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48 lines
No EOL
1.6 KiB
C
48 lines
No EOL
1.6 KiB
C
#define MAXITEMSIZE 100
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#ifndef ARENA
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typedef struct arena_link_s {
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void *it;
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struct arena_link_s *next;
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struct arena_link_s *prev;
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} arena_link_t;
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#endif
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typedef struct menu_item_s
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{
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char *itemtext; //text displayed
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char *valuetext; //text next to value
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int itemvalue; //a value to display
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float itemvalue2; //CurMo ->for floats
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int (*ItemSelect) (edict_t *ent, arena_link_t *menulink, arena_link_t *selected, int key);
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int color; //CurMo-text color if ya want it to stay 1 color
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/*
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callback function, return 1 to leave the menu on stack
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ent=calling ent
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menulink=link to calling menu (menulink->it)
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(menulink->prev is previous menu link, menulink->next is next menu link)
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selected=link to calling item (selected->it)
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(selected->next is link to next menu item (selected->next->it) selected->prev is link to previous)
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key=1 for invuse (enter) or 0 for invdrop (')
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*/
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} menu_item_t;
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//void DisplayMenu2(edict_t *ent);
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//void FinishMenu2(edict_t *ent, arena_link_t *menu); //CurMo
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//void AddMenuItem2(arena_link_t *menulink, char *itemtext, char *valuetext, float value, void *Callback, int Color); //CurMo
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void DisplayMenu(edict_t *ent);
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void UseMenu(edict_t *ent, int key);
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void MenuThink(edict_t *ent);
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void MenuNext(edict_t *ent);
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void MenuPrev(edict_t *ent);
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arena_link_t *CreateGenMenu(edict_t *ent, char *name);
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void AddMenuItem(arena_link_t *menulink, char *itemtext, char *valuetext, int value, void *Callback, int Color);
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void FinishMenu(edict_t *ent, arena_link_t *menu);
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void PrintMenuQueue(edict_t *ent);
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void CloseCurMoMenu(edict_t *ent); |