mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-14 16:40:57 +00:00
1e5348cbe0
Added new graphic for text box. Made edict_t pointer arrays static in 3ZB2, Awakening2, and Zaero DLLs due to stack size concerns.
109 lines
3.1 KiB
C
109 lines
3.1 KiB
C
/*
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===========================================================================
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Copyright (C) 1997-2001 Id Software, Inc.
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This file is part of Quake 2 source code.
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Quake 2 source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake 2 source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake 2 source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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S_COLOR_BOLD S_COLOR_SHADOW S_COLOR_ALT"QUAKE II BY ID SOFTWARE",
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"",
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S_COLOR_BOLD S_COLOR_SHADOW S_COLOR_ALT"PROGRAMMING",
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"John Carmack",
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"John Cash",
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"Brian Hook",
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"",
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S_COLOR_BOLD S_COLOR_SHADOW S_COLOR_ALT"ART",
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"Adrian Carmack",
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"Kevin Cloud",
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"Paul Steed",
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"",
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S_COLOR_BOLD S_COLOR_SHADOW S_COLOR_ALT"LEVEL DESIGN",
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"Tim Willits",
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"American McGee",
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"Christian Antkow",
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"Paul Jaquays",
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"Brandon James",
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"",
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S_COLOR_BOLD S_COLOR_SHADOW S_COLOR_ALT"BIZ",
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"Todd Hollenshead",
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"Barrett (Bear) Alexander",
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"Donna Jackson",
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"",
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"",
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S_COLOR_BOLD S_COLOR_SHADOW S_COLOR_ALT"SPECIAL THANKS",
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"Ben Donges for beta testing",
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"",
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"",
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"",
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"",
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"",
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"",
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S_COLOR_BOLD S_COLOR_SHADOW S_COLOR_ALT"ADDITIONAL SUPPORT",
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"",
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S_COLOR_BOLD S_COLOR_SHADOW S_COLOR_ALT"LINUX PORT AND CTF",
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"Dave \"Zoid\" Kirsch",
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"",
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S_COLOR_BOLD S_COLOR_SHADOW S_COLOR_ALT"CINEMATIC SEQUENCES",
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"Ending Cinematic by Blur Studio - ",
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"Venice, CA",
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"",
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"Environment models for Introduction",
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"Cinematic by Karl Dolgener",
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"",
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"Assistance with environment design",
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"by Cliff Iwai",
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"",
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S_COLOR_BOLD S_COLOR_SHADOW S_COLOR_ALT"SOUND EFFECTS AND MUSIC",
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"Sound Design by Soundelux Media Labs.",
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"Music Composed and Produced by",
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"Soundelux Media Labs. Special thanks",
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"to Bill Brown, Tom Ozanich, Brian",
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"Celano, Jeff Eisner, and The Soundelux",
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"Players.",
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"",
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"\"Level Music\" by Sonic Mayhem",
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"www.sonicmayhem.com",
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"",
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"\"Quake II Theme Song\"",
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"(C) 1997 Rob Zombie. All Rights",
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"Reserved.",
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"",
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"Track 10 (\"Climb\") by Jer Sypult",
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"",
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"Voice of computers by",
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"Carly Staehlin-Taylor",
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"",
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S_COLOR_BOLD S_COLOR_SHADOW S_COLOR_ALT"THANKS TO ACTIVISION",
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S_COLOR_BOLD S_COLOR_SHADOW S_COLOR_ALT"IN PARTICULAR:",
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"",
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"John Tam",
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"Steve Rosenthal",
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"Marty Stratton",
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"Henk Hartong",
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"",
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"Quake II(tm) (C)1997 Id Software, Inc.",
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"All Rights Reserved. Distributed by",
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"Activision, Inc. under license.",
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"Quake II(tm), the Id Software name,",
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"the \"Q II\"(tm) logo and id(tm)",
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"logo are trademarks of Id Software,",
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"Inc. Activision(R) is a registered",
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"trademark of Activision, Inc. All",
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"other trademarks and trade names are",
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"properties of their respective owners.",
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0
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