thirtyflightsofloving/client/vid.h
Knightmare66 3da932f697 Added Ethan Lee's fix for vsync on Unix builds.
Misc Unux compiling fixes.
Added VS2015 project files.
Added 32-bit static libs for VS2015.
2021-12-02 15:17:38 -05:00

44 lines
1.4 KiB
C

/*
===========================================================================
Copyright (C) 1997-2001 Id Software, Inc.
This file is part of Quake 2 source code.
Quake 2 source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake 2 source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake 2 source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// vid.h -- video driver defs
typedef struct vrect_s
{
int x,y,width,height;
} vrect_t;
#ifndef __VIDDEF_T
#define __VIDDEF_T
typedef struct
{
unsigned width, height; // coordinates from main game
} viddef_t;
#endif
extern viddef_t viddef; // global video state
// Video module initialisation etc
void VID_Init (void);
void VID_Shutdown (void);
void VID_CheckChanges (void);
qboolean VID_GetModeInfo (int *width, int *height, int mode);