Delete directx-devel package and SDL2 dependency on it.

This version of the DirectX headers from the SDL website is woefully
out of date and in fact is even missing a bunch of types that are
necessary to build SDL. They seem to be unnecessary anyway since
mingw-64 includes newer versions of them anyway.

Fixes #21.
This commit is contained in:
Simon Howard 2023-05-14 15:47:06 -04:00
parent 35e485170d
commit db69bc5b75
2 changed files with 0 additions and 18 deletions

View file

@ -16,12 +16,6 @@ if [ $(uname) = "Darwin" ]; then
config_options+=" --disable-video-x11" config_options+=" --disable-video-x11"
fi fi
# When targeting Windows, we need to install the directx headers first.
if [ $(uname) = "Cygwin" ] || [[ "$BUILD_HOST" = *mingw* ]]; then
dependencies directx-devel
config_options+=" --disable-directx"
fi
# Disable assembly to avoid depending on SIMD stuff. # Disable assembly to avoid depending on SIMD stuff.
if [[ "$BUILD_HOST" = *-*-emscripten ]]; then if [[ "$BUILD_HOST" = *-*-emscripten ]]; then
config_options+=" --disable-assembly" config_options+=" --disable-assembly"

View file

@ -1,12 +0,0 @@
description "Extra header files for compiling DirectX applications"
fetch_download https://www.libsdl.org/extras/win32/common/directx-devel.tar.gz \
75595621b9e3da390435cbc762bd7f24f711ef06b3338a34e350622da624b360
IS_TAR_BOMB=true
do_build() {
true
}
do_install() {
cp -R include lib "$PACKAGE_INSTALL_DIR"
}