thirtyflightsofloving/missionpack/m_vulture.h
Knightmare66 bcf678286b Added CL_ShutdownLocal() in cl_main.c.
Changed func_door_secret in missionpack DLL to have the correct die function (door_secret_die) if health is set.
Moved misc, model_*, and target entity code to new source files g_misc_laz.c, g_misc_nm.c, g_model.c, and g_target_laz.c in missionpack DLL.
2021-02-21 21:01:45 -05:00

200 lines
5 KiB
C

// Generated by ModelEd
// Vulture
#define FRAME_perch1 0
#define FRAME_perch2 1
#define FRAME_perch3 2
#define FRAME_perch4 3
#define FRAME_perch5 4
#define FRAME_perch6 5
#define FRAME_perch7 6
#define FRAME_perch8 7
#define FRAME_perch9 8
#define FRAME_perch10 9
#define FRAME_perch11 10
#define FRAME_perch12 11
#define FRAME_perch13 12
#define FRAME_perch14 13
#define FRAME_perch15 14
#define FRAME_perch16 15
#define FRAME_perch17 16
#define FRAME_perch18 17
#define FRAME_perch19 18
#define FRAME_perch20 19
#define FRAME_perch21 20
#define FRAME_perch22 21
#define FRAME_perch23 22
#define FRAME_perch24 23
#define FRAME_perch25 24
#define FRAME_perch26 25
#define FRAME_perch27 26
#define FRAME_perch28 27
#define FRAME_perch29 28
#define FRAME_perch30 29
#define FRAME_walk1 30
#define FRAME_walk2 31
#define FRAME_walk3 32
#define FRAME_walk4 33
#define FRAME_walk5 34
#define FRAME_walk6 35
#define FRAME_walk7 36
#define FRAME_walk8 37
#define FRAME_walk9 38
#define FRAME_walk10 39
#define FRAME_soar1 40
#define FRAME_soar2 41
#define FRAME_soar3 42
#define FRAME_soar4 43
#define FRAME_soar5 44
#define FRAME_soar6 45
#define FRAME_soar7 46
#define FRAME_soar8 47
#define FRAME_soar9 48
#define FRAME_soar10 49
#define FRAME_soar11 50
#define FRAME_soar12 51
#define FRAME_soar13 52
#define FRAME_soar14 53
#define FRAME_soar15 54
#define FRAME_soar16 55
#define FRAME_soar17 56
#define FRAME_soar18 57
#define FRAME_soar19 58
#define FRAME_soar20 59
#define FRAME_soar21 60
#define FRAME_soar22 61
#define FRAME_soar23 62
#define FRAME_soar24 63
#define FRAME_soar25 64
#define FRAME_soar26 65
#define FRAME_soar27 66
#define FRAME_soar28 67
#define FRAME_soar29 68
#define FRAME_soar30 69
#define FRAME_soar31 70
#define FRAME_soar32 71
#define FRAME_soar33 72
#define FRAME_soar34 73
#define FRAME_soar35 74
#define FRAME_soar36 75
#define FRAME_soar37 76
#define FRAME_soar38 77
#define FRAME_soar39 78
#define FRAME_soar40 79
#define FRAME_soar41 80
#define FRAME_soar42 81
#define FRAME_pain1 82
#define FRAME_pain2 83
#define FRAME_pain3 84
#define FRAME_pain4 85
#define FRAME_soarpain1 86
#define FRAME_soarpain2 87
#define FRAME_soarpain3 88
#define FRAME_soarpain4 89
#define FRAME_die1 90
#define FRAME_die2 91
#define FRAME_die3 92
#define FRAME_die4 93
#define FRAME_soardie1 94
#define FRAME_soardie2 95
#define FRAME_soardie3 96
#define FRAME_soardie4 97
#define FRAME_soardie5 98
#define FRAME_soardie6 99
#define FRAME_soardie7 100
#define FRAME_soardie8 101
#define FRAME_soardie9 102
#define FRAME_soardie10 103
#define FRAME_soardie11 104
#define FRAME_soardie12 105
#define FRAME_soardie13 106
#define FRAME_soardie14 107
#define FRAME_soardie15 108
#define FRAME_soardie16 109
#define FRAME_soardie17 110
#define FRAME_soardie18 111
#define FRAME_soardie19 112
#define FRAME_soardie20 113
#define FRAME_soardie21 114
#define FRAME_soardie22 115
#define FRAME_soardie23 116
#define FRAME_soardie24 117
#define FRAME_soardie25 118
#define FRAME_soardie26 119
#define FRAME_soardie27 120
#define FRAME_soardie28 121
#define FRAME_soardie29 122
#define FRAME_soardie30 123
#define FRAME_takeoff1 124
#define FRAME_takeoff2 125
#define FRAME_takeoff3 126
#define FRAME_takeoff4 127
#define FRAME_takeoff5 128
#define FRAME_takeoff6 129
#define FRAME_fly1 130
#define FRAME_fly2 131
#define FRAME_fly3 132
#define FRAME_fly4 133
#define FRAME_fly5 134
#define FRAME_melee1 135
#define FRAME_melee2 136
#define FRAME_melee3 137
#define FRAME_melee4 138
#define FRAME_land1 139
#define FRAME_land2 140
#define FRAME_land3 141
#define FRAME_land4 142
#define FRAME_land5 143
#define FRAME_land6 144
#define FRAME_land7 145
#define FRAME_land8 146
#define FRAME_land9 147
#define FRAME_land10 148
#define FRAME_land11 149
#define FRAME_land12 150
#define FRAME_land13 151
#define FRAME_skin 152
#define FRAME_bankR1 153
#define FRAME_bankR2 154
#define FRAME_bankR3 155
#define FRAME_bankR4 156
#define FRAME_bankR5 157
#define FRAME_bankR6 158
#define FRAME_bankR7 159
#define FRAME_bankR8 160
#define FRAME_bankR9 161
#define FRAME_bankR10 162
#define FRAME_bankL1 163
#define FRAME_bankL2 164
#define FRAME_bankL3 165
#define FRAME_bankL4 166
#define FRAME_bankL5 167
#define FRAME_bankL6 168
#define FRAME_bankL7 169
#define FRAME_bankL8 170
#define FRAME_bankL9 171
#define FRAME_bankL10 172
#define FRAME_TEMPLATE1 173
#define FRAME_perchSAFE1 174
#define FRAME_flySAFE1 175
#define FRAME_flySAFE2 176
#define FRAME_flySAFE3 177
#define FRAME_flySAFE4 178
#define FRAME_flySAFE5 179
#define FRAME_flySAFE6 180
#define FRAME_flySAFE7 181
#define FRAME_flySAFE8 182
#define FRAME_flySAFE9 183
#define FRAME_flySAFE10 184
#define FRAME_takeoffSAFE1 185
#define FRAME_takeoffSAFE2 186
#define FRAME_takeoffSAFE3 187
#define FRAME_takeoffSAFE4 188
#define FRAME_takeoffSAFE5 189
#define FRAME_takeoffSAFE6 190
#define FRAME_takeoffSAFE7 191
#define FRAME_takeoffSAFE8 192
#define FRAME_takeoffSAFE9 193
#define FRAME_takeoffSAFE10 194
#define MODEL_SCALE 1.000000