mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-15 00:41:21 +00:00
befa8db495
Added R_EndFrame() to remove direct calls to GLimp_EndFrame() from client and UI. Removed GL_LockArrays()/GL_UnlockArrays() calls in shadow volume rendering. Changed parameters to UI_DrawMenuString(), UI_DrawString(), and variants. Added UI_DrawPopupMessage() to simplify popup text drawing.
281 lines
11 KiB
C
281 lines
11 KiB
C
/*
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===========================================================================
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Copyright (C) 1997-2001 Id Software, Inc.
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This file is part of Quake 2 source code.
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Quake 2 source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake 2 source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake 2 source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// menu_options_sound.c -- the sound options menu
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#include <ctype.h>
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#ifdef _WIN32
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#include <io.h>
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#endif
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#include "../client/client.h"
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#include "ui_local.h"
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/*
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=======================================================================
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SOUND MENU
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=======================================================================
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*/
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static menuframework_s s_options_sound_menu;
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static menuseparator_s s_options_sound_header;
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static menuslider_s s_options_sound_sfxvolume_slider;
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static menuslider_s s_options_sound_musicvolume_slider;
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static menulist_s s_options_sound_oggmusic_box;
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static menulist_s s_options_sound_cdvolume_box;
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static menulist_s s_options_sound_quality_list;
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static menulist_s s_options_sound_compatibility_list;
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static menuaction_s s_options_sound_defaults_action;
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static menuaction_s s_options_sound_back_action;
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//=======================================================================
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static void VolumeFunc (void *unused)
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{
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UI_MenuSlider_SaveValue (&s_options_sound_sfxvolume_slider, "s_volume");
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}
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static void MusicVolumeFunc (void *unused)
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{
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UI_MenuSlider_SaveValue (&s_options_sound_musicvolume_slider, "s_musicvolume");
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}
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static void OggMusicFunc (void *unused)
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{
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UI_MenuSpinControl_SaveValue (&s_options_sound_oggmusic_box, "cl_ogg_music");
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}
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static void CDVolumeFunc (void *unused)
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{
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UI_MenuSpinControl_SaveValue (&s_options_sound_cdvolume_box, "cd_nocd");
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}
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//=======================================================================
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void M_Sound_DrawUpdateMessage (void)
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{
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UI_DrawPopupMessage ("Restarting the sound system.\nThis could take up to a minute,\nso please be patient.");
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}
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static void M_UpdateSoundQualityFunc (void *unused)
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{
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UI_MenuSpinControl_SaveValue (&s_options_sound_quality_list, "s_khz");
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Cvar_SetInteger ("s_loadas8bit", (s_options_sound_quality_list.curValue == 0));
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UI_MenuSpinControl_SaveValue (&s_options_sound_compatibility_list, "s_primary");
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// show update wait message
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M_Sound_DrawUpdateMessage ();
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CL_Snd_Restart_f ();
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}
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static void M_SoundSetMenuItemValues (void)
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{
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UI_MenuSlider_SetValue (&s_options_sound_sfxvolume_slider, "s_volume", 0.0f, 1.0f, true);
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UI_MenuSlider_SetValue (&s_options_sound_musicvolume_slider, "s_musicvolume", 0.0f, 1.0f, true);
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UI_MenuSpinControl_SetValue (&s_options_sound_oggmusic_box, "cl_ogg_music", 0, 1, true);
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UI_MenuSpinControl_SetValue (&s_options_sound_cdvolume_box, "cd_nocd", 0, 0, false);
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UI_MenuSpinControl_SetValue (&s_options_sound_quality_list, "s_khz", 0, 0, false);
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UI_MenuSpinControl_SetValue (&s_options_sound_compatibility_list, "s_primary", 0, 1, true);
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}
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static void M_SoundResetDefaultsFunc (void *unused)
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{
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Cvar_SetToDefault ("s_volume");
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Cvar_SetToDefault ("cd_nocd");
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Cvar_SetToDefault ("cd_loopcount");
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Cvar_SetToDefault ("s_khz");
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Cvar_SetToDefault ("s_loadas8bit");
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Cvar_SetToDefault ("s_primary");
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// show update wait message
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M_Sound_DrawUpdateMessage ();
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CL_Snd_Restart_f ();
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M_SoundSetMenuItemValues ();
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}
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//=======================================================================
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void Menu_Options_Sound_Init (void)
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{
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static const char *cd_music_items[] =
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{
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"disabled",
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"enabled",
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0
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};
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static const char *cd_music_values[] =
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{
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"1",
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"0",
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0
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};
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static const char *quality_items[] =
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{
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"low (11KHz/8-bit)", //** DMP - changed text
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"normal (22KHz/16-bit)", //** DMP - changed text
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"high (44KHz/16-bit)", //** DMP - added 44 Khz menu item
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"highest (48KHz/16-bit)", //** DMP - added 48 Khz menu item
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0
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};
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static const char *quality_values[] =
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{
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"11",
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"22",
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"44",
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"48",
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0
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};
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static const char *compatibility_items[] =
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{
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"max compatibility",
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"max performance",
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0
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};
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int y = 3*MENU_LINE_SIZE;
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s_options_sound_menu.x = SCREEN_WIDTH*0.5;
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s_options_sound_menu.y = SCREEN_HEIGHT*0.5 - 58;
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s_options_sound_menu.nitems = 0;
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s_options_sound_header.generic.type = MTYPE_SEPARATOR;
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s_options_sound_header.generic.textSize = MENU_HEADER_FONT_SIZE;
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s_options_sound_header.generic.name = "Sound";
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s_options_sound_header.generic.x = MENU_HEADER_FONT_SIZE/2 * (int)strlen(s_options_sound_header.generic.name);
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s_options_sound_header.generic.y = -2*MENU_LINE_SIZE; // 0
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s_options_sound_sfxvolume_slider.generic.type = MTYPE_SLIDER;
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s_options_sound_sfxvolume_slider.generic.textSize = MENU_FONT_SIZE;
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s_options_sound_sfxvolume_slider.generic.x = 0;
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s_options_sound_sfxvolume_slider.generic.y = y;
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s_options_sound_sfxvolume_slider.generic.name = "effects volume";
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s_options_sound_sfxvolume_slider.generic.callback = VolumeFunc;
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s_options_sound_sfxvolume_slider.maxPos = 20;
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s_options_sound_sfxvolume_slider.baseValue = 0.0f;
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s_options_sound_sfxvolume_slider.increment = 0.05f;
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s_options_sound_sfxvolume_slider.displayAsPercent = true;
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s_options_sound_sfxvolume_slider.generic.statusbar = "volume of sound effects";
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UI_MenuSlider_SetValue (&s_options_sound_sfxvolume_slider, "s_volume", 0.0f, 1.0f, true);
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s_options_sound_musicvolume_slider.generic.type = MTYPE_SLIDER;
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s_options_sound_musicvolume_slider.generic.textSize = MENU_FONT_SIZE;
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s_options_sound_musicvolume_slider.generic.x = 0;
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s_options_sound_musicvolume_slider.generic.y = y+=MENU_LINE_SIZE;
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s_options_sound_musicvolume_slider.generic.name = "music volume";
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s_options_sound_musicvolume_slider.generic.callback = MusicVolumeFunc;
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s_options_sound_musicvolume_slider.maxPos = 20;
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s_options_sound_musicvolume_slider.baseValue = 0.0f;
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s_options_sound_musicvolume_slider.increment = 0.05f;
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s_options_sound_musicvolume_slider.displayAsPercent = true;
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s_options_sound_musicvolume_slider.generic.statusbar = "volume of ogg vorbis music";
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UI_MenuSlider_SetValue (&s_options_sound_musicvolume_slider, "s_musicvolume", 0.0f, 1.0f, true);
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s_options_sound_oggmusic_box.generic.type = MTYPE_SPINCONTROL;
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s_options_sound_oggmusic_box.generic.textSize = MENU_FONT_SIZE;
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s_options_sound_oggmusic_box.generic.x = 0;
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s_options_sound_oggmusic_box.generic.y = y+=MENU_LINE_SIZE;
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s_options_sound_oggmusic_box.generic.name = "ogg vorbis music";
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s_options_sound_oggmusic_box.generic.callback = OggMusicFunc;
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s_options_sound_oggmusic_box.itemNames = cd_music_items;
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s_options_sound_oggmusic_box.generic.statusbar = "override of CD music with ogg vorbis tracks";
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UI_MenuSpinControl_SetValue (&s_options_sound_oggmusic_box,"cl_ogg_music", 0, 1, true);
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s_options_sound_cdvolume_box.generic.type = MTYPE_SPINCONTROL;
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s_options_sound_cdvolume_box.generic.textSize = MENU_FONT_SIZE;
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s_options_sound_cdvolume_box.generic.x = 0;
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s_options_sound_cdvolume_box.generic.y = y+=MENU_LINE_SIZE;
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s_options_sound_cdvolume_box.generic.name = "CD music";
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s_options_sound_cdvolume_box.generic.callback = CDVolumeFunc;
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s_options_sound_cdvolume_box.itemNames = cd_music_items;
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s_options_sound_cdvolume_box.itemValues = cd_music_values;
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s_options_sound_cdvolume_box.generic.statusbar = "enables or disables CD music";
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UI_MenuSpinControl_SetValue (&s_options_sound_cdvolume_box, "cd_nocd", 0, 0, false);
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s_options_sound_quality_list.generic.type = MTYPE_SPINCONTROL;
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s_options_sound_quality_list.generic.textSize = MENU_FONT_SIZE;
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s_options_sound_quality_list.generic.x = 0;
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s_options_sound_quality_list.generic.y = y+=MENU_LINE_SIZE;
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s_options_sound_quality_list.generic.name = "sound quality";
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s_options_sound_quality_list.generic.callback = M_UpdateSoundQualityFunc;
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s_options_sound_quality_list.itemNames = quality_items;
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s_options_sound_quality_list.itemValues = quality_values;
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s_options_sound_quality_list.generic.statusbar = "changes quality of sound";
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UI_MenuSpinControl_SetValue (&s_options_sound_quality_list, "s_khz", 0, 0, false);
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s_options_sound_compatibility_list.generic.type = MTYPE_SPINCONTROL;
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s_options_sound_compatibility_list.generic.textSize = MENU_FONT_SIZE;
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s_options_sound_compatibility_list.generic.x = 0;
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s_options_sound_compatibility_list.generic.y = y+=MENU_LINE_SIZE;
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s_options_sound_compatibility_list.generic.name = "sound compatibility";
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s_options_sound_compatibility_list.generic.callback = M_UpdateSoundQualityFunc;
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s_options_sound_compatibility_list.itemNames = compatibility_items;
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s_options_sound_compatibility_list.generic.statusbar = "changes buffering mode of sound system";
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UI_MenuSpinControl_SetValue (&s_options_sound_compatibility_list, "s_primary", 0, 1, true);
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s_options_sound_defaults_action.generic.type = MTYPE_ACTION;
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s_options_sound_defaults_action.generic.textSize = MENU_FONT_SIZE;
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s_options_sound_defaults_action.generic.x = MENU_FONT_SIZE;
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s_options_sound_defaults_action.generic.y = 18*MENU_LINE_SIZE;
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s_options_sound_defaults_action.generic.name = "Reset to Defaults";
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s_options_sound_defaults_action.generic.callback = M_SoundResetDefaultsFunc;
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s_options_sound_defaults_action.generic.statusbar = "resets all sound settings to internal defaults";
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s_options_sound_back_action.generic.type = MTYPE_ACTION;
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s_options_sound_back_action.generic.textSize = MENU_FONT_SIZE;
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s_options_sound_back_action.generic.x = MENU_FONT_SIZE;
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s_options_sound_back_action.generic.y = 20*MENU_LINE_SIZE;
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s_options_sound_back_action.generic.name = "Back to Options";
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s_options_sound_back_action.generic.callback = UI_BackMenu;
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UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_header);
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UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_sfxvolume_slider);
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UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_musicvolume_slider);
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UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_oggmusic_box);
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UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_cdvolume_box);
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UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_quality_list);
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UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_compatibility_list);
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UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_defaults_action);
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UI_AddMenuItem (&s_options_sound_menu, (void *) &s_options_sound_back_action);
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M_SoundSetMenuItemValues ();
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}
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void Menu_Options_Sound_Draw (void)
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{
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UI_DrawBanner ("m_banner_options");
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UI_AdjustMenuCursor (&s_options_sound_menu, 1);
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UI_DrawMenu (&s_options_sound_menu);
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}
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const char *Menu_Options_Sound_Key (int key)
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{
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return UI_DefaultMenuKey (&s_options_sound_menu, key);
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}
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void Menu_Options_Sound_f (void)
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{
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Menu_Options_Sound_Init ();
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UI_PushMenu (Menu_Options_Sound_Draw, Menu_Options_Sound_Key);
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}
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