cnq3/code/client/snd_codec.cpp

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2016-12-18 04:43:04 +00:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2005 Stuart Dalton (badcdev@gmail.com)
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "client.h"
#include "snd_codec.h"
static const snd_codec_t* codecs;
static const char* S_FileExtension( const char* filename )
{
const char* fn = filename + strlen(filename) - 1;
while (*fn != '/' && fn != filename)
{
if (*fn == '.')
return fn;
--fn;
}
return NULL;
}
// select an appropriate codec for a file based on its extension
static const snd_codec_t* S_FindCodecForFile( const char* filename )
{
const snd_codec_t *codec = codecs;
const char* ext = S_FileExtension( filename );
if(!ext)
{
// No extension - auto-detect
while(codec)
{
char fn[MAX_QPATH];
// there is no extension so we do not need to subtract 4 chars
Q_strncpyz(fn, filename, MAX_QPATH);
COM_DefaultExtension(fn, MAX_QPATH, codec->ext);
// Check it exists
if (FS_ReadFile(fn, NULL) != -1)
return codec;
// Nope. Next!
codec = codec->next;
}
// Nothin'
return NULL;
}
while(codec)
{
if(!Q_stricmp(ext, codec->ext))
return codec;
codec = codec->next;
}
return NULL;
}
void S_CodecInit()
{
codecs = NULL;
S_CodecRegister(&wav_codec);
#if USE_CODEC_VORBIS
S_CodecRegister(&ogg_codec);
#endif
}
void S_CodecShutdown()
{
codecs = NULL;
}
void S_CodecRegister( snd_codec_t* codec )
{
codec->next = codecs;
codecs = codec;
}
byte* S_CodecLoad( const char* filename, snd_info_t* info )
{
const snd_codec_t* codec = S_FindCodecForFile( filename );
if (!codec)
{
Com_Printf( "Unknown extension for %s\n", filename );
return NULL;
}
char fn[MAX_QPATH];
Com_Memset( &fn, 0, sizeof(fn) );
strncpy(fn, filename, sizeof(fn)-1);
COM_DefaultExtension(fn, sizeof(fn), codec->ext);
return (byte*)codec->load(fn, info);
}
snd_stream_t* S_CodecOpenStream( const char* filename )
{
const snd_codec_t* codec = S_FindCodecForFile( filename );
if (!codec)
{
Com_Printf( "Unknown extension for %s\n", filename );
return NULL;
}
char fn[MAX_QPATH];
Com_Memset( &fn, 0, sizeof(fn) );
strncpy(fn, filename, sizeof(fn)-1);
COM_DefaultExtension(fn, sizeof(fn), codec->ext);
return codec->open(fn);
}
void S_CodecCloseStream(snd_stream_t *stream)
{
stream->codec->close(stream);
}
int S_CodecReadStream(snd_stream_t *stream, int bytes, void *buffer)
{
return stream->codec->read(stream, bytes, buffer);
}
snd_stream_t* S_CodecUtilOpen( const char* filename, const snd_codec_t* codec )
{
fileHandle_t fh;
int length = FS_FOpenFileRead( filename, &fh, qtrue );
if (!fh)
{
Com_Printf( "Can't read sound file %s\n", filename );
return NULL;
}
snd_stream_t* stream = Z_New<snd_stream_t>();
if (!stream)
{
FS_FCloseFile( fh );
return NULL;
}
stream->codec = codec;
stream->file = fh;
stream->length = length;
return stream;
}
void S_CodecUtilClose( snd_stream_t* stream )
{
FS_FCloseFile( stream->file );
Z_Free( stream );
}