, GWL_STYLE ), FALSE );
const RECT& monRect = g_wv.monitorRects[g_wv.monitor];
const int x = (int)(short)LOWORD( lParam );
const int y = (int)(short)HIWORD( lParam );
Cvar_SetValue( "vid_xpos", x + r.left - monRect.left );
Cvar_SetValue( "vid_ypos", y + r.top - monRect.top );
vid_xpos->modified = qfalse;
vid_ypos->modified = qfalse;
}
draggingWindow = qfalse;
}
break;
case WM_SIZE:
if ( wParam == SIZE_RESTORED || wParam == SIZE_MAXIMIZED )
{
WIN_UpdateMonitorIndexFromMainWindow();
// note that WM_SIZE can be called with no actual size change
const int w = (int)LOWORD( lParam );
const int h = (int)HIWORD( lParam );
if ( g_wv.duringCreateWindow )
WIN_UpdateResolution( w, h );
}
break;
case WM_WINDOWPOSCHANGED:
{
const int prevMon = g_wv.monitor;
WIN_UpdateMonitorIndexFromMainWindow();
const int currMon = g_wv.monitor;
if ( !g_wv.duringCreateWindow && !draggingWindow && currMon != prevMon )
Cbuf_AddText( "vid_restart\n" );
}
break;
case WM_SYSCOMMAND:
if ( wParam == SC_SCREENSAVE )
return 0;
break;
case WM_SYSKEYDOWN:
if ( wParam == VK_RETURN )
{
if ( r_fullscreen )
{
Cvar_SetValue( "r_fullscreen", !r_fullscreen->integer );
Cbuf_AddText( "vid_restart\n" );
}
return 0;
}
// fall through
case WM_KEYDOWN:
WIN_QueEvent( g_wv.sysMsgTime, SE_KEY, MapKey( wParam, lParam ), qtrue, 0, NULL );
break;
case WM_SYSKEYUP:
case WM_KEYUP:
WIN_QueEvent( g_wv.sysMsgTime, SE_KEY, MapKey( wParam, lParam ), qfalse, 0, NULL );
break;
case WM_CHAR:
{
const char scanCode = (char)( ( lParam >> 16 ) & 0xFF );
if ( scanCode != 0x29 ) // never send an event for the console key ('~' or '`')
WIN_QueEvent( g_wv.sysMsgTime, SE_CHAR, wParam, 0, 0, NULL );
}
break;
case WM_HOTKEY:
if ( g_wv.minimizeHotKeyValid && (int)wParam == g_wv.minimizeHotKeyId )
{
if ( g_wv.activeApp && !CL_VideoRecording() )
{
ShowWindow( hWnd, SW_MINIMIZE );
}
else
{
ShowWindow( hWnd, SW_RESTORE );
SetForegroundWindow( hWnd );
SetFocus( hWnd );
}
}
break;
case WM_SETFOCUS:
if ( g_wv.cdsDevModeValid ) // is there a valid mode to restore?
{
WIN_SetGameDisplaySettings();
if ( g_wv.cdsDevModeValid ) // was the mode successfully restored?
{
const RECT& rect = g_wv.monitorRects[g_wv.monitor];
const DEVMODE& dm = g_wv.cdsDevMode;
SetWindowPos( hWnd, NULL, (int)rect.left, (int)rect.top, (int)dm.dmPelsWidth, (int)dm.dmPelsHeight, SWP_NOZORDER );
}
}
g_wv.activeApp = (qbool)!IsIconic( hWnd );
g_wv.forceUnmute = qfalse;
break;
case WM_KILLFOCUS:
g_wv.activeApp = qfalse;
if ( g_wv.cdsDevModeValid )
WIN_SetDesktopDisplaySettings();
break;
default:
// this is complicated because Win32 seems to pack multiple mouse events into
// one update sometimes, so we always check all states and look for events
if ( uMsg == WM_INPUT || (uMsg >= WM_MOUSEFIRST && uMsg <= WM_MOUSELAST) || uMsg == WM_MOUSEWHEEL )
if ( IN_ProcessMessage(uMsg, wParam, lParam) )
return 0;
break;
}
return DefWindowProc( hWnd, uMsg, wParam, lParam );
}