mirror of
https://bitbucket.org/CPMADevs/cnq3
synced 2025-04-07 18:01:16 +00:00
updated changelog for 7879e7d26a
This commit is contained in:
parent
8d9556578e
commit
4498c13a35
1 changed files with 1 additions and 1 deletions
|
@ -77,7 +77,7 @@ add: r_shadingRate <0 to 6> (default: 0) sets the variable-rate shading (VRS) mo
|
|||
prefer horizontal subsampling as many maps have textures with thin horizontal lines
|
||||
which become an aliased mess when vertically subsampled
|
||||
|
||||
add: r_normalSmoothing <0|1> (default: 1) enables smooth vertex normal generation
|
||||
add: r_normalSmoothing <0|1> (default: 0) enables smooth vertex normal generation
|
||||
|
||||
add: r_normalAreaWeight <0|1> (default: 1) enables area weighting for vertex normal generation
|
||||
|
||||
|
|
Loading…
Reference in a new issue