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https://github.com/blendogames/thirtyflightsofloving.git
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185 lines
4 KiB
C
185 lines
4 KiB
C
/*
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===========================================================================
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Copyright (C) 1997-2001 Id Software, Inc.
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This file is part of Quake 2 source code.
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Quake 2 source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake 2 source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake 2 source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include <stdio.h>
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#include "../linux/glob.h"
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/* Like glob_match, but match PATTERN against any final segment of TEXT. */
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static int glob_match_after_star(char *pattern, char *text)
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{
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register char *p = pattern, *t = text;
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register char c, c1;
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while ((c = *p++) == '?' || c == '*')
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if (c == '?' && *t++ == '\0')
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return 0;
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if (c == '\0')
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return 1;
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if (c == '\\')
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c1 = *p;
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else
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c1 = c;
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while (1) {
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if ((c == '[' || *t == c1) && glob_match(p - 1, t))
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return 1;
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if (*t++ == '\0')
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return 0;
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}
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}
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/* Return nonzero if PATTERN has any special globbing chars in it. */
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static int glob_pattern_p(char *pattern)
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{
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register char *p = pattern;
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register char c;
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int open = 0;
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while ((c = *p++) != '\0')
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switch (c) {
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case '?':
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case '*':
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return 1;
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case '[': /* Only accept an open brace if there is a close */
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open++; /* brace to match it. Bracket expressions must be */
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continue; /* complete, according to Posix.2 */
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case ']':
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if (open)
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return 1;
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continue;
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case '\\':
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if (*p++ == '\0')
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return 0;
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}
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return 0;
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}
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/* Match the pattern PATTERN against the string TEXT;
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return 1 if it matches, 0 otherwise.
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A match means the entire string TEXT is used up in matching.
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In the pattern string, `*' matches any sequence of characters,
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`?' matches any character, [SET] matches any character in the specified set,
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[!SET] matches any character not in the specified set.
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A set is composed of characters or ranges; a range looks like
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character hyphen character (as in 0-9 or A-Z).
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[0-9a-zA-Z_] is the set of characters allowed in C identifiers.
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Any other character in the pattern must be matched exactly.
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To suppress the special syntactic significance of any of `[]*?!-\',
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and match the character exactly, precede it with a `\'.
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*/
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int glob_match(char *pattern, char *text)
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{
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register char *p = pattern, *t = text;
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register char c;
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while ((c = *p++) != '\0')
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switch (c) {
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case '?':
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if (*t == '\0')
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return 0;
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else
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++t;
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break;
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case '\\':
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if (*p++ != *t++)
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return 0;
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break;
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case '*':
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return glob_match_after_star(p, t);
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case '[':
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{
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register char c1 = *t++;
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int invert;
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if (!c1)
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return (0);
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invert = ((*p == '!') || (*p == '^'));
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if (invert)
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p++;
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c = *p++;
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while (1) {
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register char cstart = c, cend = c;
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if (c == '\\') {
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cstart = *p++;
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cend = cstart;
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}
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if (c == '\0')
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return 0;
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c = *p++;
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if (c == '-' && *p != ']') {
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cend = *p++;
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if (cend == '\\')
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cend = *p++;
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if (cend == '\0')
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return 0;
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c = *p++;
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}
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if (c1 >= cstart && c1 <= cend)
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goto match;
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if (c == ']')
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break;
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}
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if (!invert)
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return 0;
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break;
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match:
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/* Skip the rest of the [...] construct that already matched. */
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while (c != ']') {
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if (c == '\0')
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return 0;
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c = *p++;
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if (c == '\0')
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return 0;
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else if (c == '\\')
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++p;
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}
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if (invert)
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return 0;
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break;
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}
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default:
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if (c != *t++)
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return 0;
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}
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return *t == '\0';
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}
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