mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-15 00:41:21 +00:00
84 lines
3.5 KiB
C
84 lines
3.5 KiB
C
/*
|
||
===========================================================================
|
||
|
||
Return to Castle Wolfenstein single player GPL Source Code
|
||
Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company.
|
||
|
||
This file is part of the Return to Castle Wolfenstein single player GPL Source Code (RTCW SP Source Code).
|
||
|
||
RTCW SP Source Code is free software: you can redistribute it and/or modify
|
||
it under the terms of the GNU General Public License as published by
|
||
the Free Software Foundation, either version 3 of the License, or
|
||
(at your option) any later version.
|
||
|
||
RTCW SP Source Code is distributed in the hope that it will be useful,
|
||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
GNU General Public License for more details.
|
||
|
||
You should have received a copy of the GNU General Public License
|
||
along with RTCW SP Source Code. If not, see <http://www.gnu.org/licenses/>.
|
||
|
||
In addition, the RTCW SP Source Code is also subject to certain additional terms.
|
||
You should have received a copy of these additional terms immediately following the
|
||
terms and conditions of the GNU General Public License which accompanied the RTCW SP
|
||
Source Code. If not, please request a copy in writing from id Software at the address below.
|
||
|
||
If you have questions concerning this license or the applicable additional terms,
|
||
you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
||
|
||
===========================================================================
|
||
*/
|
||
|
||
|
||
/*****************************************************************************
|
||
* name: l_memory.h
|
||
*
|
||
* desc: memory management
|
||
*
|
||
*
|
||
*****************************************************************************/
|
||
|
||
//#define MEMDEBUG
|
||
|
||
#ifdef MEMDEBUG
|
||
#define GetMemory( size ) GetMemoryDebug( size, # size, __FILE__, __LINE__ );
|
||
#define GetClearedMemory( size ) GetClearedMemoryDebug( size, # size, __FILE__, __LINE__ );
|
||
//allocate a memory block of the given size
|
||
void *GetMemoryDebug( unsigned long size, char *label, char *file, int line );
|
||
//allocate a memory block of the given size and clear it
|
||
void *GetClearedMemoryDebug( unsigned long size, char *label, char *file, int line );
|
||
//
|
||
#define GetHunkMemory( size ) GetHunkMemoryDebug( size, # size, __FILE__, __LINE__ );
|
||
#define GetClearedHunkMemory( size ) GetClearedHunkMemoryDebug( size, # size, __FILE__, __LINE__ );
|
||
//allocate a memory block of the given size
|
||
void *GetHunkMemoryDebug( unsigned long size, char *label, char *file, int line );
|
||
//allocate a memory block of the given size and clear it
|
||
void *GetClearedHunkMemoryDebug( unsigned long size, char *label, char *file, int line );
|
||
#else
|
||
//allocate a memory block of the given size
|
||
void *GetMemory( unsigned long size );
|
||
//allocate a memory block of the given size and clear it
|
||
void *GetClearedMemory( unsigned long size );
|
||
//
|
||
#ifdef BSPC
|
||
#define GetHunkMemory GetMemory
|
||
#define GetClearedHunkMemory GetClearedMemory
|
||
#else
|
||
//allocate a memory block of the given size
|
||
void *GetHunkMemory( unsigned long size );
|
||
//allocate a memory block of the given size and clear it
|
||
void *GetClearedHunkMemory( unsigned long size );
|
||
#endif
|
||
#endif
|
||
|
||
//free the given memory block
|
||
void FreeMemory( void *ptr );
|
||
//prints the total used memory size
|
||
void PrintUsedMemorySize( void );
|
||
//print all memory blocks with label
|
||
void PrintMemoryLabels( void );
|
||
//returns the size of the memory block in bytes
|
||
int MemoryByteSize( void *ptr );
|
||
//free all allocated memory
|
||
void DumpMemory( void );
|