chocpkg/buildenv.sh

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# Value passed to ./configure for the --host argument. If empty, then
# --host will not be passed. Set this if you want to cross-compile.
BUILD_HOST=
# An example of how to cross-compile to mingw32 for Windows builds:
#BUILD_HOST=i686-w64-mingw32
# If we're cross-compiling to a different platform, this should be set
# to true. We initialize this based on whether BUILD_HOST has been set.
if [ "$BUILD_HOST" != "" ]; then
IS_CROSS_COMPILE=true
else
IS_CROSS_COMPILE=false
fi
# Extra arguments we pass to make when building.
MAKE_OPTS=
# Uncomment to use more threads for faster builds.
#MAKE_OPTS=-j4
# On OS X, we must set additional options: build 32-bit binaries, and the
# target API version.
if [ $(uname) = "Darwin" ]; then
CC="gcc -m32"
CXX="g++ -m32"
LDFLAGS="-lobjc ${LDFLAGS:-}"
MACOSX_DEPLOYMENT_TARGET=10.7
export CC CXX LDFLAGS MACOSX_DEPLOYMENT_TARGET
# Treat this like a cross-compile, since we're building 32-bit:
IS_CROSS_COMPILE=true
else
# TODO: explain what this does
LDFLAGS="-Wl,-rpath -Wl,$INSTALL_DIR/lib ${LDFLAGS:-}"
export LDFLAGS
fi