thirtyflightsofloving/ui/ui_mp_download.c
Knightmare66 a810f29413 Fixed enleess looped HTTP download attempts of missing player model files.
Added cl_http_fallback cvar to disable Q2Pro path and UDP fallback for HTTP downloads.
Added check to prevent game library from sending unicasts to non-present clients (i.e. bots).
Updated Lazarus version number.
Updated Qudos' Unix makefile for source file changes.  Compiling for Linux still needs more fixes, such as static libs (libcurl/zlib/png/jpeg/ogg/vorbisfile).
2020-05-04 21:24:51 -04:00

257 lines
10 KiB
C

/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// ui_download.c -- the autodownload options menu
#include <ctype.h>
#ifdef _WIN32
#include <io.h>
#endif
#include "../client/client.h"
#include "ui_local.h"
/*
=============================================================================
DOWNLOAD OPTIONS BOOK MENU
=============================================================================
*/
static menuframework_s s_downloadoptions_menu;
static menuseparator_s s_download_title;
static menulist_s s_allow_download_box;
#ifdef USE_CURL // HTTP downloading from R1Q2
static menulist_s s_allow_http_download_box;
static menulist_s s_allow_http_fallback_box;
#endif // USE_CURL
static menulist_s s_allow_download_maps_box;
static menulist_s s_allow_download_textures_24bit_box; // option to allow downloading 24-bit textures
static menulist_s s_allow_download_models_box;
static menulist_s s_allow_download_players_box;
static menulist_s s_allow_download_sounds_box;
static menuaction_s s_download_back_action;
static void DownloadCallback( void *self )
{
menulist_s *f = ( menulist_s * ) self;
if (f == &s_allow_download_box)
{
Cvar_SetValue("allow_download", f->curvalue);
}
#ifdef USE_CURL // HTTP downloading from R1Q2
if (f == &s_allow_http_download_box)
{
Cvar_SetValue("cl_http_downloads", f->curvalue);
}
else if (f == &s_allow_http_fallback_box)
{
Cvar_SetValue("cl_http_fallback", f->curvalue);
}
#endif // USE_CURL
else if (f == &s_allow_download_maps_box)
{
Cvar_SetValue("allow_download_maps", f->curvalue);
}
// Knightmare- option to allow downloading 24-bit textures
else if (f == &s_allow_download_textures_24bit_box)
{
Cvar_SetValue("allow_download_textures_24bit", f->curvalue);
}
else if (f == &s_allow_download_models_box)
{
Cvar_SetValue("allow_download_models", f->curvalue);
}
else if (f == &s_allow_download_players_box)
{
Cvar_SetValue("allow_download_players", f->curvalue);
}
else if (f == &s_allow_download_sounds_box)
{
Cvar_SetValue("allow_download_sounds", f->curvalue);
}
}
void DownloadOptions_MenuInit( void )
{
static const char *yes_no_names[] =
{
"no",
"yes",
0
};
// int y = 0;
int y = 3*MENU_LINE_SIZE;
s_downloadoptions_menu.x = SCREEN_WIDTH*0.5;
s_downloadoptions_menu.y = SCREEN_HEIGHT*0.5 - 58;
// s_downloadoptions_menu.x = viddef.width * 0.50;
// s_downloadoptions_menu.y = 0;
s_downloadoptions_menu.nitems = 0;
s_download_title.generic.type = MTYPE_SEPARATOR;
s_download_title.generic.textSize = MENU_HEADER_FONT_SIZE;
s_download_title.generic.name = "Download Options";
s_download_title.generic.x = MENU_HEADER_FONT_SIZE/2 * strlen(s_download_title.generic.name); // was 48
s_download_title.generic.y = y - 2.75*MENU_LINE_SIZE; // y
s_allow_download_box.generic.type = MTYPE_SPINCONTROL;
s_allow_download_box.generic.textSize = MENU_FONT_SIZE;
s_allow_download_box.generic.x = 0;
s_allow_download_box.generic.y = y += 2*MENU_LINE_SIZE;
s_allow_download_box.generic.name = "allow downloading";
s_allow_download_box.generic.callback = DownloadCallback;
s_allow_download_box.itemnames = yes_no_names;
s_allow_download_box.curvalue = (Cvar_VariableValue("allow_download") != 0);
s_allow_download_box.generic.statusbar = "enable or disable all downloading";
#ifdef USE_CURL // HTTP downloading from R1Q2
s_allow_http_download_box.generic.type = MTYPE_SPINCONTROL;
s_allow_http_download_box.generic.textSize = MENU_FONT_SIZE;
s_allow_http_download_box.generic.x = 0;
s_allow_http_download_box.generic.y = y += MENU_LINE_SIZE;
s_allow_http_download_box.generic.name = "HTTP downloading";
s_allow_http_download_box.generic.callback = DownloadCallback;
s_allow_http_download_box.itemnames = yes_no_names;
s_allow_http_download_box.curvalue = (Cvar_VariableValue("cl_http_downloads") != 0);
s_allow_http_download_box.generic.statusbar = "use HTTP downloading on supported servers";
s_allow_http_fallback_box.generic.type = MTYPE_SPINCONTROL;
s_allow_http_fallback_box.generic.textSize = MENU_FONT_SIZE;
s_allow_http_fallback_box.generic.x = 0;
s_allow_http_fallback_box.generic.y = y += MENU_LINE_SIZE;
s_allow_http_fallback_box.generic.name = "HTTP fallback";
s_allow_http_fallback_box.generic.callback = DownloadCallback;
s_allow_http_fallback_box.itemnames = yes_no_names;
s_allow_http_fallback_box.curvalue = (Cvar_VariableValue("cl_http_fallback") != 0);
s_allow_http_fallback_box.generic.statusbar = "enable to allow HTTP downloads to fall back to Q2Pro path and UDP";
#endif // USE_CURL
s_allow_download_maps_box.generic.type = MTYPE_SPINCONTROL;
s_allow_download_maps_box.generic.textSize = MENU_FONT_SIZE;
s_allow_download_maps_box.generic.x = 0;
s_allow_download_maps_box.generic.y = y += 2*MENU_LINE_SIZE;
s_allow_download_maps_box.generic.name = "maps/textures";
s_allow_download_maps_box.generic.callback = DownloadCallback;
s_allow_download_maps_box.itemnames = yes_no_names;
s_allow_download_maps_box.curvalue = (Cvar_VariableValue("allow_download_maps") != 0);
s_allow_download_maps_box.generic.statusbar = "enable to allow downloading of maps and textures";
// Knightmare- option to allow downloading 24-bit textures
s_allow_download_textures_24bit_box.generic.type = MTYPE_SPINCONTROL;
s_allow_download_textures_24bit_box.generic.textSize = MENU_FONT_SIZE;
s_allow_download_textures_24bit_box.generic.x = 0;
s_allow_download_textures_24bit_box.generic.y = y += MENU_LINE_SIZE;
s_allow_download_textures_24bit_box.generic.name = "24-bit textures";
s_allow_download_textures_24bit_box.generic.callback = DownloadCallback;
s_allow_download_textures_24bit_box.generic.statusbar = "enable to allow downloading of JPG and TGA textures";
s_allow_download_textures_24bit_box.itemnames = yes_no_names;
s_allow_download_textures_24bit_box.curvalue = (Cvar_VariableValue("allow_download_textures_24bit") != 0);
s_allow_download_textures_24bit_box.generic.statusbar = "enable to allow downloading of JPG and TGA textures";
s_allow_download_players_box.generic.type = MTYPE_SPINCONTROL;
s_allow_download_players_box.generic.textSize = MENU_FONT_SIZE;
s_allow_download_players_box.generic.x = 0;
s_allow_download_players_box.generic.y = y += MENU_LINE_SIZE;
s_allow_download_players_box.generic.name = "player models/skins";
s_allow_download_players_box.generic.callback = DownloadCallback;
s_allow_download_players_box.itemnames = yes_no_names;
s_allow_download_players_box.curvalue = (Cvar_VariableValue("allow_download_players") != 0);
s_allow_download_players_box.generic.statusbar = "enable to allow downloading of player models";
s_allow_download_models_box.generic.type = MTYPE_SPINCONTROL;
s_allow_download_models_box.generic.textSize = MENU_FONT_SIZE;
s_allow_download_models_box.generic.x = 0;
s_allow_download_models_box.generic.y = y += MENU_LINE_SIZE;
s_allow_download_models_box.generic.name = "models";
s_allow_download_models_box.generic.callback = DownloadCallback;
s_allow_download_models_box.itemnames = yes_no_names;
s_allow_download_models_box.curvalue = (Cvar_VariableValue("allow_download_models") != 0);
s_allow_download_models_box.generic.statusbar = "enable to allow downloading of models";
s_allow_download_sounds_box.generic.type = MTYPE_SPINCONTROL;
s_allow_download_sounds_box.generic.textSize = MENU_FONT_SIZE;
s_allow_download_sounds_box.generic.x = 0;
s_allow_download_sounds_box.generic.y = y += MENU_LINE_SIZE;
s_allow_download_sounds_box.generic.name = "sounds";
s_allow_download_sounds_box.generic.callback = DownloadCallback;
s_allow_download_sounds_box.itemnames = yes_no_names;
s_allow_download_sounds_box.curvalue = (Cvar_VariableValue("allow_download_sounds") != 0);
s_allow_download_sounds_box.generic.statusbar = "enable to allow downloading of sounds";
s_download_back_action.generic.type = MTYPE_ACTION;
s_download_back_action.generic.textSize = MENU_FONT_SIZE;
s_download_back_action.generic.flags = QMF_LEFT_JUSTIFY;
s_download_back_action.generic.x = 0;
s_download_back_action.generic.y = y += 3*MENU_LINE_SIZE;
s_download_back_action.generic.name = " back";
s_download_back_action.generic.callback = UI_BackMenu;
Menu_AddItem( &s_downloadoptions_menu, &s_download_title );
Menu_AddItem( &s_downloadoptions_menu, &s_allow_download_box );
#ifdef USE_CURL // HTTP downloading from R1Q2
Menu_AddItem( &s_downloadoptions_menu, &s_allow_http_download_box );
Menu_AddItem( &s_downloadoptions_menu, &s_allow_http_fallback_box );
#endif // USE_CURL
Menu_AddItem( &s_downloadoptions_menu, &s_allow_download_maps_box );
Menu_AddItem( &s_downloadoptions_menu, &s_allow_download_textures_24bit_box ); // option to allow downloading 24-bit textures
Menu_AddItem( &s_downloadoptions_menu, &s_allow_download_players_box );
Menu_AddItem( &s_downloadoptions_menu, &s_allow_download_models_box );
Menu_AddItem( &s_downloadoptions_menu, &s_allow_download_sounds_box );
Menu_AddItem( &s_downloadoptions_menu, &s_download_back_action );
Menu_Center( &s_downloadoptions_menu );
// skip over title
if (s_downloadoptions_menu.cursor == 0)
s_downloadoptions_menu.cursor = 1;
}
void DownloadOptions_MenuDraw(void)
{
Menu_DrawBanner( "m_banner_multiplayer" );
Menu_Draw( &s_downloadoptions_menu );
}
const char *DownloadOptions_MenuKey( int key )
{
return Default_MenuKey( &s_downloadoptions_menu, key );
}
void M_Menu_DownloadOptions_f (void)
{
DownloadOptions_MenuInit();
UI_PushMenu( DownloadOptions_MenuDraw, DownloadOptions_MenuKey );
}