thirtyflightsofloving/ui/menu_options_controls.c
Knightmare66 d0d781761d Added keybind menu control type.
Refactored key binding menu with new control type.
Minor cleanup of menu implementations.
2021-09-05 00:05:38 -04:00

369 lines
17 KiB
C

/*
===========================================================================
Copyright (C) 1997-2001 Id Software, Inc.
This file is part of Quake 2 source code.
Quake 2 source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake 2 source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake 2 source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// menu_options_controls.c -- the controls options menu
#include <ctype.h>
#ifdef _WIN32
#include <io.h>
#endif
#include "../client/client.h"
#include "ui_local.h"
/*
=======================================================================
CONTROLS MENU
=======================================================================
*/
static menuframework_s s_options_controls_menu;
static menuseparator_s s_options_controls_header;
static menuslider_s s_options_controls_sensitivity_slider;
static menulist_s s_options_controls_alwaysrun_box;
static menulist_s s_options_controls_thirdperson_box;
static menuslider_s s_options_controls_thirdperson_distance_slider;
static menuslider_s s_options_controls_thirdperson_offset_slider;
static menuslider_s s_options_controls_thirdperson_angle_slider;
static menulist_s s_options_controls_invertmouse_box;
static menulist_s s_options_controls_autosensitivity_box;
static menulist_s s_options_controls_lookspring_box;
static menulist_s s_options_controls_lookstrafe_box;
static menulist_s s_options_controls_freelook_box;
static menulist_s s_options_controls_joystick_box;
static menuaction_s s_options_controls_customize_keys_action;
static menuaction_s s_options_controls_defaults_action;
static menuaction_s s_options_controls_back_action;
//=======================================================================
static void MouseSpeedFunc (void *unused)
{
UI_MenuSlider_SaveValue (&s_options_controls_sensitivity_slider, "sensitivity");
}
static void AlwaysRunFunc (void *unused)
{
UI_MenuSpinControl_SaveValue (&s_options_controls_alwaysrun_box, "cl_run");
}
// Psychospaz's chaseam
static void ThirdPersonFunc (void *unused)
{
UI_MenuSpinControl_SaveValue (&s_options_controls_thirdperson_box, "cg_thirdperson");
}
static void ThirdPersonDistFunc (void *unused)
{
UI_MenuSlider_SaveValue (&s_options_controls_thirdperson_distance_slider, "cg_thirdperson_dist");
}
static void ThirdPersonOffsetFunc (void *unused)
{
UI_MenuSlider_SaveValue (&s_options_controls_thirdperson_offset_slider, "cg_thirdperson_offset");
}
static void ThirdPersonAngleFunc (void *unused)
{
UI_MenuSlider_SaveValue (&s_options_controls_thirdperson_angle_slider, "cg_thirdperson_angle");
}
static void FreeLookFunc (void *unused)
{
UI_MenuSpinControl_SaveValue (&s_options_controls_freelook_box, "freelook");
}
static void InvertMouseFunc (void *unused)
{
UI_MenuSpinControl_SaveValue (&s_options_controls_invertmouse_box, "m_pitch");
}
static void AutosensitivityFunc (void *unused)
{
UI_MenuSpinControl_SaveValue (&s_options_controls_autosensitivity_box, "in_autosensitivity");
}
static void LookspringFunc (void *unused)
{
UI_MenuSpinControl_SaveValue (&s_options_controls_lookspring_box, "lookspring");
}
static void LookstrafeFunc (void *unused)
{
UI_MenuSpinControl_SaveValue (&s_options_controls_lookstrafe_box, "lookstrafe");
}
static void JoystickFunc (void *unused)
{
UI_MenuSpinControl_SaveValue (&s_options_controls_joystick_box, "in_joystick");
}
static void CustomizeControlsFunc(void *unused)
{
Menu_Keys_f ();
}
//=======================================================================
static void M_ControlsSetMenuItemValues (void)
{
UI_MenuSlider_SetValue (&s_options_controls_sensitivity_slider, "sensitivity", 1.0f, 11.0f, false);
UI_MenuSpinControl_SetValue (&s_options_controls_invertmouse_box, "m_pitch", 0, 0, false);
UI_MenuSpinControl_SetValue (&s_options_controls_autosensitivity_box, "in_autosensitivity", 0, 1, true);
UI_MenuSpinControl_SetValue (&s_options_controls_thirdperson_box, "cg_thirdperson", 0, 1, true);
UI_MenuSlider_SetValue (&s_options_controls_thirdperson_distance_slider, "cg_thirdperson_dist", 10.0f, 150.0f, true);
UI_MenuSlider_SetValue (&s_options_controls_thirdperson_offset_slider, "cg_thirdperson_offset", 0.0f, 64.0f, true);
UI_MenuSlider_SetValue (&s_options_controls_thirdperson_angle_slider, "cg_thirdperson_angle", 0.0f, 30.0f, true);
UI_MenuSpinControl_SetValue (&s_options_controls_alwaysrun_box, "cl_run", 0, 1, true);
UI_MenuSpinControl_SetValue (&s_options_controls_lookspring_box, "lookspring", 0, 1, true);
UI_MenuSpinControl_SetValue (&s_options_controls_lookstrafe_box, "lookstrafe", 0, 1, true);
UI_MenuSpinControl_SetValue (&s_options_controls_freelook_box, "freelook", 0, 1, true);
UI_MenuSpinControl_SetValue (&s_options_controls_joystick_box, "in_joystick", 0, 1, true);
}
static void M_ControlsResetDefaultsFunc (void *unused)
{
// Cvar_SetToDefault ("sensitivity");
// Cvar_SetToDefault ("m_pitch");
Cvar_SetToDefault ("in_autosensitivity");
Cvar_SetToDefault ("cg_thirdperson");
Cvar_SetToDefault ("cg_thirdperson_dist");
Cvar_SetToDefault ("cg_thirdperson_offset");
Cvar_SetToDefault ("cg_thirdperson_angle");
// Cvar_SetToDefault ("cl_run");
// Cvar_SetToDefault ("lookspring");
// Cvar_SetToDefault ("lookstrafe");
// Cvar_SetToDefault ("freelook");
Cvar_SetToDefault ("in_joystick");
Cbuf_AddText ("exec defaultbinds.cfg\n"); // reset default binds
Cbuf_Execute();
M_ControlsSetMenuItemValues ();
}
//=======================================================================
void Menu_Options_Controls_Init (void)
{
static const char *yesno_names[] =
{
"no",
"yes",
0
};
int y = 3*MENU_LINE_SIZE;
s_options_controls_menu.x = SCREEN_WIDTH*0.5;
s_options_controls_menu.y = SCREEN_HEIGHT*0.5 - 58;
s_options_controls_menu.nitems = 0;
s_options_controls_header.generic.type = MTYPE_SEPARATOR;
s_options_controls_header.generic.textSize = MENU_HEADER_FONT_SIZE;
s_options_controls_header.generic.name = "Controls";
s_options_controls_header.generic.x = MENU_HEADER_FONT_SIZE/2 * (int)strlen(s_options_controls_header.generic.name);
s_options_controls_header.generic.y = -2*MENU_LINE_SIZE; // 0
s_options_controls_sensitivity_slider.generic.type = MTYPE_SLIDER;
s_options_controls_sensitivity_slider.generic.textSize = MENU_FONT_SIZE;
s_options_controls_sensitivity_slider.generic.x = 0;
s_options_controls_sensitivity_slider.generic.y = y;
s_options_controls_sensitivity_slider.generic.name = "mouse speed";
s_options_controls_sensitivity_slider.generic.callback = MouseSpeedFunc;
s_options_controls_sensitivity_slider.maxPos = 20;
s_options_controls_sensitivity_slider.baseValue = 1.0f;
s_options_controls_sensitivity_slider.increment = 0.5f;
s_options_controls_sensitivity_slider.displayAsPercent = false;
s_options_controls_sensitivity_slider.generic.statusbar = "changes sensitivity of mouse for head movement";
s_options_controls_invertmouse_box.generic.type = MTYPE_SPINCONTROL;
s_options_controls_invertmouse_box.generic.textSize = MENU_FONT_SIZE;
s_options_controls_invertmouse_box.generic.x = 0;
s_options_controls_invertmouse_box.generic.y = y+=MENU_LINE_SIZE;
s_options_controls_invertmouse_box.generic.name = "invert mouse";
s_options_controls_invertmouse_box.generic.callback = InvertMouseFunc;
s_options_controls_invertmouse_box.itemNames = yesno_names;
s_options_controls_invertmouse_box.invertValue = true;
s_options_controls_invertmouse_box.generic.statusbar = "inverts mouse y-axis movement";
s_options_controls_autosensitivity_box.generic.type = MTYPE_SPINCONTROL;
s_options_controls_autosensitivity_box.generic.textSize = MENU_FONT_SIZE;
s_options_controls_autosensitivity_box.generic.x = 0;
s_options_controls_autosensitivity_box.generic.y = y+=MENU_LINE_SIZE;
s_options_controls_autosensitivity_box.generic.name = "scale mouse to FOV";
s_options_controls_autosensitivity_box.generic.callback = AutosensitivityFunc;
s_options_controls_autosensitivity_box.itemNames = yesno_names;
s_options_controls_autosensitivity_box.generic.statusbar = "adjusts mouse sensitivity to zoomed FOV";
s_options_controls_thirdperson_box.generic.type = MTYPE_SPINCONTROL;
s_options_controls_thirdperson_box.generic.textSize = MENU_FONT_SIZE;
s_options_controls_thirdperson_box.generic.x = 0;
s_options_controls_thirdperson_box.generic.y = y+=2*MENU_LINE_SIZE;
s_options_controls_thirdperson_box.generic.name = "third person";
s_options_controls_thirdperson_box.generic.callback = ThirdPersonFunc;
s_options_controls_thirdperson_box.itemNames = yesno_names;
s_options_controls_thirdperson_box.generic.statusbar = "enables third-person mode";
s_options_controls_thirdperson_distance_slider.generic.type = MTYPE_SLIDER;
s_options_controls_thirdperson_distance_slider.generic.textSize = MENU_FONT_SIZE;
s_options_controls_thirdperson_distance_slider.generic.x = 0;
s_options_controls_thirdperson_distance_slider.generic.y = y+=MENU_LINE_SIZE;
s_options_controls_thirdperson_distance_slider.generic.name = "camera distance";
s_options_controls_thirdperson_distance_slider.generic.callback = ThirdPersonDistFunc;
s_options_controls_thirdperson_distance_slider.maxPos = 10;
s_options_controls_thirdperson_distance_slider.baseValue = 25.0f;
s_options_controls_thirdperson_distance_slider.increment = 5.0f;
s_options_controls_thirdperson_distance_slider.displayAsPercent = false;
s_options_controls_thirdperson_distance_slider.generic.statusbar = "changes camera distance in third-person mode";
s_options_controls_thirdperson_offset_slider.generic.type = MTYPE_SLIDER;
s_options_controls_thirdperson_offset_slider.generic.textSize = MENU_FONT_SIZE;
s_options_controls_thirdperson_offset_slider.generic.x = 0;
s_options_controls_thirdperson_offset_slider.generic.y = y+=MENU_LINE_SIZE;
s_options_controls_thirdperson_offset_slider.generic.name = "camera offset";
s_options_controls_thirdperson_offset_slider.generic.callback = ThirdPersonOffsetFunc;
s_options_controls_thirdperson_offset_slider.maxPos = 8;
s_options_controls_thirdperson_offset_slider.baseValue = 0.0f;
s_options_controls_thirdperson_offset_slider.increment = 4.0f;
s_options_controls_thirdperson_offset_slider.displayAsPercent = false;
s_options_controls_thirdperson_offset_slider.generic.statusbar = "changes horizontal camera offset in third-person mode";
s_options_controls_thirdperson_angle_slider.generic.type = MTYPE_SLIDER;
s_options_controls_thirdperson_angle_slider.generic.textSize = MENU_FONT_SIZE;
s_options_controls_thirdperson_angle_slider.generic.x = 0;
s_options_controls_thirdperson_angle_slider.generic.y = y+=MENU_LINE_SIZE;
s_options_controls_thirdperson_angle_slider.generic.name = "camera angle";
s_options_controls_thirdperson_angle_slider.generic.callback = ThirdPersonAngleFunc;
s_options_controls_thirdperson_angle_slider.maxPos = 6;
s_options_controls_thirdperson_angle_slider.baseValue = 0.0f;
s_options_controls_thirdperson_angle_slider.increment = 5.0f;
s_options_controls_thirdperson_angle_slider.displayAsPercent = false;
s_options_controls_thirdperson_angle_slider.generic.statusbar = "changes camera angle in third-person mode";
s_options_controls_alwaysrun_box.generic.type = MTYPE_SPINCONTROL;
s_options_controls_alwaysrun_box.generic.textSize = MENU_FONT_SIZE;
s_options_controls_alwaysrun_box.generic.x = 0;
s_options_controls_alwaysrun_box.generic.y = y += 2*MENU_LINE_SIZE;
s_options_controls_alwaysrun_box.generic.name = "always run";
s_options_controls_alwaysrun_box.generic.callback = AlwaysRunFunc;
s_options_controls_alwaysrun_box.itemNames = yesno_names;
s_options_controls_alwaysrun_box.generic.statusbar = "enables running as default movement";
s_options_controls_lookspring_box.generic.type = MTYPE_SPINCONTROL;
s_options_controls_lookspring_box.generic.textSize = MENU_FONT_SIZE;
s_options_controls_lookspring_box.generic.x = 0;
s_options_controls_lookspring_box.generic.y = y += MENU_LINE_SIZE;
s_options_controls_lookspring_box.generic.name = "lookspring";
s_options_controls_lookspring_box.generic.callback = LookspringFunc;
s_options_controls_lookspring_box.itemNames = yesno_names;
s_options_controls_lookstrafe_box.generic.type = MTYPE_SPINCONTROL;
s_options_controls_lookstrafe_box.generic.textSize = MENU_FONT_SIZE;
s_options_controls_lookstrafe_box.generic.x = 0;
s_options_controls_lookstrafe_box.generic.y = y += MENU_LINE_SIZE;
s_options_controls_lookstrafe_box.generic.name = "lookstrafe";
s_options_controls_lookstrafe_box.generic.callback = LookstrafeFunc;
s_options_controls_lookstrafe_box.itemNames = yesno_names;
s_options_controls_freelook_box.generic.type = MTYPE_SPINCONTROL;
s_options_controls_freelook_box.generic.textSize = MENU_FONT_SIZE;
s_options_controls_freelook_box.generic.x = 0;
s_options_controls_freelook_box.generic.y = y += MENU_LINE_SIZE;
s_options_controls_freelook_box.generic.name = "free look";
s_options_controls_freelook_box.generic.callback = FreeLookFunc;
s_options_controls_freelook_box.itemNames = yesno_names;
s_options_controls_freelook_box.generic.statusbar = "enables free head movement with mouse";
s_options_controls_joystick_box.generic.type = MTYPE_SPINCONTROL;
s_options_controls_joystick_box.generic.textSize = MENU_FONT_SIZE;
s_options_controls_joystick_box.generic.x = 0;
s_options_controls_joystick_box.generic.y = y += MENU_LINE_SIZE;
s_options_controls_joystick_box.generic.name = "use joystick";
s_options_controls_joystick_box.generic.callback = JoystickFunc;
s_options_controls_joystick_box.itemNames = yesno_names;
s_options_controls_joystick_box.generic.statusbar = "enables use of joystick";
s_options_controls_customize_keys_action.generic.type = MTYPE_ACTION;
s_options_controls_customize_keys_action.generic.textSize = MENU_FONT_SIZE;
s_options_controls_customize_keys_action.generic.x = MENU_FONT_SIZE;
s_options_controls_customize_keys_action.generic.y = y += 2*MENU_LINE_SIZE;
s_options_controls_customize_keys_action.generic.name = "Customize Controls";
s_options_controls_customize_keys_action.generic.callback = CustomizeControlsFunc;
s_options_controls_defaults_action.generic.type = MTYPE_ACTION;
s_options_controls_defaults_action.generic.textSize = MENU_FONT_SIZE;
s_options_controls_defaults_action.generic.x = MENU_FONT_SIZE;
s_options_controls_defaults_action.generic.y = 20*MENU_LINE_SIZE;
s_options_controls_defaults_action.generic.name = "Reset to Defaults";
s_options_controls_defaults_action.generic.callback = M_ControlsResetDefaultsFunc;
s_options_controls_defaults_action.generic.statusbar = "resets all control settings to internal defaults";
s_options_controls_back_action.generic.type = MTYPE_ACTION;
s_options_controls_back_action.generic.textSize = MENU_FONT_SIZE;
s_options_controls_back_action.generic.x = MENU_FONT_SIZE;
s_options_controls_back_action.generic.y = 22*MENU_LINE_SIZE;
s_options_controls_back_action.generic.name = "Back to Options";
s_options_controls_back_action.generic.callback = UI_BackMenu;
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_header);
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_sensitivity_slider);
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_invertmouse_box);
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_autosensitivity_box);
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_thirdperson_box);
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_thirdperson_distance_slider);
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_thirdperson_offset_slider);
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_thirdperson_angle_slider);
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_alwaysrun_box);
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_lookspring_box);
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_lookstrafe_box);
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_freelook_box);
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_joystick_box);
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_customize_keys_action);
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_defaults_action);
UI_AddMenuItem (&s_options_controls_menu, (void *) &s_options_controls_back_action);
M_ControlsSetMenuItemValues ();
}
void Menu_Options_Controls_Draw (void)
{
UI_DrawBanner ("m_banner_options");
UI_AdjustMenuCursor (&s_options_controls_menu, 1);
UI_DrawMenu (&s_options_controls_menu);
}
const char *Menu_Options_Controls_Key (int key)
{
return UI_DefaultMenuKey (&s_options_controls_menu, key);
}
void Menu_Options_Controls_f (void)
{
Menu_Options_Controls_Init ();
UI_PushMenu (Menu_Options_Controls_Draw, Menu_Options_Controls_Key);
}