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36 lines
1.3 KiB
C
36 lines
1.3 KiB
C
/*
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===========================================================================
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Copyright (C) 1997-2001 Id Software, Inc.
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This file is part of Quake 2 source code.
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Quake 2 source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake 2 source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake 2 source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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typedef void (*Key_Event_fp_t)(int key, qboolean down);
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extern void (*KBD_Update_fp)(void);
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extern void (*KBD_Init_fp)(Key_Event_fp_t fp);
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extern void (*KBD_Close_fp)(void);
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typedef struct in_state {
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// Pointers to functions back in client, set by vid_so
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void (*IN_CenterView_fp)(void);
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Key_Event_fp_t Key_Event_fp;
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vec_t *viewangles;
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int *in_strafe_state;
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} in_state_t;
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