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https://github.com/blendogames/thirtyflightsofloving.git
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eb97af1598
Added GetFileList() to game function imports in misison pack DLL game.h.
52 lines
No EOL
1.1 KiB
C
52 lines
No EOL
1.1 KiB
C
#ifndef __Z_LIST_H
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#define __Z_LIST_H
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/*
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Linked List structure
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All items contained in this list but be pointers. The list does not claim
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"ownership" of the data, so it is not the responsibility of the list to
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free the memory allocated by the data. It will, however, free the memory taken
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by the nodes
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*/
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// dummy for internals
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struct listNode_s;
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typedef struct list_s
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{
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// start of the list
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struct listNode_s *head;
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struct listNode_s *tail;
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// # of nodes in the list
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int numNodes;
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// current node
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int curNode;
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struct listNode_s *currentNode;
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} list_t;
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// init/cleanup
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void initializeList(list_t *list);
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void emptyList(list_t *list);
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// get information about the list
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int listLength(list_t const *list);
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// add items to the list
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void addHead(list_t *list, void *data);
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void addTail(list_t *list, void *data);
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// remove items from the list
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void removeItem(list_t *list, int num);
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// get items from the list (0 based)
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void *getItem(list_t *list, int num);
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int findIndex(list_t *list, void *data);
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// data transfer
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void copyList(list_t *src, list_t *dest);
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void stealList(list_t *src, list_t *dest);
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#endif |