mirror of
https://bitbucket.org/CPMADevs/cnq3
synced 2024-11-10 06:31:48 +00:00
fixed RTAS build crash due to missing cross queue sync
This commit is contained in:
parent
4955060c9f
commit
16a51506c0
4 changed files with 101 additions and 72 deletions
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@ -329,13 +329,27 @@ struct Raytracing
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{
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void Init();
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void ProcessWorld(world_t& world);
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void BeforeFrame(bool wantUpdate);
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void BeginFrame(bool wantUpdate);
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uint32_t GetTLASBufferIndex();
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uint32_t GetInstanceBufferIndex();
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bool CanRaytrace();
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private:
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struct BLASBuildBuffers;
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struct BLASBuffers;
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struct ISurfaceList;
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void TagMapSurfacesRecursively(mnode_t* node);
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void ProcessStaticSurfaces();
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void EnsureBuffersAreLargeEnough(BLASBuildBuffers& buffers, uint32_t maxVertexCount, uint32_t maxIndexCount);
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void EnsureBuffersAreLargeEnough(BLASBuffers& buffers, uint32_t maxVertexCount, uint32_t maxIndexCount, uint32_t maxMeshCount);
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void BuildBLASes(BLASBuffers* blasBuffers, struct BLASBuilder* blasBuilders, ISurfaceList* surfaceList);
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uint32_t GetRTFrameIndex() { return frameCount % RTFrameCount; }
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enum Constants
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{
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RTFrameCount = RHI::FrameCount
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};
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struct BLASBucket
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{
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@ -389,10 +403,6 @@ private:
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bool GetSurface(Surface& surface, uint32_t index) override;
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};
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void EnsureBuffersAreLargeEnough(BLASBuildBuffers& buffers, uint32_t maxVertexCount, uint32_t maxIndexCount);
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void EnsureBuffersAreLargeEnough(BLASBuffers& buffers, uint32_t maxVertexCount, uint32_t maxIndexCount, uint32_t maxMeshCount);
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void BuildBLASes(BLASBuffers* blasBuffers, struct BLASBuilder* blasBuilders, ISurfaceList* surfaceList);
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struct FrameData
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{
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BLASBuildBuffers blasBuildBuffers[BLASBucket::Count] = {};
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@ -401,14 +411,15 @@ private:
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HBuffer tlasInstanceBuffer = RHI_MAKE_NULL_HANDLE();
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};
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enum Constants { RTFrameCount = RHI::FrameCount + 1 };
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uint32_t GetRTFrameIndex() { return tr.frameCount % RTFrameCount; }
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FrameData frameData[RTFrameCount];
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BLASBuffers staticBLASBuffers[BLASBucket::Count] = {};
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StaticArray<TLASInstanceDesc, 2 * BLASBucket::Count> tlasInstanceDescs;
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uint32_t staticTLASInstanceCount = 0;
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bool pendingWorldProcess = false;
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uint32_t frameCount = 0;
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// we have a local frame counter because (for now)
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// RHI::GetFrameIndex() increments during RHI::BeginFrame()
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// in a given frame, we need BeforeFrame and BeginFrame to use the same buffer index
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};
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struct SunlightEditor
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@ -630,9 +630,10 @@ void CRP::BeginFrame()
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dynamicLights.WantRTASUpdate(tr.rtRefdef) ||
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sunlight.WantRTASUpdate(tr.rtRefdef) ||
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volumetricLight.WantRTASUpdate(tr.rtRefdef);
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raytracing.BeginFrame(rtasUpdate);
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raytracing.BeforeFrame(rtasUpdate); // uploads data
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RHI::BeginFrame();
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raytracing.BeginFrame(rtasUpdate); // does BLAS/TLAS builds
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ui.BeginFrame();
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nuklear.BeginFrame();
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@ -47,8 +47,6 @@ struct BLASBuilder
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BLASMesh* traceMeshes;
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};
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static world_t* s_world;
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static bool IsStaticBLASSurface(const msurface_t* surf)
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{
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if(surf->shader->numStages == 0 ||
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@ -205,23 +203,31 @@ void Raytracing::Init()
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void Raytracing::ProcessWorld(world_t& world)
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{
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if(!rhiInfo.hasInlineRaytracing)
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if(rhiInfo.hasInlineRaytracing)
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{
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pendingWorldProcess = true;
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}
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}
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void Raytracing::ProcessStaticSurfaces()
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{
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if(!rhiInfo.hasInlineRaytracing ||
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!pendingWorldProcess ||
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tr.world == NULL)
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{
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return;
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}
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pendingWorldProcess = false;
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TagMapSurfacesRecursively(world.nodes);
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TagMapSurfacesRecursively(tr.world->nodes);
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BLASBuilder staticBLASes[BLASBucket::Count];
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WorldSurfaceList surfaceList;
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s_world = &world;
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BuildBLASes(staticBLASBuffers, staticBLASes, &surfaceList);
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s_world = NULL;
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FrameData& fd = frameData[GetRTFrameIndex()];
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// create ASes
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BeginTempCommandList();
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for(uint32_t i = 0; i < BLASBucket::Count; i++)
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{
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BLASBuilder& bucket = staticBLASes[i];
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@ -239,7 +245,6 @@ void Raytracing::ProcessWorld(world_t& world)
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desc.meshCount = bucket.meshCount;
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CmdCreateBLAS(&staticBLASBuffers[i].blasBuffer, desc);
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}
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EndTempCommandList();
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for(uint32_t i = 0; i < BLASBucket::Count; i++)
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{
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BLASBuilder& bucket = staticBLASes[i];
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@ -274,15 +279,76 @@ void Raytracing::ProcessWorld(world_t& world)
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}
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}
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void Raytracing::BeginFrame(bool wantUpdate)
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void Raytracing::BeforeFrame(bool wantUpdate)
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{
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if(!rhiInfo.hasInlineRaytracing)
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if(!rhiInfo.hasInlineRaytracing ||
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tr.world == NULL ||
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tr.sceneCounterRT == 0 ||
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pendingWorldProcess)
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{
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return;
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}
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if(tr.world == NULL || tr.sceneCounterRT == 0)
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frameCount++;
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FrameData& fd = frameData[GetRTFrameIndex()];
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TLASInstance* traceInstances = (TLASInstance*)BeginBufferUpload(fd.tlasInstanceBuffer);
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uint32_t instanceId = 0;
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for(uint32_t i = 0; i < ARRAY_LEN(staticBLASBuffers); i++)
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{
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const BLASBuffers& buffers = staticBLASBuffers[i];
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if(IsNullHandle(buffers.blasBuffer))
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{
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continue;
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}
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Q_assert(instanceId == tlasInstanceDescs[instanceId].instanceId);
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TLASInstance traceInst = {};
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traceInst.meshBufferIndex = GetBufferIndexSRV(buffers.meshBuffer);
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traceInst.vertexBufferIndex = GetBufferIndexSRV(buffers.vertexBuffer);
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traceInst.indexBufferIndex = GetBufferIndexSRV(buffers.indexBuffer);
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traceInst.cullMode = (uint32_t)tlasInstanceDescs[instanceId++].cullMode;
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*traceInstances++ = traceInst;
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}
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for(uint32_t i = 0; i < ARRAY_LEN(fd.dynamicBLASBuffers); i++)
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{
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const BLASBuffers& buffers = fd.dynamicBLASBuffers[i];
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if(IsNullHandle(buffers.blasBuffer))
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{
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continue;
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}
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Q_assert(instanceId == tlasInstanceDescs[instanceId].instanceId);
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TLASInstance traceInst = {};
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traceInst.meshBufferIndex = GetBufferIndexSRV(buffers.meshBuffer);
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traceInst.vertexBufferIndex = GetBufferIndexSRV(buffers.vertexBuffer);
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traceInst.indexBufferIndex = GetBufferIndexSRV(buffers.indexBuffer);
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traceInst.cullMode = (uint32_t)tlasInstanceDescs[instanceId++].cullMode;
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*traceInstances++ = traceInst;
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}
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EndBufferUpload(fd.tlasInstanceBuffer);
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#if defined(_DEBUG)
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for(uint32_t i = 0; i < tlasInstanceDescs.count; i++)
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{
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Q_assert(tlasInstanceDescs[i].instanceId == i);
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}
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#endif
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}
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void Raytracing::BeginFrame(bool wantUpdate)
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{
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if(!rhiInfo.hasInlineRaytracing ||
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tr.world == NULL ||
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tr.sceneCounterRT == 0)
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{
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return;
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}
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if(pendingWorldProcess)
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{
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ProcessStaticSurfaces();
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return;
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}
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@ -296,7 +362,6 @@ void Raytracing::BeginFrame(bool wantUpdate)
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backEnd.refdef = tr.rtRefdef;
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BeginTempCommandList();
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const uint32_t renderPass = srp.BeginRenderPass("RTAS Build", 1.0f, 1.0f, 1.0f);
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BLASBuilder dynamicBLASes[BLASBucket::Count];
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DynamicSurfaceList surfaceList;
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@ -346,50 +411,6 @@ void Raytracing::BeginFrame(bool wantUpdate)
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CmdCreateTLAS(&fd.tlasBuffer, desc);
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}
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srp.EndRenderPass(renderPass);
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EndTempCommandList();
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TLASInstance* traceInstances = (TLASInstance*)BeginBufferUpload(fd.tlasInstanceBuffer);
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uint32_t instanceId = 0;
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for(uint32_t i = 0; i < ARRAY_LEN(staticBLASBuffers); i++)
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{
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const BLASBuffers& buffers = staticBLASBuffers[i];
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if(IsNullHandle(buffers.blasBuffer))
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{
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continue;
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}
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Q_assert(instanceId == tlasInstanceDescs[instanceId].instanceId);
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TLASInstance traceInst = {};
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traceInst.meshBufferIndex = GetBufferIndexSRV(buffers.meshBuffer);
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traceInst.vertexBufferIndex = GetBufferIndexSRV(buffers.vertexBuffer);
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traceInst.indexBufferIndex = GetBufferIndexSRV(buffers.indexBuffer);
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traceInst.cullMode = (uint32_t)tlasInstanceDescs[instanceId++].cullMode;
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*traceInstances++ = traceInst;
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}
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for(uint32_t i = 0; i < ARRAY_LEN(fd.dynamicBLASBuffers); i++)
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{
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const BLASBuffers& buffers = fd.dynamicBLASBuffers[i];
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if(IsNullHandle(buffers.blasBuffer))
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{
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continue;
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}
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Q_assert(instanceId == tlasInstanceDescs[instanceId].instanceId);
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TLASInstance traceInst = {};
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traceInst.meshBufferIndex = GetBufferIndexSRV(buffers.meshBuffer);
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traceInst.vertexBufferIndex = GetBufferIndexSRV(buffers.vertexBuffer);
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traceInst.indexBufferIndex = GetBufferIndexSRV(buffers.indexBuffer);
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traceInst.cullMode = (uint32_t)tlasInstanceDescs[instanceId++].cullMode;
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*traceInstances++ = traceInst;
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}
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EndBufferUpload(fd.tlasInstanceBuffer);
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#if defined(_DEBUG)
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for(uint32_t i = 0; i < tlasInstanceDescs.count; i++)
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{
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Q_assert(tlasInstanceDescs[i].instanceId == i);
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}
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#endif
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}
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void Raytracing::TagMapSurfacesRecursively(mnode_t* node)
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@ -636,14 +657,14 @@ void Raytracing::BuildBLASes(BLASBuffers* blasBuffers, BLASBuilder* blasBuilders
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uint32_t Raytracing::WorldSurfaceList::GetSurfaceCount()
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{
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return s_world->numsurfaces;
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return tr.world->numsurfaces;
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}
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bool Raytracing::WorldSurfaceList::GetSurface(Surface& surface, uint32_t index)
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{
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Q_assert(index < (uint32_t)s_world->numsurfaces);
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Q_assert(index < (uint32_t)tr.world->numsurfaces);
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const msurface_t& surf = s_world->surfaces[index];
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const msurface_t& surf = tr.world->surfaces[index];
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if(surf.rtSurfType != RTST_STATIC || surf.shader->numStages <= 0)
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{
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return true;
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@ -5745,8 +5745,6 @@ namespace RHI
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void CmdCreateBLAS(HBuffer* blasBuffer, const BLASDesc& rhiDesc)
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{
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ASSERT_DR_ENABLED();
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Q_assert(rhi.commandList == rhi.tempCommandList);
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Q_assert(rhi.tempCommandListOpen);
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Q_assert(blasBuffer);
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Q_assert(!IsNullHandle(rhiDesc.vertexBuffer));
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Q_assert(!IsNullHandle(rhiDesc.indexBuffer));
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@ -5831,8 +5829,6 @@ namespace RHI
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void CmdCreateTLAS(HBuffer* tlasBuffer, const TLASDesc& rhiDesc)
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{
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ASSERT_DR_ENABLED();
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Q_assert(rhi.commandList == rhi.tempCommandList);
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Q_assert(rhi.tempCommandListOpen);
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Q_assert(tlasBuffer != NULL);
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Q_assert(rhiDesc.instances);
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Q_assert(rhiDesc.instanceCount > 0);
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