thirtyflightsofloving/3zb2
Knightmare66 59157b413d Clamped vid_fullscreen to 0, 1, or 2 before copying to dispType_t var.
Fixed railgun infinite loop (hang) bug in Awakening2 game DLL.
Added unique armor shard icon in 3ZB2 and Awakening2 game DLLs.
Updated changelog with missing changes from development changelog.
2021-07-20 22:14:01 -04:00
..
3zb2.dsp Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
3zb2.dsw Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
3zb2.mak Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
3zb2_2008.sln Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
3zb2_2008.vcproj Change error level to 3 for release builds of 3ZB2 and Awakening2 game DLLs. 2021-02-02 00:30:24 -05:00
bot.c Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
bot.h Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
bot_fire.c Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
bot_func.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
bot_za.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
botstr.h Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
g_chase.c Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
g_cmds.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_combat.c Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
g_ctf.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_ctf.h Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
g_func.c Added target_effect entity from Lazarus to Awakening2 game DLL. 2021-03-11 04:07:29 -05:00
g_items.c Clamped vid_fullscreen to 0, 1, or 2 before copying to dispType_t var. 2021-07-20 22:14:01 -04:00
g_local.h Added missing skinnum field to model_spawn in 3ZB2 and Awakening2 game DLLs. 2021-03-11 02:33:38 -05:00
g_main.c Added handling for sscanf() exceptions. 2021-07-14 05:27:46 -04:00
g_misc.c Added handling for sscanf() exceptions. 2021-07-14 05:27:46 -04:00
g_model.c Added missing skinnum field to model_spawn in 3ZB2 and Awakening2 game DLLs. 2021-03-11 02:33:38 -05:00
g_monster.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_mtrain.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_newfnc.c Added missing skinnum field to model_spawn in 3ZB2 and Awakening2 game DLLs. 2021-03-11 02:33:38 -05:00
g_phys.c Added handling for sscanf() exceptions. 2021-07-14 05:27:46 -04:00
g_save.c Added handling for sscanf() exceptions. 2021-07-14 05:27:46 -04:00
g_spawn.c Added handling for sscanf() exceptions. 2021-07-14 05:27:46 -04:00
g_svcmds.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_target.c Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
g_trigger.c Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
g_turret.c Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
g_utils.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
g_weapon.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
game.def Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
game.h Exported FS_Seek() and FS_Tell() to game API's game_import_t struct. 2021-03-25 02:25:48 -04:00
m_move.c Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
m_player.h Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
p_client.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
p_hud.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
p_menu.c Fixed func_door_secret spawn function setting wrong die function if it has a health value in 3ZB2 and Awakening DLLs. 2021-02-16 13:22:45 -05:00
p_menu.h Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
p_trail.c Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
p_view.c Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
p_weapon.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
pak.h Added sources for Zaero mission pack and 3ZB2 bot DLLs. 2020-02-23 16:15:28 -05:00
q_shared.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
q_shared.h Changed 3ZB2 game DLL to use inline Q_vsnprintf() function instead of abstracting _vsnprintf(). 2021-03-11 22:57:01 -05:00
readme.txt Added handling for sscanf() exceptions. 2021-07-14 05:27:46 -04:00

This is the source code to the 3ZB2 support DLL for KMQuake2.
It supports the model_train, model_spawn, target_effect, and rotating func_train entities from the Lazarus mod,
and also the func_plat2, func_door_secret2, and func_force_wall entities from the Ground Zero mission pack.

Note this source code is under the original "Limited Program Source Code License" from id Software,
NOT the GPL.  It should not be mixed with GPLed code.