..
adivtab.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
anorms.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
asm_i386.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
block8.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
block16.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
cdaudio.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
cinematic.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
cl_cin.c
inital commit of full repository
2019-03-13 15:20:07 -04:00
cl_cinematic.c
Removed message size check for 404 messages in HTTP downloading.
2019-04-05 01:25:40 -04:00
cl_console.c
Finished implementation of fs_savegamedir and fs_downloaddir.
2020-05-02 16:08:01 -04:00
cl_download.c
Fixed enleess looped HTTP download attempts of missing player model files.
2020-05-04 21:24:51 -04:00
cl_effects.c
Prevent divide by zero errors with cl_particle_scale cvar.
2020-03-19 17:15:38 -04:00
cl_ents.c
Prevent divide by zero errors with cl_particle_scale cvar.
2020-03-19 17:15:38 -04:00
cl_event.c
Added support for quake2:// URLs.
2020-04-07 02:02:54 -04:00
cl_http.c
Fixed enleess looped HTTP download attempts of missing player model files.
2020-05-04 21:24:51 -04:00
cl_input.c
inital commit of full repository
2019-03-13 15:20:07 -04:00
cl_inv.c
Added font upscaling from Q2Pro.
2020-04-16 03:18:49 -04:00
cl_keys.c
inital commit of full repository
2019-03-13 15:20:07 -04:00
cl_lights.c
Added Q1 teleport entity event.
2020-03-09 15:11:50 -04:00
cl_loc.c
Finished implementation of fs_savegamedir and fs_downloaddir.
2020-05-02 16:08:01 -04:00
cl_main.c
Fixed enleess looped HTTP download attempts of missing player model files.
2020-05-04 21:24:51 -04:00
cl_parse.c
Added svc_fog to svc_strings and svc_ops_e list.
2020-05-01 15:24:43 -04:00
cl_particle.c
Prevent divide by zero errors with cl_particle_scale cvar.
2020-03-19 17:15:38 -04:00
cl_pred.c
inital commit of full repository
2019-03-13 15:20:07 -04:00
cl_screen.c
Finished implementation of fs_savegamedir and fs_downloaddir.
2020-05-02 16:08:01 -04:00
cl_string.c
Added font upscaling from Q2Pro.
2020-04-16 03:18:49 -04:00
cl_tempent.c
Added support for quake2:// URLs.
2020-04-07 02:02:54 -04:00
cl_utils.c
inital commit of full repository
2019-03-13 15:20:07 -04:00
cl_view.c
Restored male/grunt default baseclientinfo for multiplayer games.
2019-04-24 01:22:44 -04:00
client.h
Fixed enleess looped HTTP download attempts of missing player model files.
2020-05-04 21:24:51 -04:00
console.h
Increased console buffer size to 128K.
2019-10-08 03:39:06 -04:00
input.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
keys.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
particles.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
q2palette.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
ref.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
screen.h
Added support to menu framework for changing font sizes of all menu controls.
2020-04-18 00:24:32 -04:00
snd_dma.c
inital commit of full repository
2019-03-13 15:20:07 -04:00
snd_loc.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
snd_mem.c
inital commit of full repository
2019-03-13 15:20:07 -04:00
snd_mix.c
inital commit of full repository
2019-03-13 15:20:07 -04:00
snd_ogg.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
snd_stream.c
Changed SetCrosshairNames(), SetFontNames(), and S_OGG_LoadFileList() to use FS_GetFileList().
2019-10-12 19:54:15 -04:00
sound.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
vid.h
inital commit of full repository
2019-03-13 15:20:07 -04:00
x86.c
inital commit of full repository
2019-03-13 15:20:07 -04:00