thirtyflightsofloving/qcommon/common.c
2020-07-29 06:05:09 -04:00

2045 lines
44 KiB
C

/*
===========================================================================
Copyright (C) 1997-2001 Id Software, Inc.
This file is part of Quake 2 source code.
Quake 2 source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake 2 source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake 2 source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// common.c -- misc functions used in client and server
#include "qcommon.h"
#include <setjmp.h>
#ifdef _WIN32
#include "../win32/winquake.h"
#endif
#define MAXPRINTMSG 8192 // was 4096, fix for nVidia 191.xx crash
#define MAX_NUM_ARGVS 50
int com_argc;
char *com_argv[MAX_NUM_ARGVS+1];
int realtime;
jmp_buf abortframe; // an ERR_DROP occured, exit the entire frame
FILE *log_stats_file;
cvar_t *host_speeds;
cvar_t *log_stats;
cvar_t *developer;
cvar_t *timescale;
cvar_t *fixedtime;
cvar_t *logfile_active; // 1 = buffer log, 2 = flush after each print
cvar_t *showtrace;
cvar_t *con_show_description; // Knightmare added
cvar_t *dedicated;
// Knightmare- for the game DLL to tell what engine it's running under
cvar_t *sv_engine;
cvar_t *sv_engine_version;
FILE *logfile;
int server_state;
// host_speeds times
int time_before_game;
int time_after_game;
int time_before_ref;
int time_after_ref;
/*
============================================================================
CLIENT / SERVER interactions
============================================================================
*/
static int rd_target;
static char *rd_buffer;
static int rd_buffersize;
static void (*rd_flush)(int target, char *buffer);
void Com_BeginRedirect (int target, char *buffer, int buffersize, void (*flush))
{
if (!target || !buffer || !buffersize || !flush)
return;
rd_target = target;
rd_buffer = buffer;
rd_buffersize = buffersize;
rd_flush = flush;
*rd_buffer = 0;
}
void Com_EndRedirect (void)
{
rd_flush(rd_target, rd_buffer);
rd_target = 0;
rd_buffer = NULL;
rd_buffersize = 0;
rd_flush = NULL;
}
/*
=============
Com_Printf
Both client and server can use this, and it will output
to the apropriate place.
=============
*/
void Com_Printf (char *fmt, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
va_start (argptr, fmt);
// vsprintf (msg, fmt, argptr);
Q_vsnprintf (msg, sizeof(msg), fmt, argptr); // fix for nVidia 191.xx crash
va_end (argptr);
if (rd_target)
{
if ((strlen (msg) + strlen(rd_buffer)) > (rd_buffersize - 1))
{
rd_flush(rd_target, rd_buffer);
*rd_buffer = 0;
}
// strncat (rd_buffer, msg);
Q_strncatz (rd_buffer, msg, rd_buffersize);
return;
}
Con_Print (msg);
// also echo to debugging console
if (msg[strlen(msg)-1] != '\r') // skip overwrittten outputs
Sys_ConsoleOutput (msg);
// logfile
if (logfile_active && logfile_active->value)
{
char name[MAX_QPATH];
if (!logfile)
{
Com_sprintf (name, sizeof(name), "%s/qconsole.log", FS_Savegamedir ()); // was FS_Gamedir()
if (logfile_active->value > 2)
logfile = fopen (name, "a");
else
logfile = fopen (name, "w");
}
if (logfile)
fprintf (logfile, "%s", msg);
if (logfile_active->value > 1)
fflush (logfile); // force it to save every time
}
}
/*
================
Com_DPrintf
A Com_Printf that only shows up if the "developer" cvar is set
================
*/
void Com_DPrintf (char *fmt, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
if (!developer || !developer->value)
return; // don't confuse non-developers with techie stuff...
va_start (argptr, fmt);
// vsprintf (msg, fmt, argptr);
Q_vsnprintf (msg, sizeof(msg), fmt, argptr); // fix for nVidia 191.xx crash
va_end (argptr);
Com_Printf ("%s", msg);
}
/*
=============
Com_Error
Both client and server can use this, and it will
do the apropriate things.
=============
*/
void Com_Error (int code, char *fmt, ...)
{
va_list argptr;
static char msg[MAXPRINTMSG];
static qboolean recursive;
if (recursive)
Sys_Error ("recursive error after: %s", msg);
recursive = true;
va_start (argptr, fmt);
// vsprintf (msg, fmt, argptr);
Q_vsnprintf (msg, sizeof(msg), fmt, argptr); // fix for nVidia 191.xx crash
va_end (argptr);
if (code == ERR_DISCONNECT)
{
CL_Drop ();
recursive = false;
longjmp (abortframe, -1);
}
else if (code == ERR_DROP)
{
Com_Printf (S_COLOR_RED"********************\n"
S_COLOR_RED"ERROR: %s\n"
S_COLOR_RED"********************\n", msg);
SV_Shutdown (va("Server crashed: %s\n", msg), false);
CL_Drop ();
recursive = false;
longjmp (abortframe, -1);
}
else
{
SV_Shutdown (va("Server fatal crashed: %s\n", msg), false);
CL_Shutdown ();
}
if (logfile)
{
fclose (logfile);
logfile = NULL;
}
Sys_Error ("%s", msg);
}
/*
=============
Com_Quit
Both client and server can use this, and it will
do the apropriate things.
=============
*/
void Com_Quit (void)
{
SV_Shutdown ("Server quit\n", false);
CL_Shutdown ();
if (logfile)
{
fclose (logfile);
logfile = NULL;
}
Sys_Quit ();
}
/*
==================
Com_ServerState
==================
*/
int Com_ServerState (void)
{
return server_state;
}
/*
==================
Com_SetServerState
==================
*/
void Com_SetServerState (int state)
{
server_state = state;
}
/*
==============================================================================
MESSAGE IO FUNCTIONS
Handles byte ordering and avoids alignment errors
==============================================================================
*/
vec3_t bytedirs[NUMVERTEXNORMALS] =
{
#include "../client/anorms.h"
};
//
// writing functions
//
void MSG_WriteChar (sizebuf_t *sb, int c)
{
byte *buf;
#ifdef PARANOID
if (c < -128 || c > 127)
Com_Error (ERR_FATAL, "MSG_WriteChar: range error");
#endif
buf = SZ_GetSpace (sb, 1);
buf[0] = c;
}
void MSG_WriteByte (sizebuf_t *sb, int c)
{
byte *buf;
#ifdef PARANOID
if (c < 0 || c > 255)
Com_Error (ERR_FATAL, "MSG_WriteByte: range error");
#endif
buf = SZ_GetSpace (sb, 1);
buf[0] = c;
}
void MSG_WriteShort (sizebuf_t *sb, int c)
{
byte *buf;
#ifdef PARANOID
if (c < ((short)0x8000) || c > (short)0x7fff)
Com_Error (ERR_FATAL, "MSG_WriteShort: range error");
#endif
buf = SZ_GetSpace (sb, 2);
buf[0] = c&0xff;
buf[1] = c>>8;
}
void MSG_WriteLong (sizebuf_t *sb, int c)
{
byte *buf;
buf = SZ_GetSpace (sb, 4);
buf[0] = c&0xff;
buf[1] = (c>>8)&0xff;
buf[2] = (c>>16)&0xff;
buf[3] = c>>24;
}
void MSG_WriteFloat (sizebuf_t *sb, float f)
{
union
{
float f;
int l;
} dat;
dat.f = f;
dat.l = LittleLong (dat.l);
SZ_Write (sb, &dat.l, 4);
}
void MSG_WriteString (sizebuf_t *sb, char *s)
{
if (!s)
SZ_Write (sb, "", 1);
else
SZ_Write (sb, s, strlen(s)+1);
}
// 24-bit coordinate transmission code
#ifdef LARGE_MAP_SIZE
#define BIT_23 0x00800000
#define UPRBITS 0xFF000000
qboolean LegacyProtocol (void);
void MSG_WriteCoordNew (sizebuf_t *sb, float f)
{
int tmp;
byte trans1;
unsigned short trans2;
tmp = f*8; // 1/8 granulation, leaves bounds of +/-1M in signed 24-bit form
trans1 = tmp >>16; // bits 16-23
trans2 = tmp; // bits 0-15
// Don't mess with sign bits on this end to allow overflow (map wrap-around).
MSG_WriteByte (sb, trans1);
MSG_WriteShort (sb, trans2);
}
float MSG_ReadCoordNew (sizebuf_t *msg_read)
{
int tmp;
byte trans1;
unsigned short trans2;
trans1 = MSG_ReadByte(msg_read);
trans2 = MSG_ReadShort(msg_read);
tmp = trans1 <<16; // bits 16-23
tmp += trans2; // bits 0-15
// Sign bit 23 means it's negative, so fill upper
// 8 bits with 1s for 2's complement negative.
if (tmp & BIT_23)
tmp |= UPRBITS;
return tmp * (1.0/8); // restore 1/8 granulation
}
// Player movement coords are already in 1/8 precision integer form
void MSG_WritePMCoordNew (sizebuf_t *sb, int in)
{
byte trans1;
unsigned short trans2;
trans1 = in >>16; // bits 16-23
trans2 = in; // bits 0-15
MSG_WriteByte (sb, trans1);
MSG_WriteShort (sb, trans2);
}
int MSG_ReadPMCoordNew (sizebuf_t *msg_read)
{
int tmp;
byte trans1;
unsigned short trans2;
trans1 = MSG_ReadByte(msg_read);
trans2 = MSG_ReadShort(msg_read);
tmp = trans1 <<16; // bits 16-23
tmp += trans2; // bits 0-15
// Sign bit 23 means it's negative, so fill upper
// 8 bits with 1s for 2's complement negative.
if (tmp & BIT_23)
tmp |= UPRBITS;
return tmp;
}
#endif // LARGE_MAP_SIZE
#ifdef LARGE_MAP_SIZE
void MSG_WriteCoord (sizebuf_t *sb, float f)
{
MSG_WriteCoordNew (sb, f);
}
#else // LARGE_MAP_SIZE
void MSG_WriteCoord (sizebuf_t *sb, float f)
{
MSG_WriteShort (sb, (int)(f*8));
}
#endif // LARGE_MAP_SIZE
#ifdef LARGE_MAP_SIZE
void MSG_WritePos (sizebuf_t *sb, vec3_t pos)
{
MSG_WriteCoordNew (sb, pos[0]);
MSG_WriteCoordNew (sb, pos[1]);
MSG_WriteCoordNew (sb, pos[2]);
}
#else // LARGE_MAP_SIZE
void MSG_WritePos (sizebuf_t *sb, vec3_t pos)
{
MSG_WriteShort (sb, (int)(pos[0]*8));
MSG_WriteShort (sb, (int)(pos[1]*8));
MSG_WriteShort (sb, (int)(pos[2]*8));
}
#endif // LARGE_MAP_SIZE
void MSG_WriteAngle (sizebuf_t *sb, float f)
{
MSG_WriteByte (sb, (int)(f*256/360) & 255);
}
void MSG_WriteAngle16 (sizebuf_t *sb, float f)
{
MSG_WriteShort (sb, ANGLE2SHORT(f));
}
void MSG_WriteDeltaUsercmd (sizebuf_t *buf, usercmd_t *from, usercmd_t *cmd)
{
int bits;
//
// send the movement message
//
bits = 0;
if (cmd->angles[0] != from->angles[0])
bits |= CM_ANGLE1;
if (cmd->angles[1] != from->angles[1])
bits |= CM_ANGLE2;
if (cmd->angles[2] != from->angles[2])
bits |= CM_ANGLE3;
if (cmd->forwardmove != from->forwardmove)
bits |= CM_FORWARD;
if (cmd->sidemove != from->sidemove)
bits |= CM_SIDE;
if (cmd->upmove != from->upmove)
bits |= CM_UP;
if (cmd->buttons != from->buttons)
bits |= CM_BUTTONS;
if (cmd->impulse != from->impulse)
bits |= CM_IMPULSE;
MSG_WriteByte (buf, bits);
if (bits & CM_ANGLE1)
MSG_WriteShort (buf, cmd->angles[0]);
if (bits & CM_ANGLE2)
MSG_WriteShort (buf, cmd->angles[1]);
if (bits & CM_ANGLE3)
MSG_WriteShort (buf, cmd->angles[2]);
if (bits & CM_FORWARD)
MSG_WriteShort (buf, cmd->forwardmove);
if (bits & CM_SIDE)
MSG_WriteShort (buf, cmd->sidemove);
if (bits & CM_UP)
MSG_WriteShort (buf, cmd->upmove);
if (bits & CM_BUTTONS)
MSG_WriteByte (buf, cmd->buttons);
if (bits & CM_IMPULSE)
MSG_WriteByte (buf, cmd->impulse);
MSG_WriteByte (buf, cmd->msec);
MSG_WriteByte (buf, cmd->lightlevel);
}
void MSG_WriteDir (sizebuf_t *sb, vec3_t dir)
{
int i, best;
float d, bestd;
if (!dir)
{
MSG_WriteByte (sb, 0);
return;
}
bestd = 0;
best = 0;
for (i=0 ; i<NUMVERTEXNORMALS ; i++)
{
d = DotProduct (dir, bytedirs[i]);
if (d > bestd)
{
bestd = d;
best = i;
}
}
MSG_WriteByte (sb, best);
}
void MSG_ReadDir (sizebuf_t *sb, vec3_t dir)
{
int b;
b = MSG_ReadByte (sb);
if (b >= NUMVERTEXNORMALS)
Com_Error (ERR_DROP, "MSF_ReadDir: out of range");
VectorCopy (bytedirs[b], dir);
}
/*
==================
MSG_WriteDeltaEntity
Writes part of a packetentities message.
Can delta from either a baseline or a previous packet_entity
==================
*/
void MSG_WriteDeltaEntity (entity_state_t *from, entity_state_t *to, sizebuf_t *msg, qboolean force, qboolean newentity)
{
int bits;
if (!to->number)
Com_Error (ERR_FATAL, "Unset entity number");
if (to->number >= MAX_EDICTS)
Com_Error (ERR_FATAL, "Entity number >= MAX_EDICTS");
// send an update
bits = 0;
if (to->number >= 256)
bits |= U_NUMBER16; // number8 is implicit otherwise
if (to->origin[0] != from->origin[0])
bits |= U_ORIGIN1;
if (to->origin[1] != from->origin[1])
bits |= U_ORIGIN2;
if (to->origin[2] != from->origin[2])
bits |= U_ORIGIN3;
if ( to->angles[0] != from->angles[0] )
bits |= U_ANGLE1;
if ( to->angles[1] != from->angles[1] )
bits |= U_ANGLE2;
if ( to->angles[2] != from->angles[2] )
bits |= U_ANGLE3;
if ( to->skinnum != from->skinnum )
{
if ((unsigned)to->skinnum < 256)
bits |= U_SKIN8;
else if ((unsigned)to->skinnum < 0x10000)
bits |= U_SKIN16;
else
bits |= (U_SKIN8|U_SKIN16);
}
if ( to->frame != from->frame )
{
if (to->frame < 256)
bits |= U_FRAME8;
else
bits |= U_FRAME16;
}
if ( to->effects != from->effects )
{
if (to->effects < 256)
bits |= U_EFFECTS8;
else if (to->effects < 0x8000)
bits |= U_EFFECTS16;
else
bits |= U_EFFECTS8|U_EFFECTS16;
}
if ( to->renderfx != from->renderfx )
{
if (to->renderfx < 256)
bits |= U_RENDERFX8;
else if (to->renderfx < 0x8000)
bits |= U_RENDERFX16;
else
bits |= U_RENDERFX8|U_RENDERFX16;
}
if ( to->solid != from->solid )
bits |= U_SOLID;
// event is not delta compressed, just 0 compressed
if ( to->event )
bits |= U_EVENT;
if ( to->modelindex != from->modelindex )
bits |= U_MODEL;
if ( to->modelindex2 != from->modelindex2 )
bits |= U_MODEL2;
if ( to->modelindex3 != from->modelindex3 )
bits |= U_MODEL3;
if ( to->modelindex4 != from->modelindex4 )
bits |= U_MODEL4;
#ifdef NEW_ENTITY_STATE_MEMBERS
// 1/18/2002- extra model indices
if ( to->modelindex5 != from->modelindex5 )
bits |= U_MODEL5;
if ( to->modelindex6 != from->modelindex6 )
bits |= U_MODEL6;
#endif
if ( to->sound != from->sound )
bits |= U_SOUND;
#ifdef NEW_ENTITY_STATE_MEMBERS
#ifdef LOOP_SOUND_ATTENUATION
if (to->attenuation != from->attenuation)
bits |= U_ATTENUAT;
#endif
#endif
if (newentity || (to->renderfx & RF_BEAM))
bits |= U_OLDORIGIN;
// Knightmare 5/11/2002- added alpha
#ifdef NEW_ENTITY_STATE_MEMBERS
// cap new value to correct range
if (to->alpha < 0.0)
to->alpha = 0.0;
if (to->alpha > 1.0)
to->alpha = 1.0;
// Since the floating point value is never quite the same,
// compare the new and the old as what they will be sent as
if ((int)(to->alpha*255) != (int)(from->alpha*255))
bits |= U_ALPHA;
#endif
//
// write the message
//
if (!bits && !force)
return; // nothing to send!
//----------
if (bits & 0xff000000)
bits |= U_MOREBITS3 | U_MOREBITS2 | U_MOREBITS1;
else if (bits & 0x00ff0000)
bits |= U_MOREBITS2 | U_MOREBITS1;
else if (bits & 0x0000ff00)
bits |= U_MOREBITS1;
MSG_WriteByte (msg, bits&255 );
if (bits & 0xff000000)
{
MSG_WriteByte (msg, (bits>>8)&255 );
MSG_WriteByte (msg, (bits>>16)&255 );
MSG_WriteByte (msg, (bits>>24)&255 );
}
else if (bits & 0x00ff0000)
{
MSG_WriteByte (msg, (bits>>8)&255 );
MSG_WriteByte (msg, (bits>>16)&255 );
}
else if (bits & 0x0000ff00)
{
MSG_WriteByte (msg, (bits>>8)&255 );
}
//----------
if (bits & U_NUMBER16)
MSG_WriteShort (msg, to->number);
else
MSG_WriteByte (msg, to->number);
//Knightmare- 12/23/2001
//changed these to shorts
if (bits & U_MODEL)
MSG_WriteShort (msg, to->modelindex);
if (bits & U_MODEL2)
MSG_WriteShort (msg, to->modelindex2);
if (bits & U_MODEL3)
MSG_WriteShort (msg, to->modelindex3);
if (bits & U_MODEL4)
MSG_WriteShort (msg, to->modelindex4);
#ifdef NEW_ENTITY_STATE_MEMBERS
// 1/18/2002- extra model indices
if (bits & U_MODEL5)
MSG_WriteShort (msg, to->modelindex5);
if (bits & U_MODEL6)
MSG_WriteShort (msg, to->modelindex6);
#endif
if (bits & U_FRAME8)
MSG_WriteByte (msg, to->frame);
if (bits & U_FRAME16)
MSG_WriteShort (msg, to->frame);
if ((bits & U_SKIN8) && (bits & U_SKIN16)) // used for laser colors
MSG_WriteLong (msg, to->skinnum);
else if (bits & U_SKIN8)
MSG_WriteByte (msg, to->skinnum);
else if (bits & U_SKIN16)
MSG_WriteShort (msg, to->skinnum);
if ( (bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16) )
MSG_WriteLong (msg, to->effects);
else if (bits & U_EFFECTS8)
MSG_WriteByte (msg, to->effects);
else if (bits & U_EFFECTS16)
MSG_WriteShort (msg, to->effects);
if ( (bits & (U_RENDERFX8|U_RENDERFX16)) == (U_RENDERFX8|U_RENDERFX16) )
MSG_WriteLong (msg, to->renderfx);
else if (bits & U_RENDERFX8)
MSG_WriteByte (msg, to->renderfx);
else if (bits & U_RENDERFX16)
MSG_WriteShort (msg, to->renderfx);
if (bits & U_ORIGIN1)
MSG_WriteCoord (msg, to->origin[0]);
if (bits & U_ORIGIN2)
MSG_WriteCoord (msg, to->origin[1]);
if (bits & U_ORIGIN3)
MSG_WriteCoord (msg, to->origin[2]);
if (bits & U_ANGLE1)
MSG_WriteAngle(msg, to->angles[0]);
if (bits & U_ANGLE2)
MSG_WriteAngle(msg, to->angles[1]);
if (bits & U_ANGLE3)
MSG_WriteAngle(msg, to->angles[2]);
if (bits & U_OLDORIGIN)
{
MSG_WriteCoord (msg, to->old_origin[0]);
MSG_WriteCoord (msg, to->old_origin[1]);
MSG_WriteCoord (msg, to->old_origin[2]);
}
#ifdef NEW_ENTITY_STATE_MEMBERS
//Knightmare 5/11/2002- added alpha
if (bits & U_ALPHA)
{
// Com_Printf("Entity alpha: %f\n", to->alpha);
MSG_WriteByte (msg, (byte)(to->alpha*255));
}
#endif
//Knightmare- 12/23/2001
//changed this to short
if (bits & U_SOUND)
MSG_WriteShort (msg, to->sound);
#ifdef NEW_ENTITY_STATE_MEMBERS
#ifdef LOOP_SOUND_ATTENUATION
if (bits & U_ATTENUAT)
MSG_WriteByte (msg, (int)(min(max(to->attenuation, 0.0f), 4.0f)*64.0));
#endif
#endif
if (bits & U_EVENT)
MSG_WriteByte (msg, to->event);
if (bits & U_SOLID)
MSG_WriteShort (msg, to->solid);
}
//============================================================
//
// reading functions
//
void MSG_BeginReading (sizebuf_t *msg)
{
msg->readcount = 0;
}
// returns -1 if no more characters are available
int MSG_ReadChar (sizebuf_t *msg_read)
{
int c;
if (msg_read->readcount+1 > msg_read->cursize)
c = -1;
else
c = (signed char)msg_read->data[msg_read->readcount];
msg_read->readcount++;
return c;
}
int MSG_ReadByte (sizebuf_t *msg_read)
{
int c;
if (msg_read->readcount+1 > msg_read->cursize)
c = -1;
else
c = (unsigned char)msg_read->data[msg_read->readcount];
msg_read->readcount++;
return c;
}
int MSG_ReadShort (sizebuf_t *msg_read)
{
int c;
if (msg_read->readcount+2 > msg_read->cursize)
c = -1;
else
c = (short)(msg_read->data[msg_read->readcount]
+ (msg_read->data[msg_read->readcount+1]<<8));
msg_read->readcount += 2;
return c;
}
int MSG_ReadLong (sizebuf_t *msg_read)
{
int c;
if (msg_read->readcount+4 > msg_read->cursize)
c = -1;
else
c = msg_read->data[msg_read->readcount]
+ (msg_read->data[msg_read->readcount+1]<<8)
+ (msg_read->data[msg_read->readcount+2]<<16)
+ (msg_read->data[msg_read->readcount+3]<<24);
msg_read->readcount += 4;
return c;
}
float MSG_ReadFloat (sizebuf_t *msg_read)
{
union
{
byte b[4];
float f;
int l;
} dat;
if (msg_read->readcount+4 > msg_read->cursize)
dat.f = -1;
else
{
dat.b[0] = msg_read->data[msg_read->readcount];
dat.b[1] = msg_read->data[msg_read->readcount+1];
dat.b[2] = msg_read->data[msg_read->readcount+2];
dat.b[3] = msg_read->data[msg_read->readcount+3];
}
msg_read->readcount += 4;
dat.l = LittleLong (dat.l);
return dat.f;
}
char *MSG_ReadString (sizebuf_t *msg_read)
{
static char string[MSG_STRING_SIZE]; // 2048
int l,c;
l = 0;
do
{
c = MSG_ReadChar (msg_read);
if (c == -1 || c == 0)
break;
string[l] = c;
l++;
} while (l < sizeof(string)-1);
string[l] = 0;
return string;
}
char *MSG_ReadStringLine (sizebuf_t *msg_read)
{
static char string[MSG_STRING_SIZE]; // 2048
int l,c;
l = 0;
do
{
c = MSG_ReadChar (msg_read);
if (c == -1 || c == 0 || c == '\n')
break;
string[l] = c;
l++;
} while (l < sizeof(string)-1);
string[l] = 0;
return string;
}
#ifdef LARGE_MAP_SIZE
float MSG_ReadCoord (sizebuf_t *msg_read)
{
if (LegacyProtocol())
return MSG_ReadShort(msg_read) * (1.0/8);
else
return MSG_ReadCoordNew(msg_read);
}
#else // LARGE_MAP_SIZE
float MSG_ReadCoord (sizebuf_t *msg_read)
{
return MSG_ReadShort(msg_read) * (1.0/8);
}
#endif // LARGE_MAP_SIZE
#ifdef LARGE_MAP_SIZE
void MSG_ReadPos (sizebuf_t *msg_read, vec3_t pos)
{
if (LegacyProtocol())
{
pos[0] = MSG_ReadShort(msg_read) * (1.0/8);
pos[1] = MSG_ReadShort(msg_read) * (1.0/8);
pos[2] = MSG_ReadShort(msg_read) * (1.0/8);
}
else
{
pos[0] = MSG_ReadCoordNew(msg_read);
pos[1] = MSG_ReadCoordNew(msg_read);
pos[2] = MSG_ReadCoordNew(msg_read);
}
}
#else // LARGE_MAP_SIZE
void MSG_ReadPos (sizebuf_t *msg_read, vec3_t pos)
{
pos[0] = MSG_ReadShort(msg_read) * (1.0/8);
pos[1] = MSG_ReadShort(msg_read) * (1.0/8);
pos[2] = MSG_ReadShort(msg_read) * (1.0/8);
}
#endif // LARGE_MAP_SIZE
float MSG_ReadAngle (sizebuf_t *msg_read)
{
return MSG_ReadChar(msg_read) * (360.0/256);
}
float MSG_ReadAngle16 (sizebuf_t *msg_read)
{
return SHORT2ANGLE(MSG_ReadShort(msg_read));
}
void MSG_ReadDeltaUsercmd (sizebuf_t *msg_read, usercmd_t *from, usercmd_t *move)
{
int bits;
memcpy (move, from, sizeof(*move));
bits = MSG_ReadByte (msg_read);
// read current angles
if (bits & CM_ANGLE1)
move->angles[0] = MSG_ReadShort (msg_read);
if (bits & CM_ANGLE2)
move->angles[1] = MSG_ReadShort (msg_read);
if (bits & CM_ANGLE3)
move->angles[2] = MSG_ReadShort (msg_read);
// read movement
if (bits & CM_FORWARD)
move->forwardmove = MSG_ReadShort (msg_read);
if (bits & CM_SIDE)
move->sidemove = MSG_ReadShort (msg_read);
if (bits & CM_UP)
move->upmove = MSG_ReadShort (msg_read);
// read buttons
if (bits & CM_BUTTONS)
move->buttons = MSG_ReadByte (msg_read);
if (bits & CM_IMPULSE)
move->impulse = MSG_ReadByte (msg_read);
// read time to run command
move->msec = MSG_ReadByte (msg_read);
// read the light level
move->lightlevel = MSG_ReadByte (msg_read);
}
void MSG_ReadData (sizebuf_t *msg_read, void *data, int len)
{
int i;
for (i=0 ; i<len ; i++)
((byte *)data)[i] = MSG_ReadByte (msg_read);
}
//===========================================================================
void SZ_Init (sizebuf_t *buf, byte *data, int length)
{
memset (buf, 0, sizeof(*buf));
buf->data = data;
buf->maxsize = length;
}
void SZ_Clear (sizebuf_t *buf)
{
buf->cursize = 0;
buf->overflowed = false;
}
void *SZ_GetSpace (sizebuf_t *buf, int length)
{
void *data;
if (buf->cursize + length > buf->maxsize)
{
if (!buf->allowoverflow)
Com_Error (ERR_FATAL, "SZ_GetSpace: overflow without allowoverflow set");
if (length > buf->maxsize)
Com_Error (ERR_FATAL, "SZ_GetSpace: %i is > full buffer size", length);
Com_Printf ("SZ_GetSpace: overflow\n");
SZ_Clear (buf);
buf->overflowed = true;
}
data = buf->data + buf->cursize;
buf->cursize += length;
return data;
}
void SZ_Write (sizebuf_t *buf, void *data, int length)
{
memcpy (SZ_GetSpace(buf,length),data,length);
}
void SZ_Print (sizebuf_t *buf, char *data)
{
int len;
len = (int)strlen(data)+1;
if (buf->cursize)
{
if (buf->data[buf->cursize-1])
memcpy ((byte *)SZ_GetSpace(buf, len),data,len); // no trailing 0
else
memcpy ((byte *)SZ_GetSpace(buf, len-1)-1,data,len); // write over trailing 0
}
else
memcpy ((byte *)SZ_GetSpace(buf, len),data,len);
}
//============================================================================
/*
================
COM_CheckParm
Returns the position (1 to argc-1) in the program's argument list
where the given parameter apears, or 0 if not present
================
*/
int COM_CheckParm (char *parm)
{
int i;
for (i=1 ; i<com_argc ; i++)
{
if (!strcmp (parm,com_argv[i]))
return i;
}
return 0;
}
int COM_Argc (void)
{
return com_argc;
}
char *COM_Argv (int arg)
{
if (arg < 0 || arg >= com_argc || !com_argv[arg])
return "";
return com_argv[arg];
}
void COM_ClearArgv (int arg)
{
if (arg < 0 || arg >= com_argc || !com_argv[arg])
return;
com_argv[arg] = "";
}
/*
================
COM_InitArgv
================
*/
void COM_InitArgv (int argc, char **argv)
{
int i;
if (argc > MAX_NUM_ARGVS)
Com_Error (ERR_FATAL, "argc > MAX_NUM_ARGVS");
com_argc = argc;
for (i=0 ; i<argc ; i++)
{
if (!argv[i] || strlen(argv[i]) >= MAX_TOKEN_CHARS )
com_argv[i] = "";
else
com_argv[i] = argv[i];
}
}
/*
================
COM_AddParm
Adds the given string at the end of the current argument list
================
*/
void COM_AddParm (char *parm)
{
if (com_argc == MAX_NUM_ARGVS)
Com_Error (ERR_FATAL, "COM_AddParm: MAX_NUM)ARGS");
com_argv[com_argc++] = parm;
}
/// just for debugging
int memsearch (byte *start, int count, int search)
{
int i;
for (i=0 ; i<count ; i++)
if (start[i] == search)
return i;
return -1;
}
char *CopyString (char *in)
{
char *out;
out = Z_Malloc (strlen(in)+1);
// strncpy (out, in);
Q_strncpyz (out, in, strlen(in)+1);
return out;
}
void Info_Print (char *s)
{
char key[512];
char value[512];
char *o;
int l;
if (*s == '\\')
s++;
while (*s)
{
o = key;
while (*s && *s != '\\')
*o++ = *s++;
l = o - key;
if (l < 20)
{
memset (o, ' ', 20-l);
key[20] = 0;
}
else
*o = 0;
Com_Printf ("%s", key);
if (!*s)
{
Com_Printf ("MISSING VALUE\n");
return;
}
o = value;
s++;
while (*s && *s != '\\')
*o++ = *s++;
*o = 0;
if (*s)
s++;
Com_Printf ("%s\n", value);
}
}
/*
==============================================================================
ZONE MEMORY ALLOCATION
just cleared malloc with counters now...
==============================================================================
*/
#define Z_MAGIC 0x1d1d
typedef struct zhead_s
{
struct zhead_s *prev, *next;
short magic;
short tag; // for group free
size_t size;
} zhead_t;
zhead_t z_chain;
int z_count;
size_t z_bytes;
/*
========================
Z_Free
========================
*/
void Z_Free (void *ptr)
{
zhead_t *z;
z = ((zhead_t *)ptr) - 1;
if (z->magic != Z_MAGIC)
Com_Error (ERR_FATAL, "Z_Free: bad magic");
z->prev->next = z->next;
z->next->prev = z->prev;
z_count--;
z_bytes -= z->size;
free (z);
}
/*
========================
Z_Stats_f
========================
*/
void Z_Stats_f (void)
{
Com_Printf ("%i bytes in %i blocks\n", z_bytes, z_count);
}
/*
========================
Z_FreeTags
========================
*/
void Z_FreeTags (int tag)
{
zhead_t *z, *next;
for (z=z_chain.next ; z != &z_chain ; z=next)
{
next = z->next;
if (z->tag == tag)
Z_Free ((void *)(z+1));
}
}
/*
========================
Z_TagMalloc
========================
*/
void *Z_TagMalloc (size_t size, int tag)
{
zhead_t *z;
size = size + sizeof(zhead_t);
z = malloc(size);
if (!z)
Com_Error (ERR_FATAL, "Z_Malloc: failed on allocation of %i bytes",size);
memset (z, 0, size);
z_count++;
z_bytes += size;
z->magic = Z_MAGIC;
z->tag = tag;
z->size = size;
z->next = z_chain.next;
z->prev = &z_chain;
z_chain.next->prev = z;
z_chain.next = z;
return (void *)(z+1);
}
/*
========================
Z_Malloc
========================
*/
void *Z_Malloc (size_t size)
{
return Z_TagMalloc (size, 0);
}
//============================================================================
/*
====================
COM_BlockSequenceCheckByte
For proxy protecting
// THIS IS MASSIVELY BROKEN! CHALLENGE MAY BE NEGATIVE
// DON'T USE THIS FUNCTION!!!!!
====================
*/
byte COM_BlockSequenceCheckByte (byte *base, int length, int sequence, int challenge)
{
Sys_Error("COM_BlockSequenceCheckByte called\n");
#if 0
int checksum;
byte buf[68];
byte *p;
float temp;
byte c;
temp = bytedirs[(sequence/3) % NUMVERTEXNORMALS][sequence % 3];
temp = LittleFloat(temp);
p = ((byte *)&temp);
if (length > 60)
length = 60;
memcpy (buf, base, length);
buf[length] = (sequence & 0xff) ^ p[0];
buf[length+1] = p[1];
buf[length+2] = ((sequence>>8) & 0xff) ^ p[2];
buf[length+3] = p[3];
temp = bytedirs[((sequence+challenge)/3) % NUMVERTEXNORMALS][(sequence+challenge) % 3];
temp = LittleFloat(temp);
p = ((byte *)&temp);
buf[length+4] = (sequence & 0xff) ^ p[3];
buf[length+5] = (challenge & 0xff) ^ p[2];
buf[length+6] = ((sequence>>8) & 0xff) ^ p[1];
buf[length+7] = ((challenge >> 7) & 0xff) ^ p[0];
length += 8;
checksum = LittleLong(Com_BlockChecksum (buf, length));
checksum &= 0xff;
return checksum;
#endif
return 0;
}
static byte chktbl[1024] = {
0x84, 0x47, 0x51, 0xc1, 0x93, 0x22, 0x21, 0x24, 0x2f, 0x66, 0x60, 0x4d, 0xb0, 0x7c, 0xda,
0x88, 0x54, 0x15, 0x2b, 0xc6, 0x6c, 0x89, 0xc5, 0x9d, 0x48, 0xee, 0xe6, 0x8a, 0xb5, 0xf4,
0xcb, 0xfb, 0xf1, 0x0c, 0x2e, 0xa0, 0xd7, 0xc9, 0x1f, 0xd6, 0x06, 0x9a, 0x09, 0x41, 0x54,
0x67, 0x46, 0xc7, 0x74, 0xe3, 0xc8, 0xb6, 0x5d, 0xa6, 0x36, 0xc4, 0xab, 0x2c, 0x7e, 0x85,
0xa8, 0xa4, 0xa6, 0x4d, 0x96, 0x19, 0x19, 0x9a, 0xcc, 0xd8, 0xac, 0x39, 0x5e, 0x3c, 0xf2,
0xf5, 0x5a, 0x72, 0xe5, 0xa9, 0xd1, 0xb3, 0x23, 0x82, 0x6f, 0x29, 0xcb, 0xd1, 0xcc, 0x71,
0xfb, 0xea, 0x92, 0xeb, 0x1c, 0xca, 0x4c, 0x70, 0xfe, 0x4d, 0xc9, 0x67, 0x43, 0x47, 0x94,
0xb9, 0x47, 0xbc, 0x3f, 0x01, 0xab, 0x7b, 0xa6, 0xe2, 0x76, 0xef, 0x5a, 0x7a, 0x29, 0x0b,
0x51, 0x54, 0x67, 0xd8, 0x1c, 0x14, 0x3e, 0x29, 0xec, 0xe9, 0x2d, 0x48, 0x67, 0xff, 0xed,
0x54, 0x4f, 0x48, 0xc0, 0xaa, 0x61, 0xf7, 0x78, 0x12, 0x03, 0x7a, 0x9e, 0x8b, 0xcf, 0x83,
0x7b, 0xae, 0xca, 0x7b, 0xd9, 0xe9, 0x53, 0x2a, 0xeb, 0xd2, 0xd8, 0xcd, 0xa3, 0x10, 0x25,
0x78, 0x5a, 0xb5, 0x23, 0x06, 0x93, 0xb7, 0x84, 0xd2, 0xbd, 0x96, 0x75, 0xa5, 0x5e, 0xcf,
0x4e, 0xe9, 0x50, 0xa1, 0xe6, 0x9d, 0xb1, 0xe3, 0x85, 0x66, 0x28, 0x4e, 0x43, 0xdc, 0x6e,
0xbb, 0x33, 0x9e, 0xf3, 0x0d, 0x00, 0xc1, 0xcf, 0x67, 0x34, 0x06, 0x7c, 0x71, 0xe3, 0x63,
0xb7, 0xb7, 0xdf, 0x92, 0xc4, 0xc2, 0x25, 0x5c, 0xff, 0xc3, 0x6e, 0xfc, 0xaa, 0x1e, 0x2a,
0x48, 0x11, 0x1c, 0x36, 0x68, 0x78, 0x86, 0x79, 0x30, 0xc3, 0xd6, 0xde, 0xbc, 0x3a, 0x2a,
0x6d, 0x1e, 0x46, 0xdd, 0xe0, 0x80, 0x1e, 0x44, 0x3b, 0x6f, 0xaf, 0x31, 0xda, 0xa2, 0xbd,
0x77, 0x06, 0x56, 0xc0, 0xb7, 0x92, 0x4b, 0x37, 0xc0, 0xfc, 0xc2, 0xd5, 0xfb, 0xa8, 0xda,
0xf5, 0x57, 0xa8, 0x18, 0xc0, 0xdf, 0xe7, 0xaa, 0x2a, 0xe0, 0x7c, 0x6f, 0x77, 0xb1, 0x26,
0xba, 0xf9, 0x2e, 0x1d, 0x16, 0xcb, 0xb8, 0xa2, 0x44, 0xd5, 0x2f, 0x1a, 0x79, 0x74, 0x87,
0x4b, 0x00, 0xc9, 0x4a, 0x3a, 0x65, 0x8f, 0xe6, 0x5d, 0xe5, 0x0a, 0x77, 0xd8, 0x1a, 0x14,
0x41, 0x75, 0xb1, 0xe2, 0x50, 0x2c, 0x93, 0x38, 0x2b, 0x6d, 0xf3, 0xf6, 0xdb, 0x1f, 0xcd,
0xff, 0x14, 0x70, 0xe7, 0x16, 0xe8, 0x3d, 0xf0, 0xe3, 0xbc, 0x5e, 0xb6, 0x3f, 0xcc, 0x81,
0x24, 0x67, 0xf3, 0x97, 0x3b, 0xfe, 0x3a, 0x96, 0x85, 0xdf, 0xe4, 0x6e, 0x3c, 0x85, 0x05,
0x0e, 0xa3, 0x2b, 0x07, 0xc8, 0xbf, 0xe5, 0x13, 0x82, 0x62, 0x08, 0x61, 0x69, 0x4b, 0x47,
0x62, 0x73, 0x44, 0x64, 0x8e, 0xe2, 0x91, 0xa6, 0x9a, 0xb7, 0xe9, 0x04, 0xb6, 0x54, 0x0c,
0xc5, 0xa9, 0x47, 0xa6, 0xc9, 0x08, 0xfe, 0x4e, 0xa6, 0xcc, 0x8a, 0x5b, 0x90, 0x6f, 0x2b,
0x3f, 0xb6, 0x0a, 0x96, 0xc0, 0x78, 0x58, 0x3c, 0x76, 0x6d, 0x94, 0x1a, 0xe4, 0x4e, 0xb8,
0x38, 0xbb, 0xf5, 0xeb, 0x29, 0xd8, 0xb0, 0xf3, 0x15, 0x1e, 0x99, 0x96, 0x3c, 0x5d, 0x63,
0xd5, 0xb1, 0xad, 0x52, 0xb8, 0x55, 0x70, 0x75, 0x3e, 0x1a, 0xd5, 0xda, 0xf6, 0x7a, 0x48,
0x7d, 0x44, 0x41, 0xf9, 0x11, 0xce, 0xd7, 0xca, 0xa5, 0x3d, 0x7a, 0x79, 0x7e, 0x7d, 0x25,
0x1b, 0x77, 0xbc, 0xf7, 0xc7, 0x0f, 0x84, 0x95, 0x10, 0x92, 0x67, 0x15, 0x11, 0x5a, 0x5e,
0x41, 0x66, 0x0f, 0x38, 0x03, 0xb2, 0xf1, 0x5d, 0xf8, 0xab, 0xc0, 0x02, 0x76, 0x84, 0x28,
0xf4, 0x9d, 0x56, 0x46, 0x60, 0x20, 0xdb, 0x68, 0xa7, 0xbb, 0xee, 0xac, 0x15, 0x01, 0x2f,
0x20, 0x09, 0xdb, 0xc0, 0x16, 0xa1, 0x89, 0xf9, 0x94, 0x59, 0x00, 0xc1, 0x76, 0xbf, 0xc1,
0x4d, 0x5d, 0x2d, 0xa9, 0x85, 0x2c, 0xd6, 0xd3, 0x14, 0xcc, 0x02, 0xc3, 0xc2, 0xfa, 0x6b,
0xb7, 0xa6, 0xef, 0xdd, 0x12, 0x26, 0xa4, 0x63, 0xe3, 0x62, 0xbd, 0x56, 0x8a, 0x52, 0x2b,
0xb9, 0xdf, 0x09, 0xbc, 0x0e, 0x97, 0xa9, 0xb0, 0x82, 0x46, 0x08, 0xd5, 0x1a, 0x8e, 0x1b,
0xa7, 0x90, 0x98, 0xb9, 0xbb, 0x3c, 0x17, 0x9a, 0xf2, 0x82, 0xba, 0x64, 0x0a, 0x7f, 0xca,
0x5a, 0x8c, 0x7c, 0xd3, 0x79, 0x09, 0x5b, 0x26, 0xbb, 0xbd, 0x25, 0xdf, 0x3d, 0x6f, 0x9a,
0x8f, 0xee, 0x21, 0x66, 0xb0, 0x8d, 0x84, 0x4c, 0x91, 0x45, 0xd4, 0x77, 0x4f, 0xb3, 0x8c,
0xbc, 0xa8, 0x99, 0xaa, 0x19, 0x53, 0x7c, 0x02, 0x87, 0xbb, 0x0b, 0x7c, 0x1a, 0x2d, 0xdf,
0x48, 0x44, 0x06, 0xd6, 0x7d, 0x0c, 0x2d, 0x35, 0x76, 0xae, 0xc4, 0x5f, 0x71, 0x85, 0x97,
0xc4, 0x3d, 0xef, 0x52, 0xbe, 0x00, 0xe4, 0xcd, 0x49, 0xd1, 0xd1, 0x1c, 0x3c, 0xd0, 0x1c,
0x42, 0xaf, 0xd4, 0xbd, 0x58, 0x34, 0x07, 0x32, 0xee, 0xb9, 0xb5, 0xea, 0xff, 0xd7, 0x8c,
0x0d, 0x2e, 0x2f, 0xaf, 0x87, 0xbb, 0xe6, 0x52, 0x71, 0x22, 0xf5, 0x25, 0x17, 0xa1, 0x82,
0x04, 0xc2, 0x4a, 0xbd, 0x57, 0xc6, 0xab, 0xc8, 0x35, 0x0c, 0x3c, 0xd9, 0xc2, 0x43, 0xdb,
0x27, 0x92, 0xcf, 0xb8, 0x25, 0x60, 0xfa, 0x21, 0x3b, 0x04, 0x52, 0xc8, 0x96, 0xba, 0x74,
0xe3, 0x67, 0x3e, 0x8e, 0x8d, 0x61, 0x90, 0x92, 0x59, 0xb6, 0x1a, 0x1c, 0x5e, 0x21, 0xc1,
0x65, 0xe5, 0xa6, 0x34, 0x05, 0x6f, 0xc5, 0x60, 0xb1, 0x83, 0xc1, 0xd5, 0xd5, 0xed, 0xd9,
0xc7, 0x11, 0x7b, 0x49, 0x7a, 0xf9, 0xf9, 0x84, 0x47, 0x9b, 0xe2, 0xa5, 0x82, 0xe0, 0xc2,
0x88, 0xd0, 0xb2, 0x58, 0x88, 0x7f, 0x45, 0x09, 0x67, 0x74, 0x61, 0xbf, 0xe6, 0x40, 0xe2,
0x9d, 0xc2, 0x47, 0x05, 0x89, 0xed, 0xcb, 0xbb, 0xb7, 0x27, 0xe7, 0xdc, 0x7a, 0xfd, 0xbf,
0xa8, 0xd0, 0xaa, 0x10, 0x39, 0x3c, 0x20, 0xf0, 0xd3, 0x6e, 0xb1, 0x72, 0xf8, 0xe6, 0x0f,
0xef, 0x37, 0xe5, 0x09, 0x33, 0x5a, 0x83, 0x43, 0x80, 0x4f, 0x65, 0x2f, 0x7c, 0x8c, 0x6a,
0xa0, 0x82, 0x0c, 0xd4, 0xd4, 0xfa, 0x81, 0x60, 0x3d, 0xdf, 0x06, 0xf1, 0x5f, 0x08, 0x0d,
0x6d, 0x43, 0xf2, 0xe3, 0x11, 0x7d, 0x80, 0x32, 0xc5, 0xfb, 0xc5, 0xd9, 0x27, 0xec, 0xc6,
0x4e, 0x65, 0x27, 0x76, 0x87, 0xa6, 0xee, 0xee, 0xd7, 0x8b, 0xd1, 0xa0, 0x5c, 0xb0, 0x42,
0x13, 0x0e, 0x95, 0x4a, 0xf2, 0x06, 0xc6, 0x43, 0x33, 0xf4, 0xc7, 0xf8, 0xe7, 0x1f, 0xdd,
0xe4, 0x46, 0x4a, 0x70, 0x39, 0x6c, 0xd0, 0xed, 0xca, 0xbe, 0x60, 0x3b, 0xd1, 0x7b, 0x57,
0x48, 0xe5, 0x3a, 0x79, 0xc1, 0x69, 0x33, 0x53, 0x1b, 0x80, 0xb8, 0x91, 0x7d, 0xb4, 0xf6,
0x17, 0x1a, 0x1d, 0x5a, 0x32, 0xd6, 0xcc, 0x71, 0x29, 0x3f, 0x28, 0xbb, 0xf3, 0x5e, 0x71,
0xb8, 0x43, 0xaf, 0xf8, 0xb9, 0x64, 0xef, 0xc4, 0xa5, 0x6c, 0x08, 0x53, 0xc7, 0x00, 0x10,
0x39, 0x4f, 0xdd, 0xe4, 0xb6, 0x19, 0x27, 0xfb, 0xb8, 0xf5, 0x32, 0x73, 0xe5, 0xcb, 0x32
};
/*
====================
COM_BlockSequenceCRCByte
For proxy protecting
====================
*/
byte COM_BlockSequenceCRCByte (byte *base, int length, int sequence)
{
int n;
byte *p;
int x;
byte chkb[60 + 4];
unsigned short crc;
if (sequence < 0)
Sys_Error("sequence < 0, this shouldn't happen\n");
p = chktbl + (sequence % (sizeof(chktbl) - 4));
if (length > 60)
length = 60;
memcpy (chkb, base, length);
chkb[length] = p[0];
chkb[length+1] = p[1];
chkb[length+2] = p[2];
chkb[length+3] = p[3];
length += 4;
crc = CRC_Block(chkb, length);
for (x=0, n=0; n<length; n++)
x += chkb[n];
crc = (crc ^ x) & 0xff;
return crc;
}
//========================================================
float frand(void)
{
return (rand()&32767)* (1.0/32767);
}
float crand(void)
{
return (rand()&32767)* (2.0/32767) - 1;
}
void Key_Init (void);
void SCR_EndLoadingPlaque (void);
/*
=============
Com_Error_f
Just throw a fatal error to
test error shutdown procedures
=============
*/
void Com_Error_f (void)
{
Com_Error (ERR_FATAL, "%s", Cmd_Argv(1));
}
/*
=================
Qcommon_Init
=================
*/
void Qcommon_Init (int argc, char **argv)
{
char *s;
//char *cfgfile; // Knightmare added
if (setjmp (abortframe) )
Sys_Error ("Error during initialization");
z_chain.next = z_chain.prev = &z_chain;
// prepare enough of the subsystems to handle
// cvar and command buffer management
COM_InitArgv (argc, argv);
Swap_Init ();
Cbuf_Init ();
Cmd_Init ();
Cvar_Init ();
Key_Init ();
// we need to add the early commands twice, because
// a basedir or cddir needs to be set before execing
// config files, but we want other parms to override
// the settings of the config files
Cbuf_AddEarlyCommands (false);
Cbuf_Execute ();
FS_InitFilesystem ();
Cbuf_AddText ("exec default.cfg\n");
Cbuf_AddText ("exec kmq2config.cfg\n");
// Knightmare- look for kmq2config.cfg, if not there, try config.cfg
// removed because some settings in existing config.cfgs may cause problems
/*FS_LoadFile ("kmq2config.cfg", (void **)&cfgfile);
if (cfgfile)
{
Cbuf_AddText ("exec kmq2config.cfg\n");
FS_FreeFile (cfgfile);
}
else
Cbuf_AddText ("exec config.cfg\n");*/
Cbuf_AddEarlyCommands (true);
Cbuf_Execute ();
//
// init commands and vars
//
Cmd_AddCommand ("z_stats", Z_Stats_f);
Cmd_AddCommand ("error", Com_Error_f);
host_speeds = Cvar_Get ("host_speeds", "0", 0);
Cvar_SetDescription ("host_speeds", "Enables output of per-frame time elapsed in ms for server/game/client/renderer.");
log_stats = Cvar_Get ("log_stats", "0", 0);
Cvar_SetDescription ("log_stats", "Enables output of entities, dlights, particles, and frame time for each frame to stats.log.");
developer = Cvar_Get ("developer", "0", 0);
Cvar_SetDescription ("developer", "Enables developer messages in console. Values > 1 will enable more verbose outputs, such as for image loading.");
timescale = Cvar_Get ("timescale", "1", CVAR_CHEAT);
Cvar_SetDescription ("timescale", "Timescaling feature. Values lower than 1 slow down the game, while higher values speed it up. This is considered a cheat in multiplayer.");
fixedtime = Cvar_Get ("fixedtime", "0", CVAR_CHEAT);
Cvar_SetDescription ("fixedtime", "Fixed frametime feature. Non-zero values set time in ms for each common frame. This is considered a cheat in multiplayer.");
logfile_active = Cvar_Get ("logfile", "0", 0);
Cvar_SetDescription ("logfile", "Enables logging of console to qconsole.log. Values > 1 cause writes on every console ouput.");
showtrace = Cvar_Get ("showtrace", "0", 0);
Cvar_SetDescription ("showtrace", "Toggles output of per-frame trace operation counts to console.");
con_show_description = Cvar_Get ("con_show_description", "1", CVAR_ARCHIVE); // Knightmare added
Cvar_SetDescription ("con_show_description", "Toggles output of descriptions for cvars. This cvar will always show its description.");
#ifdef DEDICATED_ONLY
dedicated = Cvar_Get ("dedicated", "1", CVAR_NOSET);
#else
dedicated = Cvar_Get ("dedicated", "0", CVAR_NOSET);
#endif
Cvar_SetDescription ("dedicated", "Toggles dedicated server. Can only be set from the command line or the start server menu.");
// Knightmare- for the game DLL to tell what engine it's running under
sv_engine = Cvar_Get ("sv_engine", "KMQuake2", CVAR_SERVERINFO | CVAR_NOSET | CVAR_LATCH);
Cvar_SetDescription ("sv_engine", "Identifies the server engine.");
sv_engine_version = Cvar_Get ("sv_engine_version", va("%4.2f", VERSION), CVAR_SERVERINFO | CVAR_NOSET | CVAR_LATCH);
Cvar_SetDescription ("sv_engine_version", "Identifies the server engine version.");
// end Knightmare
s = va("KMQ2 %4.2f %s %s %s %s", VERSION, CPUSTRING, OS_STRING, COMPILETYPE_STRING, __DATE__);
Cvar_Get ("version", s, CVAR_SERVERINFO|CVAR_NOSET);
if (dedicated->value)
Cmd_AddCommand ("quit", Com_Quit);
Sys_Init ();
NET_Init ();
Netchan_Init ();
SV_Init ();
CL_Init ();
#ifdef _WIN32 // Knightmare- remove startup logo, code from TomazQuake
#ifdef NEW_DED_CONSOLE // Hide console
if (!dedicated->value)
Sys_ShowConsole(false);
#else
DestroyWindow (hwnd_dialog);
#endif
#endif
// add + commands from command line
if (!Cbuf_AddLateCommands ())
{ // if the user didn't give any commands, run default action
if (!dedicated->value)
Cbuf_AddText ("d1\n");
else
Cbuf_AddText ("dedicated_start\n");
Cbuf_Execute ();
}
else
{ // the user asked for something explicit
// so drop the loading plaque
SCR_EndLoadingPlaque ();
}
Com_Printf ("====== KMQuake2 Initialized ======\n\n");
// testing crap
/*{
vec3_t in[3], out[3], angles, axis[3];
VectorSet (in[0], 1280, 0, 0);
VectorSet (in[1], 0, 640, 0);
VectorSet (in[2], 0, 0, -640);
VectorSet (angles, -104, 108, 60);
AnglesToAxis (angles, axis);
VectorRotate (in[0], axis, out[0]);
VectorRotate (in[1], axis, out[1]);
VectorRotate (in[2], axis, out[2]);
Com_Printf ("Target vector: %f %f %f\nRight vector: %f %f %f\nUp vector: %f %f %f\n",
out[0][0], out[0][1], out[0][2],
out[1][0], out[1][1], out[1][2],
out[2][0], out[2][1], out[2][2]);
}*/
}
/*
=================
Qcommon_Frame
=================
*/
void Qcommon_Frame (int msec)
{
char *s;
int time_before, time_between, time_after;
if (setjmp (abortframe) )
return; // an ERR_DROP was thrown
if ( log_stats->modified )
{
log_stats->modified = false;
if ( log_stats->value )
{
char name[MAX_QPATH];
if ( log_stats_file )
{
fclose( log_stats_file );
log_stats_file = 0;
}
// Knightmare- write stats.log in fs_savegamedir instead of game root
// log_stats_file = fopen( "stats.log", "w" );
Com_sprintf (name, sizeof(name), "%s/stats.log", FS_Savegamedir());
log_stats_file = fopen( name, "w" );
if ( log_stats_file )
fprintf( log_stats_file, "entities,dlights,parts,frame time\n" );
}
else
{
if ( log_stats_file )
{
fclose( log_stats_file );
log_stats_file = 0;
}
}
}
if (fixedtime->value)
msec = fixedtime->value;
else if (timescale->value)
{
msec *= timescale->value;
if (msec < 1)
msec = 1;
}
if (showtrace->value)
{
extern int c_traces, c_brush_traces;
extern int c_pointcontents;
Com_Printf ("%4i traces %4i points\n", c_traces, c_pointcontents);
c_traces = 0;
c_brush_traces = 0;
c_pointcontents = 0;
}
do
{
s = Sys_ConsoleInput ();
if (s)
Cbuf_AddText (va("%s\n",s));
} while (s);
Cbuf_Execute ();
if (host_speeds->value)
time_before = Sys_Milliseconds ();
SV_Frame (msec);
if (host_speeds->value)
time_between = Sys_Milliseconds ();
CL_Frame (msec);
if (host_speeds->value)
time_after = Sys_Milliseconds ();
if (host_speeds->value)
{
int all, sv, gm, cl, rf;
all = time_after - time_before;
sv = time_between - time_before;
cl = time_after - time_between;
gm = time_after_game - time_before_game;
rf = time_after_ref - time_before_ref;
sv -= gm;
cl -= rf;
Com_Printf ("all:%3i sv:%3i gm:%3i cl:%3i rf:%3i\n",
all, sv, gm, cl, rf);
}
}
/*
=================
Qcommon_Shutdown
=================
*/
void Qcommon_Shutdown (void)
{
FS_Shutdown ();
}
/*
=================
StripHighBits
String parsing function from r1q2
=================
*/
void StripHighBits (char *string, int highbits)
{
byte high;
byte c;
char *p;
p = string;
if (highbits)
high = 127;
else
high = 255;
while (string[0])
{
c = *(string++);
if (c >= 32 && c <= high)
*p++ = c;
}
p[0] = '\0';
}
/*
=================
IsValidChar
Security function from r1q2
=================
*/
qboolean IsValidChar (int c)
{
if (!isalnum(c) && c != '_' && c != '-')
return false;
return true;
}
/*
=================
ExpandNewLines
String parsing function from r1q2
=================
*/
void ExpandNewLines (char *string)
{
char *q = string;
char *s = q;
if (!string[0])
return;
while (*(q+1))
{
if (*q == '\\' && *(q+1) == 'n')
{
*s++ = '\n';
q++;
}
else
{
*s++ = *q;
}
q++;
//crashfix, check if we reached eol on an expansion.
if (!*q)
break;
}
if (*q)
*s++ = *q;
*s = '\0';
}
/*
=================
StripQuotes
String parsing function from r1q2
=================
*/
char *StripQuotes (char *string)
{
size_t i;
if (!string[0])
return string;
i = strlen(string);
if (string[0] == '"' && string[i-1] == '"')
{
string[i-1] = 0;
return string + 1;
}
return string;
}
/*
=================
MakePrintable
String parsing function from r1q2
=================
*/
const char *MakePrintable (const void *subject, size_t numchars)
{
int len;
static char printable[4096];
char tmp[8];
char *p;
const byte *s;
if (!subject)
{
// strncpy (printable, "(null)");
Q_strncpyz (printable, "(null)", sizeof(printable));
return printable;
}
s = (const byte *)subject;
p = printable;
len = 0;
if (!numchars)
numchars = strlen((const char *) s);
while (numchars--)
{
if (isprint(s[0]))
{
*p++ = s[0];
len++;
}
else
{
sprintf (tmp, "%.3d", s[0]);
*p++ = '\\';
*p++ = tmp[0];
*p++ = tmp[1];
*p++ = tmp[2];
len += 4;
}
if (len >= sizeof(printable)-5)
break;
s++;
}
printable[len] = 0;
return printable;
}