mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-15 00:41:21 +00:00
356 lines
9.7 KiB
C
356 lines
9.7 KiB
C
// ./gekk
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// This file generated by ModelGen - Do NOT Modify
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#define FRAME_stand_01 0
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#define FRAME_stand_02 1
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#define FRAME_stand_03 2
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#define FRAME_stand_04 3
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#define FRAME_stand_05 4
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#define FRAME_stand_06 5
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#define FRAME_stand_07 6
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#define FRAME_stand_08 7
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#define FRAME_stand_09 8
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#define FRAME_stand_10 9
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#define FRAME_stand_11 10
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#define FRAME_stand_12 11
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#define FRAME_stand_13 12
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#define FRAME_stand_14 13
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#define FRAME_stand_15 14
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#define FRAME_stand_16 15
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#define FRAME_stand_17 16
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#define FRAME_stand_18 17
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#define FRAME_stand_19 18
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#define FRAME_stand_20 19
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#define FRAME_stand_21 20
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#define FRAME_stand_22 21
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#define FRAME_stand_23 22
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#define FRAME_stand_24 23
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#define FRAME_stand_25 24
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#define FRAME_stand_26 25
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#define FRAME_stand_27 26
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#define FRAME_stand_28 27
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#define FRAME_stand_29 28
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#define FRAME_stand_30 29
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#define FRAME_stand_31 30
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#define FRAME_stand_32 31
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#define FRAME_stand_33 32
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#define FRAME_stand_34 33
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#define FRAME_stand_35 34
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#define FRAME_stand_36 35
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#define FRAME_stand_37 36
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#define FRAME_stand_38 37
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#define FRAME_stand_39 38
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#define FRAME_run_01 39
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#define FRAME_run_02 40
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#define FRAME_run_03 41
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#define FRAME_run_04 42
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#define FRAME_run_05 43
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#define FRAME_run_06 44
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#define FRAME_clawatk3_01 45
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#define FRAME_clawatk3_02 46
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#define FRAME_clawatk3_03 47
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#define FRAME_clawatk3_04 48
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#define FRAME_clawatk3_05 49
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#define FRAME_clawatk3_06 50
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#define FRAME_clawatk3_07 51
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#define FRAME_clawatk3_08 52
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#define FRAME_clawatk3_09 53
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#define FRAME_clawatk4_01 54
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#define FRAME_clawatk4_02 55
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#define FRAME_clawatk4_03 56
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#define FRAME_clawatk4_04 57
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#define FRAME_clawatk4_05 58
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#define FRAME_clawatk4_06 59
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#define FRAME_clawatk4_07 60
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#define FRAME_clawatk4_08 61
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#define FRAME_clawatk5_01 62
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#define FRAME_clawatk5_02 63
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#define FRAME_clawatk5_03 64
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#define FRAME_clawatk5_04 65
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#define FRAME_clawatk5_05 66
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#define FRAME_clawatk5_06 67
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#define FRAME_clawatk5_07 68
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#define FRAME_clawatk5_08 69
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#define FRAME_clawatk5_09 70
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#define FRAME_leapatk_01 71
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#define FRAME_leapatk_02 72
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#define FRAME_leapatk_03 73
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#define FRAME_leapatk_04 74
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#define FRAME_leapatk_05 75
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#define FRAME_leapatk_06 76
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#define FRAME_leapatk_07 77
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#define FRAME_leapatk_08 78
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#define FRAME_leapatk_09 79
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#define FRAME_leapatk_10 80
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#define FRAME_leapatk_11 81
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#define FRAME_leapatk_12 82
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#define FRAME_leapatk_13 83
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#define FRAME_leapatk_14 84
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#define FRAME_leapatk_15 85
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#define FRAME_leapatk_16 86
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#define FRAME_leapatk_17 87
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#define FRAME_leapatk_18 88
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#define FRAME_leapatk_19 89
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#define FRAME_pain3_01 90
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#define FRAME_pain3_02 91
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#define FRAME_pain3_03 92
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#define FRAME_pain3_04 93
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#define FRAME_pain3_05 94
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#define FRAME_pain3_06 95
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#define FRAME_pain3_07 96
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#define FRAME_pain3_08 97
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#define FRAME_pain3_09 98
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#define FRAME_pain3_10 99
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#define FRAME_pain3_11 100
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#define FRAME_pain4_01 101
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#define FRAME_pain4_02 102
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#define FRAME_pain4_03 103
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#define FRAME_pain4_04 104
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#define FRAME_pain4_05 105
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#define FRAME_pain4_06 106
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#define FRAME_pain4_07 107
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#define FRAME_pain4_08 108
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#define FRAME_pain4_09 109
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#define FRAME_pain4_10 110
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#define FRAME_pain4_11 111
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#define FRAME_pain4_12 112
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#define FRAME_pain4_13 113
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#define FRAME_death1_01 114
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#define FRAME_death1_02 115
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#define FRAME_death1_03 116
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#define FRAME_death1_04 117
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#define FRAME_death1_05 118
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#define FRAME_death1_06 119
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#define FRAME_death1_07 120
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#define FRAME_death1_08 121
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#define FRAME_death1_09 122
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#define FRAME_death1_10 123
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#define FRAME_death2_01 124
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#define FRAME_death2_02 125
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#define FRAME_death2_03 126
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#define FRAME_death2_04 127
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#define FRAME_death2_05 128
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#define FRAME_death2_06 129
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#define FRAME_death2_07 130
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#define FRAME_death2_08 131
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#define FRAME_death2_09 132
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#define FRAME_death2_10 133
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#define FRAME_death2_11 134
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#define FRAME_death3_01 135
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#define FRAME_death3_02 136
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#define FRAME_death3_03 137
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#define FRAME_death3_04 138
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#define FRAME_death3_05 139
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#define FRAME_death3_06 140
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#define FRAME_death3_07 141
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#define FRAME_death4_01 142
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#define FRAME_death4_02 143
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#define FRAME_death4_03 144
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#define FRAME_death4_04 145
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#define FRAME_death4_05 146
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#define FRAME_death4_06 147
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#define FRAME_death4_07 148
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#define FRAME_death4_08 149
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#define FRAME_death4_09 150
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#define FRAME_death4_10 151
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#define FRAME_death4_11 152
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#define FRAME_death4_12 153
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#define FRAME_death4_13 154
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#define FRAME_death4_14 155
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#define FRAME_death4_15 156
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#define FRAME_death4_16 157
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#define FRAME_death4_17 158
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#define FRAME_death4_18 159
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#define FRAME_death4_19 160
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#define FRAME_death4_20 161
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#define FRAME_death4_21 162
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#define FRAME_death4_22 163
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#define FRAME_death4_23 164
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#define FRAME_death4_24 165
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#define FRAME_death4_25 166
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#define FRAME_death4_26 167
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#define FRAME_death4_27 168
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#define FRAME_death4_28 169
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#define FRAME_death4_29 170
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#define FRAME_death4_30 171
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#define FRAME_death4_31 172
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#define FRAME_death4_32 173
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#define FRAME_death4_33 174
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#define FRAME_death4_34 175
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#define FRAME_death4_35 176
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#define FRAME_rduck_01 177
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#define FRAME_rduck_02 178
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#define FRAME_rduck_03 179
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#define FRAME_rduck_04 180
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#define FRAME_rduck_05 181
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#define FRAME_rduck_06 182
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#define FRAME_rduck_07 183
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#define FRAME_rduck_08 184
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#define FRAME_rduck_09 185
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#define FRAME_rduck_10 186
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#define FRAME_rduck_11 187
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#define FRAME_rduck_12 188
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#define FRAME_rduck_13 189
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#define FRAME_lduck_01 190
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#define FRAME_lduck_02 191
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#define FRAME_lduck_03 192
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#define FRAME_lduck_04 193
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#define FRAME_lduck_05 194
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#define FRAME_lduck_06 195
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#define FRAME_lduck_07 196
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#define FRAME_lduck_08 197
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#define FRAME_lduck_09 198
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#define FRAME_lduck_10 199
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#define FRAME_lduck_11 200
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#define FRAME_lduck_12 201
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#define FRAME_lduck_13 202
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#define FRAME_idle_01 203
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#define FRAME_idle_02 204
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#define FRAME_idle_03 205
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#define FRAME_idle_04 206
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#define FRAME_idle_05 207
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#define FRAME_idle_06 208
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#define FRAME_idle_07 209
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#define FRAME_idle_08 210
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#define FRAME_idle_09 211
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#define FRAME_idle_10 212
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#define FRAME_idle_11 213
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#define FRAME_idle_12 214
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#define FRAME_idle_13 215
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#define FRAME_idle_14 216
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#define FRAME_idle_15 217
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#define FRAME_idle_16 218
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#define FRAME_idle_17 219
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#define FRAME_idle_18 220
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#define FRAME_idle_19 221
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#define FRAME_idle_20 222
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#define FRAME_idle_21 223
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#define FRAME_idle_22 224
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#define FRAME_idle_23 225
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#define FRAME_idle_24 226
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#define FRAME_idle_25 227
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#define FRAME_idle_26 228
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#define FRAME_idle_27 229
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#define FRAME_idle_28 230
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#define FRAME_idle_29 231
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#define FRAME_idle_30 232
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#define FRAME_idle_31 233
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#define FRAME_idle_32 234
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#define FRAME_spit_01 235
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#define FRAME_spit_02 236
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#define FRAME_spit_03 237
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#define FRAME_spit_04 238
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#define FRAME_spit_05 239
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#define FRAME_spit_06 240
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#define FRAME_spit_07 241
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#define FRAME_amb_01 242
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#define FRAME_amb_02 243
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#define FRAME_amb_03 244
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#define FRAME_amb_04 245
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#define FRAME_wdeath_01 246
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#define FRAME_wdeath_02 247
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#define FRAME_wdeath_03 248
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#define FRAME_wdeath_04 249
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#define FRAME_wdeath_05 250
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#define FRAME_wdeath_06 251
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#define FRAME_wdeath_07 252
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#define FRAME_wdeath_08 253
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#define FRAME_wdeath_09 254
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#define FRAME_wdeath_10 255
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#define FRAME_wdeath_11 256
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#define FRAME_wdeath_12 257
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#define FRAME_wdeath_13 258
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#define FRAME_wdeath_14 259
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#define FRAME_wdeath_15 260
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#define FRAME_wdeath_16 261
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#define FRAME_wdeath_17 262
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#define FRAME_wdeath_18 263
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#define FRAME_wdeath_19 264
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#define FRAME_wdeath_20 265
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#define FRAME_wdeath_21 266
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#define FRAME_wdeath_22 267
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#define FRAME_wdeath_23 268
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#define FRAME_wdeath_24 269
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#define FRAME_wdeath_25 270
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#define FRAME_wdeath_26 271
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#define FRAME_wdeath_27 272
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#define FRAME_wdeath_28 273
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#define FRAME_wdeath_29 274
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#define FRAME_wdeath_30 275
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#define FRAME_wdeath_31 276
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#define FRAME_wdeath_32 277
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#define FRAME_wdeath_33 278
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#define FRAME_wdeath_34 279
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#define FRAME_wdeath_35 280
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#define FRAME_wdeath_36 281
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#define FRAME_wdeath_37 282
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#define FRAME_wdeath_38 283
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#define FRAME_wdeath_39 284
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#define FRAME_wdeath_40 285
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#define FRAME_wdeath_41 286
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#define FRAME_wdeath_42 287
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#define FRAME_wdeath_43 288
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#define FRAME_wdeath_44 289
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#define FRAME_wdeath_45 290
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#define FRAME_swim_01 291
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#define FRAME_swim_02 292
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#define FRAME_swim_03 293
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#define FRAME_swim_04 294
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#define FRAME_swim_05 295
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#define FRAME_swim_06 296
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#define FRAME_swim_07 297
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#define FRAME_swim_08 298
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#define FRAME_swim_09 299
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#define FRAME_swim_10 300
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#define FRAME_swim_11 301
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#define FRAME_swim_12 302
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#define FRAME_swim_13 303
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#define FRAME_swim_14 304
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#define FRAME_swim_15 305
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#define FRAME_swim_16 306
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#define FRAME_swim_17 307
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#define FRAME_swim_18 308
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#define FRAME_swim_19 309
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#define FRAME_swim_20 310
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#define FRAME_swim_21 311
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#define FRAME_swim_22 312
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#define FRAME_swim_23 313
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#define FRAME_swim_24 314
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#define FRAME_swim_25 315
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#define FRAME_swim_26 316
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#define FRAME_swim_27 317
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#define FRAME_swim_28 318
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#define FRAME_swim_29 319
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#define FRAME_swim_30 320
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#define FRAME_swim_31 321
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#define FRAME_swim_32 322
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#define FRAME_attack_01 323
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#define FRAME_attack_02 324
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#define FRAME_attack_03 325
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#define FRAME_attack_04 326
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#define FRAME_attack_05 327
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#define FRAME_attack_06 328
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#define FRAME_attack_07 329
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#define FRAME_attack_08 330
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#define FRAME_attack_09 331
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#define FRAME_attack_10 332
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#define FRAME_attack_11 333
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#define FRAME_attack_12 334
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#define FRAME_attack_13 335
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#define FRAME_attack_14 336
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#define FRAME_attack_15 337
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#define FRAME_attack_16 338
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#define FRAME_attack_17 339
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#define FRAME_attack_18 340
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#define FRAME_attack_19 341
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#define FRAME_attack_20 342
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#define FRAME_attack_21 343
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#define FRAME_pain_01 344
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#define FRAME_pain_02 345
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#define FRAME_pain_03 346
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#define FRAME_pain_04 347
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#define FRAME_pain_05 348
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#define FRAME_pain_06 349
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#define MODEL_SCALE 1.000000
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