thirtyflightsofloving/game/m_chick.h

317 lines
11 KiB
C

/*
===========================================================================
Copyright (C) 1997-2001 Id Software, Inc.
Copyright (C) 2000-2002 Mr. Hyde and Mad Dog
This file is part of Lazarus Quake 2 Mod source code.
Lazarus Quake 2 Mod source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Lazarus Quake 2 Mod source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Lazarus Quake 2 Mod source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// G:\quake2\baseq2\models/monsters/bitch
// This file generated by qdata - Do NOT Modify
#define FRAME_attak101 0
#define FRAME_attak102 1
#define FRAME_attak103 2
#define FRAME_attak104 3
#define FRAME_attak105 4
#define FRAME_attak106 5
#define FRAME_attak107 6
#define FRAME_attak108 7
#define FRAME_attak109 8
#define FRAME_attak110 9
#define FRAME_attak111 10
#define FRAME_attak112 11
#define FRAME_attak113 12
#define FRAME_attak114 13
#define FRAME_attak115 14
#define FRAME_attak116 15
#define FRAME_attak117 16
#define FRAME_attak118 17
#define FRAME_attak119 18
#define FRAME_attak120 19
#define FRAME_attak121 20
#define FRAME_attak122 21
#define FRAME_attak123 22
#define FRAME_attak124 23
#define FRAME_attak125 24
#define FRAME_attak126 25
#define FRAME_attak127 26
#define FRAME_attak128 27
#define FRAME_attak129 28
#define FRAME_attak130 29
#define FRAME_attak131 30
#define FRAME_attak132 31
#define FRAME_attak201 32
#define FRAME_attak202 33
#define FRAME_attak203 34
#define FRAME_attak204 35
#define FRAME_attak205 36
#define FRAME_attak206 37
#define FRAME_attak207 38
#define FRAME_attak208 39
#define FRAME_attak209 40
#define FRAME_attak210 41
#define FRAME_attak211 42
#define FRAME_attak212 43
#define FRAME_attak213 44
#define FRAME_attak214 45
#define FRAME_attak215 46
#define FRAME_attak216 47
#define FRAME_death101 48
#define FRAME_death102 49
#define FRAME_death103 50
#define FRAME_death104 51
#define FRAME_death105 52
#define FRAME_death106 53
#define FRAME_death107 54
#define FRAME_death108 55
#define FRAME_death109 56
#define FRAME_death110 57
#define FRAME_death111 58
#define FRAME_death112 59
#define FRAME_death201 60
#define FRAME_death202 61
#define FRAME_death203 62
#define FRAME_death204 63
#define FRAME_death205 64
#define FRAME_death206 65
#define FRAME_death207 66
#define FRAME_death208 67
#define FRAME_death209 68
#define FRAME_death210 69
#define FRAME_death211 70
#define FRAME_death212 71
#define FRAME_death213 72
#define FRAME_death214 73
#define FRAME_death215 74
#define FRAME_death216 75
#define FRAME_death217 76
#define FRAME_death218 77
#define FRAME_death219 78
#define FRAME_death220 79
#define FRAME_death221 80
#define FRAME_death222 81
#define FRAME_death223 82
#define FRAME_duck01 83
#define FRAME_duck02 84
#define FRAME_duck03 85
#define FRAME_duck04 86
#define FRAME_duck05 87
#define FRAME_duck06 88
#define FRAME_duck07 89
#define FRAME_pain101 90
#define FRAME_pain102 91
#define FRAME_pain103 92
#define FRAME_pain104 93
#define FRAME_pain105 94
#define FRAME_pain201 95
#define FRAME_pain202 96
#define FRAME_pain203 97
#define FRAME_pain204 98
#define FRAME_pain205 99
#define FRAME_pain301 100
#define FRAME_pain302 101
#define FRAME_pain303 102
#define FRAME_pain304 103
#define FRAME_pain305 104
#define FRAME_pain306 105
#define FRAME_pain307 106
#define FRAME_pain308 107
#define FRAME_pain309 108
#define FRAME_pain310 109
#define FRAME_pain311 110
#define FRAME_pain312 111
#define FRAME_pain313 112
#define FRAME_pain314 113
#define FRAME_pain315 114
#define FRAME_pain316 115
#define FRAME_pain317 116
#define FRAME_pain318 117
#define FRAME_pain319 118
#define FRAME_pain320 119
#define FRAME_pain321 120
#define FRAME_stand101 121
#define FRAME_stand102 122
#define FRAME_stand103 123
#define FRAME_stand104 124
#define FRAME_stand105 125
#define FRAME_stand106 126
#define FRAME_stand107 127
#define FRAME_stand108 128
#define FRAME_stand109 129
#define FRAME_stand110 130
#define FRAME_stand111 131
#define FRAME_stand112 132
#define FRAME_stand113 133
#define FRAME_stand114 134
#define FRAME_stand115 135
#define FRAME_stand116 136
#define FRAME_stand117 137
#define FRAME_stand118 138
#define FRAME_stand119 139
#define FRAME_stand120 140
#define FRAME_stand121 141
#define FRAME_stand122 142
#define FRAME_stand123 143
#define FRAME_stand124 144
#define FRAME_stand125 145
#define FRAME_stand126 146
#define FRAME_stand127 147
#define FRAME_stand128 148
#define FRAME_stand129 149
#define FRAME_stand130 150
#define FRAME_stand201 151
#define FRAME_stand202 152
#define FRAME_stand203 153
#define FRAME_stand204 154
#define FRAME_stand205 155
#define FRAME_stand206 156
#define FRAME_stand207 157
#define FRAME_stand208 158
#define FRAME_stand209 159
#define FRAME_stand210 160
#define FRAME_stand211 161
#define FRAME_stand212 162
#define FRAME_stand213 163
#define FRAME_stand214 164
#define FRAME_stand215 165
#define FRAME_stand216 166
#define FRAME_stand217 167
#define FRAME_stand218 168
#define FRAME_stand219 169
#define FRAME_stand220 170
#define FRAME_stand221 171
#define FRAME_stand222 172
#define FRAME_stand223 173
#define FRAME_stand224 174
#define FRAME_stand225 175
#define FRAME_stand226 176
#define FRAME_stand227 177
#define FRAME_stand228 178
#define FRAME_stand229 179
#define FRAME_stand230 180
#define FRAME_walk01 181
#define FRAME_walk02 182
#define FRAME_walk03 183
#define FRAME_walk04 184
#define FRAME_walk05 185
#define FRAME_walk06 186
#define FRAME_walk07 187
#define FRAME_walk08 188
#define FRAME_walk09 189
#define FRAME_walk10 190
#define FRAME_walk11 191
#define FRAME_walk12 192
#define FRAME_walk13 193
#define FRAME_walk14 194
#define FRAME_walk15 195
#define FRAME_walk16 196
#define FRAME_walk17 197
#define FRAME_walk18 198
#define FRAME_walk19 199
#define FRAME_walk20 200
#define FRAME_walk21 201
#define FRAME_walk22 202
#define FRAME_walk23 203
#define FRAME_walk24 204
#define FRAME_walk25 205
#define FRAME_walk26 206
#define FRAME_walk27 207
#define FRAME_recln201 208
#define FRAME_recln202 209
#define FRAME_recln203 210
#define FRAME_recln204 211
#define FRAME_recln205 212
#define FRAME_recln206 213
#define FRAME_recln207 214
#define FRAME_recln208 215
#define FRAME_recln209 216
#define FRAME_recln210 217
#define FRAME_recln211 218
#define FRAME_recln212 219
#define FRAME_recln213 220
#define FRAME_recln214 221
#define FRAME_recln215 222
#define FRAME_recln216 223
#define FRAME_recln217 224
#define FRAME_recln218 225
#define FRAME_recln219 226
#define FRAME_recln220 227
#define FRAME_recln221 228
#define FRAME_recln222 229
#define FRAME_recln223 230
#define FRAME_recln224 231
#define FRAME_recln225 232
#define FRAME_recln226 233
#define FRAME_recln227 234
#define FRAME_recln228 235
#define FRAME_recln229 236
#define FRAME_recln230 237
#define FRAME_recln231 238
#define FRAME_recln232 239
#define FRAME_recln233 240
#define FRAME_recln234 241
#define FRAME_recln235 242
#define FRAME_recln236 243
#define FRAME_recln237 244
#define FRAME_recln238 245
#define FRAME_recln239 246
#define FRAME_recln240 247
#define FRAME_recln101 248
#define FRAME_recln102 249
#define FRAME_recln103 250
#define FRAME_recln104 251
#define FRAME_recln105 252
#define FRAME_recln106 253
#define FRAME_recln107 254
#define FRAME_recln108 255
#define FRAME_recln109 256
#define FRAME_recln110 257
#define FRAME_recln111 258
#define FRAME_recln112 259
#define FRAME_recln113 260
#define FRAME_recln114 261
#define FRAME_recln115 262
#define FRAME_recln116 263
#define FRAME_recln117 264
#define FRAME_recln118 265
#define FRAME_recln119 266
#define FRAME_recln120 267
#define FRAME_recln121 268
#define FRAME_recln122 269
#define FRAME_recln123 270
#define FRAME_recln124 271
#define FRAME_recln125 272
#define FRAME_recln126 273
#define FRAME_recln127 274
#define FRAME_recln128 275
#define FRAME_recln129 276
#define FRAME_recln130 277
#define FRAME_recln131 278
#define FRAME_recln132 279
#define FRAME_recln133 280
#define FRAME_recln134 281
#define FRAME_recln135 282
#define FRAME_recln136 283
#define FRAME_recln137 284
#define FRAME_recln138 285
#define FRAME_recln139 286
#define FRAME_recln140 287
#define MODEL_SCALE 1.000000