thirtyflightsofloving/client/cl_inv.c
2020-02-24 23:22:45 -05:00

175 lines
4.3 KiB
C

/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// cl_inv.c -- client inventory screen
#include "client.h"
/*
================
CL_ParseInventory
================
*/
void CL_ParseInventory (void)
{
int i;
for (i=0 ; i<MAX_ITEMS ; i++)
cl.inventory[i] = MSG_ReadShort (&net_message);
}
/*
================
Inv_DrawString
================
*/
void Hud_DrawString (int x, int y, const char *string, int alpha, qboolean isStatusBar);
void Inv_DrawString (int x, int y, char *string)
{
Hud_DrawString(x, y, string, 255, false);
}
void SetStringHighBit (char *s)
{
while (*s)
*s++ |= 128;
}
/*
================
CL_DrawInventory
================
*/
#define DISPLAY_ITEMS 17
void CL_DrawInventory (void)
{
int i, j;
int num, selected_num, item;
int index[MAX_ITEMS];
char string[1024];
int x, y;
char binding[1024];
char *bind;
int selected;
int top;
selected = cl.frame.playerstate.stats[STAT_SELECTED_ITEM];
num = 0;
selected_num = 0;
for (i=0; i<MAX_ITEMS; i++)
{
if (i==selected)
selected_num = num;
if (cl.inventory[i])
{
index[num] = i;
num++;
}
}
// determine scroll point
top = selected_num - DISPLAY_ITEMS/2;
if (num - top < DISPLAY_ITEMS)
top = num - DISPLAY_ITEMS;
if (top < 0)
top = 0;
//x = (viddef.width-256)/2;
//y = (viddef.height-240)/2;
// x = viddef.width/2 - scaledHud(128);
// y = viddef.height/2 - scaledHud(120);
x = SCREEN_WIDTH/2 - 128;
y = SCREEN_HEIGHT/2 - 116;
// R_DrawScaledPic (x, y+scaledHud(8), HudScale(), hud_alpha->value, "inventory");
// y += scaledHud(24);
// x += scaledHud(24);
// Inv_DrawString (x, y, S_COLOR_BOLD"hotkey ### item");
// Inv_DrawString (x, y+scaledHud(8), S_COLOR_BOLD"------ --- ----");
// y += scaledHud(16);
SCR_DrawPic (x, y, 256, 192, ALIGN_CENTER, "inventory", hud_alpha->value);
x += 24;
y += 20;
SCR_DrawString (x, y, ALIGN_CENTER, S_COLOR_WHITE"hotkey ### item", 255);
y += 8;
SCR_DrawString (x, y, ALIGN_CENTER, S_COLOR_WHITE"------ --- ----", 255);
x += 16;
y += 8;
for (i=top; i<num && i < top+DISPLAY_ITEMS; i++)
{
item = index[i];
// search for a binding
// Knightmare- BIG UGLY HACK for connected to server using old protocol
// Changed config strings require different parsing
if ( LegacyProtocol() )
Com_sprintf (binding, sizeof(binding), "use %s", cl.configstrings[OLD_CS_ITEMS+item]);
else
Com_sprintf (binding, sizeof(binding), "use %s", cl.configstrings[CS_ITEMS+item]);
bind = "";
for (j=0; j<256; j++)
if (keybindings[j] && !Q_stricmp (keybindings[j], binding))
{
bind = Key_KeynumToString(j);
break;
}
// Knightmare- BIG UGLY HACK for connected to server using old protocol
// Changed config strings require different parsing
if ( LegacyProtocol() )
{
if (item != selected)
{
Com_sprintf (string, sizeof(string), " "S_COLOR_ALT"%3s %3i %7s", bind, cl.inventory[item],
cl.configstrings[OLD_CS_ITEMS+item] );
}
else // draw a blinky cursor by the selected item
{
Com_sprintf (string, sizeof(string), S_COLOR_WHITE">"S_COLOR_ITALIC"%3s %3i %7s", bind, cl.inventory[item],
cl.configstrings[OLD_CS_ITEMS+item] );
}
}
else
{
if (item != selected)
{
Com_sprintf (string, sizeof(string), " "S_COLOR_ALT"%3s %3i %7s", bind, cl.inventory[item],
cl.configstrings[CS_ITEMS+item] );
}
else // draw a blinky cursor by the selected item
{
Com_sprintf (string, sizeof(string), S_COLOR_WHITE">"S_COLOR_ITALIC"%3s %3i %7s", bind, cl.inventory[item],
cl.configstrings[CS_ITEMS+item] );
}
}
// Inv_DrawString (x, y, string);
// y += scaledHud(8);
SCR_DrawString (x, y, ALIGN_CENTER, string, 255);
y += 8;
}
}