mirror of
https://github.com/chocolate-doom/research.git
synced 2024-11-10 07:11:34 +00:00
427 lines
20 KiB
Diff
427 lines
20 KiB
Diff
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--- final-doom-tnt-1.9/doom-strings 2008-07-26 15:21:30.000000000 +0100
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+++ chex-quest/chex-strings 2008-07-26 15:13:12.000000000 +0100
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@@ -505,22 +505,22 @@
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"Gamma correction level 2"
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"mma correction level 3"
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"Gamma correction level 4"
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-"are you sure you want to\nquit this great game?"
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-"please don't leave, there's more\ndemons to toast!"
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-"let's beat it -- this is turning\ninto a bloodbath!"
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-"i wouldn't leave if i were you.\ndos is much worse."
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-"you're trying to say you like dos\nbetter than me, right?"
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-"don't leave yet -- there's a\ndemon around that corner!"
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-"you know, next time you come in here\ni'm gonna toast ya."
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-"go ahead and leave. see if i care."
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-"are you sure you want to\nquit this great game?"
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-"you want to quit?\nthen, thou hast lost an eighth!"
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-"don't go now, there's a \ndimensional shambler waiting\nat the dos prompt!"
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-"get outta here and go back\nto your boring programs."
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-"if i were your boss, i'd \n deathmatch ya in a minute!"
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-"look, bud. you leave now\nand you forfeit your body count!"
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-"just leave. when you come\nback, i'll be waiting with a bat."
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-"you're lucky i don't smack\nyou for thinking about leaving."
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+"Don't give up now...do \nyou still wish to quit?"
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+"please don't leave, we\nneed your help!"
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+"please don't leave, we\nneed your help!"
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+"please don't leave, we\nneed your help!"
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+"please don't leave, we\nneed your help!"
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+"please don't leave, we\nneed your help!"
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+"please don't leave, we\nneed your help!"
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+"please don't leave, we\nneed your help!"
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+"Don't give up now...do \nyou still wish to quit?"
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+"please don't leave, we\nneed your help!"
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+"please don't leave, we\nneed your help!"
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+"please don't leave, we\nneed your help!"
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+"please don't leave, we\nneed your help!"
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+"please don't leave, we\nneed your help!"
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+"please don't leave, we\nneed your help!"
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+"please don't leave, we\nneed your help!"
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"NGAME"
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"_OPTION"
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"M_LOADG"
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@@ -736,12 +734,12 @@
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"DPMI memory: 0x%x"
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", 0x%x allocated for zone\n"
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"Insufficient memory! You need to have at least 3.7 megabytes of total\n"
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-"free memory available for DOOM to execute. Reconfigure your CONFIG.SYS\n"
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+"free memory available for Chex(R) Quest. Reconfigure your CONFIG.SYS\n"
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"or AUTOEXEC.BAT to load fewer device drivers or TSR's. We recommend\n"
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-"creating a custom boot menu item in your CONFIG.SYS for optimum DOOMing.\n"
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+"creating a custom boot menu item in your CONFIG.SYS for optimum play.\n"
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"Please consult your DOS manual (\"Making more memory available\") for\n"
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-"information on how to free up more memory for DOOM.\n\n"
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-"DOOM aborted.\n"
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+"information on how to free up more memory for Chex(R) Quest.\n\n"
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+"Chex(R) Quest aborted.\n"
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"-cdrom"
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"STCDROM"
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"STDISK"
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@@ -783,28 +781,28 @@
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"CyberMan: no SWIFT device connected.\n"
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"CyberMan: SWIFT device is not a CyberMan! (type=%d)\n"
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"CyberMan: CyberMan %d.%02d connected.\n"
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-"Once you beat the big badasses and\nclean out the moon base you're supposed\nto win, aren't you? Aren't you? Where's\nyour fat reward and ticket home? What\nthe hell is this? It's not supposed to\nend this way!\n\nIt stinks like rotten meat, but looks\nlike the lost Deimos base. Looks like\nyou're stuck on The Shores of Hell.\nThe only way out is through.\n\nTo continue the DOOM experience, play\nThe Shores of Hell and its amazing\nsequel, Inferno!\n"
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-"You've done it! The hideous cyber-\ndemon lord that ruled the lost Deimos\nmoon base has been slain and you\nare triumphant! But ... where are\nyou? You clamber to the edge of the\nmoon and look down to see the awful\ntruth.\n\nDeimos floats above Hell itself!\nYou've never heard of anyone escaping\nfrom Hell, but you'll make the bastards\nsorry they ever heard of you! Quickly,\nyou rappel down to the surface of\nHell.\n\nNow, it's on to the final chapter of\nDOOM! -- Inferno."
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-"The loathsome spiderdemon that\nmasterminded the invasion of the moon\nbases and caused so much death has had\nits ass kicked for all time.\n\nA hidden doorway opens and you enter.\nYou've proven too tough for Hell to\ncontain, and now Hell at last plays\nfair -- for you emerge from the door\nto see the green fields of Earth!\nHome at last.\n\nYou wonder what's been happening on\nEarth while you were battling evil\nunleashed. It's good that no Hell-\nspawn could have come through that\ndoor with you ..."
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-"the spider mastermind must have sent forth\nits legions of hellspawn before your\nfinal confrontation with that terrible\nbeast from hell. but you stepped forward\nand brought forth eternal damnation and\nsuffering upon the horde as a true hero\nwould in the face of something so evil.\n\nbesides, someone was gonna pay for what\nhappened to daisy, your pet rabbit.\n\nbut now, you see spread before you more\npotential pain and gibbitude as a nation\nof demons run amok among our cities.\n\nnext stop, hell on earth!"
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-"YOU HAVE ENTERED DEEPLY INTO THE INFESTED\nSTARPORT. BUT SOMETHING IS WRONG. THE\nMONSTERS HAVE BROUGHT THEIR OWN REALITY\nWITH THEM, AND THE STARPORT'S TECHNOLOGY\nIS BEING SUBVERTED BY THEIR PRESENCE.\n\nAHEAD, YOU SEE AN OUTPOST OF HELL, A\nFORTIFIED ZONE. IF YOU CAN GET PAST IT,\nYOU CAN PENETRATE INTO THE HAUNTED HEART\nOF THE STARBASE AND FIND THE CONTROLLING\nSWITCH WHICH HOLDS EARTH'S POPULATION\nHOSTAGE."
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-"YOU HAVE WON! YOUR VICTORY HAS ENABLED\nHUMANKIND TO EVACUATE EARTH AND ESCAPE\nTHE NIGHTMARE. NOW YOU ARE THE ONLY\nHUMAN LEFT ON THE FACE OF THE PLANET.\nCANNIBAL MUTATIONS, CARNIVOROUS ALIENS,\nAND EVIL SPIRITS ARE YOUR ONLY NEIGHBORS.\nYOU SIT BACK AND WAIT FOR DEATH, CONTENT\nTHAT YOU HAVE SAVED YOUR SPECIES.\n\nBUT THEN, EARTH CONTROL BEAMS DOWN A\nMESSAGE FROM SPACE: \"SENSORS HAVE LOCATED\nTHE SOURCE OF THE ALIEN INVASION. IF YOU\nGO THERE, YOU MAY BE ABLE TO BLOCK THEIR\nENTRY. THE ALIEN BASE IS IN THE HEART OF\nYOUR OWN HOME CITY, NOT FAR FROM THE\nSTARPORT.\" SLOWLY AND PAINFULLY YOU GET\nUP AND RETURN TO THE FRAY."
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-"YOU ARE AT THE CORRUPT HEART OF THE CITY,\nSURROUNDED BY THE CORPSES OF YOUR ENEMIES.\nYOU SEE NO WAY TO DESTROY THE CREATURES'\nENTRYWAY ON THIS SIDE, SO YOU CLENCH YOUR\nTEETH AND PLUNGE THROUGH IT.\n\nTHERE MUST BE A WAY TO CLOSE IT ON THE\nOTHER SIDE. WHAT DO YOU CARE IF YOU'VE\nGOT TO GO THROUGH HELL TO GET TO IT?"
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-"THE HORRENDOUS VISAGE OF THE BIGGEST\nDEMON YOU'VE EVER SEEN CRUMBLES BEFORE\nYOU, AFTER YOU PUMP YOUR ROCKETS INTO\nHIS EXPOSED BRAIN. THE MONSTER SHRIVELS\nUP AND DIES, ITS THRASHING LIMBS\nDEVASTATING UNTOLD MILES OF HELL'S\nSURFACE.\n\nYOU'VE DONE IT. THE INVASION IS OVER.\nEARTH IS SAVED. HELL IS A WRECK. YOU\nWONDER WHERE BAD FOLKS WILL GO WHEN THEY\nDIE, NOW. WIPING THE SWEAT FROM YOUR\nFOREHEAD YOU BEGIN THE LONG TREK BACK\nHOME. REBUILDING EARTH OUGHT TO BE A\nLOT MORE FUN THAN RUINING IT WAS.\n"
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-"CONGRATULATIONS, YOU'VE FOUND THE SECRET\nLEVEL! LOOKS LIKE IT'S BEEN BUILT BY\nHUMANS, RATHER THAN DEMONS. YOU WONDER\nWHO THE INMATES OF THIS CORNER OF HELL\nWILL BE."
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-"CONGRATULATIONS, YOU'VE FOUND THE\nSUPER SECRET LEVEL! YOU'D BETTER\nBLAZE THROUGH THIS ONE!\n"
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-"You gloat over the steaming carcass of the\nGuardian. With its death, you've wrested\nthe Accelerator from the stinking claws\nof Hell. You relax and glance around the\nroom. Damn! There was supposed to be at\nleast one working prototype, but you can't\nsee it. The demons must have taken it.\n\nYou must find the prototype, or all your\nstruggles will have been wasted. Keep\nmoving, keep fighting, keep killing.\nOh yes, keep living, too."
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-"Even the deadly Arch-Vile labyrinth could\nnot stop you, and you've gotten to the\nprototype Accelerator which is soon\nefficiently and permanently deactivated.\n\nYou're good at that kind of thing."
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-"You've bashed and battered your way into\nthe heart of the devil-hive. Time for a\nSearch-and-Destroy mission, aimed at the\nGatekeeper, whose foul offspring is\ncascading to Earth. Yeah, he's bad. But\nyou know who's worse!\n\nGrinning evilly, you check your gear, and\nget ready to give the bastard a little Hell\nof your own making!"
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-"The Gatekeeper's evil face is splattered\nall over the place. As its tattered corpse\ncollapses, an inverted Gate forms and\nsucks down the shards of the last\nprototype Accelerator, not to mention the\nfew remaining demons. You're done. Hell\nhas gone back to pounding bad dead folks \ninstead of good live ones. Remember to\ntell your grandkids to put a rocket\nlauncher in your coffin. If you go to Hell\nwhen you die, you'll need it for some\nfinal cleaning-up ..."
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-"You've found the second-hardest level we\ngot. Hope you have a saved game a level or\ntwo previous. If not, be prepared to die\naplenty. For master marines only."
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-"Betcha wondered just what WAS the hardest\nlevel we had ready for ya? Now you know.\nNo one gets out alive."
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-"You've fought your way out of the infested\nexperimental labs. It seems that UAC has\nonce again gulped it down. With their\nhigh turnover, it must be hard for poor\nold UAC to buy corporate health insurance\nnowadays..\n\nAhead lies the military complex, now\nswarming with diseased horrors hot to get\ntheir teeth into you. With luck, the\ncomplex still has some warlike ordnance\nlaying around."
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-"You hear the grinding of heavy machinery\nahead. You sure hope they're not stamping\nout new hellspawn, but you're ready to\nream out a whole herd if you have to.\nThey might be planning a blood feast, but\nyou feel about as mean as two thousand\nmaniacs packed into one mad killer.\n\nYou don't plan to go down easy."
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-"The vista opening ahead looks real damn\nfamiliar. Smells familiar, too -- like\nfried excrement. You didn't like this\nplace before, and you sure as hell ain't\nplanning to like it now. The more you\nbrood on it, the madder you get.\nHefting your gun, an evil grin trickles\nonto your face. Time to take some names."
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-"Suddenly, all is silent, from one horizon\nto the other. The agonizing echo of Hell\nfades away, the nightmare sky turns to\nblue, the heaps of monster corpses start \nto evaporate along with the evil stench \nthat filled the air. Jeeze, maybe you've\ndone it. Have you really won?\n\nSomething rumbles in the distance.\nA blue light begins to glow inside the\nruined skull of the demon-spitter."
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-"What now? Looks totally different. Kind\nof like King Tut's condo. Well,\nwhatever's here can't be any worse\nthan usual. Can it? Or maybe it's best\nto let sleeping gods lie.."
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-"Time for a vacation. You've burst the\nbowels of hell and by golly you're ready\nfor a break. You mutter to yourself,\nMaybe someone else can kick Hell's ass\nnext time around. Ahead lies a quiet town,\nwith peaceful flowing water, quaint\nbuildings, and presumably no Hellspawn.\n\nAs you step off the transport, you hear\nthe stomp of a cyberdemon's iron shoe."
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+"Mission accomplished.\n\nAre you prepared for the next mission?\n\n\n\n\n\n\nPress the escape key to continue...\n"
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+"You've done it!"
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+"Wonderful Job!"
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+"Fantastic"
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+"Great!"
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+"Way to go!"
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+"Thanks for the help!"
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+"Great!\n"
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+"Fabulous!"
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+"CONGRATULATIONS!\n"
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+"Nicely done!"
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+"Nice Job!"
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+"Well done!"
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+"Eat Chex(R)!"
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+"Are you ready?"
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+"Were you ready?"
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+"There's more to come..."
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+"Keep up the good work!"
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+"Get ready!."
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+"Be Proud."
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+"Wow!"
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+"Great."
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"SLIME16"
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"RROCK14"
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"RROCK07"
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@@ -815,14 +813,15 @@
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"SFLR6_1"
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"MFLR8_4"
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"MFLR8_3"
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-"ZOMBIEMAN"
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-"SHOTGUN GUY"
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+"FLEMOIDUS COMMONUS"
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+"FLEMOIDUS BIPEDICUS"
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"HEAVY WEAPON DUDE"
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-"DEMON"
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+"FLEMOIDUS BIPEDICUS WITH ARMOR"
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#+"FLEMOIDUS CYCLOPTIS"
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"LOST SOUL"
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"CACODEMON"
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"HELL KNIGHT"
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-"BARON OF HELL"
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+"THE FLEMBRANE"
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"ARACHNOTRON"
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"PAIN ELEMENTAL"
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"REVENANT"
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@@ -883,12 +882,10 @@
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"-respawn"
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"-fast"
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"-devparm"
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-" The Ultimate DOOM Startup v%i.%i "
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-" DOOM 2: Plutonia Experiment v%i.%i "
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-" DOOM 2: TNT - Evilution v%i.%i "
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-" DOOM 2: Hell on Earth v%i.%i "
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+" Chex(R) Quest Startup "
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+" Chex(R) Quest "
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+" Chex(R) Quest "
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+" Chex(R) Quest "
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"\nP_Init: Checking cmd-line parameters...\n"
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"Development mode ON.\n"
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"-cdrom"
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@@ -918,16 +915,13 @@
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"M_LoadDefaults: Load system defaults.\n"
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"Z_Init: Init zone memory allocation daemon. \n"
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"W_Init: Init WADfiles.\n"
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-"\nYou cannot -file with the shareware version. Register!"
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-"\nThis is not the registered version."
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-"===========================================================================\nATTENTION: This version of DOOM has been modified. If you would like to\nget a copy of the original game, call 1-800-IDGAMES or see the readme file.\n You will not receive technical support for modified games.\n press enter to continue\n===========================================================================\n"
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+"\nYou cannot -file with Chex(R) Quest version. Register!"
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+"\nThis is Chex(R) Quest."
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+""
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"istered version.\n"
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-"===========================================================================\n This version is NOT SHAREWARE, do not distribute!\n Please report software piracy to the SPA: 1-800-388-PIR8\n===========================================================================\n"
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+""
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"reware version.\n"
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"mercial version.\n"
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-"===========================================================================\n Do not distribute!\n Please report software piracy to the SPA: 1-800-388-PIR8\n===========================================================================\n"
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+""
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"M_Init: Init miscellaneous info.\n"
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-"R_Init: Init DOOM refresh daemon - "
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+"R_Init: Init Chex(R) Quest refresh daemon - "
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"\nP_Init: Init Playloop state.\n"
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"I_Init: Setting up machine state.\n"
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"D_CheckNetGame: Checking network game status.\n"
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@@ -938,8 +932,8 @@
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"External statistics registered.\n"
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"-record"
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"-loadgame"
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-"c:\\doomdata\\doomsav%c.dsg"
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-"doomsav%c.dsg"
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+"c:\\doomdata\\chexsav%c.dsg"
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+"chexsav%c.dsg"
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"ExpandTics: strange value %i at maketic %i"
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"Tried to transmit to another node"
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"i, R %i) [%i] "
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@@ -954,7 +948,7 @@
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"NetUpdate: netbuffer->numtics > BACKUPTICS"
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"Network game synchronization aborted."
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"listening for network start info...\n"
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-"Different DOOM versions cannot play a net game!"
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+"Different Chex(R) Quest versions cannot play a net quest!"
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"sending network start info...\n"
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"Doomcom buffer invalid!"
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"startskill %i deathmatch: %i startmap: %i startepisode: %i\n"
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@@ -970,13 +967,10 @@
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"version %i"
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"Bad savegame"
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"-cdrom"
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-"c:\\doomdata\\doomsav%d.dsg"
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-"doomsav%d.dsg"
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+"c:\\doomdata\\chexsav%d.dsg"
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+"chexsav%d.dsg"
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"Savegame buffer overrun"
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"game saved."
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@@ -987,35 +981,36 @@
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"Z_CT at g_game.c:%i"
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"Demo %s recorded"
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"-cdrom"
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-"c:\\doomdata\\doomsav%d.dsg"
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-"doomsav%d.dsg"
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+"c:\\doomdata\\chexsav%d.dsg"
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+"chexsav%d.dsg"
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"empty slot"
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"M_LOADG"
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"M_LSLEFT"
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"M_LSCNTR"
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"M_LSRGHT"
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-"you can't do load while in a net game!\n\npress a key."
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+"you can't do load while in a net quest!\n\npress a key."
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"M_SAVEG"
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"you can't save if you aren't playing!\n\npress a key."
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-"quicksave over your game named\n\n'%s'?\n\npress y or n."
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-"you can't quickload during a netgame!\n\npress a key."
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+"quicksave over your quest named\n\n'%s'?\n\npress y or n."
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+"you can't quickload during a netquest!\n\npress a key."
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"you haven't picked a quicksave slot yet!\n\npress a key."
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-"do you want to quickload the game named\n\n'%s'?\n\npress y or n."
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+"do you want to quickload the quest named\n\n'%s'?\n\npress y or n."
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"HELP2"
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"HELP"
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"M_SVOL"
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"M_DOOM"
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"M_NEWG"
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"M_SKILL"
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-"you can't start a new game\nwhile in a network game.\n\npress a key."
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+"you can't start a new quest\nwhile in a network quest.\n\npress a key."
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"M_EPISOD"
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-"are you sure? this skill level\nisn't even remotely fair.\n\npress y or n."
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-"this is the shareware version of doom.\n\nyou need to order the entire trilogy.\n\npress a key."
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+"Careful, this will be tough.\nDo you wish to continue?\n\npress y or n."
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+"this is Chex(R) Quest. look for\n\nfuture levels at www.chexquest.com.\n\npress a key."
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"M_OPTTTL"
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"Messages OFF"
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"Messages ON"
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-"you can't end a netgame!\n\npress a key."
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-"are you sure you want to end the game?\n\npress y or n."
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+"you can't end a netquest!\n\npress a key."
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+"are you sure you want to end the quest?\n\npress y or n."
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"%s\n\n(press y to quit to dos.)"
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"High detail"
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"Low detail"
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@@ -1062,26 +1057,26 @@
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"usegamma"
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"chatmacro0"
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"chatmacro1"
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-"I'm ready to kick butt!"
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+"I'm ready to zorch!"
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"chatmacro2"
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-"I'm OK."
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+"I'm feeling great!"
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"chatmacro3"
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-"I'm not looking too good!"
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+"I'm getting pretty gooed up!"
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"chatmacro4"
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-"Help!"
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+"Somebody help me!"
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"chatmacro5"
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-"You suck!"
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+"Go back to your own dimension!"
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"chatmacro6"
|
||
|
-"Next time, scumbag..."
|
||
|
+"Stop that Flemoid"
|
||
|
"chatmacro7"
|
||
|
-"Come here!"
|
||
|
+"I think I'm lost!"
|
||
|
"chatmacro8"
|
||
|
-"I'll take care of it."
|
||
|
+"I'll get you out of this gunk."
|
||
|
"chatmacro9"
|
||
|
"\"%s\"\n"
|
||
|
"-config"
|
||
|
"ault file: %s\n"
|
||
|
-"DOOM00.pcx"
|
||
|
+"CHEX00.pcx"
|
||
|
"M_ScreenShot: Couldn't create a PCX"
|
||
|
"PLAYPAL"
|
||
|
"screen shot"
|
||
|
@@ -1103,43 +1098,40 @@
|
||
|
"Weird actor->movedir!"
|
||
|
"P_NewChaseDir: called with no target"
|
||
|
"P_GiveAmmo: bad type %i"
|
||
|
-"Picked up the armor."
|
||
|
-"Picked up the MegaArmor!"
|
||
|
-"Picked up a health bonus."
|
||
|
-"Picked up an armor bonus."
|
||
|
-"Supercharge!"
|
||
|
+"Picked up the Chex(R) Armor."
|
||
|
+"Picked up the Super Chex(R) Armor!"
|
||
|
+"Picked up a glass of water."
|
||
|
+"Picked up slime repellent."
|
||
|
+"Supercharge Breakfast!"
|
||
|
"MegaSphere!"
|
||
|
-"Picked up a blue keycard."
|
||
|
-"Picked up a yellow keycard."
|
||
|
-"Picked up a red keycard."
|
||
|
-"Picked up a stimpack."
|
||
|
-"Picked up a medikit that you REALLY need!"
|
||
|
-"Picked up a medikit."
|
||
|
+"Picked up a blue key."
|
||
|
+"Picked up a yellow key."
|
||
|
+"Picked up a red key."
|
||
|
+"Picked up a bowl of fruit."
|
||
|
+"Picked up some needed vegetables!"
|
||
|
+"Picked up a bowl of vegetables."
|
||
|
"Invulnerability!"
|
||
|
"Berserk!"
|
||
|
"Partial Invisibility"
|
||
|
-"Radiation Shielding Suit"
|
||
|
+"Slimeproof Suit"
|
||
|
"Computer Area Map"
|
||
|
"Light Amplification Visor"
|
||
|
-"Picked up a clip."
|
||
|
-"Picked up a box of bullets."
|
||
|
-"Picked up a rocket."
|
||
|
-"Picked up a box of rockets."
|
||
|
-"Picked up an energy cell."
|
||
|
-"Picked up an energy cell pack."
|
||
|
-"Picked up 4 shotgun shells."
|
||
|
-"Picked up a box of shotgun shells."
|
||
|
-"Picked up a backpack full of ammo!"
|
||
|
-"You got the BFG9000! Oh, yes."
|
||
|
-"You got the chaingun!"
|
||
|
-"A chainsaw! Find some meat!"
|
||
|
-"You got the rocket launcher!"
|
||
|
-"You got the plasma gun!"
|
||
|
-"You got the shotgun!"
|
||
|
-"You got the super shotgun!"
|
||
|
+"Picked up a mini zorch recharge."
|
||
|
+"Picked up a mini zorch pack."
|
||
|
+"Picked up a zorch propulsor recharge."
|
||
|
+"Picked up a zorch propulsor pack."
|
||
|
+"Picked up a phasing zorcher recharge."
|
||
|
+"Picked up a phasing zorcher pack."
|
||
|
+"Picked up a large zorcher recharge."
|
||
|
+"Picked up a large zorcher pack."
|
||
|
+"Picked up a Zorchpak!"
|
||
|
+"You got the LAZ Device!"
|
||
|
+"You got the Rapid Zorcher!"
|
||
|
+"You got the Super Bootspork!"
|
||
|
+"You got the Zorch Propulsor!"
|
||
|
+"You got the Phasing Zorcher!"
|
||
|
+"You got the Large Zorcher!"
|
||
|
+"You got the Super Large Zorcher!"
|
||
|
"P_SpecialThing: Unknown gettable thing"
|
||
|
"PTR_SlideTraverse: not a line?"
|
||
|
"P_AddActivePlat: no more plats!"
|
||
|
@@ -1245,17 +1237,17 @@
|
||
|
"Z_CheckHeap: two consecutive free blocks\n"
|
||
|
"Z_ChangeTag: freed a pointer without ZONEID"
|
||
|
"Z_ChangeTag: an owner is required for purgable blocks"
|
||
|
-"Degreelessness Mode On"
|
||
|
-"Degreelessness Mode Off"
|
||
|
-"Ammo (no keys) Added"
|
||
|
-"Very Happy Ammo Added"
|
||
|
+"Invincible Mode On"
|
||
|
+"Invincible Mode Off"
|
||
|
+"Zorch Added"
|
||
|
+"Super Zorch Added"
|
||
|
"Music Change"
|
||
|
"IMPOSSIBLE SELECTION"
|
||
|
"No Clipping Mode ON"
|
||
|
"No Clipping Mode OFF"
|
||
|
"Power-up Toggled"
|
||
|
"inVuln, Str, Inviso, Rad, Allmap, or Lite-amp"
|
||
|
-"... doesn't suck - GM"
|
||
|
+"... Eat Chex(R)!"
|
||
|
"=(0x%x,0x%x)"
|
||
|
"Changing Level..."
|
||
|
"STTNUM%d"
|
||
|
@@ -1280,54 +1272,23 @@
|
||
|
"drawNum: n->y - ST_Y < 0"
|
||
|
"updateMultIcon: y - ST_Y < 0"
|
||
|
"updateBinIcon: y - ST_Y < 0"
|
||
|
-"I'm ready to kick butt!"
|
||
|
-"I'm OK."
|
||
|
-"I'm not looking too good!"
|
||
|
-"Help!"
|
||
|
-"You suck!"
|
||
|
-"Next time, scumbag..."
|
||
|
-"Come here!"
|
||
|
-"I'll take care of it."
|
||
|
+"I'm ready to zorch!"
|
||
|
+"I'm feeling great!"
|
||
|
+"I'm getting pretty gooed up!"
|
||
|
+"Somebody help me!"
|
||
|
+"Go back to your own dimension!"
|
||
|
+"Stop that Flemoid"
|
||
|
+"I think I'm lost!"
|
||
|
+"I'll get you out of this gunk."
|
||
|
"Green: "
|
||
|
"Indigo: "
|
||
|
"Brown: "
|
||
|
"Red: "
|
||
|
-"E1M1: Hangar"
|
||
|
-"E1M2: Nuclear Plant"
|
||
|
-"E1M3: Toxin Refinery"
|
||
|
-"E1M4: Command Control"
|
||
|
-"E1M5: Phobos Lab"
|
||
|
+"E1M1: Landing Zone"
|
||
|
+"E1M2: Storage Facility"
|
||
|
+"E1M3: Experimental Lab"
|
||
|
+"E1M4: Arboretum"
|
||
|
+"E1M5: Caverns of Bazoik"
|
||
|
"NEWLEVEL"
|
||
|
"level 1: entryway"
|
||
|
"level 2: underhalls"
|
||
|
@@ -1427,11 +1388,11 @@
|
||
|
"level 32: caribbean"
|
||
|
"STCFN%.3d"
|
||
|
"[Message unsent]"
|
||
|
-"You mumble to yourself"
|
||
|
-"Who's there?"
|
||
|
-"You scare yourself"
|
||
|
-"You start to rave"
|
||
|
-"You've lost it..."
|
||
|
+"I'm feeling great."
|
||
|
+"I think I'm lost."
|
||
|
+"Oh No..."
|
||
|
+"Gotta break free."
|
||
|
+"Hurry!"
|
||
|
"Could not place patch on level %d"
|
||
|
"INTERPIC"
|
||
|
"WIMAP%d"
|