mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-15 00:41:21 +00:00
873 lines
21 KiB
C
873 lines
21 KiB
C
/*
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===========================================================================
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Copyright (C) 1997-2001 Id Software, Inc.
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This file is part of Quake 2 source code.
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Quake 2 source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake 2 source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake 2 source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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/*
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** gl_glx.c
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**
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** This file contains ALL Linux specific stuff having to do with the
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** OpenGL refresh. When a port is being made the following functions
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** must be implemented by the port:
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**
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** GLimp_EndFrame
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** GLimp_Init
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** GLimp_Shutdown
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** GLimp_SwitchFullscreen
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**
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*/
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#include <termios.h>
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#include <sys/ioctl.h>
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#include <sys/stat.h>
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#ifdef __linux__
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#include <sys/vt.h>
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#endif
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#include <stdarg.h>
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#include <stdio.h>
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#include <signal.h>
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#include <unistd.h>
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#include <dlfcn.h>
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#include "../renderer/r_local.h"
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#include "../client/keys.h"
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#include "glw_unix.h"
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#include <GL/glx.h>
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#include <X11/Xlib.h>
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#include <X11/Xatom.h>
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#include <X11/keysym.h>
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#include <X11/cursorfont.h>
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#include <X11/extensions/xf86dga.h>
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#include <X11/extensions/xf86vmode.h>
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glwstate_t glw_state;
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static Display *dpy = NULL;
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static int scrnum;
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static Window win;
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static GLXContext ctx = NULL;
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static Atom wmDeleteWindow;
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#define KEY_MASK (KeyPressMask | KeyReleaseMask)
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#define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | \
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PointerMotionMask | ButtonMotionMask )
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#define X_MASK (KEY_MASK | MOUSE_MASK | VisibilityChangeMask | StructureNotifyMask )
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/*****************************************************************************/
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/* MOUSE */
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/*****************************************************************************/
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// this is inside the renderer shared lib, so these are called from vid_so
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int mx, my;
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static int old_mouse_x, old_mouse_y;
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int p_mouse_x, p_mouse_y;
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static int win_x, win_y;
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//static cvar_t *m_filter;
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//static cvar_t *in_mouse;
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extern cvar_t *in_dgamouse;
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extern cvar_t *in_menumouse; /// FIXME Menu Mouse on windowed mode
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static cvar_t *r_fakeFullscreen;
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static XF86VidModeModeInfo **vidmodes;
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static int num_vidmodes;
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static qboolean vidmode_active = false;
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static XF86VidModeGamma oldgamma;
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qboolean mouse_active = false;
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qboolean dgamouse = false;
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qboolean vidmode_ext = false;
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static Time myxtime;
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extern cursor_t cursor;
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qboolean have_stencil = false; //Knightmare 12/24/2001- stencil shadows
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static Cursor CreateNullCursor(Display *display, Window root)
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{
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Pixmap cursormask;
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XGCValues xgc;
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GC gc;
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XColor dummycolour;
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Cursor cursor;
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cursormask = XCreatePixmap(display, root, 1, 1, 1/*depth*/);
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xgc.function = GXclear;
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gc = XCreateGC(display, cursormask, GCFunction, &xgc);
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XFillRectangle(display, cursormask, gc, 0, 0, 1, 1);
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dummycolour.pixel = 0;
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dummycolour.red = 0;
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dummycolour.flags = 04;
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cursor = XCreatePixmapCursor(display, cursormask, cursormask,
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&dummycolour,&dummycolour, 0,0);
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XFreePixmap(display,cursormask);
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XFreeGC(display,gc);
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return cursor;
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}
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void install_grabs(void)
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{
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// inviso cursor
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XDefineCursor(dpy, win, CreateNullCursor(dpy, win));
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XGrabPointer(dpy, win,
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True,
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0,
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GrabModeAsync, GrabModeAsync,
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win,
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None,
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CurrentTime);
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if (in_dgamouse->value) {
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int MajorVersion, MinorVersion;
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if (!XF86DGAQueryVersion(dpy, &MajorVersion, &MinorVersion)) {
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dgamouse = false;
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// unable to query, probalby not supported
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Com_Printf( "Failed to detect XF86DGA Mouse\n" );
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Cvar_Set( "in_dgamouse", "0" );
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} else {
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dgamouse = true;
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XF86DGADirectVideo(dpy, DefaultScreen(dpy), XF86DGADirectMouse);
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XWarpPointer(dpy, None, win, 0, 0, 0, 0, 0, 0);
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}
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} else {
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p_mouse_x = vid.width / 2;
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p_mouse_y = vid.height / 2;
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XWarpPointer (dpy, None, win, 0, 0, 0, 0, p_mouse_x, p_mouse_y);
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}
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XGrabKeyboard(dpy, win,
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False,
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GrabModeAsync, GrabModeAsync,
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CurrentTime);
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mx = 0;
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my = 0;
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old_mouse_x = 0;
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old_mouse_y = 0;
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mouse_active = true;
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}
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void uninstall_grabs(void)
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{
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if (!dpy || !win)
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return;
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if (dgamouse) {
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dgamouse = false;
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XF86DGADirectVideo(dpy, DefaultScreen(dpy), 0);
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}
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XUngrabPointer(dpy, CurrentTime);
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XUngrabKeyboard(dpy, CurrentTime);
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// inviso cursor
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XUndefineCursor(dpy, win);
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mouse_active = false;
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}
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void IN_DeactivateMouse( void )
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{
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if (!dpy || !win)
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return;
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if (mouse_active) {
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uninstall_grabs();
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mouse_active = false;
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}
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}
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static void IN_ActivateMouse( void )
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{
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if (!dpy || !win)
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return;
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if (!mouse_active) {
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mx = my = 0; // don't spazz
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install_grabs();
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mouse_active = true;
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}
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}
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void IN_Activate (qboolean active)
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{
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if (active || vidmode_active)
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IN_ActivateMouse ();
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else if (!in_menumouse->value)
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IN_DeactivateMouse ();
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}
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/*****************************************************************************/
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/* KEYBOARD */
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/*****************************************************************************/
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static int XLateKey(XKeyEvent *ev)
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{
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int key;
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char buf[64];
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KeySym keysym;
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key = 0;
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XLookupString(ev, buf, sizeof buf, &keysym, 0);
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switch(keysym)
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{
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case XK_KP_Page_Up: key = K_KP_PGUP; break;
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case XK_Page_Up: key = K_PGUP; break;
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case XK_KP_Page_Down: key = K_KP_PGDN; break;
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case XK_Page_Down: key = K_PGDN; break;
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case XK_KP_Home: key = K_KP_HOME; break;
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case XK_Home: key = K_HOME; break;
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case XK_KP_End: key = K_KP_END; break;
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case XK_End: key = K_END; break;
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case XK_KP_Left: key = K_KP_LEFTARROW; break;
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case XK_Left: key = K_LEFTARROW; break;
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case XK_KP_Right: key = K_KP_RIGHTARROW; break;
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case XK_Right: key = K_RIGHTARROW; break;
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case XK_KP_Down: key = K_KP_DOWNARROW; break;
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case XK_Down: key = K_DOWNARROW; break;
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case XK_KP_Up: key = K_KP_UPARROW; break;
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case XK_Up: key = K_UPARROW; break;
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case XK_Escape: key = K_ESCAPE; break;
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case XK_KP_Enter: key = K_KP_ENTER; break;
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case XK_Return: key = K_ENTER; break;
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case XK_Tab: key = K_TAB; break;
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case XK_F1: key = K_F1; break;
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case XK_F2: key = K_F2; break;
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case XK_F3: key = K_F3; break;
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case XK_F4: key = K_F4; break;
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case XK_F5: key = K_F5; break;
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case XK_F6: key = K_F6; break;
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case XK_F7: key = K_F7; break;
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case XK_F8: key = K_F8; break;
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case XK_F9: key = K_F9; break;
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case XK_F10: key = K_F10; break;
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case XK_F11: key = K_F11; break;
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case XK_F12: key = K_F12; break;
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case XK_BackSpace: key = K_BACKSPACE; break;
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case XK_KP_Delete: key = K_KP_DEL; break;
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case XK_Delete: key = K_DEL; break;
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case XK_Pause: key = K_PAUSE; break;
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case XK_Shift_L:
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case XK_Shift_R: key = K_SHIFT; break;
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case XK_Execute:
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case XK_Control_L:
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case XK_Control_R: key = K_CTRL; break;
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case XK_Alt_L:
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case XK_Meta_L:
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case XK_Alt_R:
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case XK_Meta_R: key = K_ALT; break;
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case XK_KP_Begin: key = K_KP_5; break;
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case XK_Insert:key = K_INS; break;
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case XK_KP_Insert: key = K_KP_INS; break;
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case XK_KP_Multiply: key = '*'; break;
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case XK_KP_Add: key = K_KP_PLUS; break;
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case XK_KP_Subtract: key = K_KP_MINUS; break;
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case XK_KP_Divide: key = K_KP_SLASH; break;
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default:
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key = *(unsigned char*)buf;
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if (key >= 'A' && key <= 'Z')
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key = key - 'A' + 'a';
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if (key >= 1 && key <= 26) /* ctrl+alpha */
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key = key + 'a' - 1;
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break;
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}
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return key;
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}
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void HandleEvents(void)
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{
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XEvent event;
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qboolean dowarp = false;
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int mwx = vid.width / 2;
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int mwy = vid.height / 2;
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int multiclicktime = 750;
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int mouse_button;
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if (!dpy)
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return;
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while (XPending(dpy))
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{
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XNextEvent (dpy, &event);
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if(event.xbutton.button == 2)
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mouse_button = 2;
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else if(event.xbutton.button == 3)
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mouse_button = 1;
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else
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mouse_button = event.xbutton.button - 1;
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switch (event.type)
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{
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case KeyPress:
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myxtime = event.xkey.time;
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case KeyRelease:
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Key_Event (XLateKey(&event.xkey), event.type == KeyPress, Sys_Milliseconds());
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break;
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case MotionNotify:
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if (mouse_active)
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{
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if (dgamouse)
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{
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mx += event.xmotion.x_root * 2;
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my += event.xmotion.y_root * 2;
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}
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else
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{
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if( !event.xmotion.send_event ) {
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mx += event.xmotion.x - p_mouse_x;
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my += event.xmotion.y - p_mouse_y;
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if( abs( mwx - event.xmotion.x ) > mwx / 2 || abs( mwy - event.xmotion.y ) > mwy / 2 )
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dowarp = true;
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}
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p_mouse_x = event.xmotion.x;
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p_mouse_y = event.xmotion.y;
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}
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}
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break;
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case ButtonPress:
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myxtime = event.xbutton.time;
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if (event.xbutton.button) {
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if (Sys_Milliseconds()-cursor.buttontime[mouse_button] < multiclicktime)
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cursor.buttonclicks[mouse_button] += 1;
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else
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cursor.buttonclicks[mouse_button] = 1;
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if (cursor.buttonclicks[mouse_button]>3)
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cursor.buttonclicks[mouse_button] = 3;
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cursor.buttontime[mouse_button] = Sys_Milliseconds();
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cursor.buttondown[mouse_button] = true;
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cursor.buttonused[mouse_button] = false;
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cursor.mouseaction = true;
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}
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if (event.xbutton.button == 1) Key_Event(K_MOUSE1, 1, Sys_Milliseconds());
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else if (event.xbutton.button == 2) Key_Event(K_MOUSE3, 1, Sys_Milliseconds());
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else if (event.xbutton.button == 3) Key_Event(K_MOUSE2, 1, Sys_Milliseconds());
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else if (event.xbutton.button == 4) Key_Event(K_MWHEELUP, 1, Sys_Milliseconds());
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else if (event.xbutton.button == 5) Key_Event(K_MWHEELDOWN, 1, Sys_Milliseconds());
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else if (event.xbutton.button >= 6 && event.xbutton.button <= 10) Key_Event(K_MOUSE4+event.xbutton.button-6, 1, Sys_Milliseconds());
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break;
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case ButtonRelease:
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if (event.xbutton.button) {
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cursor.buttondown[mouse_button] = false;
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cursor.buttonused[mouse_button] = false;
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cursor.mouseaction = true;
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}
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if (event.xbutton.button == 1) Key_Event(K_MOUSE1, 0, Sys_Milliseconds());
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else if (event.xbutton.button == 2) Key_Event(K_MOUSE3, 0, Sys_Milliseconds());
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else if (event.xbutton.button == 3) Key_Event(K_MOUSE2, 0, Sys_Milliseconds());
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else if (event.xbutton.button == 4) Key_Event(K_MWHEELUP, 0, Sys_Milliseconds());
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else if (event.xbutton.button == 5) Key_Event(K_MWHEELDOWN, 0, Sys_Milliseconds());
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else if (event.xbutton.button >= 6 && event.xbutton.button <= 10) Key_Event(K_MOUSE4+event.xbutton.button-6, 0, Sys_Milliseconds());
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break;
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case CreateNotify :
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win_x = event.xcreatewindow.x;
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win_y = event.xcreatewindow.y;
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break;
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case ConfigureNotify :
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win_x = event.xconfigure.x;
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win_y = event.xconfigure.y;
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break;
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case ClientMessage:
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if (event.xclient.data.l[0] == wmDeleteWindow)
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Cbuf_ExecuteText(EXEC_NOW, "quit");
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break;
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}
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}
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if (dowarp)
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{
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/* move the mouse to the window center again */
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p_mouse_x = mwx;
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p_mouse_y = mwy;
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XWarpPointer (dpy, None, win, 0, 0, 0, 0, mwx, mwy);
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}
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}
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/*****************************************************************************/
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qboolean GLimp_InitGL (void);
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static void signal_handler(int sig)
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{
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printf("Received signal %d, exiting...\n", sig);
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GLimp_Shutdown();
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_exit(0);
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}
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static void InitSig(void)
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{
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signal(SIGHUP, signal_handler);
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signal(SIGQUIT, signal_handler);
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signal(SIGILL, signal_handler);
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signal(SIGTRAP, signal_handler);
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signal(SIGIOT, signal_handler);
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signal(SIGBUS, signal_handler);
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signal(SIGFPE, signal_handler);
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signal(SIGSEGV, signal_handler);
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signal(SIGTERM, signal_handler);
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}
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/*
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** GLimp_SetMode
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*/
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int GLimp_SetMode( int *pwidth, int *pheight, int mode, qboolean fullscreen )
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{
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int width, height;
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int attrib[] = {
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GLX_RGBA,
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GLX_RED_SIZE, 1,
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GLX_GREEN_SIZE, 1,
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GLX_BLUE_SIZE, 1,
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GLX_DOUBLEBUFFER,
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GLX_DEPTH_SIZE, 1,
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GLX_STENCIL_SIZE, 1,
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None
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};
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Window root;
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XVisualInfo *visinfo;
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XSetWindowAttributes attr;
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unsigned long mask;
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int MajorVersion, MinorVersion;
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int actualWidth, actualHeight;
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XSizeHints *sizehints;
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XWMHints *wmhints;
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int i;
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r_fakeFullscreen = Cvar_Get( "r_fakeFullscreen", "0", CVAR_ARCHIVE);
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Com_Printf( "Initializing OpenGL display\n");
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if (fullscreen)
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Com_Printf ( "...setting fullscreen mode %d:", mode );
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else
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Com_Printf ( "...setting mode %d:", mode );
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if ( !VID_GetModeInfo( &width, &height, mode ) )
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{
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Com_Printf( " invalid mode\n" );
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return rserr_invalid_mode;
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}
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Com_Printf( " %dx%d\n", width, height );
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// destroy the existing window
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GLimp_Shutdown ();
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if (!(dpy = XOpenDisplay(NULL))) {
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fprintf(stderr, "Error couldn't open the X display\n");
|
|
return rserr_invalid_mode;
|
|
}
|
|
|
|
scrnum = DefaultScreen(dpy);
|
|
root = RootWindow(dpy, scrnum);
|
|
|
|
// Get video mode list
|
|
MajorVersion = MinorVersion = 0;
|
|
if (!XF86VidModeQueryVersion(dpy, &MajorVersion, &MinorVersion)) {
|
|
vidmode_ext = false;
|
|
} else {
|
|
Com_Printf( "Using XFree86-VidModeExtension Version %d.%d\n",
|
|
MajorVersion, MinorVersion);
|
|
vidmode_ext = true;
|
|
}
|
|
|
|
visinfo = qglXChooseVisual(dpy, scrnum, attrib);
|
|
if (!visinfo) {
|
|
fprintf(stderr, "Error couldn't get an RGB, Double-buffered, Depth visual\n");
|
|
return rserr_invalid_mode;
|
|
}
|
|
|
|
gl_state.gammaramp = false;
|
|
|
|
if (vidmode_ext) {
|
|
int best_fit, best_dist, dist, x, y;
|
|
|
|
XF86VidModeGetAllModeLines(dpy, scrnum, &num_vidmodes, &vidmodes);
|
|
|
|
// Are we going fullscreen? If so, let's change video mode
|
|
if (fullscreen && !r_fakeFullscreen->value) {
|
|
best_dist = 9999999;
|
|
best_fit = -1;
|
|
|
|
for (i = 0; i < num_vidmodes; i++) {
|
|
if (width > vidmodes[i]->hdisplay ||
|
|
height > vidmodes[i]->vdisplay)
|
|
continue;
|
|
|
|
x = width - vidmodes[i]->hdisplay;
|
|
y = height - vidmodes[i]->vdisplay;
|
|
dist = (x * x) + (y * y);
|
|
if (dist < best_dist) {
|
|
best_dist = dist;
|
|
best_fit = i;
|
|
}
|
|
}
|
|
|
|
if (best_fit != -1) {
|
|
actualWidth = vidmodes[best_fit]->hdisplay;
|
|
actualHeight = vidmodes[best_fit]->vdisplay;
|
|
|
|
// change to the mode
|
|
XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[best_fit]);
|
|
vidmode_active = true;
|
|
|
|
if (XF86VidModeGetGamma(dpy, scrnum, &oldgamma)) {
|
|
gl_state.gammaramp = true;
|
|
/* We can no reliably detect hardware gamma
|
|
changes across software gamma calls, which
|
|
can reset the flag, so change it anyway */
|
|
vid_gamma->modified = true;
|
|
Com_Printf( "Using hardware gamma\n");
|
|
}
|
|
|
|
// Move the viewport to top left
|
|
XF86VidModeSetViewPort(dpy, scrnum, 0, 0);
|
|
} else
|
|
fullscreen = 0;
|
|
}
|
|
}
|
|
|
|
/* window attributes */
|
|
attr.background_pixel = 0;
|
|
attr.border_pixel = 0;
|
|
attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
|
|
attr.event_mask = X_MASK;
|
|
if (vidmode_active) {
|
|
mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore |
|
|
CWEventMask | CWOverrideRedirect;
|
|
attr.override_redirect = True;
|
|
attr.backing_store = NotUseful;
|
|
attr.save_under = False;
|
|
} else
|
|
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
|
|
|
win = XCreateWindow(dpy, root, 0, 0, width, height,
|
|
0, visinfo->depth, InputOutput,
|
|
visinfo->visual, mask, &attr);
|
|
|
|
XStoreName(dpy, win, "KMQuake2 0.19");
|
|
|
|
sizehints = XAllocSizeHints();
|
|
if (sizehints) {
|
|
sizehints->min_width = width;
|
|
sizehints->min_height = height;
|
|
sizehints->max_width = width;
|
|
sizehints->max_height = height;
|
|
sizehints->base_width = width;
|
|
sizehints->base_height = vid.height;
|
|
|
|
sizehints->flags = PMinSize | PMaxSize | PBaseSize;
|
|
}
|
|
|
|
wmhints = XAllocWMHints();
|
|
if (wmhints) {
|
|
#include "q2icon.xbm"
|
|
|
|
Pixmap icon_pixmap, icon_mask;
|
|
unsigned long fg, bg;
|
|
int i;
|
|
|
|
fg = BlackPixel(dpy, visinfo->screen);
|
|
bg = WhitePixel(dpy, visinfo->screen);
|
|
icon_pixmap = XCreatePixmapFromBitmapData(dpy, win, (char *)q2icon_bits, q2icon_width, q2icon_height, fg, bg, visinfo->depth);
|
|
for (i = 0; i < sizeof(q2icon_bits); i++)
|
|
q2icon_bits[i] = ~q2icon_bits[i];
|
|
icon_mask = XCreatePixmapFromBitmapData(dpy, win, (char *)q2icon_bits, q2icon_width, q2icon_height, bg, fg, visinfo->depth);
|
|
|
|
wmhints->flags = IconPixmapHint|IconMaskHint;
|
|
wmhints->icon_pixmap = icon_pixmap;
|
|
wmhints->icon_mask = icon_mask;
|
|
}
|
|
|
|
XSetWMProperties(dpy, win, NULL, NULL, NULL, 0,
|
|
sizehints, wmhints, None);
|
|
if (sizehints)
|
|
XFree(sizehints);
|
|
if (wmhints)
|
|
XFree(wmhints);
|
|
|
|
wmDeleteWindow = XInternAtom(dpy, "WM_DELETE_WINDOW", False);
|
|
XSetWMProtocols(dpy, win, &wmDeleteWindow, 1);
|
|
XMapWindow(dpy, win);
|
|
|
|
if (vidmode_active) {
|
|
XMoveWindow(dpy, win, 0, 0);
|
|
XRaiseWindow(dpy, win);
|
|
XWarpPointer(dpy, None, win, 0, 0, 0, 0, 0, 0);
|
|
XFlush(dpy);
|
|
// Move the viewport to top left
|
|
XF86VidModeSetViewPort(dpy, scrnum, 0, 0);
|
|
}
|
|
|
|
XFlush(dpy);
|
|
|
|
ctx = qglXCreateContext(dpy, visinfo, NULL, True);
|
|
|
|
qglXMakeCurrent(dpy, win, ctx);
|
|
|
|
*pwidth = width;
|
|
*pheight = height;
|
|
|
|
// let the sound and input subsystems know about the new window
|
|
VID_NewWindow (width, height);
|
|
|
|
qglXMakeCurrent(dpy, win, ctx);
|
|
|
|
/* Moved to GL_SetDefaultState in r_glstate.c
|
|
// Vertex arrays
|
|
qglEnableClientState (GL_VERTEX_ARRAY);
|
|
qglEnableClientState (GL_TEXTURE_COORD_ARRAY);
|
|
|
|
qglTexCoordPointer (2, GL_FLOAT, sizeof(tex_array[0]), tex_array[0]);
|
|
qglVertexPointer (3, GL_FLOAT, sizeof(vert_array[0]), vert_array[0]);
|
|
qglColorPointer (4, GL_FLOAT, sizeof(col_array[0]), col_array[0]);
|
|
*/
|
|
|
|
return rserr_ok;
|
|
|
|
}
|
|
|
|
/*
|
|
** GLimp_Shutdown
|
|
**
|
|
** This routine does all OS specific shutdown procedures for the OpenGL
|
|
** subsystem. Under OpenGL this means NULLing out the current DC and
|
|
** HGLRC, deleting the rendering context, and releasing the DC acquired
|
|
** for the window. The state structure is also nulled out.
|
|
**
|
|
*/
|
|
void GLimp_Shutdown( void )
|
|
{
|
|
uninstall_grabs();
|
|
mouse_active = false;
|
|
dgamouse = false;
|
|
|
|
if (dpy) {
|
|
if (ctx)
|
|
qglXDestroyContext(dpy, ctx);
|
|
if (win)
|
|
XDestroyWindow(dpy, win);
|
|
if (gl_state.gammaramp) {
|
|
XF86VidModeSetGamma(dpy, scrnum, &oldgamma);
|
|
/* The gamma has changed, but SetMode will change it
|
|
anyway, so why bother?
|
|
vid_gamma->modified = true; */
|
|
}
|
|
if (vidmode_active)
|
|
XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[0]);
|
|
XCloseDisplay(dpy);
|
|
}
|
|
ctx = NULL;
|
|
dpy = NULL;
|
|
win = 0;
|
|
ctx = NULL;
|
|
}
|
|
|
|
/*
|
|
** GLimp_Init
|
|
**
|
|
** This routine is responsible for initializing the OS specific portions
|
|
** of OpenGL.
|
|
*/
|
|
int GLimp_Init( void *hinstance, void *wndproc )
|
|
{
|
|
InitSig();
|
|
|
|
Com_Printf( "... Using stencil buffer\n" );
|
|
have_stencil = true; // Stencil shadows - MrG
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
** GLimp_BeginFrame
|
|
*/
|
|
void CIN_ProcessCins(void);
|
|
void GLimp_BeginFrame( float camera_seperation )
|
|
{
|
|
//Heffo - CIN Texture Update
|
|
CIN_ProcessCins();
|
|
}
|
|
|
|
/*
|
|
** GLimp_EndFrame
|
|
**
|
|
** Responsible for doing a swapbuffers and possibly for other stuff
|
|
** as yet to be determined. Probably better not to make this a GLimp
|
|
** function and instead do a call to GLimp_SwapBuffers.
|
|
*/
|
|
void GLimp_EndFrame (void)
|
|
{
|
|
qglFlush();
|
|
qglXSwapBuffers(dpy, win);
|
|
}
|
|
|
|
/*
|
|
** GLimp_AppActivate
|
|
*/
|
|
void GLimp_AppActivate( qboolean active )
|
|
{
|
|
}
|
|
|
|
void Fake_glColorTableEXT( GLenum target, GLenum internalformat,
|
|
GLsizei width, GLenum format, GLenum type,
|
|
const GLvoid *table )
|
|
{
|
|
byte temptable[256][4];
|
|
byte *intbl;
|
|
int i;
|
|
|
|
for (intbl = (byte *)table, i = 0; i < 256; i++) {
|
|
temptable[i][2] = *intbl++;
|
|
temptable[i][1] = *intbl++;
|
|
temptable[i][0] = *intbl++;
|
|
temptable[i][3] = 255;
|
|
}
|
|
qgl3DfxSetPaletteEXT((GLuint *)temptable);
|
|
}
|
|
|
|
/*
|
|
** UpdateHardwareGamma
|
|
**
|
|
** We are using gamma relative to the desktop, so that we can share it
|
|
** with software renderer and don't require to change desktop gamma
|
|
** to match hardware gamma image brightness. It seems that Quake 3 is
|
|
** using the opposite approach, but it has no software renderer after
|
|
** all.
|
|
*/
|
|
void UpdateGammaRamp (void)
|
|
{
|
|
XF86VidModeGamma gamma;
|
|
float g;
|
|
|
|
g = (1.3 - vid_gamma->value + 1);
|
|
g = (g>1 ? g : 1);
|
|
gamma.red = oldgamma.red * g;
|
|
gamma.green = oldgamma.green * g;
|
|
gamma.blue = oldgamma.blue * g;
|
|
XF86VidModeSetGamma(dpy, scrnum, &gamma);
|
|
}
|
|
|
|
char *Sys_GetClipboardData()
|
|
{
|
|
Window sowner;
|
|
Atom type, property;
|
|
unsigned long len, bytes_left, tmp;
|
|
unsigned char *data;
|
|
int format, result;
|
|
char *ret = NULL;
|
|
|
|
sowner = XGetSelectionOwner(dpy, XA_PRIMARY);
|
|
|
|
if (sowner != None) {
|
|
property = XInternAtom(dpy,
|
|
"GETCLIPBOARDDATA_PROP",
|
|
False);
|
|
|
|
XConvertSelection(dpy,
|
|
XA_PRIMARY, XA_STRING,
|
|
property, win, myxtime); /* myxtime == time of last X event */
|
|
XFlush(dpy);
|
|
|
|
XGetWindowProperty(dpy,
|
|
win, property,
|
|
0, 0, False, AnyPropertyType,
|
|
&type, &format, &len,
|
|
&bytes_left, &data);
|
|
if (bytes_left > 0) {
|
|
result =
|
|
XGetWindowProperty(dpy,
|
|
win, property,
|
|
0, bytes_left, True, AnyPropertyType,
|
|
&type, &format, &len,
|
|
&tmp, &data);
|
|
if (result == Success) {
|
|
ret = strdup((char *)data);
|
|
}
|
|
XFree(data);
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
/*------------------------------------------------*/
|
|
/* X11 Input Stuff */
|
|
/*------------------------------------------------*/
|
|
|