mirror of
https://github.com/blendogames/thirtyflightsofloving.git
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271 lines
5.8 KiB
C
271 lines
5.8 KiB
C
/*
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===========================================================================
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Copyright (C) 1997-2001 Id Software, Inc.
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This file is part of Quake 2 source code.
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Quake 2 source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake 2 source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake 2 source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// cl_string.c
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// string drawing and formatting functions
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#include "client.h"
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/*
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================
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CL_TextColor
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This sets the actual text color, can be called from anywhere
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================
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*/
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void CL_TextColor (int colornum, int *red, int *green, int *blue)
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{
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if (!red || !green || !blue) // paranoia
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return;
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switch (colornum)
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{
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case 1: // red
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*red = 255;
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*green= 0;
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*blue = 0;
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break;
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case 2: // green
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*red = 0;
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*green= 255;
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*blue = 0;
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break;
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case 3: // yellow
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*red = 255;
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*green= 255;
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*blue = 0;
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break;
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case 4: // blue
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*red = 0;
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*green= 0;
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*blue = 255;
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break;
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case 5: // cyan
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*red = 0;
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*green= 255;
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*blue = 255;
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break;
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case 6: //magenta
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*red = 255;
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*green= 0;
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*blue = 255;
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break;
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case 7: // white
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*red = 255;
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*green= 255;
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*blue = 255;
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break;
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case 8: // black
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*red = 0;
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*green= 0;
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*blue = 0;
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break;
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case 9: // orange
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*red = 255;
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*green= 135;
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*blue = 0;
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break;
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case 0: // gray
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*red = 155;
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*green= 155;
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*blue = 155;
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break;
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default: // white
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*red = 255;
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*green= 255;
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*blue = 255;
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break;
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}
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}
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/*
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================
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CL_StringSetParams
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================
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*/
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qboolean CL_StringSetParams (char modifier, int *red, int *green, int *blue, int *bold, int *shadow, int *italic, int *reset)
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{
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// sanity check
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if (!red || !green || !blue || !bold || !shadow || !italic || !reset)
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return false;
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if (!alt_text_color)
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alt_text_color = Cvar_Get ("alt_text_color", "2", CVAR_ARCHIVE);
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switch (modifier)
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{
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case 'R':
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case 'r':
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*reset = true;
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return true;
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case 'B':
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case 'b':
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if (*bold)
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*bold = false;
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else
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*bold = true;
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return true;
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case 'S':
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case 's':
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if (*shadow)
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*shadow = false;
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else
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*shadow = true;
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return true;
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case 'I':
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case 'i':
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if (*italic)
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*italic = false;
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else
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*italic = true;
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return true;
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case COLOR_RED:
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case COLOR_GREEN:
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case COLOR_YELLOW:
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case COLOR_BLUE:
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case COLOR_CYAN:
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case COLOR_MAGENTA:
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case COLOR_WHITE:
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case COLOR_BLACK:
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case COLOR_ORANGE:
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case COLOR_GRAY:
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CL_TextColor (atoi(&modifier), red, green, blue);
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return true;
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case 'A': // alt text color
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case 'a':
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// CL_TextColor ((int)alt_text_color->value, red, green, blue);
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CL_TextColor (alt_text_color->integer, red, green, blue);
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return true;
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}
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return false;
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}
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/*
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================
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CL_DrawStringGeneric
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================
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*/
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void CL_DrawStringGeneric (int x, int y, const char *string, int alpha, int fontSize, textscaletype_t scaleType, qboolean altBit)
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{
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unsigned i, j;
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int len, red, green, blue, italic, shadow, bold, reset;
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float textSize, textScale;
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byte modifier, character;
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qboolean modified=false, flushChar;
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// defaults
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red = 255;
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green = 255;
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blue = 255;
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italic = false;
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shadow = false;
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bold = false;
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len = (int)strlen( string );
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for ( i = 0, j = 0; i < len; i++ )
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{
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modifier = (byte)string[i];
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if (modifier & 128) modifier &= ~128;
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if (modifier == '^' && i < len)
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{
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i++;
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reset = false;
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modifier = (byte)string[i];
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if (modifier & 128) modifier &= ~128;
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if (modifier != '^')
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{
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modified = CL_StringSetParams (modifier, &red, &green, &blue, &bold, &shadow, &italic, &reset);
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if ( (modifier != 'r') && (modifier != 'R') ) // fix false reset flag
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reset = false;
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if (reset)
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{
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red = 255;
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green = 255;
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blue = 255;
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italic = false;
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shadow = false;
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bold = false;
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}
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if (modified)
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continue;
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else
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i--;
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}
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}
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j++;
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character = (byte)string[i];
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// if (bold && character < 128)
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// character += 128;
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// else if (bold && character > 128)
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// character -= 128;
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if ( (bold) || (!modified && altBit) ) {
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character ^= 128;
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}
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// hack for alternate text color
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if (!modified)
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{
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if (character & 128) {
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// CL_TextColor ((int)alt_text_color->value, &red, &green, &blue);
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CL_TextColor (alt_text_color->integer, &red, &green, &blue);
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if ( (red != 255) || (green != 255) || (blue != 255) )
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character &= ~128;
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}
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else
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red = green = blue = 255;
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}
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switch (scaleType)
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{
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case SCALETYPE_MENU:
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textSize = SCR_ScaledScreen(fontSize); // MENU_FONT_SIZE
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textScale = SCR_GetScreenScale()*((float)fontSize/(float)MENU_FONT_SIZE);
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break;
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case SCALETYPE_HUD:
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textSize = SCR_ScaledHud(fontSize); // HUD_FONT_SIZE
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textScale = SCR_GetHudScale()*((float)fontSize/(float)HUD_FONT_SIZE);
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break;
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case SCALETYPE_CONSOLE:
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default:
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textSize = fontSize; // FONT_SIZE;
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textScale = (float)fontSize/8.0f; // FONT_SIZE/8.0f
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break;
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}
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flushChar = (i==(len-1));
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if (shadow)
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R_DrawChar( ( x + (j-1)*textSize+textSize/4 ), y+(textSize/8),
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character, textScale, 0, 0, 0, alpha, italic, false );
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R_DrawChar( ( x + (j-1)*textSize ), y,
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character, textScale, red, green, blue, alpha, italic, flushChar );
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}
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}
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