mirror of
https://bitbucket.org/CPMADevs/cnq3
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903 lines
21 KiB
C++
903 lines
21 KiB
C++
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "client.h"
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static ping_t cl_pinglist[MAX_PINGREQUESTS];
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typedef struct serverStatus_s
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{
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char string[BIG_INFO_STRING];
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netadr_t address;
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int time, startTime;
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qbool pending;
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qbool print;
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qbool retrieved;
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} serverStatus_t;
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static serverStatus_t cl_serverStatusList[MAX_SERVERSTATUSREQUESTS];
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static int serverStatusCount;
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static void CL_InitServerInfo( serverInfo_t *server, const serverAddress_t* address )
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{
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server->adr.type = NA_IP;
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server->adr.ip[0] = address->ip[0];
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server->adr.ip[1] = address->ip[1];
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server->adr.ip[2] = address->ip[2];
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server->adr.ip[3] = address->ip[3];
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server->adr.port = address->port;
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server->clients = 0;
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server->hostName[0] = '\0';
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server->mapName[0] = '\0';
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server->maxClients = 0;
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server->maxPing = 0;
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server->minPing = 0;
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server->ping = -1;
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server->game[0] = '\0';
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server->gameType = 0;
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server->netType = 0;
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}
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#define MAX_SERVERSPERPACKET 256
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void CL_ServersResponsePacket( const netadr_t& from, msg_t *msg )
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{
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int i, count, max, total;
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serverAddress_t addresses[MAX_SERVERSPERPACKET];
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int numservers;
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byte* buffptr;
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byte* buffend;
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Com_Printf("CL_ServersResponsePacket\n");
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if (cls.numglobalservers == -1) {
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// state to detect lack of servers or lack of response
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cls.numglobalservers = 0;
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cls.numGlobalServerAddresses = 0;
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}
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if (cls.nummplayerservers == -1) {
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cls.nummplayerservers = 0;
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}
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// parse through server response string
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numservers = 0;
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buffptr = msg->data;
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buffend = buffptr + msg->cursize;
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while (buffptr+1 < buffend) {
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// advance to initial token
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do {
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if (*buffptr++ == '\\')
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break;
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}
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while (buffptr < buffend);
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if ( buffptr >= buffend - 6 ) {
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break;
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}
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// parse out ip
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addresses[numservers].ip[0] = *buffptr++;
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addresses[numservers].ip[1] = *buffptr++;
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addresses[numservers].ip[2] = *buffptr++;
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addresses[numservers].ip[3] = *buffptr++;
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// parse out port
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addresses[numservers].port = (*buffptr++)<<8;
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addresses[numservers].port += *buffptr++;
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addresses[numservers].port = BigShort( addresses[numservers].port );
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// syntax check
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if (*buffptr != '\\') {
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break;
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}
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Com_DPrintf( "server: %d ip: %d.%d.%d.%d:%d\n",numservers,
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addresses[numservers].ip[0],
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addresses[numservers].ip[1],
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addresses[numservers].ip[2],
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addresses[numservers].ip[3],
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addresses[numservers].port );
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numservers++;
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if (numservers >= MAX_SERVERSPERPACKET) {
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break;
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}
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// parse out EOT
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if (buffptr[1] == 'E' && buffptr[2] == 'O' && buffptr[3] == 'T') {
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break;
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}
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}
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if (cls.masterNum == 0) {
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count = cls.numglobalservers;
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max = MAX_GLOBAL_SERVERS;
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} else {
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count = cls.nummplayerservers;
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max = MAX_OTHER_SERVERS;
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}
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for (i = 0; i < numservers && count < max; i++) {
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// build net address
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serverInfo_t *server = (cls.masterNum == 0) ? &cls.globalServers[count] : &cls.mplayerServers[count];
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CL_InitServerInfo( server, &addresses[i] );
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// advance to next slot
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count++;
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}
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// if getting the global list
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if (cls.masterNum == 0) {
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if ( cls.numGlobalServerAddresses < MAX_GLOBAL_SERVERS ) {
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// if we couldn't store the servers in the main list anymore
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for (; i < numservers && count >= max; i++) {
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serverAddress_t *addr;
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// just store the addresses in an additional list
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addr = &cls.globalServerAddresses[cls.numGlobalServerAddresses++];
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addr->ip[0] = addresses[i].ip[0];
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addr->ip[1] = addresses[i].ip[1];
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addr->ip[2] = addresses[i].ip[2];
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addr->ip[3] = addresses[i].ip[3];
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addr->port = addresses[i].port;
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}
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}
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}
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if (cls.masterNum == 0) {
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cls.numglobalservers = count;
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total = count + cls.numGlobalServerAddresses;
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} else {
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cls.nummplayerservers = count;
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total = count;
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}
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Com_Printf("%d servers parsed (total %d)\n", numservers, total);
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}
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void CL_ServerStatusResponse( const netadr_t& from, msg_t *msg )
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{
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int i;
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serverStatus_t* serverStatus = NULL;
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for (i = 0; i < MAX_SERVERSTATUSREQUESTS; i++) {
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if ( NET_CompareAdr( from, cl_serverStatusList[i].address ) ) {
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serverStatus = &cl_serverStatusList[i];
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break;
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}
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}
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// if we didn't request this server status
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if (!serverStatus) {
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return;
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}
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const char* s = MSG_ReadStringLine( msg );
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int len = 0;
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Com_sprintf(&serverStatus->string[len], sizeof(serverStatus->string)-len, "%s", s);
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if (serverStatus->print) {
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char info[MAX_INFO_STRING];
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int l(0);
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Com_Printf("Server settings:\n");
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// print cvars
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while (*s) {
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for (i = 0; i < 2 && *s; i++) {
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if (*s == '\\')
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s++;
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l = 0;
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while (*s) {
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info[l++] = *s;
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if (l >= MAX_INFO_STRING-1)
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break;
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s++;
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if (*s == '\\') {
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break;
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}
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}
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info[l] = '\0';
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if (i) {
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Com_Printf("%s\n", info);
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}
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else {
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Com_Printf("%-24s", info);
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}
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}
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}
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}
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len = strlen(serverStatus->string);
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Com_sprintf(&serverStatus->string[len], sizeof(serverStatus->string)-len, "\\");
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if (serverStatus->print) {
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Com_Printf("\nPlayers:\n");
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Com_Printf("num: score: ping: name:\n");
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}
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for (i = 0, s = MSG_ReadStringLine( msg ); *s; s = MSG_ReadStringLine( msg ), i++) {
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len = strlen(serverStatus->string);
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Com_sprintf(&serverStatus->string[len], sizeof(serverStatus->string)-len, "\\%s", s);
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if (serverStatus->print) {
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int score(0), ping(0);
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sscanf(s, "%d %d", &score, &ping);
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s = strchr(s, ' ');
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if (s)
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s = strchr(s+1, ' ');
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if (s)
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s++;
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else
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s = "unknown";
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Com_Printf("%-2d %-3d %-3d %s\n", i, score, ping, s );
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}
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}
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len = strlen(serverStatus->string);
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Com_sprintf(&serverStatus->string[len], sizeof(serverStatus->string)-len, "\\");
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serverStatus->time = Com_Milliseconds();
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serverStatus->address = from;
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serverStatus->pending = qfalse;
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if (serverStatus->print) {
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serverStatus->retrieved = qtrue;
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}
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}
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static void CL_SetServerInfo(serverInfo_t *server, const char *info, int ping) {
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if (server) {
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if (info) {
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server->clients = atoi(Info_ValueForKey(info, "clients"));
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Q_strncpyz(server->hostName,Info_ValueForKey(info, "hostname"), MAX_NAME_LENGTH);
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Q_strncpyz(server->mapName, Info_ValueForKey(info, "mapname"), MAX_NAME_LENGTH);
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server->maxClients = atoi(Info_ValueForKey(info, "sv_maxclients"));
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Q_strncpyz(server->game,Info_ValueForKey(info, "game"), MAX_NAME_LENGTH);
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server->gameType = atoi(Info_ValueForKey(info, "gametype"));
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server->netType = atoi(Info_ValueForKey(info, "nettype"));
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server->minPing = atoi(Info_ValueForKey(info, "minping"));
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server->maxPing = atoi(Info_ValueForKey(info, "maxping"));
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server->punkbuster = atoi(Info_ValueForKey(info, "punkbuster"));
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}
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server->ping = ping;
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}
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}
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static void CL_SetServerInfoByAddress(netadr_t from, const char *info, int ping) {
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int i;
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for (i = 0; i < MAX_OTHER_SERVERS; i++) {
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if (NET_CompareAdr(from, cls.localServers[i].adr)) {
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CL_SetServerInfo(&cls.localServers[i], info, ping);
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}
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}
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for (i = 0; i < MAX_OTHER_SERVERS; i++) {
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if (NET_CompareAdr(from, cls.mplayerServers[i].adr)) {
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CL_SetServerInfo(&cls.mplayerServers[i], info, ping);
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}
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}
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for (i = 0; i < MAX_GLOBAL_SERVERS; i++) {
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if (NET_CompareAdr(from, cls.globalServers[i].adr)) {
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CL_SetServerInfo(&cls.globalServers[i], info, ping);
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}
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}
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for (i = 0; i < MAX_OTHER_SERVERS; i++) {
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if (NET_CompareAdr(from, cls.favoriteServers[i].adr)) {
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CL_SetServerInfo(&cls.favoriteServers[i], info, ping);
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}
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}
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}
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/*
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===================
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CL_ServerInfoPacket
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===================
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*/
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void CL_ServerInfoPacket( netadr_t from, msg_t *msg ) {
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int i, type;
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char info[MAX_INFO_STRING];
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char *infoString;
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int prot;
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infoString = MSG_ReadString( msg );
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// if this isn't the correct protocol version, ignore it
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prot = atoi( Info_ValueForKey( infoString, "protocol" ) );
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if ( prot != PROTOCOL_VERSION ) {
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Com_DPrintf( "Different protocol info packet: %s\n", infoString );
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return;
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}
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// iterate servers waiting for ping response
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for (i=0; i<MAX_PINGREQUESTS; i++)
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{
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if ( cl_pinglist[i].adr.port && !cl_pinglist[i].time && NET_CompareAdr( from, cl_pinglist[i].adr ) )
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{
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// calc ping time
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cl_pinglist[i].time = cls.realtime - cl_pinglist[i].start + 1;
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Com_DPrintf( "ping time %dms from %s\n", cl_pinglist[i].time, NET_AdrToString( from ) );
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// save of info
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Q_strncpyz( cl_pinglist[i].info, infoString, sizeof( cl_pinglist[i].info ) );
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// tack on the net type
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// NOTE: make sure these types are in sync with the netnames strings in the UI
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switch (from.type)
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{
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case NA_BROADCAST:
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case NA_IP:
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type = 1;
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break;
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default:
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type = 0;
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break;
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}
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Info_SetValueForKey( cl_pinglist[i].info, "nettype", va("%d", type) );
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CL_SetServerInfoByAddress(from, infoString, cl_pinglist[i].time);
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return;
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}
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}
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// if not just sent a local broadcast or pinging local servers
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if (cls.pingUpdateSource != AS_LOCAL) {
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return;
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}
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for ( i = 0 ; i < MAX_OTHER_SERVERS ; i++ ) {
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// empty slot
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if ( cls.localServers[i].adr.port == 0 ) {
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break;
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}
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// avoid duplicate
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if ( NET_CompareAdr( from, cls.localServers[i].adr ) ) {
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return;
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}
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}
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if ( i == MAX_OTHER_SERVERS ) {
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Com_DPrintf( "MAX_OTHER_SERVERS hit, dropping infoResponse\n" );
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return;
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}
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// add this to the list
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cls.numlocalservers = i+1;
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cls.localServers[i].adr = from;
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cls.localServers[i].clients = 0;
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cls.localServers[i].hostName[0] = '\0';
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cls.localServers[i].mapName[0] = '\0';
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cls.localServers[i].maxClients = 0;
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cls.localServers[i].maxPing = 0;
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cls.localServers[i].minPing = 0;
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cls.localServers[i].ping = -1;
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cls.localServers[i].game[0] = '\0';
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cls.localServers[i].gameType = 0;
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cls.localServers[i].netType = from.type;
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cls.localServers[i].punkbuster = 0;
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Q_strncpyz( info, MSG_ReadString( msg ), MAX_INFO_STRING );
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if (info[0]) {
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if (info[strlen(info)-1] != '\n') {
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strncat(info, "\n", sizeof(info));
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}
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Com_Printf( "%s: %s", NET_AdrToString( from ), info );
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}
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}
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/*
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===================
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CL_GetServerStatus
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===================
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*/
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serverStatus_t *CL_GetServerStatus( netadr_t from ) {
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serverStatus_t *serverStatus;
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int i, oldest, oldestTime;
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serverStatus = NULL;
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for (i = 0; i < MAX_SERVERSTATUSREQUESTS; i++) {
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if ( NET_CompareAdr( from, cl_serverStatusList[i].address ) ) {
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return &cl_serverStatusList[i];
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}
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}
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for (i = 0; i < MAX_SERVERSTATUSREQUESTS; i++) {
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if ( cl_serverStatusList[i].retrieved ) {
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return &cl_serverStatusList[i];
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}
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}
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||
|
oldest = -1;
|
||
|
oldestTime = 0;
|
||
|
for (i = 0; i < MAX_SERVERSTATUSREQUESTS; i++) {
|
||
|
if (oldest == -1 || cl_serverStatusList[i].startTime < oldestTime) {
|
||
|
oldest = i;
|
||
|
oldestTime = cl_serverStatusList[i].startTime;
|
||
|
}
|
||
|
}
|
||
|
if (oldest != -1) {
|
||
|
return &cl_serverStatusList[oldest];
|
||
|
}
|
||
|
serverStatusCount++;
|
||
|
return &cl_serverStatusList[serverStatusCount & (MAX_SERVERSTATUSREQUESTS-1)];
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
CL_ServerStatus
|
||
|
===================
|
||
|
*/
|
||
|
int CL_ServerStatus( char *serverAddress, char *serverStatusString, int maxLen ) {
|
||
|
int i;
|
||
|
netadr_t to;
|
||
|
serverStatus_t *serverStatus;
|
||
|
|
||
|
// if no server address then reset all server status requests
|
||
|
if ( !serverAddress ) {
|
||
|
for (i = 0; i < MAX_SERVERSTATUSREQUESTS; i++) {
|
||
|
cl_serverStatusList[i].address.port = 0;
|
||
|
cl_serverStatusList[i].retrieved = qtrue;
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
// get the address
|
||
|
if ( !NET_StringToAdr( serverAddress, &to ) ) {
|
||
|
return qfalse;
|
||
|
}
|
||
|
serverStatus = CL_GetServerStatus( to );
|
||
|
// if no server status string then reset the server status request for this address
|
||
|
if ( !serverStatusString ) {
|
||
|
serverStatus->retrieved = qtrue;
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
// if this server status request has the same address
|
||
|
if ( NET_CompareAdr( to, serverStatus->address) ) {
|
||
|
// if we recieved an response for this server status request
|
||
|
if (!serverStatus->pending) {
|
||
|
Q_strncpyz(serverStatusString, serverStatus->string, maxLen);
|
||
|
serverStatus->retrieved = qtrue;
|
||
|
serverStatus->startTime = 0;
|
||
|
return qtrue;
|
||
|
}
|
||
|
// resend the request regularly
|
||
|
else if ( serverStatus->startTime < Com_Milliseconds() - cl_serverStatusResendTime->integer ) {
|
||
|
serverStatus->print = qfalse;
|
||
|
serverStatus->pending = qtrue;
|
||
|
serverStatus->retrieved = qfalse;
|
||
|
serverStatus->time = 0;
|
||
|
serverStatus->startTime = Com_Milliseconds();
|
||
|
NET_OutOfBandPrint( NS_CLIENT, to, "getstatus" );
|
||
|
return qfalse;
|
||
|
}
|
||
|
}
|
||
|
// if retrieved
|
||
|
else if ( serverStatus->retrieved ) {
|
||
|
serverStatus->address = to;
|
||
|
serverStatus->print = qfalse;
|
||
|
serverStatus->pending = qtrue;
|
||
|
serverStatus->retrieved = qfalse;
|
||
|
serverStatus->startTime = Com_Milliseconds();
|
||
|
serverStatus->time = 0;
|
||
|
NET_OutOfBandPrint( NS_CLIENT, to, "getstatus" );
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
CL_LocalServers_f
|
||
|
==================
|
||
|
*/
|
||
|
void CL_LocalServers_f( void ) {
|
||
|
char *message;
|
||
|
int i, j;
|
||
|
netadr_t to;
|
||
|
|
||
|
Com_Printf( "Scanning for servers on the local network...\n");
|
||
|
|
||
|
// reset the list, waiting for response
|
||
|
cls.numlocalservers = 0;
|
||
|
cls.pingUpdateSource = AS_LOCAL;
|
||
|
|
||
|
for (i = 0; i < MAX_OTHER_SERVERS; i++) {
|
||
|
qbool b = cls.localServers[i].visible;
|
||
|
Com_Memset(&cls.localServers[i], 0, sizeof(cls.localServers[i]));
|
||
|
cls.localServers[i].visible = b;
|
||
|
}
|
||
|
Com_Memset( &to, 0, sizeof( to ) );
|
||
|
|
||
|
// The 'xxx' in the message is a challenge that will be echoed back
|
||
|
// by the server. We don't care about that here, but master servers
|
||
|
// can use that to prevent spoofed server responses from invalid ip
|
||
|
message = "\377\377\377\377getinfo xxx";
|
||
|
|
||
|
// send each message twice in case one is dropped
|
||
|
for ( i = 0 ; i < 2 ; i++ ) {
|
||
|
// send a broadcast packet on each server port
|
||
|
// we support multiple server ports so a single machine
|
||
|
// can nicely run multiple servers
|
||
|
for ( j = 0 ; j < NUM_SERVER_PORTS ; j++ ) {
|
||
|
to.port = BigShort( (short)(PORT_SERVER + j) );
|
||
|
to.type = NA_BROADCAST;
|
||
|
NET_SendPacket( NS_CLIENT, strlen( message ), message, to );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
CL_GlobalServers_f
|
||
|
==================
|
||
|
*/
|
||
|
void CL_GlobalServers_f( void ) {
|
||
|
netadr_t to;
|
||
|
int i;
|
||
|
int count;
|
||
|
char *buffptr;
|
||
|
char command[1024];
|
||
|
|
||
|
if ( Cmd_Argc() < 3) {
|
||
|
Com_Printf( "usage: globalservers <master# 0-1> <protocol> [keywords]\n");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
cls.masterNum = atoi( Cmd_Argv(1) );
|
||
|
|
||
|
Com_Printf( "Requesting servers from the master...\n");
|
||
|
|
||
|
// reset the list, waiting for response
|
||
|
// -1 is used to distinguish a "no response"
|
||
|
|
||
|
if( cls.masterNum == 1 ) {
|
||
|
NET_StringToAdr( MASTER_SERVER_NAME, &to );
|
||
|
cls.nummplayerservers = -1;
|
||
|
cls.pingUpdateSource = AS_MPLAYER;
|
||
|
}
|
||
|
else {
|
||
|
NET_StringToAdr( MASTER_SERVER_NAME, &to );
|
||
|
cls.numglobalservers = -1;
|
||
|
cls.pingUpdateSource = AS_GLOBAL;
|
||
|
}
|
||
|
to.type = NA_IP;
|
||
|
to.port = BigShort(PORT_MASTER);
|
||
|
|
||
|
sprintf( command, "getservers %s", Cmd_Argv(2) );
|
||
|
|
||
|
// tack on keywords
|
||
|
buffptr = command + strlen( command );
|
||
|
count = Cmd_Argc();
|
||
|
for (i=3; i<count; i++)
|
||
|
buffptr += sprintf( buffptr, " %s", Cmd_Argv(i) );
|
||
|
|
||
|
NET_OutOfBandPrint( NS_SERVER, to, command );
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
CL_GetPing
|
||
|
==================
|
||
|
*/
|
||
|
void CL_GetPing( int n, char *buf, int buflen, int *pingtime )
|
||
|
{
|
||
|
const char *str;
|
||
|
int time;
|
||
|
int maxPing;
|
||
|
|
||
|
if (!cl_pinglist[n].adr.port)
|
||
|
{
|
||
|
// empty slot
|
||
|
buf[0] = '\0';
|
||
|
*pingtime = 0;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
str = NET_AdrToString( cl_pinglist[n].adr );
|
||
|
Q_strncpyz( buf, str, buflen );
|
||
|
|
||
|
time = cl_pinglist[n].time;
|
||
|
if (!time)
|
||
|
{
|
||
|
// check for timeout
|
||
|
time = cls.realtime - cl_pinglist[n].start;
|
||
|
maxPing = Cvar_VariableIntegerValue( "cl_maxPing" );
|
||
|
if( maxPing < 100 ) {
|
||
|
maxPing = 100;
|
||
|
}
|
||
|
if (time < maxPing)
|
||
|
{
|
||
|
// not timed out yet
|
||
|
time = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CL_SetServerInfoByAddress(cl_pinglist[n].adr, cl_pinglist[n].info, cl_pinglist[n].time);
|
||
|
|
||
|
*pingtime = time;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
CL_GetPingInfo
|
||
|
==================
|
||
|
*/
|
||
|
void CL_GetPingInfo( int n, char *buf, int buflen )
|
||
|
{
|
||
|
if (!cl_pinglist[n].adr.port)
|
||
|
{
|
||
|
// empty slot
|
||
|
if (buflen)
|
||
|
buf[0] = '\0';
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
Q_strncpyz( buf, cl_pinglist[n].info, buflen );
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
CL_ClearPing
|
||
|
==================
|
||
|
*/
|
||
|
void CL_ClearPing( int n )
|
||
|
{
|
||
|
if (n < 0 || n >= MAX_PINGREQUESTS)
|
||
|
return;
|
||
|
|
||
|
cl_pinglist[n].adr.port = 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
int CL_GetPingQueueCount()
|
||
|
{
|
||
|
int count = 0;
|
||
|
const ping_t* pingptr = cl_pinglist;
|
||
|
|
||
|
for ( int i = 0; i < MAX_PINGREQUESTS; ++i, ++pingptr ) {
|
||
|
if (pingptr->adr.port) {
|
||
|
++count;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return count;
|
||
|
}
|
||
|
|
||
|
|
||
|
static ping_t* CL_GetFreePing()
|
||
|
{
|
||
|
ping_t* pingptr;
|
||
|
ping_t* best;
|
||
|
int oldest;
|
||
|
int i;
|
||
|
int time;
|
||
|
|
||
|
pingptr = cl_pinglist;
|
||
|
for (i=0; i<MAX_PINGREQUESTS; i++, pingptr++ )
|
||
|
{
|
||
|
// find free ping slot
|
||
|
if (pingptr->adr.port)
|
||
|
{
|
||
|
if (!pingptr->time)
|
||
|
{
|
||
|
if (cls.realtime - pingptr->start < 500)
|
||
|
{
|
||
|
// still waiting for response
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
else if (pingptr->time < 500)
|
||
|
{
|
||
|
// results have not been queried
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// clear it
|
||
|
pingptr->adr.port = 0;
|
||
|
return (pingptr);
|
||
|
}
|
||
|
|
||
|
// use oldest entry
|
||
|
pingptr = cl_pinglist;
|
||
|
best = cl_pinglist;
|
||
|
oldest = INT_MIN;
|
||
|
for (i=0; i<MAX_PINGREQUESTS; i++, pingptr++ )
|
||
|
{
|
||
|
// scan for oldest
|
||
|
time = cls.realtime - pingptr->start;
|
||
|
if (time > oldest)
|
||
|
{
|
||
|
oldest = time;
|
||
|
best = pingptr;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return (best);
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
CL_UpdateVisiblePings_f
|
||
|
==================
|
||
|
*/
|
||
|
qbool CL_UpdateVisiblePings_f(int source) {
|
||
|
int slots, i;
|
||
|
char buff[MAX_STRING_CHARS];
|
||
|
int pingTime;
|
||
|
int max;
|
||
|
qbool status = qfalse;
|
||
|
|
||
|
if (source < 0 || source > AS_FAVORITES) {
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
cls.pingUpdateSource = source;
|
||
|
|
||
|
slots = CL_GetPingQueueCount();
|
||
|
if (slots < MAX_PINGREQUESTS) {
|
||
|
serverInfo_t *server = NULL;
|
||
|
|
||
|
max = (source == AS_GLOBAL) ? MAX_GLOBAL_SERVERS : MAX_OTHER_SERVERS;
|
||
|
switch (source) {
|
||
|
case AS_LOCAL :
|
||
|
server = &cls.localServers[0];
|
||
|
max = cls.numlocalservers;
|
||
|
break;
|
||
|
case AS_MPLAYER :
|
||
|
server = &cls.mplayerServers[0];
|
||
|
max = cls.nummplayerservers;
|
||
|
break;
|
||
|
case AS_GLOBAL :
|
||
|
server = &cls.globalServers[0];
|
||
|
max = cls.numglobalservers;
|
||
|
break;
|
||
|
case AS_FAVORITES :
|
||
|
server = &cls.favoriteServers[0];
|
||
|
max = cls.numfavoriteservers;
|
||
|
break;
|
||
|
}
|
||
|
for (i = 0; i < max; i++) {
|
||
|
if (server[i].visible) {
|
||
|
if (server[i].ping == -1) {
|
||
|
int j;
|
||
|
|
||
|
if (slots >= MAX_PINGREQUESTS) {
|
||
|
break;
|
||
|
}
|
||
|
for (j = 0; j < MAX_PINGREQUESTS; j++) {
|
||
|
if (!cl_pinglist[j].adr.port) {
|
||
|
continue;
|
||
|
}
|
||
|
if (NET_CompareAdr( cl_pinglist[j].adr, server[i].adr)) {
|
||
|
// already on the list
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (j >= MAX_PINGREQUESTS) {
|
||
|
status = qtrue;
|
||
|
for (j = 0; j < MAX_PINGREQUESTS; j++) {
|
||
|
if (!cl_pinglist[j].adr.port) {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
memcpy(&cl_pinglist[j].adr, &server[i].adr, sizeof(netadr_t));
|
||
|
cl_pinglist[j].start = cls.realtime;
|
||
|
cl_pinglist[j].time = 0;
|
||
|
NET_OutOfBandPrint( NS_CLIENT, cl_pinglist[j].adr, "getinfo xxx" );
|
||
|
slots++;
|
||
|
}
|
||
|
}
|
||
|
// if the server has a ping higher than cl_maxPing or
|
||
|
// the ping packet got lost
|
||
|
else if (server[i].ping == 0) {
|
||
|
// if we are updating global servers
|
||
|
if (source == AS_GLOBAL) {
|
||
|
//
|
||
|
if ( cls.numGlobalServerAddresses > 0 ) {
|
||
|
// overwrite this server with one from the additional global servers
|
||
|
cls.numGlobalServerAddresses--;
|
||
|
CL_InitServerInfo(&server[i], &cls.globalServerAddresses[cls.numGlobalServerAddresses]);
|
||
|
// NOTE: the server[i].visible flag stays untouched
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (slots) {
|
||
|
status = qtrue;
|
||
|
}
|
||
|
for (i = 0; i < MAX_PINGREQUESTS; i++) {
|
||
|
if (!cl_pinglist[i].adr.port) {
|
||
|
continue;
|
||
|
}
|
||
|
CL_GetPing( i, buff, MAX_STRING_CHARS, &pingTime );
|
||
|
if (pingTime != 0) {
|
||
|
CL_ClearPing(i);
|
||
|
status = qtrue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
|
||
|
void CL_Ping_f()
|
||
|
{
|
||
|
if ( Cmd_Argc() != 2 ) {
|
||
|
Com_Printf( "usage: ping [server]\n");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
netadr_t to;
|
||
|
const char* server = Cmd_Argv(1);
|
||
|
if ( !NET_StringToAdr( server, &to ) )
|
||
|
return;
|
||
|
|
||
|
ping_t* pingptr = CL_GetFreePing();
|
||
|
|
||
|
memcpy( &pingptr->adr, &to, sizeof (netadr_t) );
|
||
|
pingptr->start = cls.realtime;
|
||
|
pingptr->time = 0;
|
||
|
|
||
|
CL_SetServerInfoByAddress(pingptr->adr, NULL, 0);
|
||
|
|
||
|
NET_OutOfBandPrint( NS_CLIENT, to, "getinfo xxx" );
|
||
|
}
|
||
|
|
||
|
|
||
|
void CL_ServerStatus_f()
|
||
|
{
|
||
|
const char* server;
|
||
|
if ( Cmd_Argc() != 2 ) {
|
||
|
if ( cls.state != CA_ACTIVE || clc.demoplaying ) {
|
||
|
Com_Printf ("Not connected to a server.\n");
|
||
|
Com_Printf( "Usage: serverstatus [server]\n");
|
||
|
return;
|
||
|
}
|
||
|
server = cls.servername;
|
||
|
}
|
||
|
else {
|
||
|
server = Cmd_Argv(1);
|
||
|
}
|
||
|
|
||
|
netadr_t to;
|
||
|
if ( !NET_StringToAdr( server, &to ) )
|
||
|
return;
|
||
|
|
||
|
NET_OutOfBandPrint( NS_CLIENT, to, "getstatus" );
|
||
|
|
||
|
serverStatus_t* serverStatus = CL_GetServerStatus( to );
|
||
|
serverStatus->address = to;
|
||
|
serverStatus->print = qtrue;
|
||
|
serverStatus->pending = qtrue;
|
||
|
}
|
||
|
|