mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-15 08:51:22 +00:00
ceb8970ecc
Added dynamic updating of Anisotropic filtering. Added Cvar_IsModified() function. Refactored screen and HUD scaling functions. Added text size to string drawing functions. Added textSize field to menu items for submenu headers. Fixed compiling on MSVC6.
295 lines
7.8 KiB
C
295 lines
7.8 KiB
C
/*
|
|
Copyright (C) 1997-2001 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
// ui_options_keys.c -- the key binding menu
|
|
|
|
#include <ctype.h>
|
|
#ifdef _WIN32
|
|
#include <io.h>
|
|
#endif
|
|
#include "../client/client.h"
|
|
#include "ui_local.h"
|
|
|
|
/*
|
|
=======================================================================
|
|
|
|
KEYS MENU
|
|
|
|
=======================================================================
|
|
*/
|
|
|
|
char *bindnames[][2] =
|
|
{
|
|
{"+attack", "attack"},
|
|
{"+attack2", "alternate attack"},
|
|
{"+use", "activate"},
|
|
{"weapprev", "prev weapon"},
|
|
{"weapnext", "next weapon"},
|
|
{"+forward", "walk forward"},
|
|
{"+back", "backpedal"},
|
|
{"+left", "turn left"},
|
|
{"+right", "turn right"},
|
|
{"+speed", "run"},
|
|
{"+moveleft", "step left"},
|
|
{"+moveright", "step right"},
|
|
{"+strafe", "sidestep"},
|
|
{"+lookup", "look up"},
|
|
{"+lookdown", "look down"},
|
|
{"centerview", "center view"},
|
|
{"+mlook", "mouse look"},
|
|
{"+klook", "keyboard look"},
|
|
{"+moveup", "up / jump"},
|
|
{"+movedown", "down / crouch"},
|
|
{"inven", "inventory"},
|
|
{"invuse", "use item"},
|
|
{"invdrop", "drop item"},
|
|
{"invprev", "prev item"},
|
|
{"invnext", "next item"},
|
|
{"cmd help", "help computer" },
|
|
{ 0, 0 }
|
|
};
|
|
|
|
int keys_cursor;
|
|
static int bind_grab;
|
|
|
|
static menuframework_s s_keys_menu;
|
|
static menuaction_s s_keys_binds[64];
|
|
static menuaction_s s_keys_back_action;
|
|
|
|
static void M_UnbindCommand (char *command)
|
|
{
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
|
|
l = strlen(command);
|
|
|
|
for (j=0 ; j<256 ; j++)
|
|
{
|
|
b = keybindings[j];
|
|
if (!b)
|
|
continue;
|
|
// Knightmare- fix bug with key bound to +attack2 being confused with +attack
|
|
if (!strncmp (b, "+attack2", 8) && strncmp (command, "+attack2", 8))
|
|
continue;
|
|
if (!strncmp (b, command, l) )
|
|
Key_SetBinding (j, "");
|
|
}
|
|
}
|
|
|
|
static void M_FindKeysForCommand (char *command, int *twokeys)
|
|
{
|
|
int count;
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
|
|
twokeys[0] = twokeys[1] = -1;
|
|
l = strlen(command);
|
|
count = 0;
|
|
|
|
for (j=0 ; j<256 ; j++)
|
|
{
|
|
b = keybindings[j];
|
|
if (!b)
|
|
continue;
|
|
// Knightmare- fix bug with key bound to +attack2 being confused with +attack
|
|
if (!strncmp (b, "+attack2", 8) && strncmp (command, "+attack2", 8))
|
|
continue;
|
|
if (!strncmp (b, command, l))
|
|
{
|
|
twokeys[count] = j;
|
|
count++;
|
|
if (count == 2)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void KeysBackCursorDrawFunc (menuaction_s *self) // back action
|
|
{
|
|
SCR_DrawChar (SCREEN_WIDTH*0.5 - 24, s_keys_menu.y + self->generic.y, ALIGN_CENTER,
|
|
12+((int)(Sys_Milliseconds()/250)&1), 255,255,255,255, false, true);
|
|
}
|
|
|
|
static void KeyCursorDrawFunc (menuframework_s *menu)
|
|
{
|
|
if (bind_grab)
|
|
SCR_DrawChar (menu->x, menu->y + menu->cursor * MENU_LINE_SIZE, ALIGN_CENTER,
|
|
'=', 255,255,255,255, false, true);
|
|
else
|
|
SCR_DrawChar (menu->x, menu->y + menu->cursor * MENU_LINE_SIZE, ALIGN_CENTER,
|
|
12+((int)(Sys_Milliseconds()/250)&1), 255,255,255,255, false, true);
|
|
}
|
|
|
|
static void DrawKeyBindingFunc (void *self)
|
|
{
|
|
int keys[2];
|
|
menuaction_s *a = ( menuaction_s * ) self;
|
|
|
|
M_FindKeysForCommand( bindnames[a->generic.localdata[0]][0], keys);
|
|
|
|
if (keys[0] == -1)
|
|
{
|
|
Menu_DrawString (a->generic.x + a->generic.parent->x + 16,
|
|
a->generic.y + a->generic.parent->y, a->generic.textSize, "???", 255);
|
|
}
|
|
else
|
|
{
|
|
int x;
|
|
const char *name;
|
|
|
|
name = Key_KeynumToString (keys[0]);
|
|
|
|
Menu_DrawString (a->generic.x + a->generic.parent->x + 16,
|
|
a->generic.y + a->generic.parent->y, a->generic.textSize, name , 255);
|
|
|
|
x = strlen(name) * MENU_FONT_SIZE;
|
|
|
|
if (keys[1] != -1)
|
|
{
|
|
Menu_DrawString (a->generic.x + a->generic.parent->x + MENU_FONT_SIZE*3 + x,
|
|
a->generic.y + a->generic.parent->y, a->generic.textSize, "or", 255);
|
|
Menu_DrawString (a->generic.x + a->generic.parent->x + MENU_FONT_SIZE*6 + x,
|
|
a->generic.y + a->generic.parent->y, a->generic.textSize, Key_KeynumToString(keys[1]), 255);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void KeyBindingFunc (void *self)
|
|
{
|
|
menuaction_s *a = ( menuaction_s * ) self;
|
|
int keys[2];
|
|
|
|
M_FindKeysForCommand( bindnames[a->generic.localdata[0]][0], keys );
|
|
|
|
if (keys[1] != -1)
|
|
M_UnbindCommand( bindnames[a->generic.localdata[0]][0]);
|
|
|
|
bind_grab = true;
|
|
|
|
Menu_SetStatusBar( &s_keys_menu, "press a key or button for this action" );
|
|
}
|
|
|
|
void addBindOption (int i, char* list[][2])
|
|
{
|
|
s_keys_binds[i].generic.type = MTYPE_ACTION;
|
|
s_keys_binds[i].generic.textSize = MENU_FONT_SIZE;
|
|
s_keys_binds[i].generic.flags = QMF_GRAYED;
|
|
s_keys_binds[i].generic.x = 0;
|
|
s_keys_binds[i].generic.y = i*MENU_LINE_SIZE;
|
|
s_keys_binds[i].generic.ownerdraw = DrawKeyBindingFunc;
|
|
s_keys_binds[i].generic.localdata[0] = i;
|
|
s_keys_binds[i].generic.name = list[s_keys_binds[i].generic.localdata[0]][1];
|
|
s_keys_binds[i].generic.callback = KeyBindingFunc;
|
|
|
|
if (strstr ("MENUSPACE", list[i][0]))
|
|
s_keys_binds[i].generic.type = MTYPE_SEPARATOR;
|
|
}
|
|
|
|
static void Keys_MenuInit (void)
|
|
{
|
|
int BINDS_MAX;
|
|
int i = 0;
|
|
|
|
s_keys_menu.x = SCREEN_WIDTH*0.5;
|
|
s_keys_menu.y = SCREEN_HEIGHT*0.5 - 72;
|
|
s_keys_menu.nitems = 0;
|
|
s_keys_menu.cursordraw = KeyCursorDrawFunc;
|
|
|
|
BINDS_MAX = listSize(bindnames);
|
|
for (i=0;i<BINDS_MAX;i++)
|
|
addBindOption(i, bindnames);
|
|
|
|
s_keys_back_action.generic.type = MTYPE_ACTION;
|
|
s_keys_back_action.generic.textSize = MENU_FONT_SIZE;
|
|
s_keys_back_action.generic.flags = QMF_LEFT_JUSTIFY;
|
|
s_keys_back_action.generic.x = 0;
|
|
s_keys_back_action.generic.y = (BINDS_MAX+2)*MENU_LINE_SIZE;
|
|
s_keys_back_action.generic.name = " back";
|
|
s_keys_back_action.generic.callback = UI_BackMenu;
|
|
s_keys_back_action.generic.cursordraw = KeysBackCursorDrawFunc;
|
|
|
|
for (i=0;i<BINDS_MAX;i++)
|
|
Menu_AddItem( &s_keys_menu, ( void * ) &s_keys_binds[i] );
|
|
|
|
Menu_AddItem( &s_keys_menu, ( void * ) &s_keys_back_action );
|
|
|
|
Menu_SetStatusBar( &s_keys_menu, "enter or mouse1 to change, backspace to clear" );
|
|
// Don't center it- it's too large
|
|
//Menu_Center( &s_keys_menu );
|
|
}
|
|
|
|
static void Keys_MenuDraw (void)
|
|
{
|
|
Menu_DrawBanner( "m_banner_customize" ); // Knightmare added
|
|
Menu_AdjustCursor( &s_keys_menu, 1 );
|
|
Menu_Draw( &s_keys_menu );
|
|
}
|
|
|
|
static const char *Keys_MenuKey (int key)
|
|
{
|
|
menuaction_s *item = ( menuaction_s * ) Menu_ItemAtCursor( &s_keys_menu );
|
|
|
|
//pressing mouse1 to pick a new bind wont force bind/unbind itself - spaz
|
|
if ( bind_grab && !(cursor.buttonused[MOUSEBUTTON1]&&key==K_MOUSE1))
|
|
{
|
|
if ( key != K_ESCAPE && key != '`' )
|
|
{
|
|
char cmd[1024];
|
|
|
|
Com_sprintf (cmd, sizeof(cmd), "bind \"%s\" \"%s\"\n", Key_KeynumToString(key), bindnames[item->generic.localdata[0]][0]);
|
|
Cbuf_InsertText (cmd);
|
|
}
|
|
|
|
// Knightmare- added Psychospaz's mouse support
|
|
//dont let selecting with mouse buttons screw everything up
|
|
UI_RefreshCursorButtons();
|
|
if (key==K_MOUSE1)
|
|
cursor.buttonclicks[MOUSEBUTTON1] = -1;
|
|
|
|
Menu_SetStatusBar( &s_keys_menu, "enter to change, backspace to clear" );
|
|
bind_grab = false;
|
|
return menu_out_sound;
|
|
}
|
|
|
|
switch ( key )
|
|
{
|
|
case K_KP_ENTER:
|
|
case K_ENTER:
|
|
if (item == &s_keys_back_action) { // back action hack
|
|
UI_BackMenu(item); return NULL; }
|
|
KeyBindingFunc( item );
|
|
return menu_in_sound;
|
|
case K_BACKSPACE: // delete bindings
|
|
case K_DEL: // delete bindings
|
|
case K_KP_DEL:
|
|
M_UnbindCommand( bindnames[item->generic.localdata[0]][0] );
|
|
return menu_out_sound;
|
|
default:
|
|
return Default_MenuKey( &s_keys_menu, key );
|
|
}
|
|
}
|
|
|
|
void M_Menu_Keys_f (void)
|
|
{
|
|
Keys_MenuInit();
|
|
UI_PushMenu( Keys_MenuDraw, Keys_MenuKey );
|
|
}
|