statcheck/config.py
2011-10-29 21:30:19 +01:00

65 lines
1.9 KiB
Python

#
# Copyright(C) 2011 Simon Howard
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
# 02111-1307, USA.
#
# Path to a copy of the compet-n archive.
COMPETN_PATH = "/path/to/pub/compet-n"
# Path to the installed copy of each game.
GAME_PATHS = {
"doom": ("/home/me/ultimate-doom", "doom.exe"),
"doom2": ("/home/me/doom2", "doom2.exe"),
"tnt": ("/home/me/final-doom-tnt", "doom2.exe"),
"plutonia": ("/home/me/final-doom-plutonia", "doom2.exe"),
}
# PWADs and associated games.
# These should be placed in the same directory as the game (as configured
# above).
# Class_Ep.wad (Classic Episode) needs to be the "old" version (found
# in the SDA as b-c/class_ep.zip) rather than the "new" version found
# in the idgames archive.
PWADS = {
"pwads/av": ("AV.WAD", "doom2"),
"pwads/class_ep": ("Class_Ep.wad", "doom"),
"pwads/hr": ("HR.WAD", "doom2"),
"pwads/mm": ("MM.WAD", "doom2"),
"pwads/mm2": ("MM2.WAD", "doom2"),
"pwads/requiem": ("REQUIEM.WAD", "doom2"),
}
# Path to the DOSbox executable.
DOSBOX = "dosbox"
# Path to the source port executable.
PORT_EXE = "chocolate-doom"
# Extra arguments to pass to the source port.
PORT_OPTIONS = "-nogui -nodraw -nosound -window -geometry 256x200"
# Number of concurrent processes to spawn.
# It's advisable to set this to 2*number of cores.
CONCURRENT_PROCESSES = 2