mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-15 08:51:22 +00:00
263 lines
8.6 KiB
C
263 lines
8.6 KiB
C
/* Knightmare's cvar header file */
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extern cvar_t *mega_gibs; // whether to spawn extra gibs, default to 0
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extern cvar_t *mp_monster_replace; // whether to replace monsters with mission pack modified variants
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extern cvar_t *mp_monster_ammo_replace; // whether to replace monsters' ammo items if above is enabled
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extern cvar_t *kamikaze_flyer_replace; // whether to replace some flyers with kamikaze flyers, probability 0-1
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extern cvar_t *allow_player_use_abandoned_turret; // whether to allow player to use turrets in exisiting maps
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extern cvar_t *turn_rider; // whether to turn player on rotating object
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extern cvar_t *adjust_train_corners; // whether to subtract (1,1,1) from train path corners to fix misalignments
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extern cvar_t *ion_ripper_extra_sounds;
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extern cvar_t *add_velocity_throw; // whether to add player's velocity to thrown objects
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extern cvar_t *falling_armor_damage; // whether player's armor absorbs damage from falling
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extern cvar_t *player_jump_sounds; // whether to play that STUPID grunting sound when the player jumps
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extern cvar_t *tpp_auto; // whether to automatically go into third-person when pushing a pushable
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extern cvar_t *use_vwep;
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// Server-side speed control stuff
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extern cvar_t *player_max_speed;
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extern cvar_t *player_crouch_speed;
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extern cvar_t *player_accel;
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extern cvar_t *player_stopspeed;
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// weapon balancing
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extern cvar_t *sk_blaster_damage;
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extern cvar_t *sk_blaster_damage_dm;
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extern cvar_t *sk_blaster_speed;
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extern cvar_t *sk_blaster_color;
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extern cvar_t *sk_shotgun_damage;
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extern cvar_t *sk_shotgun_count;
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extern cvar_t *sk_shotgun_hspread;
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extern cvar_t *sk_shotgun_vspread;
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extern cvar_t *sk_sshotgun_damage;
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extern cvar_t *sk_sshotgun_count;
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extern cvar_t *sk_sshotgun_hspread;
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extern cvar_t *sk_sshotgun_vspread;
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extern cvar_t *sk_machinegun_damage;
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extern cvar_t *sk_machinegun_hspread;
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extern cvar_t *sk_machinegun_vspread;
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extern cvar_t *sk_chaingun_damage;
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extern cvar_t *sk_chaingun_damage_dm;
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extern cvar_t *sk_chaingun_hspread;
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extern cvar_t *sk_chaingun_vspread;
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extern cvar_t *sk_grenade_damage;
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extern cvar_t *sk_grenade_radius;
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extern cvar_t *sk_grenade_speed;
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extern cvar_t *sk_hand_grenade_damage;
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extern cvar_t *sk_hand_grenade_radius;
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extern cvar_t *sk_rocket_damage;
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extern cvar_t *sk_rocket_damage2;
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extern cvar_t *sk_rocket_rdamage;
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extern cvar_t *sk_rocket_radius;
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extern cvar_t *sk_rocket_speed;
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extern cvar_t *sk_hyperblaster_damage;
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extern cvar_t *sk_hyperblaster_damage_dm;
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extern cvar_t *sk_hyperblaster_speed;
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extern cvar_t *sk_hyperblaster_color;
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extern cvar_t *sk_railgun_damage;
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extern cvar_t *sk_railgun_damage_dm;
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extern cvar_t *sk_rail_color;
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extern cvar_t *sk_bfg_damage;
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extern cvar_t *sk_bfg_damage_dm;
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extern cvar_t *sk_bfg_damage2;
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extern cvar_t *sk_bfg_damage2_dm;
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extern cvar_t *sk_bfg_rdamage;
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extern cvar_t *sk_bfg_radius;
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extern cvar_t *sk_bfg_speed;
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extern cvar_t *sk_jump_kick_damage;
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extern cvar_t *sk_ionripper_damage;
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extern cvar_t *sk_ionripper_damage_dm;
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extern cvar_t *sk_ionripper_kick;
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extern cvar_t *sk_ionripper_kick_dm;
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extern cvar_t *sk_ionripper_speed;
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extern cvar_t *sk_phalanx_damage;
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extern cvar_t *sk_phalanx_damage2;
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extern cvar_t *sk_phalanx_radius_damage;
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extern cvar_t *sk_phalanx_radius;
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extern cvar_t *sk_phalanx_speed;
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extern cvar_t *sk_trap_life;
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extern cvar_t *sk_trap_health;
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extern cvar_t *sk_etf_rifle_damage;
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extern cvar_t *sk_etf_rifle_damage_dm;
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extern cvar_t *sk_etf_rifle_radius_damage;
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extern cvar_t *sk_etf_rifle_radius;
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extern cvar_t *sk_etf_rifle_speed;
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extern cvar_t *sk_plasmabeam_damage;
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extern cvar_t *sk_plasmabeam_damage_dm;
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extern cvar_t *sk_disruptor_damage;
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extern cvar_t *sk_disruptor_damage_dm;
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extern cvar_t *sk_disruptor_speed;
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extern cvar_t *sk_prox_damage;
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extern cvar_t *sk_prox_radius;
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extern cvar_t *sk_prox_speed;
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extern cvar_t *sk_prox_life;
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extern cvar_t *sk_prox_health;
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extern cvar_t *sk_tesla_damage;
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extern cvar_t *sk_tesla_radius;
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extern cvar_t *sk_tesla_life;
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extern cvar_t *sk_tesla_health;
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extern cvar_t *sk_chainfist_damage;
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extern cvar_t *sk_chainfist_damage_dm;
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extern cvar_t *sk_nuke_delay;
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extern cvar_t *sk_nuke_life;
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extern cvar_t *sk_nuke_radius;
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extern cvar_t *sk_nbomb_delay;
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extern cvar_t *sk_nbomb_life;
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extern cvar_t *sk_nbomb_radius;
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extern cvar_t *sk_nbomb_damage;
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extern cvar_t *sk_shockwave_bounces;
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extern cvar_t *sk_shockwave_damage;
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extern cvar_t *sk_shockwave_damage2;
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extern cvar_t *sk_shockwave_rdamage;
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extern cvar_t *sk_shockwave_speed;
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extern cvar_t *sk_shockwave_radius;
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extern cvar_t *sk_shockwave_effect_damage;
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extern cvar_t *sk_shockwave_effect_radius;
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// DM start values
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extern cvar_t *sk_dm_start_shells;
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extern cvar_t *sk_dm_start_bullets;
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extern cvar_t *sk_dm_start_rockets;
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extern cvar_t *sk_dm_start_homing;
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extern cvar_t *sk_dm_start_grenades;
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extern cvar_t *sk_dm_start_cells;
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extern cvar_t *sk_dm_start_slugs;
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extern cvar_t *sk_dm_start_magslugs;
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extern cvar_t *sk_dm_start_traps;
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extern cvar_t *sk_dm_start_flechettes;
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extern cvar_t *sk_dm_start_rounds;
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extern cvar_t *sk_dm_start_prox;
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extern cvar_t *sk_dm_start_tesla;
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extern cvar_t *sk_dm_start_shocksphere;
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extern cvar_t *sk_dm_start_shotgun;
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extern cvar_t *sk_dm_start_sshotgun;
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extern cvar_t *sk_dm_start_machinegun;
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extern cvar_t *sk_dm_start_chaingun;
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extern cvar_t *sk_dm_start_grenadelauncher;
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extern cvar_t *sk_dm_start_rocketlauncher;
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extern cvar_t *sk_dm_start_hyperblaster;
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extern cvar_t *sk_dm_start_railgun;
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extern cvar_t *sk_dm_start_bfg;
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extern cvar_t *sk_dm_start_ionripper;
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extern cvar_t *sk_dm_start_phalanx;
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extern cvar_t *sk_dm_start_etfrifle;
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extern cvar_t *sk_dm_start_proxlauncher;
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extern cvar_t *sk_dm_start_plasmabeam;
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extern cvar_t *sk_dm_start_disruptor;
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extern cvar_t *sk_dm_start_chainfist;
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extern cvar_t *sk_dm_start_shockwave;
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// maximum values
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extern cvar_t *sk_max_health;
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extern cvar_t *sk_max_foodcube_health;
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extern cvar_t *sk_max_armor;
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extern cvar_t *sk_max_armor_jacket;
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extern cvar_t *sk_max_armor_combat;
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extern cvar_t *sk_max_armor_body;
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extern cvar_t *sk_max_bullets;
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extern cvar_t *sk_max_shells;
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extern cvar_t *sk_max_rockets;
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extern cvar_t *sk_max_grenades;
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extern cvar_t *sk_max_cells;
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extern cvar_t *sk_max_slugs;
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extern cvar_t *sk_max_magslugs;
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extern cvar_t *sk_max_traps;
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extern cvar_t *sk_max_flechettes;
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extern cvar_t *sk_max_rounds;
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extern cvar_t *sk_max_prox;
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extern cvar_t *sk_max_tesla;
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extern cvar_t *sk_max_shocksphere;
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extern cvar_t *sk_max_fuel;
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// maximum settings if a player gets a bandolier
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extern cvar_t *sk_bando_bullets;
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extern cvar_t *sk_bando_shells;
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extern cvar_t *sk_bando_cells;
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extern cvar_t *sk_bando_slugs;
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extern cvar_t *sk_bando_magslugs;
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extern cvar_t *sk_bando_flechettes;
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extern cvar_t *sk_bando_rounds;
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extern cvar_t *sk_bando_fuel;
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// maximum settings if a player gets a pack
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extern cvar_t *sk_pack_bullets;
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extern cvar_t *sk_pack_shells;
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extern cvar_t *sk_pack_rockets;
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extern cvar_t *sk_pack_grenades;
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extern cvar_t *sk_pack_cells;
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extern cvar_t *sk_pack_slugs;
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extern cvar_t *sk_pack_magslugs;
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extern cvar_t *sk_pack_traps;
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extern cvar_t *sk_pack_flechettes;
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extern cvar_t *sk_pack_rounds;
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extern cvar_t *sk_pack_prox;
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extern cvar_t *sk_pack_tesla;
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extern cvar_t *sk_pack_shocksphere;
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extern cvar_t *sk_pack_fuel;
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extern cvar_t *sk_pack_give_xatrix_ammo;
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extern cvar_t *sk_pack_give_rogue_ammo;
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// pickup values
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extern cvar_t *sk_box_shells; //value of shells
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extern cvar_t *sk_box_bullets; //value of bullets
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extern cvar_t *sk_box_grenades; //value of grenade pack
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extern cvar_t *sk_box_rockets; //value of rocket pack
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extern cvar_t *sk_box_cells; //value of cell pack
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extern cvar_t *sk_box_slugs; //value of slug box
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extern cvar_t *sk_box_magslugs; //value ofmagslug box
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extern cvar_t *sk_box_flechettes; //value of flechettes
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extern cvar_t *sk_box_prox; //value of prox
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extern cvar_t *sk_box_tesla; //value of tesla pack
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extern cvar_t *sk_box_disruptors; //value of disruptor pack
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extern cvar_t *sk_box_shocksphere; //value of shocksphere
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extern cvar_t *sk_box_trap; //value of trap
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extern cvar_t *sk_box_fuel; //value of fuel
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// items/powerups
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extern cvar_t *sk_armor_bonus_value; //value of armor shards
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extern cvar_t *sk_health_bonus_value; //value of stimpacks
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extern cvar_t *sk_powerup_max;
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extern cvar_t *sk_nuke_max;
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extern cvar_t *sk_nbomb_max;
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extern cvar_t *sk_doppleganger_max;
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extern cvar_t *sk_defender_time;
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extern cvar_t *sk_defender_blaster_damage;
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extern cvar_t *sk_defender_blaster_speed;
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extern cvar_t *sk_vengeance_time;
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extern cvar_t *sk_vengeance_health_threshold;
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extern cvar_t *sk_hunter_time;
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extern cvar_t *sk_quad_time;
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extern cvar_t *sk_inv_time;
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extern cvar_t *sk_breather_time;
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extern cvar_t *sk_enviro_time;
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extern cvar_t *sk_silencer_shots;
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extern cvar_t *sk_ir_time;
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extern cvar_t *sk_double_time;
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extern cvar_t *sk_quad_fire_time;
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extern cvar_t *sk_doppleganger_time;
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extern cvar_t *sk_stasis_time;
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