thirtyflightsofloving/game/acebot_cmds.c
Knightmare66 d16b46e3cf Added re-implementation of func_plat2 and func_door2 from rogue to default Lazarus DLL.
Overhauled child entity movement in default Lazarus DLL.
Added bbox versions of various triggers to default Lazarus DLL.
Added level.maptype field to default Lazarus DLL.
Added entity class IDs to default Lazarus DLL.
Incremented savegame version for default Lazarus DLL.
2020-10-27 02:00:05 -04:00

247 lines
7.6 KiB
C

/*
===========================================================================
Copyright (C) 1998 Steve Yeager
This file is part of ACE Bot source code.
ACE Bot source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
ACE Bot source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with ACE Bot source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
///////////////////////////////////////////////////////////////////////
//
// ACE - Quake II Bot Base Code
//
// Version 1.0
//
// This file is Copyright(c), Steve Yeager 1998, All Rights Reserved
//
//
// All other files are Copyright(c) Id Software, Inc.
//
// Please see liscense.txt in the source directory for the copyright
// information regarding those files belonging to Id Software, Inc.
//
// Should you decide to release a modified version of ACE, you MUST
// include the following text (minus the BEGIN and END lines) in the
// documentation for your modification.
//
// --- BEGIN ---
//
// The ACE Bot is a product of Steve Yeager, and is available from
// the ACE Bot homepage, at http://www.axionfx.com/ace.
//
// This program is a modification of the ACE Bot, and is therefore
// in NO WAY supported by Steve Yeager.
//
// --- END ---
//
// I, Steve Yeager, hold no responsibility for any harm caused by the
// use of this source code, especially to small children and animals.
// It is provided as-is with no implied warranty or support.
//
// I also wish to thank and acknowledge the great work of others
// that has helped me to develop this code.
//
// John Cricket - For ideas and swapping code.
// Ryan Feltrin - For ideas and swapping code.
// SABIN - For showing how to do true client based movement.
// BotEpidemic - For keeping us up to date.
// Telefragged.com - For giving ACE a home.
// Microsoft - For giving us such a wonderful crash free OS.
// id - Need I say more.
//
// And to all the other testers, pathers, and players and people
// who I can't remember who the heck they were, but helped out.
//
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
//
// acebot_cmds.c - Main internal command processor
//
///////////////////////////////////////////////////////////////////////
#include "g_local.h"
#include "acebot.h"
qboolean debug_mode=false;
///////////////////////////////////////////////////////////////////////
// Special command processor
///////////////////////////////////////////////////////////////////////
qboolean ACECM_Commands (edict_t *ent)
{
char *cmd;
int node;
cmd = gi.argv(0);
if (Q_stricmp (cmd, "addnode") == 0 && debug_mode)
ent->last_node = ACEND_AddNode(ent,atoi(gi.argv(1)));
else if (Q_stricmp (cmd, "removelink") == 0 && debug_mode)
ACEND_RemoveNodeEdge(ent,atoi(gi.argv(1)), atoi(gi.argv(2)));
else if (Q_stricmp (cmd, "addlink") == 0 && debug_mode)
ACEND_UpdateNodeEdge(atoi(gi.argv(1)), atoi(gi.argv(2)));
else if (Q_stricmp (cmd, "showpath") == 0 && debug_mode)
ACEND_ShowPath(ent,atoi(gi.argv(1)));
else if (Q_stricmp (cmd, "findnode") == 0 && debug_mode)
{
node = ACEND_FindClosestReachableNode(ent,NODE_DENSITY, NODE_ALL);
safe_bprintf(PRINT_MEDIUM,"node: %d type: %d x: %f y: %f z %f\n",node,nodes[node].type,nodes[node].origin[0],nodes[node].origin[1],nodes[node].origin[2]);
}
else if (Q_stricmp (cmd, "movenode") == 0 && debug_mode)
{
node = atoi(gi.argv(1));
nodes[node].origin[0] = atof(gi.argv(2));
nodes[node].origin[1] = atof(gi.argv(3));
nodes[node].origin[2] = atof(gi.argv(4));
safe_bprintf(PRINT_MEDIUM,"node: %d moved to x: %f y: %f z %f\n",node, nodes[node].origin[0],nodes[node].origin[1],nodes[node].origin[2]);
}
else
return false;
return true;
}
///////////////////////////////////////////////////////////////////////
// Called when the level changes, store maps and bots (disconnected)
///////////////////////////////////////////////////////////////////////
void ACECM_Store (void)
{
ACEND_SaveNodes();
}
///////////////////////////////////////////////////////////////////////
// These routines are bot safe print routines, all id code needs to be
// changed to these so the bots do not blow up on messages sent to them.
// Do a find and replace on all code that matches the below criteria.
//
// (Got the basic idea from Ridah)
//
// change: gi.cprintf to safe_cprintf
// change: gi.bprintf to safe_bprintf
// change: gi.centerprintf to safe_centerprintf
//
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
// Debug print, could add a "logging" feature to print to a file
///////////////////////////////////////////////////////////////////////
void debug_printf (char *fmt, ...)
{
int i;
char bigbuffer[0x10000];
int len;
va_list argptr;
edict_t *cl_ent;
va_start (argptr, fmt);
len = Q_vsnprintf (bigbuffer, sizeof(bigbuffer), fmt, argptr);
va_end (argptr);
if (dedicated->value)
// gi.cprintf(NULL, PRINT_MEDIUM, bigbuffer);
gi.cprintf(NULL, PRINT_MEDIUM, "%s", bigbuffer);
for (i=0 ; i<maxclients->value ; i++)
{
cl_ent = g_edicts + 1 + i;
if (!cl_ent->inuse || cl_ent->is_bot)
continue;
// gi.cprintf(cl_ent, PRINT_MEDIUM, bigbuffer);
gi.cprintf(cl_ent, PRINT_MEDIUM, "%s", bigbuffer);
}
}
///////////////////////////////////////////////////////////////////////
// botsafe cprintf
///////////////////////////////////////////////////////////////////////
void safe_cprintf (edict_t *ent, int printlevel, char *fmt, ...)
{
char bigbuffer[0x10000];
va_list argptr;
int len;
if (ent && (!ent->inuse || ent->is_bot))
return;
va_start (argptr, fmt);
len = Q_vsnprintf (bigbuffer, sizeof(bigbuffer), fmt, argptr);
va_end (argptr);
// gi.cprintf(ent, printlevel, bigbuffer);
gi.cprintf(ent, printlevel, "%s", bigbuffer);
}
///////////////////////////////////////////////////////////////////////
// botsafe centerprintf
///////////////////////////////////////////////////////////////////////
void safe_centerprintf (edict_t *ent, char *fmt, ...)
{
char bigbuffer[0x10000];
va_list argptr;
int len;
if (!ent->inuse || ent->is_bot)
return;
va_start (argptr, fmt);
len = Q_vsnprintf (bigbuffer, sizeof(bigbuffer), fmt, argptr);
va_end (argptr);
// gi.centerprintf(ent, bigbuffer);
gi.centerprintf(ent, "%s", bigbuffer);
}
///////////////////////////////////////////////////////////////////////
// botsafe bprintf
///////////////////////////////////////////////////////////////////////
void safe_bprintf (int printlevel, char *fmt, ...)
{
int i;
char bigbuffer[0x10000];
int len;
va_list argptr;
edict_t *cl_ent;
va_start (argptr, fmt);
len = Q_vsnprintf (bigbuffer, sizeof(bigbuffer), fmt, argptr);
va_end (argptr);
if (dedicated->value)
// gi.cprintf(NULL, printlevel, bigbuffer);
gi.cprintf(NULL, printlevel, "%s", bigbuffer);
for (i=0 ; i<maxclients->value ; i++)
{
cl_ent = g_edicts + 1 + i;
if (!cl_ent->inuse || cl_ent->is_bot)
continue;
// gi.cprintf(cl_ent, printlevel, bigbuffer);
gi.cprintf(cl_ent, printlevel, "%s", bigbuffer);
}
}