mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-15 08:51:22 +00:00
e8769195cd
Added functions ThrowGibFrame() and ThrowDebrisFrame() to g_misc.c in missionpack DLL. Added GIB_FEATHER gib type and MOVETYPE_FEATHER phys type to missionpack DLL. Added precache functions for monster weapons in g_weapon_q1.c in missionpack DLL. Moved function AimGrenade() from grenade.c to g_weapon.c in missionpack DLL.
161 lines
No EOL
3.9 KiB
C
161 lines
No EOL
3.9 KiB
C
// FREDDIE
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#define FRAME_run1 0
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#define FRAME_run2 1
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#define FRAME_run3 2
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#define FRAME_run4 3
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#define FRAME_run5 4
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#define FRAME_run6 5
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#define FRAME_run7 6
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#define FRAME_run8 7
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#define FRAME_run9 8
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#define FRAME_run10 9
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#define FRAME_run11 10
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#define FRAME_run12 11
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#define FRAME_run13 12
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#define FRAME_run14 13
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#define FRAME_run15 14
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#define FRAME_run16 15
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#define FRAME_rfire1 16
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#define FRAME_rfire2 17
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#define FRAME_rfire3 18
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#define FRAME_rfire4 19
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#define FRAME_rfire5 20
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#define FRAME_rfire6 21
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#define FRAME_rfire7 22
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#define FRAME_rfire8 23
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#define FRAME_rfire9 24
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#define FRAME_rfire10 25
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#define FRAME_rfire11 26
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#define FRAME_rfire12 27
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#define FRAME_rfire13 28
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#define FRAME_rfire14 29
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#define FRAME_rfire15 30
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#define FRAME_rfire16 31
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#define FRAME_sfire1 32
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#define FRAME_sfire2 33
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#define FRAME_sfire3 34
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#define FRAME_sfire4 35
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#define FRAME_sfire5 36
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#define FRAME_sfire6 37
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#define FRAME_sfire7 38
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#define FRAME_sfire8 39
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#define FRAME_sfire9 40
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#define FRAME_sfire10 41
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#define FRAME_sfire11 42
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#define FRAME_sfire12 43
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#define FRAME_sfire13 44
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#define FRAME_sfire14 45
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#define FRAME_sfire15 46
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#define FRAME_sfire16 47
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#define FRAME_sfire17 48
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#define FRAME_sfire18 49
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#define FRAME_sfire19 50
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#define FRAME_sfire20 51
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#define FRAME_sfire21 52
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#define FRAME_sfire22 53
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#define FRAME_sfire23 54
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#define FRAME_sfire24 55
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#define FRAME_sfire25 56
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#define FRAME_sfire26 57
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#define FRAME_sfire27 58
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#define FRAME_sfire28 59
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#define FRAME_pain1 60
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#define FRAME_pain2 61
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#define FRAME_pain3 62
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#define FRAME_pain4 63
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#define FRAME_pain5 64
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#define FRAME_pain6 65
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#define FRAME_pain7 66
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#define FRAME_pain8 67
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#define FRAME_pain9 68
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#define FRAME_pain10 69
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#define FRAME_pain11 70
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#define FRAME_pain12 71
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#define FRAME_painb1 72
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#define FRAME_painb2 73
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#define FRAME_painb3 74
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#define FRAME_painb4 75
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#define FRAME_painb5 76
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#define FRAME_fswing1 77
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#define FRAME_fswing2 78
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#define FRAME_fswing3 79
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#define FRAME_fswing4 80
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#define FRAME_fswing5 81
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#define FRAME_fswing6 82
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#define FRAME_fswing7 83
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#define FRAME_fswing8 84
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#define FRAME_fswing9 85
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#define FRAME_fswing10 86
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#define FRAME_fswing11 87
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#define FRAME_fswinge1 88
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#define FRAME_fswinge2 89
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#define FRAME_fswinge3 90
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#define FRAME_fswinge4 91
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#define FRAME_fswinge5 92
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#define FRAME_fswinge6 93
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#define FRAME_fswinge7 94
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#define FRAME_fswinge8 95
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#define FRAME_fswinge9 96
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#define FRAME_fswinge10 97
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#define FRAME_bswing1 98
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#define FRAME_bswing2 99
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#define FRAME_bswing3 100
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#define FRAME_bswing4 101
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#define FRAME_bswing5 102
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#define FRAME_bswing6 103
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#define FRAME_bswing7 104
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#define FRAME_bswing8 105
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#define FRAME_bswing9 106
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#define FRAME_bswing10 107
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#define FRAME_bswing11 108
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#define FRAME_bswing12 109
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#define FRAME_bswing13 110
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#define FRAME_bswing14 111
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#define FRAME_death1 112
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#define FRAME_death2 113
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#define FRAME_death3 114
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#define FRAME_death4 115
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#define FRAME_death5 116
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#define FRAME_death6 117
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#define FRAME_death7 118
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#define FRAME_death8 119
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#define FRAME_death9 120
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#define FRAME_death10 121
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#define FRAME_death11 122
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#define FRAME_death12 123
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#define FRAME_death13 124
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#define FRAME_death14 125
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#define FRAME_death15 126
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#define FRAME_death16 127
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#define FRAME_death17 128
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#define FRAME_death18 129
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#define FRAME_death19 130
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#define FRAME_death20 131
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#define FRAME_death21 132
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#define FRAME_death22 133
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#define FRAME_death23 134
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#define FRAME_death24 135
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#define FRAME_death25 136
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#define FRAME_death26 137
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#define FRAME_death27 138
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#define FRAME_death28 139
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#define FRAME_death29 140
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#define FRAME_death30 141
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#define FRAME_death31 142
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#define FRAME_death32 143
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#define FRAME_death33 144
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#define FRAME_death34 145
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#define FRAME_death35 146
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#define FRAME_base1 147
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#define FRAME_base2 148
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#define FRAME_stand1 149
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#define FRAME_stand2 150
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#define FRAME_stand3 151
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#define FRAME_stand4 152
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#define FRAME_stand5 153
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#define FRAME_stand6 153
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#define FRAME_stand7 155
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#define FRAME_stand8 156
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#define MODEL_SCALE 1.000000 |