mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2025-01-30 20:20:45 +00:00
3da932f697
Misc Unux compiling fixes. Added VS2015 project files. Added 32-bit static libs for VS2015.
411 lines
20 KiB
XML
411 lines
20 KiB
XML
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<ClInclude Include="..\..\game\m_gladiator.h" />
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<ClInclude Include="..\..\game\m_gunner.h" />
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<ClInclude Include="..\..\game\m_hover.h" />
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<ClInclude Include="..\..\game\m_infantry.h" />
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<ClInclude Include="..\..\game\m_insane.h" />
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<ClInclude Include="..\..\game\m_medic.h" />
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<ClInclude Include="..\..\game\m_mutant.h" />
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<ClInclude Include="..\..\game\m_parasite.h" />
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<ClInclude Include="..\..\game\m_player.h" />
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<ClInclude Include="..\..\game\m_soldier.h" />
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<ClInclude Include="..\..\game\m_supertank.h" />
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<ClInclude Include="..\..\game\m_tank.h" />
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<ClInclude Include="..\..\game\pak.h" />
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<ClInclude Include="..\..\game\p_menu.h" />
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<ClInclude Include="..\..\game\p_text.h" />
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<ClInclude Include="..\..\game\q_shared.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\game\lazarus.def" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="lazarus_2015.rc">
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">_DEBUG;_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NDEBUG;_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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